Don't get me wrong, I'm looking forward to this. 4 and 5 didnt really move the needle for me but 6 has my interest for some reason. But I think people are really kidding themselves if they think it won't just be the same gameplay we know and (maybe) love but just looking a lot better.
And for it to inspire this kind of bizarre behaviour is mad.
@General-Foley Well the original CV had a first-person mode and a cheat to use first-person for the main game so it'd be interesting if they did the same here, even just as a nod to the original. I prefer third-person myself, but it'd still be a nice option.
@DefiledViper It's not so much disposable income as much as it is the time to play them. Most people don't just play games, they enjoy a lot of different things and gaming is something they do when there's nothing else going on. So therefore, they pick the most obvious choice for them personally, buy it, eventually finish it or get bored of it, then look at what else is out - with a probable recency bias. Inevitably loads of games just pass them by because there's always new stuff coming out.
It's kind of ironic they're called Bungie since they've fallen from a massive height. But yeah, they've really become emblematic of Sony's awful business decisions and shift from the upstart Japanese console manufacturer shaking things up to a lumbering company that seems more American than Japanese.
@johnedwin Not at all. Most Switch owners tend to be kids, at least outside the US. When you look at most multiplatform games that aren't for kids, they don't sell well on the Switch and there isn't the same appetite for them from Switch owners. Coincidentally, I just saw this poll on Games Radar.
It doesn't really paint a picture of domination when next to no one wants to play one of the most anticipated games on it. Even the Series X is a more popular choice.
IGN: Was there any special reason for the name change, or did you just want to create more continuity with the game you'd already released? We kind of like "Eternia" better...
AK: The first title in its series that was released in the States was "Tales of Destiny". Continuity in the title was definitely a major factor in our decision to go with the title "Tales of Destiny 2".
I don't think that kind of thing would really be copyrightable. It's too generic, it's just the word "Eternity" changed to sound like a place name. It's also something I think most people wouldn't be aware of, that He-Man is set in a place called that. I used to like He-Man as a kid in the 80s and I never associated with that when I saw Tales of Eternia.
@PuppetMaster @Rich33 I don't think it was avoid association with He-Man. That ended its original run in 1985 and this game came out 15 years later in the US. Also, people that grew up with He-Man would've been around 20 or so when this game came out and to most it was a vaguely remembered cartoon they watched when very young.
What's much more likely to be the case, guaranteed I'd say, is that when Tales of Eternia came out in the US, the only other Tales of games that had released in America was Tales of Destiny. They simply wanted to make it very clear it was in the same series.
@Greifchen "Also I don’t want to play a Girl looking 14 years old…" That's honestly a pretty odd comment. Do you have a problem playing, say, Windwaker because you play as a boy that looks 8? There are so many games where the MC is a kid. Mario is basically a toddler with a moustache stuck on. In Pokemon you play as an 11 year old. What about when you play as Ellie in TLoU or the DLC where she's about 13/14?
@johncalmc Well theres not that much to go. It's the northern continent which is the dig site, forest, city of the ancients, snow village, snow field, cliffs, then caves leading to Sephiroth. Depends how much they expand each part.
Once that happens you've got the parts when Cloud isn't the controlled character, the submarine, Midgar, then endgame (IIRC). I can't remember exactly when they get Highwind but I think it's after Cloud rejoins so it feels like there'll be an Act 1 up until Meteor, then Act 2 with Cloud being in a wheelchair, then Act 3 onwards is Highwind open world stuff. Open world stuff being like it is, I bet that's the bulk of it because it'll be all side quests, minigame and gathering weapons and materials.
@LowDefAl If it was simply market share then the XIII games and XIV would be on the Wii not PS3. Remake, Rebirth, XV and XVI would've been on the Switch. And the PS2 wasn't the first console of its gen, the DC came out in 1999. As I said in my 2nd post, market share does play a role but not if the hardware is noticeably worse. And things like the storage medium is part of the hardware set up, in relation to VII to IX. So with future FFs, targeting the weakest by far hardware (Switch 2) makes no sense. It would be like targeting the Wii with FFXIII.
@johncalmc Well it's post Temple of the Ancients, so the next stuff is Aeris (yes, AeriS) running off, we go north, she gets killed, we go and find the actual Sephiroth and Cloud hands him the black materia - then the Weapons appear. There isn't much to get through until Meteor appears. IIRC, disc 3 in the original release was tiny. It was basically just the Northern Crater, so it's not like each game is lining up to a disc
@Max_the_German When FFX came out it was a choice between the DC and the PS2. Before that there was the famous thing of FFVII needing a ridiculous amount of carts if it was to be on the N64, so granted it's not raw hardware power but it was based on the hardware. The PS3 was more powerful than the 360 but was harder to develop for - and both were obviously more powerful than the Wii (which FFXIII and its sequels, plus FFXIV skipped despite it being the best seller by far). In some metrics the Series X is more powerful than the PS5 but that whole teraflops thing amounted to nothing in the end. No one has mentioned it for years - apart from to say things like I'm saying now.
I agree that there's more to it - like the N64 and GC also sold terribly. And like with the N64 carts being way small than CDs, the GC discs were only 1.5gb compared to DVDs being 4.7-8.5gb. Also, as of more or less the PS4 generation, PCs tend to have almost all games that release on any given console so that tends to be taken into account; also, games are typically developed on PC then optimised (i.e. set to lower graphics settings) for the various consoles. So basically, targeting the weakest hardware makes no sense. You aim at a good PC then downscale it for other platforms.
@Max_the_German I dont think they'll do that. The Switch 2 is basically a PS4 and we're not far from the PS6. FF has always targeted the most powerful hardware. Also, post-SNES, third party games dont typically sell well on Nintendo consoles. The only third party games that sold better on the Switch than other consoles were usually distinctly kids' games.
On top of what's said above, Geoff repeatedly kept saying something like "this is about all platforms" or "we love all platforms here" and generally promoting an idea against exclusives. Which was oddly offset by a few reels that were specifically Switch focused.
Personally, the SGF was much better and more exciting than the SOP.
@Icey664 Yeah, it was just for a mode called Battle Mode but there was a cheat code to enable it for the main game too. They really wanted to show off that it was the first fully 3D RE.
Can't wait. Revelations makes sense because not only is it when the truth behind everything us revealed, it's also potentially the end of the world like Revelations in the Bible.
Definitely getting this. Come to think of it, I still need to finish TLG. I stopped many years ago because the framerate made me feel ill. Should be better on PS5 though.
New classes are pretty weird because classes are just (non-optimally) pre-levelled characters with an equipment loadout that you'll most likely replace at some point.
I know him because he released a rap album and Anthony Fantano did a fairly negative but fair review. KSI was so happy he got reviewed by Fantano, he did a gushing reaction video to that, then Fantano did a nice reaction video to that. He seems like a cool guy.
I still think they could go for Reunion. Not only is it the obvious perfect name, it doesn't really matter if CC used it too. For one thing the whole remake trilogy is about riffing on the original canon so if it's brought to a close by things lining up with the original canon stuff and Zack ends up in the same situation, the duplicate name is tying the two things back into one timeline again.
@Balaam_ Apart from it being done via virtual assistant, that reminds me of Dragon Age: Origins. Early in the game, an NPC turns up on your camp, gives you this big sob story. He needs your help. When you say you'll help him the game tries to sell you the DLC for that quest. Horrifically immersion breaking and scummy. Thanks EA.
@johncalmc Yeah it reminds me of when they paid for very Japanese games to be exclusives, like Tales of Vesperia and Idolmaster 2. A waste of money for them. Then improved versions came out on PS3 that never made it to the 360. At least this P6 thing isn't depriving the actual fans of the game for a bit.
@Boxmonkey It's sold worse than the PS4, PS2 and PS1. The Xbox has been the worst selling console of each generation it's appeared in, with the exception of the Wii U but then in the same gen the Switch came out which made up for that. For most people, especially outside of the US, there was never an actual decision to be made between the two brands. Xbox's peak achievement was the 360, the worst selling console of its gen even with a year headstart over the Wii and PS3. It's weird that they were ever seen as some strong rival.
@Flaming_Kaiser I'm saying that so much of GOW, UC and TLoU is just walking along, squeezing through gaps, moving without any gameplay while dialogue sound files play. There are entire chapters in UC where you just walk around and trigger dialogue. Apart from UC1, you can't even fail the climbing sections so it's effectively just slow walking. They're basically little combat arenas and set pieces separated by linear walking sim sections. There's no decision making process here, you just hold forwards on the left stick for huge portions of these games.
Even in levels with "gameplay" it's often just blindly following someone through a linear path and doing what they say, triggering cutscenes and listening to them talk. 38 minutes of that kind of thing in, say, UC4 Chapter 6. No combat and the only way to fail is intentionally swinging on the grappling hook away from where you're headed.
Wolverine's on 3.3 million already, and a good amount of likes vs dislikes (230k vs 8.8k). GOW's ratio is worse despite actually having more likes (237k vs 110k). It's striking how much off a drop off there is, though I think Wolverine's being helped by being the featured video so presumably everyone that goes on the Playstation page counts as a view (which would also explain the lower likes despite having a much better ratio). And yeah, that doesn't look good for Marathon.
@LowDefAl Definitely true in general, but in this case I wouldn't be surprised if they'd think an £80 is too expensive but a £250 game with a mass produced plastic statue and some cardboard with pictures printed on is okay. And it's odd because the game itself is much more value for money than the tat they add in to double or triple the price.
You have the thing where some players want live service multiplayer, others want story-focued singleplayer, and they're obviously two different camps by definition. I don't think there's a reason to think people willing to spend at least a couple of hundred on a game plus tat are happy with £80+ just for the game. If they were, you'd think these people would vocally defend really expensive games whenever that question comes up.
@wildcat_kickz Well for what it's worth, me and my friend would've been 17 in 2000 and we'd watch Buffy and Angel sometimes. We overall liked it but did comment on the annoying, artificial way people spoke. The very "scripty" dialogue. It bothered me more than him, but I complained about Whedon's dialogue before it was cool, I guess. Also see: Alien Resurrection. I think just being a bit younger (like born in 1990) or watching it after it initially aired at a younger age would make it just seem really cool and fun. But you're definitely right that the more recently annoying and pervasive trends do have their origins in the late 90s. It was at least way rarer then.
@somnambulance To be fair, what people tended to hate was the dialogue and tone of the cutscenes. I don't remember seeing much about the actual gameplay. And a lot of people, me included, are really put off by Sony's love of walking down linear corridors while the character talks to themselves or their companion (likely with MCU drenched dialogue), then maybe you climb something, then a cutscene, then a relatively basic fight, then a cutscene, then walking and talking, etc. It all feels samey and like it's weaving between being a movie, a walking sim, and a little combat arena.
@wildcat_kickz In terms of the millennial cringe, I know what you mean. It's more younger millennials, though. The ones that grew up with the internet rather than the ones that got the internet in their late teens or early twenties, and the ones that really loved the awful MCU style of writing. Older would've started out with CDs, Mega Drives and ringing their friends' parents' landline; younger millennials started out with iPods, PS3s (so online consoles with DLC) and everyone having smartphones. It's weird those two groups are put as one generation.
I think it was good on a technical level. In terms of opening with a big game - which shows confidence and implies they have enough in the barrel to put a major release right up front - and then a good balance of just trailers and trailers followed by a dev talk. It felt well paced and moved along well. The thing for me is that, very subjectively, I don't really care much about anything they showed, and also both Wolverine and GOW were both very cutscene heavy and felt very on-rails to the point that it reinforced the negative stereotype of PS5 exclusives being cinematic showpieces rather than games with depth that people are still playing, speedrunning, discovering new tricks etc, years later.
The exception is the new Onimusha. I loved the older games, Onimusha 2 is one of my favourite games of all time. That said, I feel like I already know what I'll get with the new one. It already feels like an old memory rather than a new experience. I played the demo for a while and it played well but reinforced my feelings; seems like a well-made game but so familiar. Just walk forward through a linear path, slash some guys, the only mental process is which order to kill the cluster of enemies in.
@GamingGod Come on, it's just a jpg of a render of a trophy on an online profile no one looks at. The only way you can possibly justify caring is by saying it's a nice record of something you achieved in a game, and that's still true even if other people got it more easily.
@Balaam_ I doubt that, to be honest. The hardcore Gothic fans will be PC gamers who only get games as downloads anyway. They'd be more annoyed at it having poor mod support - and obviously on console it will have no mod support.
@RudeAnimat0r It's basically a survival game, base building kind of game. You can play with friends but it's not forced. Also very comfy although the enemies will destroy you. 😅
Grounded is actually good, I bought it a while ago. It's not a game you have to play online. It's like Minecraft in that sense. It's also pretty tough, at least until you get more established.
"It’s not even summer yet and it’s already scorching outside." ...Just don't look at the forecast for June in the UK. I hope you have a good umbrella, though.
Why do these people talk so weirdly? If I made a mistake, like I knocked my friend's drink over, I wouldn't look at him and say "That was a miss. I own it". It's bizarre corpospeak run through a "make me sound like a normal person" filter that doesn't actually work properly.
@AdamNovice For games that do that, there's normally a mod that stops mods disabling trophies - which is fair enough when it's something that doesn't make the game easier. Unless you're talking about TW3 on PS5 (though I didn't know it had mods so I'm assuming you mean PC).
Comments 3,868
Re: 'It Looks Amazing and It's Coming Along Well': The Elder Scrolls 6 Is Making Progress
So I guess Todd made a Booty call to invite him over?
Re: Oxygen Levels, Shoe Types, Cigarette Butts: GTA 6's Most Unhinged Fan Is Investigating Rockstar
Don't get me wrong, I'm looking forward to this. 4 and 5 didnt really move the needle for me but 6 has my interest for some reason. But I think people are really kidding themselves if they think it won't just be the same gameplay we know and (maybe) love but just looking a lot better.
And for it to inspire this kind of bizarre behaviour is mad.
Re: Unlike Its Reveal Trailer, Resident Evil Veronica on PS5 Will Be Fully Third-Person
@General-Foley Well the original CV had a first-person mode and a cheat to use first-person for the main game so it'd be interesting if they did the same here, even just as a nod to the original. I prefer third-person myself, but it'd still be a nice option.
Re: Wacky Action RPG Stupid Never Dies May, Ironically, Be Sent Out to Die with Fall Release Window on PS5
@DefiledViper It's not so much disposable income as much as it is the time to play them. Most people don't just play games, they enjoy a lot of different things and gaming is something they do when there's nothing else going on. So therefore, they pick the most obvious choice for them personally, buy it, eventually finish it or get bored of it, then look at what else is out - with a probable recency bias. Inevitably loads of games just pass them by because there's always new stuff coming out.
Re: Destiny 3 Isn't in Development, But It May Have Been the Most Talked About Game of the Last Week
It's kind of ironic they're called Bungie since they've fallen from a massive height. But yeah, they've really become emblematic of Sony's awful business decisions and shift from the upstart Japanese console manufacturer shaking things up to a lumbering company that seems more American than Japanese.
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
@Max_the_German Just saw this poll and remembered this comment. Just food for thought. This is a poll from Games Radar.
Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port
@johnedwin Not at all. Most Switch owners tend to be kids, at least outside the US. When you look at most multiplatform games that aren't for kids, they don't sell well on the Switch and there isn't the same appetite for them from Switch owners. Coincidentally, I just saw this poll on Games Radar.
It doesn't really paint a picture of domination when next to no one wants to play one of the most anticipated games on it. Even the Series X is a more popular choice.
Re: Classic Action RPG Tales of Eternia Is the Series' Next Remaster, Enhanced on PS5
@Rich33 Well I googled around and there's an interview with the devs from the time and they say it was just for brand recognition.
https://www.ign.com/articles/2001/06/08/tales-of-destiny-2-interview
I don't think that kind of thing would really be copyrightable. It's too generic, it's just the word "Eternity" changed to sound like a place name. It's also something I think most people wouldn't be aware of, that He-Man is set in a place called that. I used to like He-Man as a kid in the 80s and I never associated with that when I saw Tales of Eternia.
Re: Classic Action RPG Tales of Eternia Is the Series' Next Remaster, Enhanced on PS5
@PuppetMaster @Rich33 I don't think it was avoid association with He-Man. That ended its original run in 1985 and this game came out 15 years later in the US. Also, people that grew up with He-Man would've been around 20 or so when this game came out and to most it was a vaguely remembered cartoon they watched when very young.
What's much more likely to be the case, guaranteed I'd say, is that when Tales of Eternia came out in the US, the only other Tales of games that had released in America was Tales of Destiny. They simply wanted to make it very clear it was in the same series.
Re: Stellar Blade: Blood Rain Is the PS5 Sequel You've Been Waiting For
@Greifchen "Also I don’t want to play a Girl looking 14 years old…"
That's honestly a pretty odd comment. Do you have a problem playing, say, Windwaker because you play as a boy that looks 8? There are so many games where the MC is a kid. Mario is basically a toddler with a moustache stuck on. In Pokemon you play as an 11 year old. What about when you play as Ellie in TLoU or the DLC where she's about 13/14?
Re: Final Fantasy 7 Remake Part 3 Named Revelation, Job System Gameplay Blows Minds
@johncalmc Well theres not that much to go. It's the northern continent which is the dig site, forest, city of the ancients, snow village, snow field, cliffs, then caves leading to Sephiroth. Depends how much they expand each part.
Once that happens you've got the parts when Cloud isn't the controlled character, the submarine, Midgar, then endgame (IIRC). I can't remember exactly when they get Highwind but I think it's after Cloud rejoins so it feels like there'll be an Act 1 up until Meteor, then Act 2 with Cloud being in a wheelchair, then Act 3 onwards is Highwind open world stuff. Open world stuff being like it is, I bet that's the bulk of it because it'll be all side quests, minigame and gathering weapons and materials.
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
@LowDefAl If it was simply market share then the XIII games and XIV would be on the Wii not PS3. Remake, Rebirth, XV and XVI would've been on the Switch. And the PS2 wasn't the first console of its gen, the DC came out in 1999. As I said in my 2nd post, market share does play a role but not if the hardware is noticeably worse. And things like the storage medium is part of the hardware set up, in relation to VII to IX. So with future FFs, targeting the weakest by far hardware (Switch 2) makes no sense. It would be like targeting the Wii with FFXIII.
Also, with the N64 and PS1 it wasn't just down to the storage mediums.
https://www.quora.com/How-was-the-PS1-more-powerful-than-the-N64-despite-being-only-a-32-bit-system
Re: Final Fantasy 7 Remake Part 3 Named Revelation, Job System Gameplay Blows Minds
@johncalmc Well it's post Temple of the Ancients, so the next stuff is Aeris (yes, AeriS) running off, we go north, she gets killed, we go and find the actual Sephiroth and Cloud hands him the black materia - then the Weapons appear. There isn't much to get through until Meteor appears. IIRC, disc 3 in the original release was tiny. It was basically just the Northern Crater, so it's not like each game is lining up to a disc
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
@Max_the_German When FFX came out it was a choice between the DC and the PS2. Before that there was the famous thing of FFVII needing a ridiculous amount of carts if it was to be on the N64, so granted it's not raw hardware power but it was based on the hardware. The PS3 was more powerful than the 360 but was harder to develop for - and both were obviously more powerful than the Wii (which FFXIII and its sequels, plus FFXIV skipped despite it being the best seller by far). In some metrics the Series X is more powerful than the PS5 but that whole teraflops thing amounted to nothing in the end. No one has mentioned it for years - apart from to say things like I'm saying now.
I agree that there's more to it - like the N64 and GC also sold terribly. And like with the N64 carts being way small than CDs, the GC discs were only 1.5gb compared to DVDs being 4.7-8.5gb. Also, as of more or less the PS4 generation, PCs tend to have almost all games that release on any given console so that tends to be taken into account; also, games are typically developed on PC then optimised (i.e. set to lower graphics settings) for the various consoles. So basically, targeting the weakest hardware makes no sense. You aim at a good PC then downscale it for other platforms.
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
@Max_the_German I dont think they'll do that. The Switch 2 is basically a PS4 and we're not far from the PS6. FF has always targeted the most powerful hardware. Also, post-SNES, third party games dont typically sell well on Nintendo consoles. The only third party games that sold better on the Switch than other consoles were usually distinctly kids' games.
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
On top of what's said above, Geoff repeatedly kept saying something like "this is about all platforms" or "we love all platforms here" and generally promoting an idea against exclusives. Which was oddly offset by a few reels that were specifically Switch focused.
Personally, the SGF was much better and more exciting than the SOP.
Re: The Remaster of This Retro All-Timer Is Plucky Enough to Go Head-to-Head with GTA 6
@AdamNovice Like the Austin Powers trailer. It came out right next to a Star Wars film and used a similar tagline.
Re: Resident Evil Veronica Confirmed for PS5, Out in 2027
@Icey664 Yeah, it was just for a mode called Battle Mode but there was a cheat code to enable it for the main game too. They really wanted to show off that it was the first fully 3D RE.
Re: Stranger Than Heaven Confirms January 2027 Release Date and... Tupac
@Bigumamiflavor You can't spell "two" either. It's not looking good for you.
Re: Resident Evil Veronica Confirmed for PS5, Out in 2027
@Icey664 I agree. Though CV did actually have a first person mode so it's annoyingly possible they'll do the whole thing first person this time.
Re: Final Fantasy 7 Remake Part 3 Named Revelation, Job System Gameplay Blows Minds
Can't wait. Revelations makes sense because not only is it when the truth behind everything us revealed, it's also potentially the end of the world like Revelations in the Bible.
Re: Resident Evil Veronica Confirmed for PS5, Out in 2027
@For-Kier Japanese?
Re: Gen Atlas Is ICO, The Last Guardian Creator's Next Game
Definitely getting this. Come to think of it, I still need to finish TLG. I stopped many years ago because the framerate made me feel ill. Should be better on PS5 though.
Re: Elden Ring's New Tarnished DLC Pack Locked in for August
New classes are pretty weird because classes are just (non-optimally) pre-levelled characters with an equipment loadout that you'll most likely replace at some point.
Re: Having Abandoned the Sidemen, KSI Becomes a GOALS Character
@Balaam_ "I–I–I’m weak... Don’t kill me. Please"?
Re: Having Abandoned the Sidemen, KSI Becomes a GOALS Character
I know him because he released a rap album and Anthony Fantano did a fairly negative but fair review. KSI was so happy he got reviewed by Fantano, he did a gushing reaction video to that, then Fantano did a nice reaction video to that. He seems like a cool guy.
Re: Rumour: Final Fantasy 7 Remake Part 3 Reveal Is a Lock for Summer Game Fest
I still think they could go for Reunion. Not only is it the obvious perfect name, it doesn't really matter if CC used it too. For one thing the whole remake trilogy is about riffing on the original canon so if it's brought to a close by things lining up with the original canon stuff and Zack ends up in the same situation, the duplicate name is tying the two things back into one timeline again.
Re: Widespread Confusion Forces Amazon to Make Statement About Future James Bond Games
@Balaam_ Apart from it being done via virtual assistant, that reminds me of Dragon Age: Origins. Early in the game, an NPC turns up on your camp, gives you this big sob story. He needs your help. When you say you'll help him the game tries to sell you the DLC for that quest. Horrifically immersion breaking and scummy. Thanks EA.
Re: Persona 6 Leaks Removed by SEGA, All But Confirming They're Real
@johncalmc Yeah it reminds me of when they paid for very Japanese games to be exclusives, like Tales of Vesperia and Idolmaster 2. A waste of money for them. Then improved versions came out on PS3 that never made it to the 360. At least this P6 thing isn't depriving the actual fans of the game for a bit.
Re: PS5 Price Hike Has Flushed UK Hardware Sales Down the Toilet
@Boxmonkey It's sold worse than the PS4, PS2 and PS1. The Xbox has been the worst selling console of each generation it's appeared in, with the exception of the Wii U but then in the same gen the Switch came out which made up for that. For most people, especially outside of the US, there was never an actual decision to be made between the two brands. Xbox's peak achievement was the 360, the worst selling console of its gen even with a year headstart over the Wii and PS3. It's weird that they were ever seen as some strong rival.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@Flaming_Kaiser I'm saying that so much of GOW, UC and TLoU is just walking along, squeezing through gaps, moving without any gameplay while dialogue sound files play. There are entire chapters in UC where you just walk around and trigger dialogue. Apart from UC1, you can't even fail the climbing sections so it's effectively just slow walking. They're basically little combat arenas and set pieces separated by linear walking sim sections. There's no decision making process here, you just hold forwards on the left stick for huge portions of these games.
Even in levels with "gameplay" it's often just blindly following someone through a linear path and doing what they say, triggering cutscenes and listening to them talk. 38 minutes of that kind of thing in, say, UC4 Chapter 6. No combat and the only way to fail is intentionally swinging on the grappling hook away from where you're headed.
Re: The Most Viewed Trailers from PS5's Latest State of Play
Wolverine's on 3.3 million already, and a good amount of likes vs dislikes (230k vs 8.8k).
GOW's ratio is worse despite actually having more likes (237k vs 110k).
It's striking how much off a drop off there is, though I think Wolverine's being helped by being the featured video so presumably everyone that goes on the Playstation page counts as a view (which would also explain the lower likes despite having a much better ratio). And yeah, that doesn't look good for Marathon.
Re: There's No Collector's Edition for Marvel's Wolverine PS5, and Fans Aren't Happy
@LowDefAl Definitely true in general, but in this case I wouldn't be surprised if they'd think an £80 is too expensive but a £250 game with a mass produced plastic statue and some cardboard with pictures printed on is okay. And it's odd because the game itself is much more value for money than the tat they add in to double or triple the price.
You have the thing where some players want live service multiplayer, others want story-focued singleplayer, and they're obviously two different camps by definition. I don't think there's a reason to think people willing to spend at least a couple of hundred on a game plus tat are happy with £80+ just for the game. If they were, you'd think these people would vocally defend really expensive games whenever that question comes up.
Re: There's No Collector's Edition for Marvel's Wolverine PS5, and Fans Aren't Happy
"Games are too expensive"
"This game isn't expensive enough"
Hmm.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@wildcat_kickz Well for what it's worth, me and my friend would've been 17 in 2000 and we'd watch Buffy and Angel sometimes. We overall liked it but did comment on the annoying, artificial way people spoke. The very "scripty" dialogue. It bothered me more than him, but I complained about Whedon's dialogue before it was cool, I guess. Also see: Alien Resurrection. I think just being a bit younger (like born in 1990) or watching it after it initially aired at a younger age would make it just seem really cool and fun. But you're definitely right that the more recently annoying and pervasive trends do have their origins in the late 90s. It was at least way rarer then.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@somnambulance To be fair, what people tended to hate was the dialogue and tone of the cutscenes. I don't remember seeing much about the actual gameplay. And a lot of people, me included, are really put off by Sony's love of walking down linear corridors while the character talks to themselves or their companion (likely with MCU drenched dialogue), then maybe you climb something, then a cutscene, then a relatively basic fight, then a cutscene, then walking and talking, etc. It all feels samey and like it's weaving between being a movie, a walking sim, and a little combat arena.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@wildcat_kickz In terms of the millennial cringe, I know what you mean. It's more younger millennials, though. The ones that grew up with the internet rather than the ones that got the internet in their late teens or early twenties, and the ones that really loved the awful MCU style of writing. Older would've started out with CDs, Mega Drives and ringing their friends' parents' landline; younger millennials started out with iPods, PS3s (so online consoles with DLC) and everyone having smartphones. It's weird those two groups are put as one generation.
Re: Latest PS5 State of Play Already Most Watched Ever, On Track to Overtake PS Showcases
I think it was good on a technical level. In terms of opening with a big game - which shows confidence and implies they have enough in the barrel to put a major release right up front - and then a good balance of just trailers and trailers followed by a dev talk. It felt well paced and moved along well. The thing for me is that, very subjectively, I don't really care much about anything they showed, and also both Wolverine and GOW were both very cutscene heavy and felt very on-rails to the point that it reinforced the negative stereotype of PS5 exclusives being cinematic showpieces rather than games with depth that people are still playing, speedrunning, discovering new tricks etc, years later.
The exception is the new Onimusha. I loved the older games, Onimusha 2 is one of my favourite games of all time. That said, I feel like I already know what I'll get with the new one. It already feels like an old memory rather than a new experience. I played the demo for a while and it played well but reinforced my feelings; seems like a well-made game but so familiar. Just walk forward through a linear path, slash some guys, the only mental process is which order to kill the cluster of enemies in.
Re: Final Fantasy 7 Rebirth Cheats Live Now in New PS5 Patch
@GamingGod Come on, it's just a jpg of a render of a trophy on an online profile no one looks at. The only way you can possibly justify caring is by saying it's a nice record of something you achieved in a game, and that's still true even if other people got it more easily.
Re: Poll: How Would You Rate State of Play for June 2026?
Re: 'We're Continuing Our Journey on Xbox, Switch, and Steam': Sony Wages War on 1,000+ Crappy PS5 Games
"We're continuing our journey on Xbox, Nintendo, and Steam"
This is like saying a turd going down the toilet is going on a journey.
Re: 007 First Light Only Behind Resident Evil Requiem for UK's Biggest Physical Launch of 2026
Interesting that the most recent MK isn't one of games re-entering the top 10 but instead it's the previous two. It really didn't go down well.
Re: These 12+ PS5, PS Plus Games Are Coming Out This Week (1st-7th June)
@Balaam_ I doubt that, to be honest. The hardcore Gothic fans will be PC gamers who only get games as downloads anyway. They'd be more annoyed at it having poor mod support - and obviously on console it will have no mod support.
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2026?
@RudeAnimat0r It's basically a survival game, base building kind of game. You can play with friends but it's not forced. Also very comfy although the enemies will destroy you. 😅
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2026?
Grounded is actually good, I bought it a while ago. It's not a game you have to play online. It's like Minecraft in that sense. It's also pretty tough, at least until you get more established.
Re: Talking Point: What Are You Playing This Weekend? - Issue 635
"It’s not even summer yet and it’s already scorching outside."
...Just don't look at the forecast for June in the UK. I hope you have a good umbrella, though.
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
Why do these people talk so weirdly? If I made a mistake, like I knocked my friend's drink over, I wouldn't look at him and say "That was a miss. I own it". It's bizarre corpospeak run through a "make me sound like a normal person" filter that doesn't actually work properly.
Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me
@AdamNovice For games that do that, there's normally a mod that stops mods disabling trophies - which is fair enough when it's something that doesn't make the game easier. Unless you're talking about TW3 on PS5 (though I didn't know it had mods so I'm assuming you mean PC).
Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me
@get2sammyb They're cheats, though, just by another name. We accept games like GTA5 disabling trophies when you activate cheats.
Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure
>"sometimes it feels like the only answer is to cause as many explosions as possible"
There are some powerful people IRL who feel the same way.
Anyway it sounds good. I'm in the mood for more of an interactive movie kind of experience after not playing any games for a couple of months.