Comments 3,868

Re: PS5 Answers 'Bleakest' Month with a 22% Upswing in Sales

Matroska

I do find the disc ownership a bit weird when everyone posting on these gaming sites is basically okay with physical magazines being replaced with digital equivalents. Surely they shouldn't be here and should be physical only, buying mags and sending actual letters in, instead of digital correspondence like this?

Re: PS6 Price Tag Facing $1,000+ Nightmare as AI Data Centres Send Component Costs Soaring

Matroska

The SSD isn't memory, it's storage. People that don't know about tech often refer to storage as memory but I'm surprised to see that on a gaming site.

@Krlozgod They have. That's why GTA6 can only manage 30fps. If it was running at 120fps then you'd have a point but the PS5 isn't powerful enough to run the game properly. It's not like Rockstar dont know what they're doing, they've been working on it for ages, and it's had a phenomenal budget, so you can't blame bad optimisation. When it comes out on PC, people will be playing it with better graphics and at well over 60fps. The PS5 reached the point of being eclipsed a while ago.

Re: Sony's Multi-Million Dollar GTA 6 PS5 Marketing Strategy Is Already Working

Matroska

@GirlVersusGame Well for one thing, watching someone play the game is often better than a written review. You're seeing the game as-is rather than a description of it that might overly praise or criticise things compared to your own tastes, or leave certain things unmentioned.

Also, it's only like people watching a sport rather than playing it (not that I really enjoy either...) Or various things like cooking programmes, travel programmes, etc. And let's face it, so many games are basically linear cinematic experiences with very flat gameplay so if the story is the allure of the game, well, you get it for free.

Side note, but I've thought similar things about why play a game of something instead of doing the real life version. Like, why play Top Spin instead of actual tennis? Why play Guitar Hero with a silly toy guitar rather than actually learn to play a real guitar?

Re: Fans of Baldur's Gate and Old-School RPGs Need to See Lair of Leviathan

Matroska

Not a fan of how each of the portraits is the exact same face with different hair. Anyway, I know what he means but I think he's more thinking of pseudo-RPGs like Horizon or games with RPG elements like GoW.

Games like Crimson Desert (which is also pretty much a pseudo-RPG but theres more to it than HZD) or Dragon's Dogma have amazing exploration and a fantastic sense of discovery that isn't just (or at all) checklist stuff, and they do it way better than old classics like BG. DD2 is amazingly sandboxy with how you can experiment and think of clever tricks to solve quests or get to late game places early.

Re: Rumour: GTA 6 Will Be Ported to PC in Record Time Following its Debut on PS5

Matroska

@ThatOtherNewGuy Why would the PS5 becoming compatible with pirated software (if a certain FW version or below, and if the user is confident enough to attempt the hack) make Rockstar rush towards releasing it on PC, where every single person can easily pirate almost any game?

It's like saying "uh oh, it's slightly raining and I don't want to get wet. Better hide from the rain by diving into this lake".

Re: Talking Point: What Are You Playing This Weekend? - Issue 653

Matroska

Maybe considering getting Dark Arisen. Not sure. I loved DD2 but did get bored after some time and felt I'd had my fill and wouldn't really get much more out of finishing it. If I get DA, I feel I'd want to start from scratch and not just jump in as a character from 3 (?) years ago, into a world I haven't been in for a long time. But then going through all that again for the DLC... I'm not sure.

But then, it is only £25. Argh, I cant decide.

Re: I Suppose PlayStation-Themed Blind Boxes Were Only a Matter of Time

Matroska

This is a new thing? I remember when those Nerd Box things or whatever they were called were the meme thing that was advertised on every podcast and then they became a joke - like Raid Shadow Legends ads. All the companies involved vanished and it was just another odd little fad like Pogs. This was probably a decade or more ago.

(Not to mention, they're bascially just more expensive versions of those 20p machines where you twist the handle and get a plastic frog or something).

Re: Dune: Awakening (PS5) - What a Time to Be a Duner

Matroska

@AaronBayne What happens if you die due to the survival mechanics, like dehydration? Do you respawn but lose things or is it just back to the last save? And if the latter, how would you not be softlocked in a state where you're destined to die? For that matter, what if you die from combat (or stupidly falling off something)?

Re: 'Absolutely Massive' God of War Laufey Pre-Orders as PS5 Exclusive Starts Strong

Matroska

>"you may as well make interest on your money until the very last moment, no?"
Eh? Most people have their money in a current account. I don't think people put all their money in a savings account and switch things to the current account every time they want to buy something. And pre-ordering 6 months in advance is no different than ordering a week in advance, or basically before whenever reviews appear.

And in almost every case, pre-ordering physical is the same thing; you're not going to find all copies sold out there either. I don't think I've gone to buy a physical game - either in a shop or online - and found that it was sold out. Obviously, it's at least possible whereas it isn't with digital, but that's not typically a concern.

Re: Classic RPGs Lufia and Lufia 2 Are Adventuring to PS5 with 'Enhanced' Gameplay

Matroska

@guacguacboo Sorry to be that guy, but Rogue came out in 1980. When I just googled it to check the dates, I saw that it was inspired by a Star Trek videogame (creatively called "Star Trek") with permadeath and randomly generated layouts from 1971.

One of the first roguelikes was Hack which was 1982. Pretty much every game in recent times that's referred to as a roguelike isn't at all a roguelike. The 99 level dungeon in Lufia II is a lot more like one, though.

Re: Silent Hill: Townfall (PS5) - Dated Bite-Sized Horror... in a Good Way

Matroska

@Thrillho Yeah, and also because if you started with the NES/MS, SNES/MD or PS1 pre-Dualshock, you had to use your left hand for movement anyway since they were all d-pad only. Even after that, when analogue sticks came in, you still couldn't typically switch sticks. I think the first time I saw the option was in Halo but that was a very rare thing.

I'd be absolutely crippled if I had to play with switched sticks. That said, on a PC I'd play an FPS with the mouse in my left hand.

Re: Poll: Are You Playing Marvel's Wolverine on PS5?

Matroska

From the gameplay demo they showed a few months ago, it reminded me of the kind of game I'd get from CeX a couple of decades ago - a throwaway mindless game you'd get on a whim for £5 and play when you're drinking with friends before going out for the night. I have a fondness for those sorts of shallow games you pass the controller around while getting drunk - very nostalgic of the early 2000s - but for this to be some flagship release is pretty disappointing. The reviews simply lined up with my expectations.

Re: Wolverine PS5 Is One of the Lowest Rated First-Party Sony Games of the Generation

Matroska

@Beerheadgamer82 Yes, it's a coincidence. A very old-fashioned (and not in a good way) game where you just hit one button over and over again while waiting for the next cutscene in a story you'll forget within a few weeks of finishing it is terrible. Sony always lean towards interactive movies rather than games, and they got away with it more in the past. But look at how even their relatively open world games in the form of HZD and HFW were both massively overshadowed by BotW and Elden Ring respectively. Two games that are still being talked about, and still influencing other devs, years after release. I don't think there's been a Sony first party game that has genuinely stuck in the public consciousness and inspired other game devs since ICO and SotC - although there was a time that awful action games were inspired by the simplistic, QTE fest of the OG God of War.

I've mainly been a Playstation gamer since the PS1 and have a lot of negative things to say about Nintendo, yet Sony still haven't come close to putting out anything like OoT, LttP, BotW, Mario 64, SMB or Mario 3 in terms of being a perennially replayed game that still holds up, that still is a popular let's play or speedrun game, that's genuinely as revered as those games.

I mean, we say Uncharted is a story-based game but I can barely remember any of their stories. What the hell is the name of any of the antagonists? I would bet my life that about 10,000 times more people could remember the name of the antagonist of FFVII, most Zeldas, or Street Fighter II (and I'm intentionally picking different levels of story focus) than in the supposed narrative-driven, cinematic masterpieces that are the Uncharted games.

Re: Marvel's Wolverine (PS5) - The Ultimate Wolverine Simulator

Matroska

I think the Eurogamer review excerpt they have on Metacritic sums up what I expected this to be and why I wasn't looking forward to it.

"Jump, punch and slash, move on. Over and over again. Back in the day, if done well, that was all a straightforward action game needed. It's certainly worth some praise that Wolverine stays true to this goal. The action is direct, clearly defined, and brutal. Which is cool. For an hour in the evening."

Re: The Legend of Zelda Is the Only Big Name Willing to Go Up Against GTA 6 in November

Matroska

@Leinad7 " I wouldn’t be so sure to tell which sells better considering Ocarina is a classic."
Well it's pretty clear. The GTA series has outsold the Zelda series nearly 4 to 1 despite the fact it's been going over a decade less and the fact the Zelda series has 33 games while GTA has 11 (both according to Wikipedia).

So as much as I like OoT, theres really no competition which will sell better.

Re: This Free Animal Crossing Rival Could Give Nintendo a Serious Headache

Matroska

@Ooccoo_Jr He's writing about videogames where you pretend to be a cartoon character with a house, not Israel attacking Palestine. It's like comparing the judge of a high school dance contest to a supreme court judge. Are you also laying out ethics instructions on, say, the GB News website on how they report on climate change or genocide, because somehow that seems very unlikely.

Re: Fable Won't Demand Over 100 Hours of Your Time on PS5

Matroska

One of the Skyrim devs said he'd completed the main quest of that game in 2h30m. That sounds more like rushing than an actual speedrun - the fastest speedrun is 1h5m glitchess, 19m with glitches.

With WRPGs it's usually the non-main quest stuff that makes up the vast majority of things to do.

Re: I'm Obsessed with GTA 6's Next-Gen Wanted System

Matroska

@RoomWithaMoose Well presumably the CCTV one means they know your general location now because they'll know which camera saw you. Also maybe you can destroy cameras and they stay destroyed so if you see that icon it's a heads-up to do that for if you're wanted in that area again.

But yeah, that aside, this is just some random guy on Twitter. Not sure why it's being treated as fact by the article.

Re: 'This Looks Like Dogsh*t': Disturbing DLSS 5 AI Filter Applied to Major PS5 Games After Leaking

Matroska

@Simu001 In most cases they haven't spent hours creating a character model, they've just used a computer to scan a face. In the cases where it is actually a model created from scratch (Cloud and Tifa, for example) it looks particularly bad because it is actually doing what you're saying.

I'm not saying this to defend DLSS5 but rather to criticise the way that most AAA western games don't really have art direction with character faces, they just use other tech to copy a real face. So the criticism of tech taking over from artistic intent is already applicable to what they're doing. Same with mocap instead of using skilled animators.

Re: You'd Have to Be Heartless to Hate on This Extended Kingdom Hearts 4 Trailer

Matroska

@biggestlozer28 FFIX sold worse than the FFs around it. It's my favourite FF but it didn't make much of a splash in terms of like a dedicated fan base specific to it rather than the wider series. Apparently it sold 5.5 million copies eventually, over many years, but mainly in Japan. It only sold 700k in Europe. Kingdom Hearts as a series has sold tens of millions, and as a series it has the advantage of developing a dedicated fan base whereas IX is sort of stuck just being part of general FF fandom mainly.