@MrPeanutbutterz I have to say, I just couldn't get into sekiro. Tried twice (managed to get further than lady butterfly, at least!) But in-between getting lost and just not getting on with it, I put it aside. Recently got the plat for SB, and while I kinda agree, I just did find it easier to play without getting distracted or lost. It's a much more linear game, let's say.
That said, after getting pretty good with perfect parries and dodging, I'm now more excited, and ready, than ever to give Sekiro another try!
It's as if, if you were to take Man's eternal, preternatural, bloodlust and combine that with his other lusty state (for boobs!), and mesh them in a videogame... you are guaranteed success? π€
@guacguacboo While I do get the sentiment, I can't help but feel that if youre playing Nightreign specifically to do single player, then you picked it up for the wrong reason!
I like how reactive the shooting looks, and have been wanting something more of that in games for years. If I shoot at the legs, I want the whatever to stumble; shoot at an arm, for the arm to come off, etc. Dead Space capitalised on that system, but it's rarely incorporated anywhere else. So, this has my attention!
@Darude84 Definitely doesn't allow the slower pace of ER. The map is divided over time into smaller and smaller circular arenas, about every 5 mins. It is possible solo (my friend managed to beat a boss on his own), but it really is a better/ fairer experience with 3 people.
Consider there's about 7 bosses (1 final super boss is hidden till after), each changes the map slightly and affects the enemies you might face, and every boss basically is a 45 minute cycle to get in, get good gear, level up and try to smash it. The only permanent progress across runs, are 'relics', that each character can equip 3 of, which could do anything from changing your skills, to giving poison weapons at the start.
Edit- I think you need ps plus. Guess it requires a good online community, to find good players to match with, but if they keep adding things over time, I could see people sticking about.
@kyleforrester87 Yeah, agreed. A "cheap" bit of fun. I've mostly just enjoyed that weapons and playstyles I never would have thought viable (for me) in the base game, are actually now quite fun and good to use. With a few more bosses and levels, I could see me happily trying to learn and play as most/ all the characters.
@kyleforrester87 I'm one of the shameful 2 million, and was always going to be. 2 of my friends are also included in that count, and we've been having a blast. It's probably a little short-lived, but I could see them adding more things over time.
@Ravix What you'll get is "Xavier's school for the gifted" management, and poppa Logan has to be the groundskeeper, teacher, student rep, and councillor/ babysitter to all the other kids at the school, sorting their beef and drying their tears, while trying to not tear the building down, as Charles is in space, on some R and R.
@Ravix The could make it a 'claw management' sim: press a button to retract, or extend, your claws. Fists and claws are non-lethal and lethal styles, respectively; fists does less damage, but you have more health, whereas claws do more damage, but make you more vulnerable (because gisnt open wounds all over hands...). But for every person you kill (claw) not punch, the next day you have to drink more beer to forget, and dull the pain. Drink too much, however, and you suck at fighting the day after. And that's the gameplay loop! π
@Jrs1 Salt and Sanctuary/ sequel were by the dishwasher team, and they really keep that same dark cartoony aesthetic. Both are also great souls-like-vanias, but the 1st has fantastic local coop support, so I give it big props!
Castle Crashers was another of these funny, past-meme like games. To think, for how old it is, that it had rpg systems in place where, today, many side scrolling beat em ups still entirely lack the option to flavour your character.
I think the Tekken 'problem' is that it launched with an already very full roster, and now it's hard to scramble for characters that are going to be well received. In fairness, the T7 returners will have adjusted move sets as everyone plays quite different in 8.
I never did pick up Fahk. but there's probably more kickboxing types than any other style (beyond possibly 'mishima' at this point. I think Lei could be cool, with his 5 forms, but a new fighting style will be interesting!
@UltimateOtaku91 That's fair. I tend to veer off from games that don't point me at a particular objective, with clear and finite progression. (Which maybe this does, but I think you get what I mean?)
I tried my hand at harvest moon, many many moons ago, and just couldn't get into the whole idea of spending my free time to...work. Is that basically the premise here? Become a digital peon, between whacking some stuff? 'Cozy' seems to translate to aimless, and unending, chores.
I'm expecting this to tarnish the good name of Elden Ring. Some Maidenless antics that don't convey the true sense of horror/ wonder and amusement. And they'd surely need Patches? What about invaders and tricsky messages? Hoping it's the best film ever though. π
@DonkeyFantasy π I had that one too. To be fair, jumping flash was also one of the first ps1 games I owned, so I did chuckle every so often at the rabbit/robot thing.
Looks good, but her character model looks hella lanky, no? Even crouching, she's as tall as Akuma! 80 % legs, though I guess that helps with seeing what she's doing with them half the time. I was thinking at least they have her some real clothes this time, but nope!
Played the demo and quite enjoyed it. The combat and forging aspects are pretty fun, and addictive as the article states. Assuredly, one of the most 7 out of 10 7's. A very PS3 style game, in the best way, art direction and all.
I just don't see me ever being happy with the idea of spending upwards of Β£60 on a game, no matter how good it supposedly is. I understand increasing costs, etc. but that's a price point that's just too hard to justify for me (as I'm sure for many others, also). The effect of this is that game's sales tank and more people buy 2nd hand, or long after release for a deep cut sale. Case in point, I only just picked up rebirth, because it was Β£35 brand new. Some stores are still selling it 2nd hand for about Β£45...
The guest character's inclusion was a telling, and tone deaf, approach to just throwing money at a product, and being both greedy and guileless about it, hoping to expand playerbase off the backs of their own commercial popularity... and it failed. Rightfully so. Can people start making games for gamers again, instead of bland and blind decisions being forced in for the sake of chasing mediocrity and apparently "wider appeal"?
While I entirely understand the sentiment of the article, I do wonder if the current market trends that Sony are chasing are somewhat indicative of the newer, 'younger' generation of gamers, and what passes for entertainment among them. Case in point- most of the games listed are free to play; ergo, the earnings come from being a platform holder and taking in microtransactions: "Skins for the wins".
The problem being, those of us who grew up with a PS and favour actually paying for a game, that feels complete and then can be finished and put away, is we feel like the current direction is disregarding the loyalty of said long time user base, in favour of the trends that (it seems most of us) we disdain.
I think shifts in culture; having streamers, and the apparent commodification of being a 'celebrity gamer', have also had this (in my opinion) negative impact on the market, where they appear to be controlling the direction of these trends and hence, the profitability of live service games. I feel like most gamers would be rather playing as many different and varied games, than collecting likes for streaming and playing the same game over and over. That doesn't make you a fan of games, it makes you a fan of "game x", and it has a clearly detrimental effect on the industry as a whole.
'Extra' really seems the best, in terms of service for money. But I'm still in the camp of 'only paying because I have to'. (Woe, the PS3 days are gone) If multiplayer was free again, I would not have subscribed to 'essential'.
@truerbluer I could see Helldivers working with a proper mission style structure; a coop pve game still, you pick from a selection of levels based on what super earth needs, land on a planet with your squad and set up, and try to push through undiscovered levels of unknown danger to achieve certain goals, and extract. Sounds like the game already, but I'm thinking more Metal Gear Solid V
I always thought the game's art direction was pretty shoddy, and it never really explained why all you do is fight in random warehouse spaces, full of boxes covered in decals. More narratively enigmatic than a Souls game! Then to find out that even this wasn't an original idea, but that they stole the designs and just slapped it all over their game anyway.
And how much did Sony pay this studio to acquire them?
The trailer looked dismal, the art style was as whack as the forgettable title... ( a dollar sign? So edgy...) and what was the unique selling point, again? Oh, a colourful 1st/ 3rd person live service shooter. Haven't had one of those in a minute... π
When will we start getting more original games again, instead of incessant extraction shooter and gacha game clones?
I would really like to go a month without the news of a new gacha game's imminent release. These things are becoming the new live-service slop extravaganza...
@Kiefer-Sutherland With so many games, by time I've hit the 60-80 hour mark, I feel I've seen, done, and am tired of it all. Those rare few will see me start a new game immediately after, and still enjoy it (Elden Ring, BG3, Witcher 3, for example...). Seldom do I feel the need to add DLC onto such a lengthy run time, but having only played some of the first KC, I can full well see the appeal of getting further lost in this game.
@wildcat_kickz Couldn't agree more! And for so many reasons, despite its flaws, I still feel ps3 was something of a golden age... and the console also had backwards compatibility!
I think, instead of so many remasters/remakes, and failed pursuits of the live service sphere, it would be silly of Sony not to just have a team that could be working on bringing up to scratch a few of the older gems, and specifically some of the rarer late ps2 to ps3 titles. They need not have all the bells and whistles, so to speak, but it'd be nice to be able to play a few gems from that time on the modern hardware. Premium seems to be a right step, (and with that, having those individual titles available for purchase) but content-wise, it's pretty slow going.
One of my gripes with Destiny is that every new expansion introduces new character class abilities, but they tend to suck and be less impact full than the starting powers, in some cases. I used to like throwing an energy shield around a la 'Cap America', but then it got turned into... a shadowy bow that did no damage? π€
@UltimateOtaku91 I'm 'old school', but let's not act like Red/ Blue, and particularly Yellow weren't defining games of a generation. Oh, and then Gold/ Silver, which expanded to 2 islands. These games were incredible! I won't say they were without flaws, but the modern day rom hacks (cough cough) are literally the best pokemon games, period, and wouldn't exist without the OG's.
I'm keen for it! Can easily find another friend to play with, and just let the 3rd space go to an online random... obviously, without much method for communication, sticking together is gonna be a 'make or break' with running a whole party of strangers, but my limited time from the beta seemed to suggest that most people would rather band together, than run off alone in search of glory.
To be honest, the story felt like the weakest part to me. I played this with my partner, and even she was skipping the cutscenes, so I can't even imagine who their target audience is supposed to be... (gamer guys who like boobs, supposedly?)
I just imagine a cgi slogfest without any real substance. Not too dissimilar to the game then... π
Didn't they release, and promptly close down X-defiant not long ago? Another, not-so-bad, but not so well received hero shooter... and making another that's purely battle royale is their next step? Couldn't they have just added a battle royale mode to their last effort, before cancelling it?
Comments 1,501
Re: Mini Review: The Alters (PS5) - Thought-Provoking Sci-Fi Caper Is 11 Bit Studios' Best Game Yet
Mickey 17 the game (of the film, of the book?). Pretty meta.
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
@MrPeanutbutterz I have to say, I just couldn't get into sekiro. Tried twice (managed to get further than lady butterfly, at least!) But in-between getting lost and just not getting on with it, I put it aside. Recently got the plat for SB, and while I kinda agree, I just did find it easier to play without getting distracted or lost. It's a much more linear game, let's say.
That said, after getting pretty good with perfect parries and dodging, I'm now more excited, and ready, than ever to give Sekiro another try!
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
@johncalmc basically said the same thing, yeah! Haha π
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
It's as if, if you were to take Man's eternal, preternatural, bloodlust and combine that with his other lusty state (for boobs!), and mesh them in a videogame... you are guaranteed success? π€
Re: Poll: What Review Score Would You Give Elden Ring Nightreign?
@guacguacboo While I do get the sentiment, I can't help but feel that if youre playing Nightreign specifically to do single player, then you picked it up for the wrong reason!
Re: Everyone's Talking About Body Horror Game ILL for PS5, Apparently
I like how reactive the shooting looks, and have been wanting something more of that in games for years. If I shoot at the legs, I want the whatever to stumble; shoot at an arm, for the arm to come off, etc. Dead Space capitalised on that system, but it's rarely incorporated anywhere else. So, this has my attention!
Re: 'Why Isn't PlayStation in This Space?' Sony Pondered Before Greenlighting Marvel Fighter
@PuppetMaster I still wish, and dream, for a PS All stars 2
Re: Elden Ring Nightreign's Enormous Success Continues, Now Over 3.5 Million Sales
@Darude84 Definitely doesn't allow the slower pace of ER. The map is divided over time into smaller and smaller circular arenas, about every 5 mins. It is possible solo (my friend managed to beat a boss on his own), but it really is a better/ fairer experience with 3 people.
Consider there's about 7 bosses (1 final super boss is hidden till after), each changes the map slightly and affects the enemies you might face, and every boss basically is a 45 minute cycle to get in, get good gear, level up and try to smash it. The only permanent progress across runs, are 'relics', that each character can equip 3 of, which could do anything from changing your skills, to giving poison weapons at the start.
Edit- I think you need ps plus. Guess it requires a good online community, to find good players to match with, but if they keep adding things over time, I could see people sticking about.
Re: This Year's Devolver Direct Presentation Is Shining a Spotlight on Just One Game
Broforce? BROFORCE!?! π₯ π₯
I know it isn't, but I wish π
Re: Elden Ring Nightreign's Massive Success Proves There's a Future for Online Souls
@kyleforrester87 Yeah, agreed. A "cheap" bit of fun. I've mostly just enjoyed that weapons and playstyles I never would have thought viable (for me) in the base game, are actually now quite fun and good to use. With a few more bosses and levels, I could see me happily trying to learn and play as most/ all the characters.
Re: Elden Ring Nightreign's Massive Success Proves There's a Future for Online Souls
@kyleforrester87 I'm one of the shameful 2 million, and was always going to be. 2 of my friends are also included in that count, and we've been having a blast. It's probably a little short-lived, but I could see them adding more things over time.
Nae-sayers are always gonna nae! π
Re: Borderlands 4 Boss Writes Grovelling Apology for Implying 'Real Fans' Will Pay $80 for PS5 Game
@16BitHero I thought you were calling him a 'wiener' and was gonna suggest you misspelled it, but then I realised the truth was even harsher! π€
Re: Sony Studio Insomniac Inviting Interns to Cut Their Claws on Marvel's Wolverine for PS5
@Ravix What you'll get is "Xavier's school for the gifted" management, and poppa Logan has to be the groundskeeper, teacher, student rep, and councillor/ babysitter to all the other kids at the school, sorting their beef and drying their tears, while trying to not tear the building down, as Charles is in space, on some R and R.
Re: Sony Studio Insomniac Inviting Interns to Cut Their Claws on Marvel's Wolverine for PS5
@Ravix The could make it a 'claw management' sim: press a button to retract, or extend, your claws. Fists and claws are non-lethal and lethal styles, respectively; fists does less damage, but you have more health, whereas claws do more damage, but make you more vulnerable (because gisnt open wounds all over hands...). But for every person you kill (claw) not punch, the next day you have to drink more beer to forget, and dull the pain. Drink too much, however, and you suck at fighting the day after. And that's the gameplay loop! π
Re: The Alien Hominid Series Is Set to Invade PS5, PS4 in June
@Jrs1 Salt and Sanctuary/ sequel were by the dishwasher team, and they really keep that same dark cartoony aesthetic. Both are also great souls-like-vanias, but the 1st has fantastic local coop support, so I give it big props!
Re: The Alien Hominid Series Is Set to Invade PS5, PS4 in June
Castle Crashers was another of these funny, past-meme like games. To think, for how old it is, that it had rpg systems in place where, today, many side scrolling beat em ups still entirely lack the option to flavour your character.
Re: I Am Your Beast, an Acclaimed Arcade FPS, Is Gunning for PS5 Soon
Pretty damn cool trailer
Re: Tekken 8 Pushes the Armor King Panic Button Amid Brutal Fan Backlash
@DennisReynolds But Heihachi was "dead", haha
Re: Tekken 8 Pushes the Armor King Panic Button Amid Brutal Fan Backlash
I think the Tekken 'problem' is that it launched with an already very full roster, and now it's hard to scramble for characters that are going to be well received. In fairness, the T7 returners will have adjusted move sets as everyone plays quite different in 8.
I never did pick up Fahk. but there's probably more kickboxing types than any other style (beyond possibly 'mishima' at this point. I think Lei could be cool, with his 5 forms, but a new fighting style will be interesting!
Re: Hundreds of Thousands Living a Fantasy Life in Level-5's Grand Return
@UltimateOtaku91 That's fair. I tend to veer off from games that don't point me at a particular objective, with clear and finite progression. (Which maybe this does, but I think you get what I mean?)
Re: Hundreds of Thousands Living a Fantasy Life in Level-5's Grand Return
I tried my hand at harvest moon, many many moons ago, and just couldn't get into the whole idea of spending my free time to...work. Is that basically the premise here? Become a digital peon, between whacking some stuff? 'Cozy' seems to translate to aimless, and unending, chores.
Re: Elden Ring Will Get Its A24 Movie Adaptation, with Alex Garland in the Director's Seat
I'm expecting this to tarnish the good name of Elden Ring. Some Maidenless antics that don't convey the true sense of horror/ wonder and amusement. And they'd surely need Patches? What about invaders and tricsky messages? Hoping it's the best film ever though. π
Re: Ubisoft Hiring for a 'Prestigious' Big-Budget Rayman Game
@Ravix Is his dad played by Ray Winston, man?
Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms
@DonkeyFantasy π I had that one too. To be fair, jumping flash was also one of the first ps1 games I owned, so I did chuckle every so often at the rabbit/robot thing.
Re: Street Fighter 6's Elena Is Alive and Kicking in Full PS5, PS4 Gameplay Demo
Looks good, but her character model looks hella lanky, no? Even crouching, she's as tall as Akuma! 80 % legs, though I guess that helps with seeing what she's doing with them half the time. I was thinking at least they have her some real clothes this time, but nope!
Re: Blades of Fire (PS5) - Steely Action with Blunt Art and Storytelling
Played the demo and quite enjoyed it. The combat and forging aspects are pretty fun, and addictive as the article states. Assuredly, one of the most 7 out of 10 7's. A very PS3 style game, in the best way, art direction and all.
Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal
@sanderson72 Oh, Dark Alliance 2... π₯² When will they ever make a (good) new one? After the last GoW imitation of theirs failed and flopped...
And Broforce 2?! Now we're really dreaming! (Sigh)
Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal
I just don't see me ever being happy with the idea of spending upwards of Β£60 on a game, no matter how good it supposedly is. I understand increasing costs, etc. but that's a price point that's just too hard to justify for me (as I'm sure for many others, also). The effect of this is that game's sales tank and more people buy 2nd hand, or long after release for a deep cut sale. Case in point, I only just picked up rebirth, because it was Β£35 brand new. Some stores are still selling it 2nd hand for about Β£45...
Re: Despite Unfathomable Marketing Spend, Fatal Fury Appears to Have Flopped
The guest character's inclusion was a telling, and tone deaf, approach to just throwing money at a product, and being both greedy and guileless about it, hoping to expand playerbase off the backs of their own commercial popularity... and it failed. Rightfully so. Can people start making games for gamers again, instead of bland and blind decisions being forced in for the sake of chasing mediocrity and apparently "wider appeal"?
Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5
While I entirely understand the sentiment of the article, I do wonder if the current market trends that Sony are chasing are somewhat indicative of the newer, 'younger' generation of gamers, and what passes for entertainment among them. Case in point- most of the games listed are free to play; ergo, the earnings come from being a platform holder and taking in microtransactions: "Skins for the wins".
The problem being, those of us who grew up with a PS and favour actually paying for a game, that feels complete and then can be finished and put away, is we feel like the current direction is disregarding the loyalty of said long time user base, in favour of the trends that (it seems most of us) we disdain.
I think shifts in culture; having streamers, and the apparent commodification of being a 'celebrity gamer', have also had this (in my opinion) negative impact on the market, where they appear to be controlling the direction of these trends and hence, the profitability of live service games. I feel like most gamers would be rather playing as many different and varied games, than collecting likes for streaming and playing the same game over and over. That doesn't make you a fan of games, it makes you a fan of "game x", and it has a clearly detrimental effect on the industry as a whole.
Re: Just 4% of PS5, PS4 Fans Think PS Plus Premium Represents Good Value for Money
'Extra' really seems the best, in terms of service for money. But I'm still in the camp of 'only paying because I have to'. (Woe, the PS3 days are gone) If multiplayer was free again, I would not have subscribed to 'essential'.
Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded
@truerbluer I could see Helldivers working with a proper mission style structure; a coop pve game still, you pick from a selection of levels based on what super earth needs, land on a planet with your squad and set up, and try to push through undiscovered levels of unknown danger to achieve certain goals, and extract. Sounds like the game already, but I'm thinking more Metal Gear Solid V
Re: Bungie Conducting 'Thorough Review' After Plagiarised Art Is Found in Marathon
I always thought the game's art direction was pretty shoddy, and it never really explained why all you do is fight in random warehouse spaces, full of boxes covered in decals. More narratively enigmatic than a Souls game! Then to find out that even this wasn't an original idea, but that they stole the designs and just slapped it all over their game anyway.
And how much did Sony pay this studio to acquire them?
Re: Fairgames, One of Sony's Last Live-Service PS5 Games, Loses Studio Founder Amid Internal Worries
The trailer looked dismal, the art style was as whack as the forgettable title... ( a dollar sign? So edgy...) and what was the unique selling point, again? Oh, a colourful 1st/ 3rd person live service shooter. Haven't had one of those in a minute... π
When will we start getting more original games again, instead of incessant extraction shooter and gacha game clones?
Re: Anime GTA-Style Game NTE Drops Jaws with New PS5 Trailer and Screenshots
I would really like to go a month without the news of a new gacha game's imminent release. These things are becoming the new live-service slop extravaganza...
Re: First Kingdom Come: Deliverance 2 DLC Out This Thursday on PS5
@Kiefer-Sutherland With so many games, by time I've hit the 60-80 hour mark, I feel I've seen, done, and am tired of it all. Those rare few will see me start a new game immediately after, and still enjoy it (Elden Ring, BG3, Witcher 3, for example...). Seldom do I feel the need to add DLC onto such a lengthy run time, but having only played some of the first KC, I can full well see the appeal of getting further lost in this game.
Re: Xbox Is Stepping Up Its Backwards Compatibility Efforts Again, to the Envy of PS5 Fans
@wildcat_kickz Couldn't agree more! And for so many reasons, despite its flaws, I still feel ps3 was something of a golden age... and the console also had backwards compatibility!
Re: Xbox Is Stepping Up Its Backwards Compatibility Efforts Again, to the Envy of PS5 Fans
I think, instead of so many remasters/remakes, and failed pursuits of the live service sphere, it would be silly of Sony not to just have a team that could be working on bringing up to scratch a few of the older gems, and specifically some of the rarer late ps2 to ps3 titles. They need not have all the bells and whistles, so to speak, but it'd be nice to be able to play a few gems from that time on the modern hardware. Premium seems to be a right step, (and with that, having those individual titles available for purchase) but content-wise, it's pretty slow going.
Re: Destiny 2 Travels to a Galaxy Far, Far Away in Star Wars Themed Expansion on PS5, PS4
One of my gripes with Destiny is that every new expansion introduces new character class abilities, but they tend to suck and be less impact full than the starting powers, in some cases. I used to like throwing an energy shield around a la 'Cap America', but then it got turned into... a shadowy bow that did no damage? π€
Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping
@SeanOhOgain I think so? But it also looks and sounds a bit like Channing Tatum to me?
Re: Honkai: Star Rail Maker Teases PokΓ©mon-Style Spin-Off
@UltimateOtaku91 I'm 'old school', but let's not act like Red/ Blue, and particularly Yellow weren't defining games of a generation. Oh, and then Gold/ Silver, which expanded to 2 islands. These games were incredible! I won't say they were without flaws, but the modern day rom hacks (cough cough) are literally the best pokemon games, period, and wouldn't exist without the OG's.
Re: FromSoftware Wants to Explain Elden Ring Nightreign to You Again
I'm keen for it! Can easily find another friend to play with, and just let the 3rd space go to an online random... obviously, without much method for communication, sticking together is gonna be a 'make or break' with running a whole party of strangers, but my limited time from the beta seemed to suggest that most people would rather band together, than run off alone in search of glory.
Re: Sydney Sweeney Reportedly Set to Star in Split Fiction Movie Adaptation
To be honest, the story felt like the weakest part to me. I played this with my partner, and even she was skipping the cutscenes, so I can't even imagine who their target audience is supposed to be... (gamer guys who like boobs, supposedly?)
I just imagine a cgi slogfest without any real substance. Not too dissimilar to the game then... π
Re: 60+ PS5, PS4 Games to Buy in PS Store's Big Games, Big Deals Sale
@dskatter I'm surprised by its inclusion at all, given it was just given away on ps plus! Haha.. and with a rating of 6.5, no less.
I played it a bit, but I really didnt feel it was very satisfying and have hardly touched it since.
Re: Oblivion Remastered Out Now on PS5, Price and Download Size Revealed
Removed
Re: Devolver Will Be 'Leaning Further into' Its Existing IPs as Best-Selling Games Revealed
Time for another Broforce?
Re: Switch 2 Fans Canβt Stand Seeing Nintendoβs New Console Compared to the 12-Year-Old PS4
It's funny, because as soon as I saw the switch 2 and the games at launch, I thought- hmm, so it's like a portable PS4.
Which surely isn't such a bad thing?
Re: Highly Rated Tactical SWAT Shooter Ready or Not Is Targeting PS5 This Summer
@16BitHero Haha, for most of us, I think! But the pull is hard to resist π
Re: Highly Rated Tactical SWAT Shooter Ready or Not Is Targeting PS5 This Summer
@Korgon Agreed! That was my thought. Looking forward to squadding up with friends and fighting the temptation not to immediately go rogue, haha.
Re: Rumour: Ubisoft Still Chasing Live Service with New Battle Royale Now in Development
Didn't they release, and promptly close down X-defiant not long ago? Another, not-so-bad, but not so well received hero shooter... and making another that's purely battle royale is their next step? Couldn't they have just added a battle royale mode to their last effort, before cancelling it?