Comments 1,501

Re: Talking Point: Is PS5 Pro Way Too Expensive?

J2theEzzo

Sony seem to be thinking that 700 quid is a good deal, for what you get (I don't think it really is), but back in the day, they sold consoles at a loss, because they knew theyd make it back with the games.
Now games are more pricey and take longer to develop, (not fogetting a few very costly and time consuming flops) Sony needs to rake back some cash in the console margins and are back to overcharging for it.

Re: Astro Bot PS5 Sales 'Aren't Huge' in UK, But There's Still Hope

J2theEzzo

@KundaliniRising333 I'm not surprised by this, at all. Astrobot might be a "good" game, but it has 0 appeal to me. I understand Sony have to escape the "sad dad emulator" criticism, but this isn't an aesthetic I enjoy in games. As you say, just like Lego, (or SW Outlaws with its weird axolotl), feels like its pandering a bit to a younger crowd. Rather put some tyranids to the sword in Space Marine 2.

Re: Astro Bot PS5 Sales 'Aren't Huge' in UK, But There's Still Hope

J2theEzzo

I know it's a "good" game and all, but yeah... the overall child friendly aesthetic just doesn't do it for me, and puts me off quite a bit. I'm not saying I need every game to be "sombre dad vibes", such as Sony have been accused of in the past, but cutesy animals and bright popping colours everywhere just aren't my thing.

Re: Ubisoft Investor Calls for Company to Go Private, and CEO Yves Guillemot to Be Replaced

J2theEzzo

I mean, he hit the nail on the head with this:

"Management is focused on pleasing investors by beating quarterly results and not concentrating on a long-term strategy to provide an exceptional experience for gamers."

Games need to be made for gamers again, not investors, which means putting people with an active interest in videogames, i e.- gamers, in senior positions, and able to make informed decisions regarding the state of the market and the best way forward.

Re: Star Wars Outlaws, XDefiant Disappointments Pour Pain on Ubisoft's Share Prices

J2theEzzo

Wow, a pretty equal split between those who intend to play outlaws, and those who likely never will.

On a separate note, I trialled X-defiant, and I have to say, I found it a lot more enjoyable than Concord, and it's characters (all from Ubi games) just generally better/ all equally enjoyable, but yeah... companies keep trying to capture the success of team based shooters, etc. And it just seems that it's been a one-and-done thing. The flash in the pan has passed, and only a small few games can hold the attention of the dedicated player base. I don't really understand why everyone keeps chasing the successes of what will likely never be repeated- far better to get ahead of the curve and create the "next best thing"?

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

J2theEzzo

@AdamNovice Yeah, I was thinking licenses were probably the 1 thing where it'd hit Astrobot hardest. All I really mean though, is I think people are more open to fun "gems" than just getting the same old stuff again, with a new skin. Case in point, I loved Spiderman, borrowed Miles Morales and have yet to play Sliderman 2. I imagine when people say it doesn't seem next gen, they don't just mean visuals, but actually... it's just ps4 Spiderman, with added features. I'm not sure what game I'd truly consider a solid generational leap ahead!

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

J2theEzzo

@AdamNovice I don't think every title has to be some big, grand, boundary pushing tech showpiece, but things that are interesting, or feel a little unique to play, yes. Plucky Squire is looking like an incredible game, and people are excited for Astrobot. Neither requires life-sim like graphics, but they'll do well. Possibly cost less to develop, too! The problem with Concord is that it was neither interesting, or innovative, live-service or not.

Re: Just Like Black Myth: Wukong, PS5 Action RPG Enotria Is Delayed Indefinitely on Xbox

J2theEzzo

Given some of these games aren't even yet perfectly optimised to run on PS5, without later patches etc. and everyone knows PC is "supreme"... so how are they expected to be able to port to the series S? Isn't Microsoft's own undoing for having a sub and standard console that they've tried to balance as equally important? May as well claim Sony has paid to not port games to Switch.

Re: Star Wars Outlaws (PS5) - Open World Pledge Produces a Superficial Space Outing

J2theEzzo

@Truegamer79 I think it's fair enough, really. I've been playing games for 30 odd years, and the state of today's industry is nothing much, by my opinion. So many boring, or uninspired games getting released, at such high prices, puts pressure on the increasing costs of production. For every shabby game that gets released, and fails, costs go up for better games that have to recoup losses. Rather there was less saturation, and more outstanding content. But in between GaaS, and having perpetually online games that try to eat up everyone's time, the whole industry looks to be on a downward spiral of chasing trends and profits, rather than making rarer, and more exclusive and interesting games with unique premises.

Re: Phantom Blade Zero Dazzles with Chaotic Combat in PS5 Gameplay Video

J2theEzzo

Thought the first basic enemies seemed a bit spongey (I don't want to have to slash a grunt 100 times with a sword to take them out...) but boss fights looked good! Feel like there's a tough balance between making the player and the enemies seem/ feel equally dangerous, but this seems to do it well.
As much as I loved Ragnarok, that was a game that belied the strength of the "god of war" by making you duke some regular enemies that'd take far too long to kill!

Re: PS5 Open World Crimson Desert Gets 7 Minutes of Raw Gameplay, and It Looks Ridiculous

J2theEzzo

@Yagami Yeah, that's fair. I'm also not opposed to limiting spellcasting to magic classes, etc. (Witcher 3 struck a good balance, with a mix of ranged attacks, not OP spells, and melee). I've yet to play DD2, but was a big fan of Dark Arisen, and I was always left a little disappointed that you were only able to have 3 skills for the greatsword. Seems 2 has made combat more intuitive with opening up how combat works, so I can't really compare to this, but I'm a simple man who likes having options, haha.

Re: PS5 Open World Crimson Desert Gets 7 Minutes of Raw Gameplay, and It Looks Ridiculous

J2theEzzo

@Yagami I meant just in terms of being able to climb things, and all the variety and fluidity of attacks- having a sword and shield, but also a bow.
The one thing about combat in DD that always put me off, was just how you were limited to only 3 or 4 skills per weapon, so being able to 'multiclass' like this makes me think there will be a more extensive skill list- and I see that as an upgrade.

Re: Randy Pitchford Teases Borderlands 4 After Tirade Over Flop Movie Adaptation

J2theEzzo

I'm a fan of Borderlands (1 and 2, to a lesser extent 3), but don't have any desire to watch the film. Shouldn't there be an option for that on the survey?

On another note- I can't help but feel that the film has kinda forgotten what the initial 'hook' was for Borderlands; the uncannily inventive quality and quantity of guns. Sure the film has a lot of shooting (so it looks), but wheres the fun guns, and loot by the bajillion? Where's the class abilities? Krieg should be setting himself on fire and running around like a maniac, throwing tnt covered buzzsaws. But does he?

No wonder it flopped. 😌

Re: Dead Rising's PS5 Remaster Will Strip Bonus Points for Erotic Photos

J2theEzzo

I think it's strange that people are offended by the very silly and campy idea of taking "erotic" pics of female zombies in a silly pastiche of 80s zombie horror. It's 'exploitative', yes- but so was a lot of zombie horror from the time, and I think it's fine to consider that the game is ironically doing the same thing. You get a "reward", as in points, but it isn't meant to make you feel good about it- it's silly at best, and a bit cringe otherwise.

But my god, you best leave in the sexy outfits in Stella Blade, so my character (based on a real actress/ model) can look super hot, while I perv on her bouncing ass as I slaughter monsters and have her covered in 'blood'. Oh, and a photo mode is a must have!

Why the outcry for one thing, but not the other?

Re: Best Borderlands Games

J2theEzzo

@Monstermash40 I think a lot of peoppe would be glad to have the old tier back, where you didnt get games, but multiplayer online was free. I'm sure I'd be satisfied with that!