Dude who's never played the game promises to 'honour' the very titles he can't play - but he's watched all the videos - and promises it isn't just a glorified franchise cash-in courtesy of Amazon's billionaire financier.
Yeeah, sorry; I don't have any hope for this, regardless of his professional credit. Why not put an actual gamer at the helm of the video game adaptation? Same reason why Cavill left the Witcher series, I suppose...
Hmm... now as a huge fan of side scrolling brawlers, even I have to confess that I'm a little worried by how it's become the new genre to get over saturated. Over the next year alone, there's more of these games releasing than has been in the past few years consecutively...
Still, I did feel SP was one of the more nuanced and original titles to fit the format. Hoping this one continues to try and do new things, but isn't half the buggy mess of the original - though somehow, I don't think the art and character design looks as good as the earlier title. Scott's all grown up, I suppose.
I just thought the game looked poorly made, with some bad design decisions. Silly ai, lacklustre stealth/ mechanics, etc.
The thing is, a sequel could have improved upon all this, and therefore it's a shame that a new IP doesn't get to shine in favour of the same old, successful, franchises.
But then, perhaps they should have tested it a bit more thoroughly beforehand, and implemented the 'too little, too late' changes ahead of release, rather than afterwards. 🤷♂️
@get2sammyb Curious to see who the next characters will be, but I'm most interested in what the gameplay will be like... hoping it'll come with some character specific special moves, and not be a more basic button bash type brawler.
There was (what seemed to me at the time) a really good Fantastic Four beat em up on PS1, and it was cool being able to unlock new super moves to use, (like throwing fire balls, or doing big stretchy punches) asides from just the regular combos and grabs.
@get2sammyb There's an animated Planet Hulk film, which skirts very close to the live action Ragnarok film, only, instead of Thor, it's Beta Ray Bill that Hulk has to fight, who is essentially like Thor in all but name.
It's a solid film though, the action scenes are cool, and Hulk wins - as he probably should.
Too many good games releasing every year, at too high a price point, in an industry swamped with live service titles that take up over half of all the revenue.
Less live service titles would mean more money around to put back into original IP's, rather than keeping the same few behemoths afloat.
If they are making a new GoW, I'd like them to focus more on combat, refining things and opening it up a bit more. Maybe less loot and less rpg systems. Find some fun, new, ways to make Kratos an even more effective murder machine, kick out the kid and all the drama, and go back to a more bloody story with some good QTE's, like the old days. Felt the pacing of Ragnarok was terribly off and too many enemies were just tediously spongey on harder settings.
3 is still my personal favourite, and I think a return to that kinda bombast would be great with newer tech and quality graphics.
@Kiefer-Sutherland I was just going to ask about pricing... had it wishlisted for a while and I'm quite sure it jumped up a few quid! Actually thought it was closer to £35 originally, but that extra tenner puts me off a bit... 🤔
@LordVile It quite literally says it's a new, 10 part, series. Pretty sure all the characters from s1, bar one, are dead, so how could they continue on in s2? Did you actually read the article?
Footage looks a bit like Resi 6 to me, which was kind of maligned, and didn't really feel very much like a RE game, even if a somewhat fun coop experience.
The new direction seems a better fit for the genre, but it would be good to have a nice spin off series that could use some of the coop stuff they've been experimenting with.
@N0CYmr0kI think a lot of peeps are just wanting to keep single player games sacred and strictly single player, after so many failed multiplayer games and the push towards live service. But as you say, multiplayer isn't inherently bad, and I always like being able to play a campaign coop with friends. Rather friends than bots, but I suppose giving them agency takes away from the role play, or story potential.
That said, the Gears franchise did it well enough, as did Space Marine 2, so I don't see the issue!
@N0CYmr0k I also think, having the ability to custom build a kind of unique 'class', then opening the story campaign up to have 2 other people join as a squad, rather than just ai partners, would be great.
Glad they reworked the campaign. It's a fun game, but otherwise got pretty tedious doing what felt like the same 3 or 4 mission types over and over again 🙃
@LtSarge I do somewhat agree with you, and see what you mean. A lot of titles, regardless of time between the first and the sequel, really just seem to refine, or tweak, a few bits and add in some extra features. Change the story, and there you are. After playing about 100 hrs of Spiderman, I got bored of MM within 5 hours, because it's just more of the same. And by Uncharted 4, I was definitely done with that series. I haven't played Death Stranding, so can't really speak for that.
Even still, I think in some cases, a story well done, combined with an improved and more intuitive gameplay design can be befitting of a worthy sequel. Case in point; I felt The Last of Us 2 was exceptional. Just better not do a threequel, eh! 😉
The "Like a dragon" series get talked up so big by the diehards, it makes it seem more popular a series than it is, I reckon.
I bought the original Yakuza years ago, (on ps2?) with zero knowledge, and was pleasantly surpised. But the games are dense, and the series is nigh impenetrable for newcomers now. Makes sense that they had to do a 'soft reboot', of sorts. Nevertheless, I can't help but feel like the only people buying these games are people already heavily invested in the series and story, but the games probably aren't picking up many new players.
@16BitHero Oh damn! I think I half knew the Plague Tale guy was involved... props to him, too! Boss fight music in the first SoR / SoR2 is like nothing else! Was always so epic hearing it come in, haha.
I was delightfully impressed with the SoR4 soundtrack. The 1st game is/ was peak early days gaming for me, and is probably what kick-started (no pun intended) my interest in electro/ techno.
On a side note/ more relevant note, Shinobi's looking great. Even better than the new Ninja Gaiden, dare I say... 🤫
@AhmadSumadi 😂 Totally fair criticism to make, yep. I absolutely felt compelled to try it with ps plus, but I'd just picked up Stellar Blade, and that had me surprisingly gripped, when I expected to fall off it, so I was comparing the combat of the 2 a lot.
@AhmadSumadi I have to say, I played it (Veilguard), and I'm a detractor. I found the characters unlikeable, the art style off-putting, and the moment to moment action pretty unexciting/ a bit janky. I don't think it succeeds as an action rpg, because it all feels way too shallow, and doesn't really feel like a good rpg either, because of the focus on action. Just my opinion! 😉
I could imagine Sony handling some of the IPs very well, and it's not like WB have been overly successful in their recent attempts, notwithstanding a few standouts. Don't necessarily believe it, but it'd be cool to see Sony handle a batman game, or pick up the Nemesis system while they're at it! Haha
They used celebrity likeness in all 3 mainline games. I think not for the fourth? Samonouske (?) From 1 and 3 was acted by Takeshi Kaneshiro (of House of Flying Daggers etc.), Jubei Yagyu, though a real historical figure, was played by actor Sonny Chiba in a drama, but the model in the 2nd game was Yūsaku Matsuda. Of course, we all know the legendary Miyamoto Musashi, but not his face! So, makes sense to carry on with the tend of using the face of a real/ more contemporary martial arts figure.
@Marathon5150 Agreed. But the PS3 just used to have a wider catalogue of more interesting titles, compared to the PS5. And with less reliance on making cash through microtransactions, much of the mire of today's gaming didn't seem so egregious or ubiquitous. Ah, and free to play online, too.
When you consider what chasing profits has done to this generation of console gaming, it just seems most releases are either a) buggy and unfinished, b) a virtual storefront, or c) a safe rehash of something we've all seen and played already. If you're really unlucky, youre playing CoD and it's all 3.
I'd rather someone create something artful and interesting, that might turn a few people off, than make a game so completely, baselessley, safe that it's widely renowned as being that game that everyone likes (but no one loves or could tell you what's good about it). There is nothing wrong with only appealing to 6 out of 10 people, because taste is subjective. Something that is designed to appeal to everyone sounds unabashedly convoluted, or like the most capitalist way of playing things safe: Tick every box to make everyone happy. And what you're left with, is a product without a purpose, beyond being widely appealing and therefore, marketable.
Game releases in a broken mess; game gets universally panned by critics; customers are issued refunds from digital stores, considering the dire state of the game at release; game goes on to sell relatively well, regardless.
Isn't this just further indication of the current woeful state of the gaming industry? Between corporate hacks ruining long beloved franchises, to the ever present need and chase for "live-service, always online" never-ending games that cost (and make) millions every month. It'd be nice to have less games, and more originality. Something that dares to release in a (shock) completed state, with all content included, that won't expect you to pay and play forever, like a cog in its machine.
@Korgon Ditto. Had a lot of fun, especially living with friends back then, of duking it out in some free for alls on PS All Stars. The fact that there really isn't, or hasn't been, a proper worthy competitor on PS to Smash Bros. just seems like a glaring flaw to me, but apparently not to everyone!
@Korgon I do wonder how big the reception to Tokon would have been if Marvel weren't attached?
Like, would Rivals have picked up so much traction, if they hadn't paid for the license, like they originally intended not to...
I could imagine a team based fighter, using Sony IP, could do well, as an unexpected curveball. And they have a good backlog of characters that they seem to hate to utilise, but making it a Marvel game is obviously opening the floodgates to a much wider audience.
Playing it on hard/ ng+, it particularly requires you to make a full use of the suite of skills at your disposal, but it (mostly) never feels unfair. The platforming aspect definitely isn't as refined, but I reckon the combat holds up nicely!
@Perturbator I've seen it! I'd say I enjoyed the film more, also. But in that, he isn't so much aware of the fact he's a clone, whereas here, that's kinda the whole deal? But otherwise, quite agree!
@MrPeanutbutterz It's the only one of their titles I've particularly struggled with, but I can well see how, after beating sekiro, other games might just feel a bit derivative.
Comments 1,501
Re: Dino Crisis-Inspired Shooter Code Violet Gets a PS5 Exclusive Release Date
Oh Capcom... how the mighty have fumbled!
Combined with the Stellar Blade worthy costumes, this game's gonna milk it.
Take that how you will!
Re: UK Citizens Using Death Stranding 2 on PS5 to Bypass Porn Blocks
That is incredibly amusing news. Power to the (one handed) gamers! ✊️
Re: Hype Inducing 90s-Style Brawler Toxic Crusaders Drops 4th December on PS5, PS4
Can't wait to play as Mrs Junko...
Kidding.
Re: God of War TV Series 'Honours' Norse Games, Teases Greek Saga
Dude who's never played the game promises to 'honour' the very titles he can't play - but he's watched all the videos - and promises it isn't just a glorified franchise cash-in courtesy of Amazon's billionaire financier.
Yeeah, sorry; I don't have any hope for this, regardless of his professional credit. Why not put an actual gamer at the helm of the video game adaptation? Same reason why Cavill left the Witcher series, I suppose...
Re: Retro-Tinged Beat-'Em-Up Scott Pilgrim EX Is Looking Great in New Gameplay Trailer
Hmm... now as a huge fan of side scrolling brawlers, even I have to confess that I'm a little worried by how it's become the new genre to get over saturated. Over the next year alone, there's more of these games releasing than has been in the past few years consecutively...
Still, I did feel SP was one of the more nuanced and original titles to fit the format. Hoping this one continues to try and do new things, but isn't half the buggy mess of the original - though somehow, I don't think the art and character design looks as good as the earlier title. Scott's all grown up, I suppose.
Re: Elden Ring Nightreign Adds Duos Mode in Major Free Update Next Week on PS5, PS4
Been waiting for this update! Had too many close runs ended by a random 3rd dropping out before the boss (or poor network issues).
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
I just thought the game looked poorly made, with some bad design decisions. Silly ai, lacklustre stealth/ mechanics, etc.
The thing is, a sequel could have improved upon all this, and therefore it's a shame that a new IP doesn't get to shine in favour of the same old, successful, franchises.
But then, perhaps they should have tested it a bit more thoroughly beforehand, and implemented the 'too little, too late' changes ahead of release, rather than afterwards. 🤷♂️
Not everyone gets to be a 'Cyberpunk'!
Re: Marvel Cosmic Invasion Announces Two New Playable Characters You Might Not Expect
@get2sammyb Curious to see who the next characters will be, but I'm most interested in what the gameplay will be like... hoping it'll come with some character specific special moves, and not be a more basic button bash type brawler.
There was (what seemed to me at the time) a really good Fantastic Four beat em up on PS1, and it was cool being able to unlock new super moves to use, (like throwing fire balls, or doing big stretchy punches) asides from just the regular combos and grabs.
Re: Marvel Cosmic Invasion Announces Two New Playable Characters You Might Not Expect
@get2sammyb There's an animated Planet Hulk film, which skirts very close to the live action Ragnarok film, only, instead of Thor, it's Beta Ray Bill that Hulk has to fight, who is essentially like Thor in all but name.
It's a solid film though, the action scenes are cool, and Hulk wins - as he probably should.
Re: PS5 Vampire RPG The Blood of Dawnwalker Explains Why Its Time Limit Isn't Really a Time Limit
@thefourfoldroot1 Majora's Mask this ain't
Re: 'Increasingly Selective Consumers' to Blame for Underperformance of Blades of Fire
Too many good games releasing every year, at too high a price point, in an industry swamped with live service titles that take up over half of all the revenue.
Less live service titles would mean more money around to put back into original IP's, rather than keeping the same few behemoths afloat.
Re: Sony's Stunning PS5 Fighter Marvel Tokon Will Be Playable for the First Time at Evo 2025
The animation for Starlord's shooting move looks near enough exactly the same as either Deadpool/ Dante's lv 1 special in MvC3.... anyone else notice?
Re: Street Fighter 6's Sagat Gameplay Trailer Signals the Imminent Arrival of Year 3
@AdamNovice haha, yes it was. But I have to say, I did think Starkiller and Vader were particularly good characters! 👌
If we ever get another SW fighting game on PS... 🤞
Re: Talking Point: What Do You Want from God of War Maker Sony Santa Monica Next?
If they are making a new GoW, I'd like them to focus more on combat, refining things and opening it up a bit more. Maybe less loot and less rpg systems. Find some fun, new, ways to make Kratos an even more effective murder machine, kick out the kid and all the drama, and go back to a more bloody story with some good QTE's, like the old days. Felt the pacing of Ragnarok was terribly off and too many enemies were just tediously spongey on harder settings.
3 is still my personal favourite, and I think a return to that kinda bombast would be great with newer tech and quality graphics.
Re: Street Fighter 6's Sagat Gameplay Trailer Signals the Imminent Arrival of Year 3
@AdamNovice I guess that's probably it! You wouldn't really be able to tell so much what a kicker was up to, if they were Yoda's height.
As I recall, Yoda did kick in Soul Calibur, but that was mostly while he was also bouncing about the place. 🤷
Re: Interview: Out Today, Ready or Not Is the Modern, Relentless Rainbow Six: Vegas for PS5
@Kiefer-Sutherland I was just going to ask about pricing... had it wishlisted for a while and I'm quite sure it jumped up a few quid! Actually thought it was closer to £35 originally, but that extra tenner puts me off a bit... 🤔
Re: Street Fighter 6's Sagat Gameplay Trailer Signals the Imminent Arrival of Year 3
Is it ever explained in game why Sagat is so lanky? Same as Fahk.. from Tekken 8... why are all the muay thai guys so beefy?
But echoing others, yeah, looks way more brutal and actually like he's using a real fighting style! Very cool.
Re: Anime Cyberpunk: Edgerunners 2 Officially Announced by Studio Trigger
@LordVile It quite literally says it's a new, 10 part, series. Pretty sure all the characters from s1, bar one, are dead, so how could they continue on in s2? Did you actually read the article?
Re: Poll: Are You Happy with Your PS Plus Essential Games for July 2025?
It's a good month, for the inclusion of Diablo, but as someone who bought it at launch.. yeah, not great.
Re: Resident Evil Requiem PS5 Was Open World, Online in Early Tests
Footage looks a bit like Resi 6 to me, which was kind of maligned, and didn't really feel very much like a RE game, even if a somewhat fun coop experience.
The new direction seems a better fit for the genre, but it would be good to have a nice spin off series that could use some of the coop stuff they've been experimenting with.
Re: Mass Effect-Like The Expanse: Osiris Reborn Sounds Like One of PS5's Most Promising Action RPGs
@N0CYmr0kI think a lot of peeps are just wanting to keep single player games sacred and strictly single player, after so many failed multiplayer games and the push towards live service. But as you say, multiplayer isn't inherently bad, and I always like being able to play a campaign coop with friends. Rather friends than bots, but I suppose giving them agency takes away from the role play, or story potential.
That said, the Gears franchise did it well enough, as did Space Marine 2, so I don't see the issue!
Re: Mass Effect-Like The Expanse: Osiris Reborn Sounds Like One of PS5's Most Promising Action RPGs
@N0CYmr0k I also think, having the ability to custom build a kind of unique 'class', then opening the story campaign up to have 2 other people join as a squad, rather than just ai partners, would be great.
Like R6 Vegas, in space.
Re: Warhammer 40k: Darktide's Mega Update Out Now, Overhauls Campaign, Progression
Glad they reworked the campaign. It's a fun game, but otherwise got pretty tedious doing what felt like the same 3 or 4 mission types over and over again 🙃
Re: Death Stranding 2 (PS5) - A Masterpiece in Every Sense
@LtSarge I do somewhat agree with you, and see what you mean. A lot of titles, regardless of time between the first and the sequel, really just seem to refine, or tweak, a few bits and add in some extra features. Change the story, and there you are. After playing about 100 hrs of Spiderman, I got bored of MM within 5 hours, because it's just more of the same. And by Uncharted 4, I was definitely done with that series. I haven't played Death Stranding, so can't really speak for that.
Even still, I think in some cases, a story well done, combined with an improved and more intuitive gameplay design can be befitting of a worthy sequel. Case in point; I felt The Last of Us 2 was exceptional. Just better not do a threequel, eh! 😉
Re: Cyberpunk 2077 Patch 2.3 Delayed Beyond This Week, Confirms 'Similar Scope' to 2.2
Just copied the game over to hop back in and was totally unaware of this. Curious to see what will be added... 🤔
Re: New Battlefield Leak Confirms Next Game Has a Single Player Campaign
Best be coop! Or, at least, that would be nice...
I am also aware of the irony of wanting multiplayer coop as an option for the single player campaign of a multiplayer game 😏
Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context
The "Like a dragon" series get talked up so big by the diehards, it makes it seem more popular a series than it is, I reckon.
I bought the original Yakuza years ago, (on ps2?) with zero knowledge, and was pleasantly surpised. But the games are dense, and the series is nigh impenetrable for newcomers now. Makes sense that they had to do a 'soft reboot', of sorts. Nevertheless, I can't help but feel like the only people buying these games are people already heavily invested in the series and story, but the games probably aren't picking up many new players.
Re: Shinobi: Art of Vengeance Will Have an Absolutely Banging Soundtrack
@16BitHero Oh damn! I think I half knew the Plague Tale guy was involved... props to him, too! Boss fight music in the first SoR / SoR2 is like nothing else! Was always so epic hearing it come in, haha.
Re: Shinobi: Art of Vengeance Will Have an Absolutely Banging Soundtrack
I was delightfully impressed with the SoR4 soundtrack. The 1st game is/ was peak early days gaming for me, and is probably what kick-started (no pun intended) my interest in electro/ techno.
On a side note/ more relevant note, Shinobi's looking great. Even better than the new Ninja Gaiden, dare I say... 🤫
Re: Blood Message Is Uncharted Meets Ancient China, and It Looks Phenomenal
@AhmadSumadi 😂 Totally fair criticism to make, yep. I absolutely felt compelled to try it with ps plus, but I'd just picked up Stellar Blade, and that had me surprisingly gripped, when I expected to fall off it, so I was comparing the combat of the 2 a lot.
Re: Blood Message Is Uncharted Meets Ancient China, and It Looks Phenomenal
@AhmadSumadi I have to say, I played it (Veilguard), and I'm a detractor. I found the characters unlikeable, the art style off-putting, and the moment to moment action pretty unexciting/ a bit janky. I don't think it succeeds as an action rpg, because it all feels way too shallow, and doesn't really feel like a good rpg either, because of the focus on action. Just my opinion! 😉
Re: Two-Week Holiday, Bonus, Switch 2 for All Lies of P Devs After Game Sells 3 Million Units
That's how it should be done- no matter the company, or industry. If your workers net you a profit, reimburse them to show you appreciate the staff.
Re: Rumour: Sony Wants Warner Bros' Gaming Assets, Like Mortal Kombat
@Fishmasterflex96 Haha, yeah, but pretty much all of their 1st party games are a success, no?
Re: Rumour: Sony Wants Warner Bros' Gaming Assets, Like Mortal Kombat
I could imagine Sony handling some of the IPs very well, and it's not like WB have been overly successful in their recent attempts, notwithstanding a few standouts. Don't necessarily believe it, but it'd be cool to see Sony handle a batman game, or pick up the Nemesis system while they're at it! Haha
Re: Mini Review: The Alters (PS5) - Thought-Provoking Sci-Fi Caper Is 11 Bit Studios' Best Game Yet
@N0CYmr0k What can I say, I've eaten a lot of pierogi! Love that fried, breaded, cheese, too! I forget the name, though, haha 😅
Re: It Took Capcom Two Years to Secure the Legendary Face of Onimusha's New Hero
They used celebrity likeness in all 3 mainline games. I think not for the fourth? Samonouske (?) From 1 and 3 was acted by Takeshi Kaneshiro (of House of Flying Daggers etc.), Jubei Yagyu, though a real historical figure, was played by actor Sonny Chiba in a drama, but the model in the 2nd game was Yūsaku Matsuda. Of course, we all know the legendary Miyamoto Musashi, but not his face! So, makes sense to carry on with the tend of using the face of a real/ more contemporary martial arts figure.
Re: FBC: Firebreak (PS5) - PS Plus Shooter Proves Remedy Should Have Stayed in Its Lane
Saw a preview for this a while back... the general conceit of it just didn't sound very fun to me. Seems like it isn't very fun to play, either!
Re: Mini Review: The Alters (PS5) - Thought-Provoking Sci-Fi Caper Is 11 Bit Studios' Best Game Yet
@N0CYmr0k solid work! The one word I understand in the link is pierogi, (and psychotherapy?) And man, do I love me some pierogi! 😅😂
Re: MindsEye Is Comfortably the Worst Reviewed PS5 Game of 2025
@Marathon5150 Agreed. But the PS3 just used to have a wider catalogue of more interesting titles, compared to the PS5. And with less reliance on making cash through microtransactions, much of the mire of today's gaming didn't seem so egregious or ubiquitous. Ah, and free to play online, too.
When you consider what chasing profits has done to this generation of console gaming, it just seems most releases are either a) buggy and unfinished, b) a virtual storefront, or c) a safe rehash of something we've all seen and played already. If you're really unlucky, youre playing CoD and it's all 3.
Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes
I'd rather someone create something artful and interesting, that might turn a few people off, than make a game so completely, baselessley, safe that it's widely renowned as being that game that everyone likes (but no one loves or could tell you what's good about it). There is nothing wrong with only appealing to 6 out of 10 people, because taste is subjective. Something that is designed to appeal to everyone sounds unabashedly convoluted, or like the most capitalist way of playing things safe: Tick every box to make everyone happy. And what you're left with, is a product without a purpose, beyond being widely appealing and therefore, marketable.
Re: MindsEye Is Comfortably the Worst Reviewed PS5 Game of 2025
Game releases in a broken mess; game gets universally panned by critics; customers are issued refunds from digital stores, considering the dire state of the game at release; game goes on to sell relatively well, regardless.
Isn't this just further indication of the current woeful state of the gaming industry? Between corporate hacks ruining long beloved franchises, to the ever present need and chase for "live-service, always online" never-ending games that cost (and make) millions every month. It'd be nice to have less games, and more originality. Something that dares to release in a (shock) completed state, with all content included, that won't expect you to pay and play forever, like a cog in its machine.
Re: Mini Review: The Alters (PS5) - Thought-Provoking Sci-Fi Caper Is 11 Bit Studios' Best Game Yet
@N0CYmr0k Ah, I didn't really know anything about it. I've seen the doc, though! Curious stuff!
Re: This Outstanding New PS5, PS4 Shmup Will Make You Miss the SEGA Genesis Days
@PuppetMaster R - type and Gradius will always be some of my favourites. Used to have a blast playing them with my dad, as a kid!
Re: This PS5 Adventure from Another Code's Scribe Has a Truly Bonkers Premise
@Scottyy Something about "consider this one to watch" really got you, huh? 😉
Re: 'We Won't Make the Same Mistakes Again': Sony Reflects on PS5's Catastrophic Concord
@Korgon Ditto. Had a lot of fun, especially living with friends back then, of duking it out in some free for alls on PS All Stars. The fact that there really isn't, or hasn't been, a proper worthy competitor on PS to Smash Bros. just seems like a glaring flaw to me, but apparently not to everyone!
Re: 'We Won't Make the Same Mistakes Again': Sony Reflects on PS5's Catastrophic Concord
@Korgon I do wonder how big the reception to Tokon would have been if Marvel weren't attached?
Like, would Rivals have picked up so much traction, if they hadn't paid for the license, like they originally intended not to...
I could imagine a team based fighter, using Sony IP, could do well, as an unexpected curveball. And they have a good backlog of characters that they seem to hate to utilise, but making it a Marvel game is obviously opening the floodgates to a much wider audience.
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
@MrPeanutbutterz I think it's worth it.
Playing it on hard/ ng+, it particularly requires you to make a full use of the suite of skills at your disposal, but it (mostly) never feels unfair. The platforming aspect definitely isn't as refined, but I reckon the combat holds up nicely!
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
@MrPeanutbutterz Everyone who's stuck it out has pretty much said the same, that it's one of their best. I'll defo give it another bash some time!
Re: Mini Review: The Alters (PS5) - Thought-Provoking Sci-Fi Caper Is 11 Bit Studios' Best Game Yet
@Perturbator I've seen it! I'd say I enjoyed the film more, also. But in that, he isn't so much aware of the fact he's a clone, whereas here, that's kinda the whole deal? But otherwise, quite agree!
Re: Stellar Blade Goes Nuclear on PC, Obliterates All Sony Single Player Records on Steam
@MrPeanutbutterz It's the only one of their titles I've particularly struggled with, but I can well see how, after beating sekiro, other games might just feel a bit derivative.