Comments 380

Re: Another Highly Regarded PSVR2 Dev on the Brink After Mass Layoffs

Carnage

I don’t know what Pushsquare has against PSVR2 but when a multiplatform AA studio closes it’s bizarre to pretend that they only developed for the PSVRs.

Also as I’ve noted before Facebook was to VR what MS was to game subscriptions in that they spent literally tens spent tens of billions (they funded big budget games and funded a lot of third party games, most of which were at least temporarily exclusive) trying unsuccessfully to metasize a modest market. Kinda like with subscription gaming while there is a market it is a modest one and clearly even tens of billions in spending can’t change that in the short term.

Facebook slashing spending has hit VR developers very hard because many were budgeting around checks from Facebook rather than the modest VR market.

https://finance.yahoo.com/markets/stocks/articles/meta-wants-spend-more-even-081900708.html

Notably for Meta, the company also reported Wednesday that it has continued to pour billions of dollars into the metaverse. In the first quarter, the company’s metaverse and virtual reality division, Reality Labs, reported an operating loss of $4.03 billion, even as the company has been laying off employees across multiple rounds in 2026, including a 10% cut to Reality Labs’ roughly 15,000-person workforce. Meta said earlier this month it would lay off 10% of its overall workforce, or about 8,000 employees. The company has lost approximately $80 billion on its Reality Labs since it started breaking out its results in late 2020.

END QUOTE

I don’t think VR is doomed but even moreso than the broader industry it’s going through a very tough spot.

Re: Gamers Still Pick Consoles for Exclusives, New Data Finds

Carnage

I listened to that podcast when it debuted and figured some of the quotes would fuel online discourse.

Here is another quote from the same podcast which points out third party games drive most PS5 sales (while it was not said in the podcast I believe the same was true of prior PlayStations). Below that is an old observation from me.

https://www.thegamebusiness.com/p/should-playstation-and-xbox-change

But the biggest driver of PlayStation hardware is actually non-exclusive third-party games. Titles like Call of Duty, FIFA and NBA dominate the PlayStation charts. In October 2023, the same month Spider-Man 2 came out, over half of all PS5s sold in the UK were bundled with a copy of FIFA 24.

Exclusives are important on PlayStation, and they’re a key differentiator. But for the majority of PS5 owners, exclusives are not the primary motivating factor behind buying the hardware. By contrast, Nintendo consoles are primarily driven by first-party exclusives.

END QUOTE

Comment from me on exclusivity in the comments section at the link.

https://www.pushsquare.com/news/2026/03/playstations-disastrous-first-party-leadership-culminates-in-yet-another-studio-closure

By way of contrast Sony recognized that most people just wanted to play good games so playing nice with third parties was the key to success. To be fair that is something MS took even further (through the hard drive, digital distribution and encouraging indies) and even Nintendo took to heart. The past two generations Nintendo has been pretty assiduous in courting third parties though their hardware (a key to their success) has often been a stumbling point for publishers of technically demanding games.

My point is not that first party games don’t matter (of course they do) but that I and most people see them as a piece of the whole library of releases. I get there are multiplatform gamers out there who play most of their games on top of the line PCs but most gamers judge systems by their releases.

Re: PS5 Live Service Fairgames Reportedly Roasted in Recent Pre-Alpha

Carnage

I don’t share the disdain many here seem to have towards live service games in general (I has a lot of fun with the first few years of Overwatch) or Sony published live service games in particular (I’m an avid Helldiver who played a lot of Warhawk in its heyday) but Fairgame has always looked terrible and I think the kindest thing Sony could do is kill it. Last but not least didn’t Jade Raymond leave a while ago?!

Re: Helldivers 2 Continues Its Brilliant Run of Post-Launch Content with Another Warbond on PS5

Carnage

As an avid Helldiver who owns all the warbonds judging by the trailer this looks solid though not gamechanging.

The bulletstorm (a disposable machine gun from the original game) and the missile firing pistol could be useful (depending on the targeting system) but the exosuits are definitely the standouts. Fire is always very useful in H2 but what interests me most is the suit with the flak cannon and heavy shield. Physical shields are unidirectional but can eat functionally unlimited small arms fire.

Re: The Sims 4's Controversial Marketplace Arrives on PS4 in Major Update for Console Players

Carnage

The community is healthy and the game is profitable/popular so I imagine the addition of paid user generated content which can only be bought using ingame currency will work out well both for EA and some of the creators.

I haven’t played the Sims 4 in a few months but even ignoring the endless packs of DLC (and now UGC) the base game is pretty substantial. Making something more visually impressive isn’t hard, handling all the characters/interactions/reactions/etc is very, very hard, as the makers of Inzoi (still in early access because they are trying to get all that stuff sorted) can attest.

Games are luxuries and any franchise can die but the cozy subgenre is enduringly popular and very few developers seem to be interested in trying to eat The Sim’s cake so based on what’s currently announced I expect it will keep going.

That being said the Saudi government/Trump family is a very odd owner for The Sims and it’s quite possible they will either kill the golden goose because it isn’t laying big enough eggs fast enough (the money used to purchase EA is debt that has been loaded into EA which means they need to quickly increase profits and lower costs) or on a whim because it offends them. Time will tell.

Re: Talking Point: What Are You Playing This Weekend? - Issue 628

Carnage

Thus far I’ve played Roboquest VR (made good progress and almost took down the final boss), Returnal (beat the main game at launch but am trying the tower for the first time and am having to find my feet again but it’s fast paced fun), Gran Turismo 7 (which always seems to punish me for mistakes/impatirnce) Demonschool (a tactical strategy game inspired by Persona though it plays very different) and Helldivers 2 (playing with other randoms who were all very team oriented, we did some serious damage against the cyborgs).

Re: 'I Saw How It Was Getting Damaged': Ex-Bethesda Exec Goes to Town on Xbox's Mistreatment

Carnage

@PuppetMaster Jeanne D’Arc came out on the PSP opposite FFT: The War of the Lions (which boasted a bunch of new content and a much improved localization) and Disgaea: Afternoon of Darkness (which was Hour of Darkness with a good amount of new content though not the massive improvement War of the Lions was).

I played both those games and Jeanne d’Arc and Jeanne was a solid game but certainly the least of the three in terms of the level of depth and the amount of content.

I’m not saying Jeanne was a bad game but like with many of the games you mentioned I don’t think it was underrated or overlooked so much as overshadowed.

Re: 'I Saw How It Was Getting Damaged': Ex-Bethesda Exec Goes to Town on Xbox's Mistreatment

Carnage

As a guy who started on Bethesda games with Elder Scrolls Arena I don’t think Bethesda’s problems can be laid at MS’s feet.

Sure as a condition of funding MS told them to make platform exclusive games but that didn’t fundamentally change Bethesda’s approach to game development. Their games have always effectively shipped in beta. Early fans (like me) who thought accrued experience, development team growth and massive commercial success and would result in more polished games wound up disappointed. That’s just not who Bethesda is as a studio.

Re: Our Hype for Samson on PS5 Crashes as GTA-Like Gets Slammed by Reviews

Carnage

The lead developer agrees the game shipped broken. I hope that like some other past games (including No Man’s Sky and Cyberpunk 2077) it eventually gets patched to a state where it not only lives up to the developer’s past promises but exceeds them but as of the time of this writing the game is a mess and reviewers should review what’s in front of them not what the developers promise will happen someday.

https://store.steampowered.com/news/app/3634520/view/519743485967860542

It’s launch day and Samson is here. We have been having a lot of fun watching folks have fun with the game and we released a game with flaws for a number of reasons. Early impressions are mixed and many of you are experiencing game-breaking bugs and performance issues. That’s unacceptable and we are listening to everyone’s feedback and are hard at work to deliver the game we spent years of our lives developing.

Re: 'Who on Earth Would Want This?': Almost 90% of PS5 Fans Not Interested in New 'Playerbase' Program

Carnage

People being offered very limited (‘Drop this cup of coffee and read this one line as the main character speeds past you on a motorcycle’) or background roles predate gaming and are of no interest to the overwhelming majority, but are harmless. The internet working itself into a lather about the contest to be the face of a racer in GT is bizarre but par for the course nowadays.

Reading through posts in the opposition threads is fascinating. A lot of posts along the lines of ‘Damn Sony for killing Bluepoint the only thing stopping me from crushing my dusty PS5 with a sledgehammer was a Bloodborne remake,’, ‘I’m so ugly dogs cross the street when they see me so Sony won’t put a guy like me in their game no matter what I say’ and ‘This is just an elaborate trick to acquire a human to train AI on because humans and images of them are so rare that they must be lured in’.

Re: Poll: Do You Think PS5 Can Outsell PS4 with Its New Price Point?

Carnage

One would think not since not only are PS5 prices going in the wrong direction but in the US prices in general are skyrocketing with the encouragement of an increasingly interventionist government. Gaming is a luxury and when times are tight spending drops on luxuries.

Shrugs But that is a very broad take and ‘dropping’ is relative so I’m not sure where the PS5 will end up saleswise. It has a strong library and while GTA5 is my least favorite of the series it’s outsold the rest of the franchise (and most other franchises) combined so GTA6 will certainly be like spinach for Popeye.

Re: As PSVR2 Dies a Slow Death, One of Its Best Devs Confirms Mass Layoffs

Carnage

The first two Moss games were fun platformers which like Astrobot on the PSVR1 made clever use of the format.

The last Moss game was a Meta funded PvP focused strategy game which didn’t appear on the PSVR2 and it’s a very safe bet Meta was funding the studio’s cancelled project.

I hope that the impacted developers land on their feet somewhere, though realistically speaking it will probably be somewhere outside the VR or maybe even the game industry.

Re: Iconic Devs Say the Industry Feels 'Crashier' Now Than the Actual Video Game Crash of the 80s

Carnage

I don’t see a commercial crash happening again but the industry is overstuffed with talent and while a sizable chunk are making money, most aren’t and many of the big bags of passive money that used to prop up studios (‘‘Don’t worry about costs, hire who you want, take all the time you need and make what you want’) are either lessening or cutting off the flood of money they have directed towards the industry in recent years. So yeah, things look grim for workers.

Re: Talking Point: What Are You Playing This Weekend? - Issue 626

Carnage

I decided to work on the side content of Unicorn Overlord I missed (I beat the campaign back when it launched). It’s very different than other squad based strategy games in that victory is all about the pre battle composition and placement of a group and its members vi a vi those of the enemies. Once two groups make contact you can watch battles play out (the graphics are Vanillaware at its best) but skip them entirely.

I also played Helldivers 2 with an acquaintance and a couple randoms. Good, chaotic fun. We completed every mission but didn’t always all extract alive due mostly to enemy effort but also the odd bit of friendly fire.

Ive gotten close to beating Ironguard Salvation (a VR RTS). It is a lot more demanding than its predecessor because combat at all levels (including air, where the player’s drone resides) has gotten much more complex and chaotic due to both sides having many more options this time around.

Re: PS5 Pricing Strategy Gives Flexibility for Deals if 'Things Surprisingly Get Better'

Carnage

As I’ve long noted the vast majority of console sales happen after a price cut or three. The fact that for the first time ever post launch prices have gone way up is beyond the industry’s control (AI, tariffs, etc) but has hurt HW sales in the past and no doubt will hurt a lot more on the future.

I hope things will get better over time not just for the game industry but the world bur realistically they will probably get worse in the near term.

Re: 'This Is Unsustainable Madness': Modern Video Game Budgets Are Out of Control

Carnage

@LogicStrikesAgain I agree about the way too many games releasing (over fifty a day on Steam), but I suspect the number of releasing will only go up.

Game development tools are increasingly powerful and often low cost or free to use (payment as a percent of earnings) and there are few rules/gatekeepers.

That is a double edged sword because it allows passion projects made by enthusiasts on the side on their own time (the overwhelming majority of such games live and die quietly no matter their quality) but it also allows AI slop.

Re: 'This Is Unsustainable Madness': Modern Video Game Budgets Are Out of Control

Carnage

The article is pointing out that development is extremely expensive in some of America’s wealthiest, most highly taxed places. The solution is unappetizing but inevitable.

The general pattern in free(ish) markets is that before consumers or owners/investors get hit workers will get hit. What is going to come about over time is more games being developed in places with cheaper labor and fewer scruples about overtime, crunch and what have you. AI will factor in too.

Re: Sony and Honda Have Abandoned Their PS5-Integrated Electric Car Afeela

Carnage

EVs never seemed practical to me, so I’m unsurprised by this. I remember for a while Tesla (which sold a relative handful of heavily subsidized cars) was worth more than the rest of the American auto industry combined because they were selling electric cars whereas everybody was selling a lot more vehicles at better margins but those vehicles used old fashioned gasoline.

I’m not religious about fossil fuels or opposed to the idea of something cleaner and/or less concentrated in global hotspots replacing it but in the present and the near term EVs aren’t it.