Am I the only one who thinks it's bizarre that they've made a Titanfall game/spin off with no Titans? That was literally the only thing that attracted me to it.
Well, that and wall running, but they've done away with that as well.
Am I the only one that thought the gunshots actually made progressive damage to the tissue? It may have been trickery, but it looked kinda liked that from where I was sat.
@get2sammyb for me to feel compelled to keep playing, I'd say yes. I appreciate how people register or interpret fun is massively subjective. Some people find it in Mario, some in Getting Over It. I think the issue here (and I acknowledge the fault is probably mine), is I went into it expecting something similar to RDR. Which, to be fair, wasn't a completely unrealistic expectation.
To me though, in terms of gameplay, the two are like chalk and cheese. RDR felt like GTA with cowboys. This feels like a whole other degree of realism. I'm not sure if it's bad, but I wasn't expecting it. Which is more than likely why I came away disappointed.
@Amplified I felt pretty alone in sharing your view. It just feels like there's not much actual game here. Start a mission, follow someone for an eternity whilst they talk nonsense, then do something fun for all of 3 minutes before rinsing and repeating. I thought I'd take solice in hunting, but it just feels clunky as hell. Constantly having to click sticks to track is annoying as hell. And having to pitch a camp to craft is so slow and tedious. It just feels like hyper realism dialled up to 11. Is it gorgeous and detailed? 100% yes. Fun? Not really.
@JoeBlogs I think it was the impressions of the dash and presentation being a bit bare bones that did me in... plus I already own most of the games. It was for collecting purposes mostly. Who knows, I may snag one with some Chrimbo moolah.
@naruball see, I was the opposite... having played some recently I thought they looked a bit poo at that time. The stuff in the advert was cleaned up a bit though getting rid of the infamous jaggies. I cancelled me pre order recently because reasons, kinda regretting it now.
It's true though. Considering how insane the world is, they'd have to push it to a ridiculous limit to make it worse than it is. I think Trey and Matt said something similar with South Park, being that it's impossible to make jokes out of it considering how inherently absurd the whole situation already is.
@suikoden I have no beef with his acting chops, I think he's been perfectly fine in pretty much all of his roles. I just can't imagine him as the grizzled character that Geralt is. IMO he's too young and too pretty.
I can't believe you put Peace Walker below Ground Zero! That game is incredible, and I've probably sunk 150+ hours into it. It'd easily be in my top 3 with Snake Eater...
@Bad-MuthaAdebisi that means nothing, and doesn't wholly justify their decision. Working for an enormous company, I get that the bottom line counts. But public perception weighs heavily on our business decisions. And being as big as we are, I have to make decisions all the time that I don't personally agree with, and which cost us money. The alternative is that we risk reputational damage in the public eye, which is exactly what Sony is doing right now, and something big businesses typically avoid like the plague.
They need to make the main dude less generic. Can anyone even remember his name? Its something ridiculous like Logan Rockwell or Chad Strengthface but I can never remember.
I sometimes feel like I'm the only person in the world that loves Rage. In the infamous Doom Drought of the noughties it was a welcomed respite. It wasn't the greatest, but it was fun and the gunplay was juicy.
All of it, the combination of the sounds, the animation, the damage and even the rumble... It all adds up to visceral oomph that never gets old. I love it.
One brilliant thing I noticed yesterday when chucking my axe at water barrels in The Lake of Nine; depending on when you press the recall will actually affect who long the axe takes to come back... because once it hits the water it starts to sinks, thus increasing the distance from Kratos. The fact that the game registers that there's depth there in the water (even if hidden from view) is bloody brilliant.
I'm currently reading Blood Sweat and Pixels (which is great btw), and seeing the ridiculous conditions and pressures that these guys have to sometimes work in, the tears don't surprise me in the slightest. If anyone is a fan of gaming, I'd recommend you read it just to see how much of a feat it is just to get a game made... and to also give you perspective.
On topic though job well done, fella. We salute you.
Why is time moving so slowly? I'm trying to avoid watching any kind of video, but having just watched this and the IGN video review I'm literally poised to soil myself in excitement.
@get2sammyb out of curiosity, what issues did you have with the first? I'm not looking for an argument or anything, just genuinely interested in your view is all.
@JoeBlogs There is a chunk of game before you get anything that provides any decent defence, so stick with it. I love love love the Alien universe, but I doubt I'll ever play Isolation again. A great game, but I felt like I'd visibly aged by the end of it...
@Octane @get2sammyb it wouldn't surprise me if they cash in on the Infinity War hype. That comes out in May, it features Spiderman, and that's going to be huuuuuuuuuuge.
@KirbyTheVampire yeah, I think the fault was mine for having expectations too high. I think calling it a beta was a bit misleading though. I was expecting something meaty, but it just struck me as pretty much identical to any one of the demos that the 3DS has had in the past.
And yeah, I'm in agreement that MH demos cover a miniscule portion of the final product, so here's hoping the final product will be more satisfying. As mentioned above, I'm a fan of the franchise so they'll get my money regardless
I was pretty disappointed tbh and I went in super excited. Across all games I've sunk about 400 hours in, but this is not the huge revolution I was expecting.
It's just more MH with a shinier coat, open areas, and the ability to get points from foot prints <shrugs>
Yeah, I hated the bloody timer. I always wasnted to explore and comb at my own pace and constantly being rushed made me feel like I was missing stuff. Thank God they've done away with it, as I may even give this one a go...
I picked it up on Switch, and whilst it's enjoyable enough the slow movement of the character irritates me after a while. I get that its got a very deliberate pace and aesthetic, but for a game that rewards exploration, taking ages to move from point A to B seems a bit odd to me.
@ShogunRok amazing, exactly what I wanted to hear. Being able to leap up and down heights in the predecessor with a chewing quadraped of death was a highlight for me. Cheers for the response!
I tweeted bungie about this particular mission last week, because I too thought it was fantastic. The crawling through the vents, the score, the lighting... it was very Aliens-esque.
Comments 608
Re: Massive ANTHEM Day One Patch Should Smooth Out the Game for Its PS4 Launch
@AlejandroMora and also, when can we expect said review to drop?
Re: Respawn Bans Over 16,000 Cheaters from Apex Legends, Plans to Add In-Game Report Feature
I don't understand the appeal tbh. If you're cheating isn't it just like shooting fish in a barrel? If there's no challenge, where's the point?
Re: Apex Legends Attracted One Million Unique Players Within the First Eight Hours
Am I the only one who thinks it's bizarre that they've made a Titanfall game/spin off with no Titans? That was literally the only thing that attracted me to it.
Well, that and wall running, but they've done away with that as well.
Re: ANTHEM Public Demo Appears to Be Going Smoothly on PS4
I keep getting kicked mid freeroam. It just looks back to the intro screen. Hopefully I'm in the minority.
Re: The ANTHEM Pre-Order Demo Is Available to Pre-Load Now on PS4
I haven't pre ordered but the demo is sat on my PS4... weird.
Re: Hands On: Resident Evil 2's Demo Is a Tantalising Preview of a Sure-Fire Hit
Am I the only one that thought the gunshots actually made progressive damage to the tissue? It may have been trickery, but it looked kinda liked that from where I was sat.
Re: Soapbox: Beat Saber Has Brought Serious Beef to Push Square Towers
Aww bless, you look absolutely knackered in that bottom picture 😂😂
Re: Game of the Year 2018: Sammy's Personal Picks
@get2sammyb for me to feel compelled to keep playing, I'd say yes. I appreciate how people register or interpret fun is massively subjective. Some people find it in Mario, some in Getting Over It. I think the issue here (and I acknowledge the fault is probably mine), is I went into it expecting something similar to RDR. Which, to be fair, wasn't a completely unrealistic expectation.
To me though, in terms of gameplay, the two are like chalk and cheese. RDR felt like GTA with cowboys. This feels like a whole other degree of realism. I'm not sure if it's bad, but I wasn't expecting it. Which is more than likely why I came away disappointed.
Re: Game of the Year 2018: Sammy's Personal Picks
@Amplified I felt pretty alone in sharing your view. It just feels like there's not much actual game here. Start a mission, follow someone for an eternity whilst they talk nonsense, then do something fun for all of 3 minutes before rinsing and repeating. I thought I'd take solice in hunting, but it just feels clunky as hell. Constantly having to click sticks to track is annoying as hell. And having to pitch a camp to craft is so slow and tedious. It just feels like hyper realism dialled up to 11. Is it gorgeous and detailed? 100% yes. Fun? Not really.
Re: Rumour: Will the Crash Team Racing PS4 Remake Drift Onstage at The Game Awards?
The dice look pretty cheap as well, so it must be Activision... it's definitely happening #itsallconnected
Re: This PS Classic Commercial Is the Second Best Thing You'll See This Thanksgiving
@JoeBlogs I think it was the impressions of the dash and presentation being a bit bare bones that did me in... plus I already own most of the games. It was for collecting purposes mostly. Who knows, I may snag one with some Chrimbo moolah.
Re: This PS Classic Commercial Is the Second Best Thing You'll See This Thanksgiving
@naruball see, I was the opposite... having played some recently I thought they looked a bit poo at that time. The stuff in the advert was cleaned up a bit though getting rid of the infamous jaggies. I cancelled me pre order recently because reasons, kinda regretting it now.
Re: Sony Censorship Policy Removes Crude Items from Dead or Alive Xtreme 3: Scarlet
Am I the only one who thinks it's utterly bizarre now that Nintendo are fine with this stuff, and it's Sony doing the censoring?
Re: Rockstar Co-Founder Thankful He's Not Making Grand Theft Auto 6 in Trump Era
It's true though. Considering how insane the world is, they'd have to push it to a ridiculous limit to make it worse than it is. I think Trey and Matt said something similar with South Park, being that it's impossible to make jokes out of it considering how inherently absurd the whole situation already is.
Re: Fallout 76 Player Versus Player Combat Can Be Switched Off in Settings
@ShogunRok now that it's clear you can turn it off, my first question is "Well, why bother even incorporating the online element at all?"
Re: The Witcher Netflix Series Casts Henry Cavill of Superman Fame as Geralt
@suikoden I have no beef with his acting chops, I think he's been perfectly fine in pretty much all of his roles. I just can't imagine him as the grizzled character that Geralt is. IMO he's too young and too pretty.
Re: The Witcher Netflix Series Casts Henry Cavill of Superman Fame as Geralt
Urgh. That's some terrible casting right there.
Re: Gamescom 2018: Horror as Fortnite Fan Takes a Public Dump and Leaves It to Stink
"By playing Fortnite at the event you could nab an exclusive in-game item, but still, it's not worth sh*tting in a bag over, is it?"
You're my hero, Robert.
Re: Guide: Best Metal Gear Solid Games Ranked
I can't believe you put Peace Walker below Ground Zero! That game is incredible, and I've probably sunk 150+ hours into it. It'd easily be in my top 3 with Snake Eater...
Re: Sony Issues Statement Regarding Fortnite Cross-Platform Play on PS4
@Bad-MuthaAdebisi that means nothing, and doesn't wholly justify their decision. Working for an enormous company, I get that the bottom line counts. But public perception weighs heavily on our business decisions. And being as big as we are, I have to make decisions all the time that I don't personally agree with, and which cost us money. The alternative is that we risk reputational damage in the public eye, which is exactly what Sony is doing right now, and something big businesses typically avoid like the plague.
Re: Sony Issues Statement Regarding Fortnite Cross-Platform Play on PS4
A total cop out. I don't even play Fortnite, but this just seems like a bad
move.
Re: RAGE 2 Gameplay Goes Big and Loud, Release Date Set for 2019
SOLD and then some. Loved the first, and this looks great. Where do I sign, boys?
Re: Poll: Are You Sold on Days Gone Yet?
@Gremio108 Yeah don't get me wrong, I'll buy it 100%.
But I'm super happy that Chad Strengthface is finally getting some love and recognition. I kinda feel like I'm on to a winner here.
Re: Poll: Are You Sold on Days Gone Yet?
@adf86 jesus... thats even worse than my piss take name's. I think I'll stick with Chad Strengthface.
Re: Poll: Are You Sold on Days Gone Yet?
They need to make the main dude less generic. Can anyone even remember his name? Its something ridiculous like Logan Rockwell or Chad Strengthface but I can never remember.
Re: Rumour: Walmart Canada May Have Just Leaked a Bunch of Surprise PS4 Games Before E3
I sometimes feel like I'm the only person in the world that loves Rage. In the infamous Doom Drought of the noughties it was a welcomed respite. It wasn't the greatest, but it was fun and the gunplay was juicy.
I'd effin' love a sequel!
Re: Here's Why Recalling Kratos' Leviathan Axe in God of War Feels Amazing
All of it, the combination of the sounds, the animation, the damage and even the rumble... It all adds up to visceral oomph that never gets old. I love it.
One brilliant thing I noticed yesterday when chucking my axe at water barrels in The Lake of Nine; depending on when you press the recall will actually affect who long the axe takes to come back... because once it hits the water it starts to sinks, thus increasing the distance from Kratos. The fact that the game registers that there's depth there in the water (even if hidden from view) is bloody brilliant.
Re: God of War Director Reacts to Gushing Reviews
I'm currently reading Blood Sweat and Pixels (which is great btw), and seeing the ridiculous conditions and pressures that these guys have to sometimes work in, the tears don't surprise me in the slightest. If anyone is a fan of gaming, I'd recommend you read it just to see how much of a feat it is just to get a game made... and to also give you perspective.
On topic though job well done, fella. We salute you.
Re: God of War Patch Makes Day One Alterations on PS4
Mine arrived today. I've been playing for 5 hours straight. It's really something special, and looks absolutely incredible in 4K
Re: Report: God of War Elevates Real-Time Visuals to New Heights
Why is time moving so slowly? I'm trying to avoid watching any kind of video, but having just watched this and the IGN video review I'm literally poised to soil myself in excitement.
Re: Report: 2K's Working on a Top-Secret BioShock Title
@get2sammyb out of curiosity, what issues did you have with the first? I'm not looking for an argument or anything, just genuinely interested in your view is all.
Re: Art Pop Musician Grimes Appears at Death Stranding Studio, Sparks Speculation
@ComfyPants someone needs a hug...
Re: New PlayStation Figurines Look Like Sony Themed amiibo
@YummyHappyPills "early amiibo face" = good name for a band.
Re: A New Alien Shooter is in Development for PS4
@JoeBlogs There is a chunk of game before you get anything that provides any decent defence, so stick with it. I love love love the Alien universe, but I doubt I'll ever play Isolation again. A great game, but I felt like I'd visibly aged by the end of it...
Re: Insomniac Staffers Are Swinging Through Spider-Man PS4's Campaign
@Octane @get2sammyb it wouldn't surprise me if they cash in on the Infinity War hype. That comes out in May, it features Spiderman, and that's going to be huuuuuuuuuuge.
Re: LawBreakers Publisher Blames PUBG for Poor Sales
... I actually thought it was free to play, and yet I still haven't bothered. That's not exactly good.
Re: November 2017 NPD: PS4 Dominates Hardware Sales with Best Ever Month, Call of Duty Is King
You'll have to let us know @get2sammyb, if that weirdo who messages you everyday regarding Xbox has anything to add to this...
Re: Hands On: Monster Hunter: World Is Shaping Up to Be Something Very, Very Special on PS4
@KirbyTheVampire yeah, I think the fault was mine for having expectations too high. I think calling it a beta was a bit misleading though. I was expecting something meaty, but it just struck me as pretty much identical to any one of the demos that the 3DS has had in the past.
And yeah, I'm in agreement that MH demos cover a miniscule portion of the final product, so here's hoping the final product will be more satisfying. As mentioned above, I'm a fan of the franchise so they'll get my money regardless
Re: Hands On: Monster Hunter: World Is Shaping Up to Be Something Very, Very Special on PS4
I was pretty disappointed tbh and I went in super excited. Across all games I've sunk about 400 hours in, but this is not the huge revolution I was expecting.
It's just more MH with a shinier coat, open areas, and the ability to get points from foot prints <shrugs>
Re: Review: Dead Rising 4: Frank's Big Package (PS4)
Yeah, I hated the bloody timer. I always wasnted to explore and comb at my own pace and constantly being rushed made me feel like I was missing stuff. Thank God they've done away with it, as I may even give this one a go...
Re: Review: Forma.8 (PS4)
I picked it up on Switch, and whilst it's enjoyable enough the slow movement of the character irritates me after a while. I get that its got a very deliberate pace and aesthetic, but for a game that rewards exploration, taking ages to move from point A to B seems a bit odd to me.
Re: Psychonauts 2 Seems to Be Coming Along Nicely
Looking forward to collecting my pledged copy. Huge fan of the first game.
Re: Review: Middle-earth: Shadow of War (PS4)
@ShogunRok amazing, exactly what I wanted to hear. Being able to leap up and down heights in the predecessor with a chewing quadraped of death was a highlight for me. Cheers for the response!
Re: Review: Middle-earth: Shadow of War (PS4)
Is beast riding still in there, Rob? And furthermore, if it is, is it still restricted to just wargs?
Re: Store Update: 26th September 2017 (Europe)
Steamworld Dig 2 was a damn good time. I highly recommend.
Re: Feature: Taking a Look at Destiny 2's Best Story Mission
I tweeted bungie about this particular mission last week, because I too thought it was fantastic. The crawling through the vents, the score, the lighting... it was very Aliens-esque.
Re: Destiny 2 PS4 Pro Crash Issues Being Investigated by Sony and Bungie
I must be one of the lucky ones too. Racked up about 40 hours over several days of play and not a single crash on my Pro.
Re: Jak & Daxter's PS4 Trophies Go Live Ahead of Launch
Is the pre order bonus only applicable for the digital version of lost legacy?
Re: Soapbox: Why Is Sound So Underappreciated in Games?
@Rob_230 gah, beat me to it.
Re: Soapbox: Why Is Sound So Underappreciated in Games?
I still have a huge soft spot for the audio work that was done with Dead Space.