Comments 437

Re: CD Projekt Red Staffing Up for Studio's First Original Game

AgentMantis

@nessisonett games are now taking 4-5 years to develop, imagine how long it'd take if you had a custom engine to build as well. On top of that new staff need to be brought up to speed on the new engine before they can actually contribute. Modern games are so technically complicated that a common industry engine is a necessity.

Re: PlayStation Fans Could've Had Another Resistance Game, But Sony Said No

AgentMantis

After 3 or 4 entries it's usually better to walk away, let the team re-energise and try something new before the franchise slides into diminishing returns. As much as I enjoyed the Resistance series Sony made the right call, Insomniac has gone from strength to strength while in comparison just look at how Gears and Halo have struggled since their same gen heydays.

Re: Dragon Age: The Veilguard Director Is Leaving BioWare

AgentMantis

@KingPev it had been in development for 10 years, essentially rebooted twice during that time. EA and bioware couldn't really agree on the direction of the game and the franchise as a whole. As development time increased, and following Anthem landing with a thud, Bioware was downsized and lost a lot of it's talent. The series lead writer fled and was then critical of the teams culture and EA's hostility towards the narrative team in general. Many assumed VG, or Dreadwolf as it was called at the time, would end up as vaporware and would bring Bioware down, which the less than stellar sales could still do. While I'm not making any comments on the quality of the game, the fact they even managed to get a title out of the door was an achievement.

Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025

AgentMantis

I'm glad they moved on from Jin, his story was told and I'd hate to see it watered down by forcing character motivation for the sequel. LaD:IW is one of my favourite games of this gen but they had to bend and retcon some of the stuff from the first game to make it work. Besides, I'll sew myself to the carpet if we don't see Jin appear as some kind of spirit guide when the protagonist reaches rock bottom at the end of act 2.

Re: Talking Point: What Are You Playing This Weekend? - Issue 547

AgentMantis

The Plucky Squire, I'm on chapter 9 and hope to finish it over the weekend. I had high hopes but it's kinda of meh, it's nowhere near as inventive or fun as the trailers made out. Its incredibly linear and every puzzle solution well signposted. The only times I've been stuck is when stuff fails to load into the level.

Re: Dragon Age: Inquisition Massively Oversold Projections, Remains BioWare's Biggest Game

AgentMantis

The new DA was the main feature of last month's EDGE mag and the devs talk about how janky and how many corners they cut during Inquisition's development for various reasons, there was very little faith in it from BW or EA. Personally it was ok at the time, but way too much filler and weak plotting. When the Witcher 3 came out it blew it out of the water, DAI looked absolutely archaic in comparison.