@LogicStrikesAgain my bad, misread your comment. You're right there's certainly space for it in certain places when it matures. Though they're still a long ways off from getting the voices right, they still sound wrong, like lifeless, even in that controlled tech demo from Nvidia.
@LogicStrikesAgain I just fail to see how it adds anything to the experience above what devs & writers can tailor for you today, not to mention carry the performance cost of having a bunch of npcs have its own silo'd instance of a chat-bot. Detective games might get something out of it if you have to come up with the pertinent question so the bot dynamically responds to the way you asked. We've already seen a ton of rudimentary games try this on Steam & there's fun in it, & it will be a lot better when they start accounting better to your ramblings, but I just don't see the mass implementation appeal.
That looks horrifying and I don't see the point of having a glorified chatbot as an npc in a game, NPC's in game should provide a tailored experience not talk about random stuff. Just talk to chatGPT, Gemini, Alexa or whatever else your phone uses if you have random questions you want to ask a bot.
I imagine they want more stuff like Lego Horizon and the movie games where everything is made from the blocks rather than TT's style. I know it looks less visually impressive, but TT style is so much more kid friendly in how readable everything is compared to the full lego piece look. You know exactly what you can interact with and your characters always stand out from the background.
I can't think of many instances when a creator saw how divisive his last project was, out of spite decides to make something even more purposely controversial, and then it all turns out good.
I'm still doubtful on his writing skills overall since I consider the whole foundation of TLOU2 is shaky at best. Since he wrote Joel into a corner at the end of TLOUS1 (the Firefly's went to full evil mad scientist) & then wrote a sequel on the premise that maybe he was wrong & there was a choice.
PSSR becoming FSR4 under the hood seems good given how well received FSR4 has been. Hopefully getting FSR4 to run on Sony's custom ML hardware can lead to helping port it to RDNA3 GPU's.
played the demo on Steam the other day and it's really good. It starts off Alta in a curious place with her attitude, with the dialogue options it felt interesting how the game pushes you to pick between role-playing Alta or trying to help her.
The game has issues, but I still think it's a solid game overall. A remaster that lets you manually reposition in combat, something 13-2 fixed, & lets you re-spec job points would go a long way to fixing the combat's issues.
Smaller & denser maps are good to see. BF2042 went overboard with map size to the point time between fights dragged. If you can enter most of those destructible buildings, the added verticality to fights is going to feel great.
The only thing I'm expecting to come from the rumors are PS2 & PSP emulated versions of the Greek games. Then all but Ascension will be playable natively on PS4/5, which expected when even Santa Monica doesn't seem to care much for it.
Now this is a director I can trust to stick the landing. Just focus on the RE1 plot & the haunted mansion setting, that's all you need for nice horror movie adaptation. Anderson derailed the atmosphere by focusing on the underground lab, while Racoon City got bogged down trying to do both RE1 and RE2 in 1 movie.
It's a GAAS game, I think it expected behavior at this point. If it works like on PC-Xbox, you'll get some good free cars if you've ever launched another Forza game on that account (1 per game) which is a nice bonus.
Baki Punch Out isn't a bad idea, and maybe this is just a trailer thing, but it seems to be cutting out too much for dramatic action shots. Could be a fun budget title
As someone who's hated the 2 minute timer since the first game, and specially hated it in the 1+2 remakes, this feels so disappointing. I just want to vibe in the parks and get to ***** on my own time. It's a little rough in 4 compared to Underground's bigger spaces, but it was a big breath of fresh air.
can't wait for the THPS3 remake, that was my favorite one back in the day. Wish they could get the rights to the guest characters, loved playing as Darth Maul.
Looks like an interesting take on the Crysis style, 2 player co-op campaign is always a welcome addition. Not sold on a Eastern European team, with a Dane writer, doing a Latino América story, & one touching on something as expansive as our folklore at that, but I'm willing to give them a chance.
Wild that the closed down a studio that has only ever given them hits recently, and has a promising game on the pipeline. Not to say anyone should lose their jobs here, but logic would dictate that just like Player First payed the price so would Rocksteady or WB Montréal, and not Monolith.
The funny thing about the backlash is we all now she's getting her classic outfit anyway as an alt, Tekken isn't an ArcSys game were you're stuck with whatever the new look is, characters always get like 4 different outfits and, unlike Mortal Kombat, the classic is always among them. Pretty sure we went through this exact same reaction when she was revealed for Tekken 7.
It has to either be SH1 or 4 for story purposes (3 follows 1 and 4 connects with 2). I doubt Konami will put any studio on a new game until F releases and proves a hit.
oh boy, I can't wait for the new Nier Automata collab! Maybe they'll get spicy this year and throw in a collab with the Replicant characters. My delusional wish for this event is the announcement of Drakengard remasters.
Big sales numbers shouldn't be everything, with good marketing the smaller budget games can help mold public perception of the company's artistry, pad out calendar releases and the exclusives output. They don't even have to be original IPs, a The Last of Us or a Horizon spin-off with a simpler look and unique gameplay hook could sell well. It's literally Nintendo's playbook, put out lots of AA, remasters and remakes in between the big games to reduce droughts.
Not surprised it was fun to play as ND has been adding fun, if inessential, MP modes since Uncharted 3. The problem was the insistence on having it be a live service project rather than a 1 and done attachment to The Last of Us 2, like was originally meant to be.
it's been done by Bend, so my guess is this was just a way to have the team put out something this gen, given how Sony has cancelled pretty much every project they've started since Days Gone released & whatever's next is actual ages away. Sadly, there's no new engine version to upgrade this game too, unlike Horizon 1, so we're just getting a LoU2 where it's a kinda nice to have if you haven't played it before.
I don't get how this would work with bosses without completely obliterating the player base into small pockets based on boss combinations available to each player. Classes seem like an easy sell, though they'd probably make more money selling class skins.
I'm sure if they burn another $50 million and an extra year the game will be a massive hit. lol No but seriously, I hope it's a fun game, looks good and the monetization is fair. The CGI trailer looked like *****, but there's hope the gameplay trailer actually bangs.
@PuppetMaster giant budget, but if you know the game is not in a great place, it might be best to aim for a lower entry point. People are way more lenient to issues if the entry point is lower, try to get your money back by selling more units overall. Heck, I would have gotten it at launch for about $30, I payed about $20 on sale and felt very satisfied with what I got for that.
I hope the story missions are balanced for your choice, unlike in Syndicate where most story missions forced you to use Jacob for the grand majority of them and almost never gave you an option to chose.
I'm likely to stick to Naoe, so hopefully she's still strong enough to bring down camps by herself if stealth approach falls apart.
I enjoyed my time with it, but it really was just a somewhat interactive film. I think the team made a mistake prioritizing they got the graphics right before the gameplay was ready so of course when it came down to it it was gameplay segments that got cut down. But hey, the game is 10 years old and still a visual stunner, you could release it today with a very minor touch up and it wouldn't look out of place.
I'm always down for more werewolf media & assuming the sequel would still be a Galahad game then it's potential was high. If Sony had released it as a budget $30 title it would have been a hit.
unless it's a remake or remakes of one of the older ones, I don't see the point. Ascension already proved without a doubt that they'd milked that era dry, and after 5 really good games I can't even complain about it. If Sony can get their eggs in order, making a Remake trilogy like Crash and Spyro got, where the OG games are brought up to modern visual standards I'd pay for it. Given the PS3 games still look very acceptable to this day, I'd prioritize the PS2 and PSP games for remakes.
A remastered package of the trilogy, whether just cleaning them up a bit or porting them to Insomniac's current engine, would be amazing. I think the trilogy could really use a 2nd chance. Throw in the current emulated version of Retribution in there, even as a pre-order bonus, and it's perfect.
I really hope the sequel cuts down the open world. It's all empty fluff outside the Castle, lake and Hogsmead area, just keep that, expand on them and throw away the rest. The game works best in discreet levels, whether it's funneling you or giving you an open-ish area to work in. Hopefully also expands on the student quest-lines, 1 per house seemed rather limited. The main story lost all steam after the first couple of hours, the random quests were boring, the House quest and the 4 students were the best of the best.
with how little we've seen of the game I really doubt it's releasing this Fall. It's GTA6 after all, the media cycle is surely going to be looong with a big presence in all the big events.
12/15, only got out of universe Q's wrong. Surprised Up Your Arsenal is the highest rated, pound for pound, A Crack in Time is the best game Insomniac has ever made.
Capcom made BIG improvements, but they're still underselling the GPU's you actually need if you actually want to play at 60fps. My best guess is that it requires more than 8GB VRAM & they don't want to be explicit about it since x060 series cards are by far the most popular.
I hope they backport these engine improvements to Dragon's Dogma 2.
EDIT: I bet if you use the Ultra cards for the High settings at native 60fps is VERY achievable, then 4080/7900 & up run Ultra at 60fps just fine.
I really wish these collections would release with more robust offline Vs modes. Something to casually play some matches, try out characters and match-ups, just a way chiller commitment without having to resort to online or doing a whole arcade ladder every time you want to hop in a quick match.
For a low budget AA game, 1.3M copies should be more than enough. This is a pad the calendar between the BIG releases game, it did everything it needed to do: be a hit with the press, sell a respectable amount & build up goodwill with the audience.
It's the Astro Bot of Ubisoft's 2024 portfolio, this didn't even sell a lot less than AB (1.5M according to Wikipedia) & Sony has been parading that as a resounding success.
Comments 553
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@LogicStrikesAgain my bad, misread your comment. You're right there's certainly space for it in certain places when it matures. Though they're still a long ways off from getting the voices right, they still sound wrong, like lifeless, even in that controlled tech demo from Nvidia.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@LogicStrikesAgain I just fail to see how it adds anything to the experience above what devs & writers can tailor for you today, not to mention carry the performance cost of having a bunch of npcs have its own silo'd instance of a chat-bot.
Detective games might get something out of it if you have to come up with the pertinent question so the bot dynamically responds to the way you asked. We've already seen a ton of rudimentary games try this on Steam & there's fun in it, & it will be a lot better when they start accounting better to your ramblings, but I just don't see the mass implementation appeal.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
That looks horrifying and I don't see the point of having a glorified chatbot as an npc in a game, NPC's in game should provide a tailored experience not talk about random stuff.
Just talk to chatGPT, Gemini, Alexa or whatever else your phone uses if you have random questions you want to ask a bot.
Re: LEGO to Bring Game Development In-House, New Studio Created
I imagine they want more stuff like Lego Horizon and the movie games where everything is made from the blocks rather than TT's style. I know it looks less visually impressive, but TT style is so much more kid friendly in how readable everything is compared to the full lego piece look. You know exactly what you can interact with and your characters always stand out from the background.
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
I can't think of many instances when a creator saw how divisive his last project was, out of spite decides to make something even more purposely controversial, and then it all turns out good.
I'm still doubtful on his writing skills overall since I consider the whole foundation of TLOU2 is shaky at best. Since he wrote Joel into a corner at the end of TLOUS1 (the Firefly's went to full evil mad scientist) & then wrote a sequel on the premise that maybe he was wrong & there was a choice.
Re: PS5 Pro's PSSR to Be Upgraded with FSR 4-Like Tech in 2026
PSSR becoming FSR4 under the hood seems good given how well received FSR4 has been. Hopefully getting FSR4 to run on Sony's custom ML hardware can lead to helping port it to RDNA3 GPU's.
Re: Mini Review: Wanderstop (PS5) - A Meditative Musing on Mental Health
played the demo on Steam the other day and it's really good. It starts off Alta in a curious place with her attitude, with the dialogue options it felt interesting how the game pushes you to pick between role-playing Alta or trying to help her.
Re: Mini Review: Dungeons of Hinterberg (PS5) - Chill Fights and Vibes in Virtual Vacation
played a bit of it a while back, but found the movement a bit sluggish. just couldn't click with it, but it looks and sounds great.
Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game
The game has issues, but I still think it's a solid game overall.
A remaster that lets you manually reposition in combat, something 13-2 fixed, & lets you re-spec job points would go a long way to fixing the combat's issues.
Re: Next PS5 Battlefield Gameplay Floods Internet, Remains Online
Smaller & denser maps are good to see. BF2042 went overboard with map size to the point time between fights dragged. If you can enter most of those destructible buildings, the added verticality to fights is going to feel great.
Re: Rumoured God of War PS5 Remasters Won't Be at 20th Anniversary Event
The only thing I'm expecting to come from the rumors are PS2 & PSP emulated versions of the Greek games. Then all but Ascension will be playable natively on PS4/5, which expected when even Santa Monica doesn't seem to care much for it.
Re: PS Productions to Produce Resident Evil Movie Reboot by Barbarian Director
Now this is a director I can trust to stick the landing. Just focus on the RE1 plot & the haunted mansion setting, that's all you need for nice horror movie adaptation.
Anderson derailed the atmosphere by focusing on the underground lab, while Racoon City got bogged down trying to do both RE1 and RE2 in 1 movie.
Re: Forza Horizon 5 Will Require a Microsoft Account to Play on PS5, Raising Preservation Problems
It's a GAAS game, I think it expected behavior at this point. If it works like on PC-Xbox, you'll get some good free cars if you've ever launched another Forza game on that account (1 per game) which is a nice bonus.
Re: Legendary Manga Baki the Grappler Is Getting a Punch-Out Style PS5, PS4 Game
Baki Punch Out isn't a bad idea, and maybe this is just a trailer thing, but it seems to be cutting out too much for dramatic action shots. Could be a fun budget title
Re: Tony Hawk's Pro Skater Fans Sceptical of Seismic Changes to Fourth Game on PS5, PS4
As someone who's hated the 2 minute timer since the first game, and specially hated it in the 1+2 remakes, this feels so disappointing. I just want to vibe in the parks and get to ***** on my own time. It's a little rough in 4 compared to Underground's bigger spaces, but it was a big breath of fresh air.
Re: Release Window for Anticipated Superhero Game Marvel 1943: Rise of Hydra Seemingly Revealed
They're likely waiting on confirmation for the GTA6 release date before deciding to release this year or hold it back until next year.
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
I bet there's a Part 3 eventually, but after Intergalactic so we'll see it in like 10 years at ND's pace. Better to talk down the possibility.
Re: Tony Hawk's Pro Skater 3 + 4 Is Finally Official, Ollies onto PS5, PS4 This Summer
That looks great! Perfect song choice to hit in the nostalgia, really can't wait to grind like a maniac on the cruise again.
Hope the create-a-skater is enhanced as I was never able to make one I was truly happy with in 1+2.
Re: Blurred Tony Hawk's Pro Skater 3 + 4 Art Leaks Ahead of Reveal
can't wait for the THPS3 remake, that was my favorite one back in the day. Wish they could get the rights to the guest characters, loved playing as Darth Maul.
Re: PS5 Sci-Fi FPS La Quimera Confirmed by Former Metro Series Devs
Looks like an interesting take on the Crysis style, 2 player co-op campaign is always a welcome addition.
Not sold on a Eastern European team, with a Dane writer, doing a Latino América story, & one touching on something as expansive as our folklore at that, but I'm willing to give them a chance.
Re: Suicide Squad Bombed So Bad, It Basically Took Wonder Woman and Monolith Down with It
Surprised they didn't kill WB Montréal instead. Monolith has been a very solid studio for them
Re: PSVR2 Gets Enormous Price Reduction Starting March 2025
NGL, I'd start adding the PC adapter in the box too to complete the value proposition.
Re: Cancelled Wonder Woman PS5 Game Was 'Gorgeous and Expansive'
Wild that the closed down a studio that has only ever given them hits recently, and has a promising game on the pipeline. Not to say anyone should lose their jobs here, but logic would dictate that just like Player First payed the price so would Rocksteady or WB Montréal, and not Monolith.
Re: Tekken 8 Boss Katsuhiro Harada Schools Fan Over 'Disrespectful' Response to Anna PS5 DLC
The funny thing about the backlash is we all now she's getting her classic outfit anyway as an alt, Tekken isn't an ArcSys game were you're stuck with whatever the new look is, characters always get like 4 different outfits and, unlike Mortal Kombat, the classic is always among them. Pretty sure we went through this exact same reaction when she was revealed for Tekken 7.
Re: PS Plus Essential PS5, PS4 Games for March 2025 Announced
Crazy good month!
Re: Bloober Team Partnering with Konami Once Again Following Silent Hill 2 Success
It has to either be SH1 or 4 for story purposes (3 follows 1 and 4 connects with 2). I doubt Konami will put any studio on a new game until F releases and proves a hit.
Re: Square Enix Announces NieR Series' 15th Anniversary Livestream
oh boy, I can't wait for the new Nier Automata collab! Maybe they'll get spicy this year and throw in a collab with the Replicant characters. My delusional wish for this event is the announcement of Drakengard remasters.
Re: Sony Japan Studio Closed Because AA Market 'Disappeared', Says Shu Yoshida
Big sales numbers shouldn't be everything, with good marketing the smaller budget games can help mold public perception of the company's artistry, pad out calendar releases and the exclusives output. They don't even have to be original IPs, a The Last of Us or a Horizon spin-off with a simpler look and unique gameplay hook could sell well. It's literally Nintendo's playbook, put out lots of AA, remasters and remakes in between the big games to reduce droughts.
Re: Yoshida: I Played The Last of Us Online and It Was Great
Not surprised it was fun to play as ND has been adding fun, if inessential, MP modes since Uncharted 3. The problem was the insistence on having it be a live service project rather than a 1 and done attachment to The Last of Us 2, like was originally meant to be.
Re: PS5 Fans Are Pondering the Point of Days Gone Remastered After Graphics Comparison Emerges
it's been done by Bend, so my guess is this was just a way to have the team put out something this gen, given how Sony has cancelled pretty much every project they've started since Days Gone released & whatever's next is actual ages away. Sadly, there's no new engine version to upgrade this game too, unlike Horizon 1, so we're just getting a LoU2 where it's a kinda nice to have if you haven't played it before.
Re: FromSoftware Plans to Flog Characters, Bosses as Elden Ring Nightreign DLC
I don't get how this would work with bosses without completely obliterating the player base into small pockets based on boss combinations available to each player. Classes seem like an easy sell, though they'd probably make more money selling class skins.
Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026
I'm sure if they burn another $50 million and an extra year the game will be a massive hit. lol
No but seriously, I hope it's a fun game, looks good and the monetization is fair. The CGI trailer looked like *****, but there's hope the gameplay trailer actually bangs.
Re: MGS Delta: Snake Eater's Ape Escape Mode Is a PS5, PC Exclusive, But Xbox Also Has a Mode of Its Own
So does PC get to chose between them?
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
then for the love of all that's holy show them off in the big ol' presentations!!
Re: After Astro Bot's Success, Expect More Family PS5 Games from PS Studios
Given how ungodly dev times are now, get the ball rolling with a remaster "Puppeteer". It's a great family game that never got a chance to shine.
Re: The GTA 6 2025 Release Window May Have Just Gotten Smaller
it's going to be November... if it actually launches this year at all.
Re: Octopus Platformer Darwin's Paradox Isn't the Next Game We Expected from Konami
it looks amazing!
Re: The Order: 1886 Dev Pitched a Sequel to Sony, But Was Denied
@PuppetMaster giant budget, but if you know the game is not in a great place, it might be best to aim for a lower entry point. People are way more lenient to issues if the entry point is lower, try to get your money back by selling more units overall. Heck, I would have gotten it at launch for about $30, I payed about $20 on sale and felt very satisfied with what I got for that.
Re: Assassin's Creed Shadows Character Swapping Explained, Loyal Players Won't 'Miss Out'
I hope the story missions are balanced for your choice, unlike in Syndicate where most story missions forced you to use Jacob for the grand majority of them and almost never gave you an option to chose.
I'm likely to stick to Naoe, so hopefully she's still strong enough to bring down camps by herself if stealth approach falls apart.
Re: The Order: 1886 Dev Pitched a Sequel to Sony, But Was Denied
I enjoyed my time with it, but it really was just a somewhat interactive film. I think the team made a mistake prioritizing they got the graphics right before the gameplay was ready so of course when it came down to it it was gameplay segments that got cut down. But hey, the game is 10 years old and still a visual stunner, you could release it today with a very minor touch up and it wouldn't look out of place.
I'm always down for more werewolf media & assuming the sequel would still be a Galahad game then it's potential was high. If Sony had released it as a budget $30 title it would have been a hit.
Re: Rumour: God of War Is Taking a 'Younger' Kratos Back to Greece
unless it's a remake or remakes of one of the older ones, I don't see the point. Ascension already proved without a doubt that they'd milked that era dry, and after 5 really good games I can't even complain about it.
If Sony can get their eggs in order, making a Remake trilogy like Crash and Spyro got, where the OG games are brought up to modern visual standards I'd pay for it. Given the PS3 games still look very acceptable to this day, I'd prioritize the PS2 and PSP games for remakes.
Re: PlayStation Fans Could've Had Another Resistance Game, But Sony Said No
A remastered package of the trilogy, whether just cleaning them up a bit or porting them to Insomniac's current engine, would be amazing. I think the trilogy could really use a 2nd chance.
Throw in the current emulated version of Retribution in there, even as a pre-order bonus, and it's perfect.
Re: Hogwarts Legacy 2, Expanded First Game Both Reportedly in the Works
I really hope the sequel cuts down the open world. It's all empty fluff outside the Castle, lake and Hogsmead area, just keep that, expand on them and throw away the rest. The game works best in discreet levels, whether it's funneling you or giving you an open-ish area to work in.
Hopefully also expands on the student quest-lines, 1 per house seemed rather limited. The main story lost all steam after the first couple of hours, the random quests were boring, the House quest and the 4 students were the best of the best.
Re: GTA 6 Publisher Reiterates a Fall 2025 Release Window
with how little we've seen of the game I really doubt it's releasing this Fall. It's GTA6 after all, the media cycle is surely going to be looong with a big presence in all the big events.
Re: Tomb Raider Colossal Collection Is a 900-Page Compilation of Classic Lara Croft Comics
That looks amazing, but wish there were a box-set option. Omnibus tomes are so hard to actually read.
Re: Death Stranding 2 Edges Closer to PS5 Release with New Age Rating
Isn't OD on ice due to the VA strike, or is that the MGS-like game? It has to be DS2
Re: How Well Do You Know Ratchet & Clank?
12/15, only got out of universe Q's wrong. Surprised Up Your Arsenal is the highest rated, pound for pound, A Crack in Time is the best game Insomniac has ever made.
Re: Monster Hunter Wilds Lowers PC Requirements, Probably a Good Thing for PS5 Performance
Capcom made BIG improvements, but they're still underselling the GPU's you actually need if you actually want to play at 60fps. My best guess is that it requires more than 8GB VRAM & they don't want to be explicit about it since x060 series cards are by far the most popular.
I hope they backport these engine improvements to Dragon's Dogma 2.
EDIT: I bet if you use the Ultra cards for the High settings at native 60fps is VERY achievable, then 4080/7900 & up run Ultra at 60fps just fine.
Re: Capcom Fighting Collection 2 Brings Rival Schools 2, Power Stone, and More Back in May
I really wish these collections would release with more robust offline Vs modes. Something to casually play some matches, try out characters and match-ups, just a way chiller commitment without having to resort to online or doing a whole arcade ladder every time you want to hop in a quick match.
Re: Prince of Persia: The Lost Crown's Reported 1.3 Million Sales Not Enough for Ubisoft
For a low budget AA game, 1.3M copies should be more than enough. This is a pad the calendar between the BIG releases game, it did everything it needed to do: be a hit with the press, sell a respectable amount & build up goodwill with the audience.
It's the Astro Bot of Ubisoft's 2024 portfolio, this didn't even sell a lot less than AB (1.5M according to Wikipedia) & Sony has been parading that as a resounding success.