
Update []: The Tekken 8 development team has confirmed that one of Season 2's most contested changes will not be permanent.
There was outrage earlier this week when it was revealed that breaking throws in Season 2 — an age-old Tekken mechanic — would result in a small amount of chip damage being dealt to the defensive player. Basically, the game was set to punish those who actually had the timing and skill to negate an incoming attack.
Players couldn't even begin to wrap their heads around why the devs would implement such a system-level change, but thankfully, the decision is being walked back.
Subscribe to Push Square on YouTube166k
As part of an early look at Season 2's patch notes on the official Tekken site, there's a section that reads 'Revised Adjustment After Community Feedback', which goes on to say that chip damage on throw breaks would be "excessive".
However, it seems as though this readjustment may not be implemented alongside the big Season 2 update itself, which will have already been finalised ahead of its release on the 1st April.
"While these changes will be applied as soon as possible, there might be a slight delay following the release of v2.00," the patch notes clarify.
Still, it's good to know that the devs are listening, even though the anxiety surrounding Season 2 as a whole remains.