Comments 178

Re: Fallout 4 PS5 Version Out 25th April with New Modes and Content

deadfred77

I have been checking for news of this for months, so it's good to have a date, finally. I never liked the voiced character, though the female voice was preferable. But the sense of discovery was great, and the fact you could jump while running - a feature still missing from Skyrim after its many iterations, irritatingly.

Re: The Sims Is Being Turned into a Movie

deadfred77

I expect that it'll be another way-too-on-the-nose allegory for people being ruled by their brain-washed consumerist desires, and feature a Sim breaking into real-life to live an 'authentic' life.

So I'd better do some overtime so I can buy those cinema tickets!

Re: PS Plus Essential Games for February 2024 Announced

deadfred77

I probably won't even try Foamstars (no desire to be shot by random teenagers, regardless of the setting). But the other two are great for me - games I wouldn't quite buy, but am intrigued by. Rollerdrome especially; it looks fabulously stylish, but is probably way outside my competence zone.

Re: Talking Point: What Are You Playing This Weekend? - Issue 493

deadfred77

Just killing time awaiting the Cyberpunk update/DLC. That Saints Row 'freebie' was surprisingly crap I thought, somehow managing to strip away the charm of its predecessors without notably improving the graphics/gameplay. Whereas Generation Zero at least feels vaguely original. And Swedish!

Re: Cyberpunk 2077: Phantom Liberty Gameplay Will Blast Its Way into Gamescom Opening Night Live

deadfred77

@KaijuKaiser I bought it long enough after launch that I wasn't really thinking about 'broken promises' from the Devs - if you just take it for what it is, I found it to be a great-looking (quite superficial) city, great acting/characters, and plentiful, gory, satisfying combat. The police are immersion-breaking in their crapness, but this should improve via this update.

Re: Gorgeous Pixel Platformer Lunark is Like Sci-Fi Prince of Persia on PS5, PS4

deadfred77

@hookedWORM17 Yep, Flashback was the first thing that sprang to my mind. I loved Flashback when it was first released, though remember wishing that its world was more open and 'living/breathing' than the illusion it gave.

What I don't understand about modern 'pixel art' games is that the original games they ape had the best possible graphics manageable at the time. Surely these days, a 2D platformer could be made with pretty-much photo-realistic graphics/motion-capture. But I haven't noticed any attempts at this.