Comments 1,244

Re: Kevin Hart Joins the Cast of Upcoming Borderlands Movie

clvr

Oof I didn't even know this thing existed, but this is gonna be so cringeworthy πŸ˜†

Why do execs keep greenlighting these video game movies when it's clear even before they start shooting that it's gonna end in disaster?
For Borderlands even, of all franchises! πŸ˜‚

Re: PS Plus Once Again Priced the Same as Xbox Live After Microsoft Backtrack

clvr

Welcome to the dream market of neoliberalism, where one service can be priced at X one day, at 2X the day after, and then again X!

I'm glad they didn't follow through with this, if only for the fact that doubling the price like that makes you really think about the world we live in and the absurd rules it abides by.
If a corporation can double the price of a service from one day to the other, sorry but the whole supply and demand thing has gone to hell and we should rethink our system.

P.S.: I can already see loads of people misinterpreting what Imm saying so no, I don't have anything against MS, and the price hike alone does not equal Armageddon; I'm just saying, if MS can do that (and they can), it's safe to assume that a lot of services and immaterial goods we buy are priced arbitrarily as well. Obviously I'm not basing this thought on this alone, I already held this view based on a lot of other factors.

Re: Hands On: Resident Evil Village's Maiden Demo Is Short But Sweet

clvr

I've never been a Resi fan (or a horror fan in general, for that matter), but this game looks intriguing to me thanks to its setting.

I recently played Gone Home and I really liked the feeling of exploring a real building, which is something I've always loved but I've found in very few games.
Does anyone in here know games set primarily in one building to explore? I can think of Resi 1, Gone Home, Luigi's Mansion and nothing else at the moment.

Edit: oh and Resi 7 of course. I've yet to try it out.

Re: Uncharted Movie, The Last of Us TV Show 'Just the Beginning' of Sony's Expansion into New Media

clvr

@Flaming_Kaiser that would actually a cool setup for a series!
The only "issue" I'd see with it is that it probably would be even more interesting to explore it in video game form, since the series is VG-based.

That's basically where my ambivalence towards these VG-based movies and series comes from, I'm not sure they would add something that a video game sequel/prequel couldn't do.

Re: Poll: What Was the Best PS4 First-Party Exclusive of the Generation?

clvr

@ISD1982 to be perfectly honest I've never played GOW 2018 to completion, I've mostly watched the story when my flatmate played it and got a hang of the gameplay playing it myself from time to time; so yeah, for a full assessment I'd need to replay it to completion, but I was surprised at how lackluster I found it to be.
The combat in particular has got to be among the worst and most unreliable systems I've ever tried in a game of this ilk.
I don't know who had the idea of Kratos and the enemies snapping towards one another when attacking, it's just fundamentally broken as it destroys all pretense of strategic positioning.

There's a fantastic 40-minute video by Matthewmatosis where he explains all of this and then some, making me realize and articulating into words feelings I got when playing but couldn't actually pinpoint. Hope I was helpful!

Re: Bethesda Teases Indiana Jones Game, But Will It Come to PS5?

clvr

The ZeniMax acquisition isn't even gonna be finalised for another 6/10 months and I'm already tired of this discourse.

It's always the same: if PS gets exclusives, it's a big celebration in the community, while if MS gets them, there's gonna be all kinds of mental hoops to convince oneself they have to put those games on PS5.

At least the editors of this site are not the flame-fanning fanboys you usually find on fansites, and instead actively try to impart some logic πŸ™ŒπŸ»πŸ‘πŸ»

Re: Uncharted Movie, The Last of Us TV Show 'Just the Beginning' of Sony's Expansion into New Media

clvr

Heh, video games still haven't figured out how to tell a story unique to their medium for the most part, so what makes anyone think that adaptations will work? The ones we've had so far are more misses than swings by a country mile.

Also, story-driven, movie-like games such as TLOU and UC are just the most boring idea one could have, since they're going to either replicate the games without interactivity, or tell a side story or a prequel that could've easily worked as a game.

I don't like storylines being splintered across multiple media and I don't think a movie-only prequel or spin-off can be inherently better than a game doing the same thing, so I just don't get the point.

If you're gonna reply "money", yeah, I know that.
Call me naΓ―ve, but when a media project is unveiled I think about it as an artistic endeavor, not as its viability as a commercial product.
If I did so, I wouldn't be a consumer, I'd be a stakeholder, and there wouldn't be any need for anything to exist, as long as it rakes in cash.

Edit: a Sly Cooper cartoon would be sick, and I'm not even nostalgic for the character (I didn't have a PS2 growing up)!

Re: Game of the Year: Sammy's Top 5 PS5, PS4 Games of 2020

clvr

@Gaming365247 at this point you apologists are way more annoying and vocal than critics of the game, but since you're paying lip service to something you cannot be the bad ones, right?

It's the second article in like a week where I see people moaning about those who criticize TLOU P2 with that horribly self-righteous tone, and noone actually criticizing it.
Sammy explicitly asked if we readers agree, and that guy simply stated that he personally doesn't like the game.

It seems you are the one who needs to get over this game, if merely mentioning a personal preference triggers you so hard that you have to point your finger at anyone who disagrees with you.

Re: Ubisoft Shoves XP Boosting Microtransaction into Assassin's Creed Valhalla a Month After Launch

clvr

@jmac1686 see, it's people like you who don't consider the consequences who make it worse for everyone else.

Just because you have 10$ to burn, doesn't mean you have to encourage companies to make games with broken economies in order to make people buy experience or grind endlessly.

"But it's optional!"
NO, FOR PETE'S SAKE, IT'S NOT!
Do you not realize that you have to throw all the game's economies put of whack to make this work?
Basically you're encouraging companies to make it a grind for everyone else just because you have an extra 10$ and don't recognize good design from a scam.

Go on, encourage companies to suck your balance dry.
I'm pretty sure that if we as a community were told 10 years ago that single player progression would be dictated by microtransactions we wouldn't have believed it.
And yet here we are.

Re: NieR Replicant Gets Short But Sweet PS4 Gameplay Trailer

clvr

@Jayofmaya I see, awesome! To be honest at the moment I haven't had too much time to write melodies for it, so what I sent you is basically only the first 45 to 60 seconds lol

As soon as I have other ideas for the other sections I'll let you know!
Also, if you have preferences on where to sing clean/unclean, or if you have vocal melodies in your head don't hesitate to tell me πŸ˜ƒ

Re: Cyberpunk 2077 (PS4) - The Potential of a Masterpiece, Totally and Utterly Unrealised

clvr

By the way, I was super hyped for this game but I feared it wouldn't be ready at launch.
I watched SkillUp's 52-minutes review and that pretty much answered all the questions I had, so yeah I'll be waiting for it to be patches and playable.
This game is something special, I don't wanna experience a half-assed version of it, so I'll jump in when the bugs are squished, the loot game and crafting are reworked, and the economy isn't completely broken.

Re: Talking Point: Did The Game Awards 2020 Meet Your Expectations?

clvr

@dark_knightmare2 dude I get defending the game if you like it, but saying it isn't divisive is pure BS and makes you look like an idiot.
For Christ's sake, even ND themselves acknowledged that before release!

There's a difference between being ignorant and being willfully misleading, and I'm still on the fence on whether it's stupidity or malevolence, but I'd vouch for the former seeing how quickly you jump to dangerous conclusions about the political affiliations of people who may or may not like the game.

Re: GTA Online Teases Biggest Ever Update in New Trailer, Designed for One to Four Players

clvr

@BowTiesAreCool well if you really ignored for such a little "debate", you must be pretty frail 😯
I had no ill will at all towards, I don't know why you had to blow it out of proportion.

By the way, if you really think I was talking about you in particular enjoying 2 games per decade without understanding I was talking in general, still think so after my explanation and even go on to use ignore for so little, well, I'm glad you did cause I don't want anything to do with such a thin-skinned crybaby who's only good at mocking others instead of getting their points πŸ€·πŸΌβ€β™‚οΈ
Some people really are incredible lol

Re: GTA Online Teases Biggest Ever Update in New Trailer, Designed for One to Four Players

clvr

@BowTiesAreCool dude maybe don't take everything so personally?

Point is: I'd rather see more than 2 games every 10 years from such a high-profile and once prolific dev/publisher.
I mean, it's not exactly unreasonable to expect such a huge company to put out more than 2 games in a decade, especially looking at their track record.

In any case, why you had to make this about you in particular is beyond me, as if I made knew your gaming habits πŸ˜…

Re: GTA Online Teases Biggest Ever Update in New Trailer, Designed for One to Four Players

clvr

@BowTiesAreCool no need to mock.
If you're ok with having only 2 games every 10 years, with basically only one receiving post-launch support, I'm genuinely glad for you.
I for one, though, would very much like to be able to play more different games, instead of the same game for 7 years. Everything gets stale after a while.

Also, don't know why feel the need to defend a mega corporation resting on its laurels, when at its peak it was able to put out a game a year while keeping the quality bar pretty high.

Re: Poll: Are You Buying Cyberpunk 2077?

clvr

@ShogunRok hey Robert, sorry to bother you but I saw that the Other button is broken. What I mean by that is that I enter PC in the space given and when I submit it says my answer isn't valid. I also tried computer but it seems it just won't work.

Re: Neil Druckmann to Continue Writing and Directing at Naughty Dog as Co-President

clvr

@Arnna I totally agree on that! πŸ˜ƒ
That's why I'm not really fond of ND games and other similar titles, I prefer the story to be more organic even if that means being handled weirdly: see BOTW for example, they couldn't have implemented story and gameplay better, but of course those who sought a more traditional story were left disappointed. Not that I blame them, mind you! I personally liked the approach, but I get why another wouldn't. What is indisputable, though, is that it works perfectly for the game it wants to be.

To be honest I think (or at least hope) that this problem will fade away with time, as video games are still in their infancy now, compared to any other medium.
It's natural for any medium to take time before everyone gets its full potential, let's hope it happens someday πŸ˜ƒ

Re: Neil Druckmann to Continue Writing and Directing at Naughty Dog as Co-President

clvr

@Arnna yes, of course I do πŸ˜ƒ

I think the reason is pretty clear: usually AAA games are not hyped around their stories and storytelling, while this game clearly was, being made by ND and being the sequel to what is unanimously accepted as one of the most well-realized narratives in gaming history.
It's really as simple as that πŸ˜ƒ

On the topic pf David Cage games, I've never played any because nothing about that style of game appeals to me personally, and yes, the few examples I've seen does not exactly inspire confidence in the writing πŸ˜…
In any case, I obviously can't comment about those.

And lastly, I strongly disagree with your conclusion that the medium is to blame.
The medium never is to blame.
It's about how you use and for what, and that's the reason why adapting any one medium into another is a very tall order to pull off well.

If you wanna experience a story that really can only be told in video game form, play Nier: Automata. That's one of the very few games I know that couldn't be transposed to any other medium, and it's all better for it!
Actually, it's definitely one of the best games ever created, simply on the basis that every single one of the multitudes of moving parts is interwoven in an incredibly masterful way that I've rarely seen elsewhere, in any medium.
But hey, if it looks like it's not for you at a quick glance I totally get it, it's very good at masking how deep it actually is ahahahah

Re: Neil Druckmann to Continue Writing and Directing at Naughty Dog as Co-President

clvr

@Sam-Bridges you're more than welcome mate, thank you for the constructive discussion πŸ˜ƒ

On the topic of the analyses, yeah, I do get the frustration with many thinkpieces on the subject because it being so divisive made it very easy for people to villainize things, as you rightly pointed out.
Thus, recognizing the level-headed critiques among the shouting contest that was going on at the time was certainly difficult.
Luckily for me, though, I've found several creators I trust to make well-balanced and nuanced content, and thus I already know where to look when I want a second opinion.

That said, have a good one! Hope to see you around soon πŸ˜ƒ

Re: Neil Druckmann to Continue Writing and Directing at Naughty Dog as Co-President

clvr

@Sam-Bridges PART 2

-last but not the least, the dreaded words: LUDONARRATIVE DISSONANCE lol
I said it so dramatically cause I know how hard is to be taken seriously nowadays with that subject ahahahha

No but seriously: the first game was about protecting Ellie due to the almost paternal bond that forms between Joel (the player) and Ellie, and it followed through as a linear 3rd person shooter where you have to survive in terrible comditions and taking hard choices to protect your life and that of those you love. Perfect fit.

Part 2, on the other hand, wants do bad to be a w***ing session on the gravitas of killing innocent, named NPC's and how wrong vengeance is.
Was Part 1's ending not enough moral ambiguity for all this? I mean, who killed those doctors and didn't feel remorse for that?
Of course Ellie is a huge motivation, but that's exactly why doing horrible stuff to protect her is so powerful in that game.
Part 2 is a hollow husk, it's got nothing to say. It's the edgiest thing I've ever seen, which is why I'm so disappointed it is considered even close to the first game, when it basically squandered all the potential and power that that game had.

I'm gonna conclude here cause I've been typing for 20 minutes straight ahahahah

If you're interested in this discussion, though, I would asvise you to look for analyses on YT; I've found a lot good videos in there, both agreeing and disagreeing with my points. I've listened to both sides of the argument and came away with this opinion, but of course it might be different for you.
That why I'd advise you to look those videos up, because you shouldn't trust only one source, and those people are way more knowledgeable than me on the matter πŸ˜‰
Have a good one, my friend, hope I satisfied your curiosity πŸ˜ƒ

Re: Neil Druckmann to Continue Writing and Directing at Naughty Dog as Co-President

clvr

@Sam-Bridges yes, of course! I'd love to discuss the subject, since you were very kind and respectful πŸ˜ƒ

I of course don't wanna put myself on a pedestal as some kind of authority, I just wanted to give my 2 cents as someone who's passionate about writing and, as such, has a basic knowledge that the vast majority of people don't, but that of course doesn't make me a professor lol
I've only been studying for 5 years or so, so I definitely have a loooot left to learn and practice.

That said, I never wanted to mean this as "I'm a better writer than Druckmann" or whatever, absolutely.
It's just that my formation lets me see flaws where an uneducated person probably wouldn't, just like I will miss the photography, lighting and blocking of a movie, while a crew member sees right through that.
So, disclaimers aside (and I guess you understand why I'm so cautious with this subject lol), I'll sum up my major problems with it, although I might forget some:

-the structure. Boy is it awful. It has a lot of problems if you ask me, but the biggest is certainly how the pacing of the whole story collapses under the weight of this two-part structure.
Maybe you'll disagree, but I think that the pacing is all over the place during this game. Try to graph the rising and falling action, it's literally all over the place.
Aside from the fact that the plot is just point A to point B with little to no motivation or progression, the most glaring example of how the structure cripples the pacing is the midpoint (when Ellie and Abby meet). Problem is, that should've been the dΓ©nouement, not the midpoint.
So basically at that point in the story you've worked your way through it all, you're staring the final boss in the eye, and the game goes "oops, let's go back to the start and do this whole thing again, but this time with Abby! Yeeeeee!".

-on the topic of Abby: it's clear that she was meant to create conflict inside the players, but the execution in my opinion is just terrible.
You can't have one half where she's the devil incarnate and then a second half where we're menat to empathize for her "because dog".
Seriously, that dog thing is one of the worst and most manipulative sequences I've ever seen in a game. It's really low in writing terms, and that is one thing I've never seen anyone defend cause it's just poor writing.

-the characters I find all incredibly unlikely or just uninteresting. I never got attached to anyone in Part 2, and I guess that was hard to fudge seeing as it was the biggest strength of the first game.
Their motivations also are not really strong to be honest, but I don't wanna delve into each of them cause it's already a long-a** post (lol), and months have passed, so my memory's not gonna keep everything at the ready.