Ubisoft got blasted for putting a "time-saving" experience point booster into Assassin's Creed Odyssey — a booster that you could purchase with real money. However, the microtransaction didn't make it into the sequel, Assassin's Creed Valhalla, when the game launched on PS5 and PS4 last month.
Some saw this as cause for celebration. Valhalla still has its own storefront where players can choose to spend actual cash on cosmetics and unique equipment, but it was looking like Ubisoft had abandoned one of its more controversial microtransactions.
It's never too late to better monetise your product, however. With the introduction of update 1.010, Valhalla's in-game shop now sports its very own 'XP Boost'. As the name suggests, this save-wide purchase permanently boosts all of your experience gains by 50 per cent, effectively eliminating 50 per cent of the game's "grind". The XP Boost costs 1000 Helix Credits, which translates to $10 US.
Of course, adding a microtransaction like this to a game that released a whole month ago is always going to look shady. For starters, reviews don't mention it because the XP Boost didn't exist when said reviews were written. It's also convenient that it's arriving just before Christmas — a period where a lot of people have a few precious days off work to sit back and relax. To them, a "time-saving" XP Boost might seem like a good idea.
Ubisoft sent the following statement to Game Informer:
"As more and more post-launch content becomes available, we want to give the option to players to advance their progression. Utilities allow players who lack the time to fully explore the world of Assassin's Creed Valhalla to be able to acquire the game’s best gear, as well as other items, by accelerating their progress. For instance, these players can purchase maps that uncover some interesting locations in the world, but would still have to visit and play them to get their rewards."
Needless to say, we're not exactly surprised by the sudden appearance of this microtransaction.
What do you think of this? Don't reach for your wallet in the comments section below.
[source gameinformer.com]
Comments 197
Who cares? You aren’t obligated to buy it. It’s completely optional. I just spent $10 on it just to spite all the media complaining about it now I can power level away with ease. And guess what? It was MY choice to spend the $10 on it and no one forced me. My god! The power of choice. What a concept.
What have they done to you, my beloved Creed?
Maybe instead of needing to charge players to "advance their progression", and "allow players who lack the time to fully explore the world of Assassin's Creed Valhalla to be able to acquire the game’s best gear", you could make a game that doesn't need that? You know, like how Assassin's used to be.
Duplicitous B*stards!!!
@jmac1686 you just spent $10 and "the media" are none the wiser. I don't know if that's spite...
@TheIdleCritic or let people pay for what they want and who gives a damn? These are all optional things. I have plenty of time to explore the world, I just like the idea of faster leveling. So I spent money on it.
Completely useless in this game. The story quests gives you more than enough exp so you won't be underleveled. Hell, the more abilities you have, the easier it gets. By the end, I was like power level 285 and was completely destroying enemies at power level 350.
@TheIdleCritic I’m supporting the practice so they continue to do it I know how much people hate paid micro transactions but as long as people partake in them they will continue to do them and benefit me
When I played Valhalla I was constantly overpowered. Most of the game is story missions, and they give you a crazy amount of XP. In that sense, this booster just seems like a weird inclusion. Not even sure it'd save you that much time, given how long the story is to begin with.
But still, greedy, greedy Ubisoft.
Of course it's ubisoft, glad I didn't buy it at full price, just like origin and odyssey, I'll buy it when it's in $20-$30 price range.
@jmac1686 you really are a hopeless sheep smdh 🥱
@jmac1686 #stunningandbrave
Ubisoft wants you to blow through their games as quickly as possible so you can consume the next one - soulless, heartless, and predictable
It’s just all a bit stupid to be honest, I couldn’t imagine actually spending money on this sort of thing. Of course, it’s entirely optional but still, not a good look.
The game sold well and they are still trying to milk their customers as much as possible...
Are microtransactions required to purchase? Because if not then I don’t know what the big deal is. It’s similar to all the Redditors who are posting about how they’re making PS5 scalpers drive hours to make a sale only to be stood up. I mean, it sucks to corner the market but if people are dumb enough to buy at 400% markup then... 🤷🏾♂️
Funny enough i haven't used any XP boosts in any of the new asscreed games
If they really care about the costumers options they wouldn’t be charging for this option
Oh are we taking a break from hating on Cyberpunk and CDPR today? Guess it's Ubisoft's turn to be the pinata today, lulz.
@AhmadSumadi @jmac1686
Honestly this is how I've always viewed most microtransactions. While some publishers can get really predatory about it, I think in most cases it's just something for people who have more money than time (which is often the case) to buy if they want it or something people just buy for the hell of it. The first time I ever saw this was with Tales of Vesperia and I thought "wow I'd never buy that, I guess that's for people who don't have time to get all the titles and such" and never really thought it was anything to get angry over. Never really understood why DLC and MTX are something to get "outraged" about and most of the time I don't pay any attention to it. If you don't like it, don't buy it. Most publishers don't force you in any way. I get that it looks greedy but if there's people out there who want it, then why not? Smartphone games do this all the time and I never hear a peep about it, seems to be mostly console gamers who get up in the air about it. I remember people got particularly outraged about Shadow of War having lootboxes and I was just like, why? Why does anyone care? I played through the game just fine without 'em. The most amusing instance I remember of people being agitated about this was when Mega Man 9 offered Protoman for 1 dollar and people online were losing it. Come on guys, a dollar, really? You're that cheap and petty that a dollar DLC is setting you off? Luckily I think we're a bit passed that now, don't really see as much real hate for DLC and MTX anymore. At least, not on the level I had seen it in the past. in the case of Valhalla, most people are like "Oh that Ubisoft!" and move on. Releasing MTX a month or so down the line looks kinda sneaky (CTR Nitro Fueled in particular) but if people didn't get their panties in such a twist about MTX in the first place, maybe publishers wouldn't resort to sneaking them in like that. Or then again maybe they would. I don't know, I'm just an onion.
TLDR people can buy what they want, I don't care.
Kinda expected to be honest. Though I've seen much worse MTX practices. I guess it's nice for people who don't have enough time to grind. I get that it looks scummy but it's Ubisoft, what did ya'll expect lol
Honestly, atleast it's not as bad as locking necessary content through a paywall (not referring to standard DLC). Now THAT'S something to complain about. Like that battle royale game Don't Even Think where the devs thought it was a good idea to lock a new were class and a drone weapon through a paywall. Few months later and the game died. No longer available on the PS Store. I guess that what happens when you actually force the players to pay money just to get good or have fun.
Why put “grind” in quotations? The game absolutely has grind elements if it’s anything like Odyssey. I barely have time to play, I absolutely buy the time saver and resource packs every AC game. I’m the guy who bought $10 of real money “gold” to get past the pirate in Odyssey. I don’t have 4 hours to collect money to pay her off just to advance. So yes, some of us will absolutely spend money to get less game so we can finish it and move on. And being time poor doesn’t affect those of you who have disposable income AND time to work through the grind so why do you all get so upset?
Why would you pay to make the game that you just payed for shorter???
The people defending this are REALLY defending this aren't they. My goodness. Ironic when someone comments the sentiment "I don't care, let people do what they want" etc, and it's in the form of an essay lol.
Everyone who's against this are just like, "bad ubisoft, naughty".
I don't understand the problem with this. It's completely optional. If you don't like it then don't pay for it. But also I find simply by playing the game and doing a fairly standard amount of side quests and exploring that my level is always comfortably above the recommended level it gives you for the part that I'm upto in the story. The game is no different for having this option.
@Loftimus because I want to enjoy the story and the sense of completion. The grind isn’t the fun part of the game for me. So if there’s an option to skip some, I will absolutely take it
Thank God I don't buy Ubisoft titles anymore.
That's a weird thing to have in a game like this tbh. It's not too hard (and if it is, it has difficulty settings), it's not competitive, I don't believe it's too much of a grind - you could probably just do story missions and be fine (judging by the fact that I'm doing all the side activities and after 70 hours I'm like 100 power levels above the suggested level for the part of the story I'm in). It still won't give you the combat abilities (have to find books to get those).
Just hard to imagine people actually buying that for $10 but I guess somebody will.
The problem isn't you can spend your money how you want - of course you can.
But as we have all witnessed when the games become so drawn out you start reaching for your wallet - the games been designed to make you do that. That's bad for everyone. What about the time poor and cash strapped? Screw them right?
As for people willing to spend a tenner because of bad game design. You are just rewarding nefarious behaviour from the publishers.
Remember cheats back in the day? Brilliant idea.
No we now have to pay extra for an xp boost. Who's to say the next patch along won't nerf xp gain further making the boost essential? Honestly the whole gaming monetisation rubbish has ruined gaming for me. They are making more money than ever and games by third party publishers are just cash cows designed to get kids to buy vouchers with their pocket money and it's just rubbish.
Do the Story and enjoy the quests, there is NO grind - there is plenty of XP to level up to beat the story - especially with difficulty settings on the combat to make it 'easy' to beat higher level bosses if you just want to blast through it...
Maps are available in game to for all the 'real' loot/collectables if you build the Cartographer at your home - but have to Raid to get the resources (side quests) so again get XP. By the time I finished the last 'story' mission, I was already rank 400 (Max) with 75-80 Mastery Points invested too - ALL without being conned into buying a $10 XP boost because of 'fear' of grinding. If you don't want to grind resources for upgrades, which cost ingots, leather and ore, which you can buy with the in game Silver too from in game merchants, then spend money on resource bundles. No point being Level 400 with low level weapons/armour and no resources to upgrade because you couldn't be bothered to hunt them down. Also, a lot of the best gear is 'found' too and/or from 'side' quests...
@Loftimus
Only in video games do customers buy products, and then buy the ability to not play them. It boggles the mind.
@Hopewell
Counterargument: make a game without boring grind that players want to skip.
@jmac1686
“Your only purpose in life is to buy and consume merchandise. And you did it. You went into a store... an actual honest to God store... And you bought something. You didn't ask questions or raise ethical complaints. You... you just looked straight into the bleeding jaws of capitalism and said "yes, daddy, please." And I'm... I'm so proud of you. I only wish you could've bought more. I... I love buying things so much“
I remember when CTR NF added purchasable microtransactions to the game a few months after release. It didn't affect the coin rate or the shop but it did create a negative aura around the game.
I don't blame people for getting upset but at least Beenox didn't affect the coin rate.
@jmac1686
You are the exact type of person these companies smile at knowing they have you hook, line and sinker.
This is why microtransactions are here to stay. Wow. What a sheep
The time changes everything. No much than a decade back if you ask me about leveling up by microtransation certainly i would go say that *****. But now whith so few hours to play i really think that's not a bad ideia. I certainly want the choice regarding farm or leveling up by microtransation, anywhay its a choice not a rule...
@Loftimus Because sometimes you simply dont have time
Honestly, who cares? It'd be different if it was like NBA 2K where you basically have to purchase VC to do any good in MyCareer. This is dumb, but it's just an option. It's not going to do anything to change my enjoyment of the game.
I pity any sheep who actually buys this booster
Stupid people do stupid things.
-Darwin
This is only a problem if the developer intentionally makes you constantly underleveled. I believe that Odyssey was like this when it first released and people were really mad because for an extra 10 bucks, they could get the game as it probably should have been. Basically it forced you to pay 10 extra bucks.
My memory is failing me but I think they toned that down shortly after release.
There is nothing wrong with it this time around though. The game paces well as is, this is purely an add on and nothing really shady in my mind. Its all about how it's implemented.
Why does anyone care about what other people buy in a single player game. If you do not want to use it, do not buy it.
65hrs and not bought anything. Never bought anything in Odyssey either.
" just before Christmas — a period where a lot of people have a few precious days off work to sit back and relax. To them, a "time-saving" XP Boost might seem like a good idea."
I think it is exactly the opposite way! Who needs XP-boost when you have time to play? Sorry I don´t understand this. Enjoy the good game and don´t look at those pay money to complete the game quicker things. Stupid.
@lacerz or Forrest gump
It should become industry practice to immediately half the score of any review in which these type if micro transactions are added via a patch post launch,
Their explanation doesn’t even make sense because, even if they felt that xp needs to be given faster due to the balance of a game being altered when becoming longer, that would imply that this is a game balance issue for everyone and so it would be the right thing to do to provide such xp increases free to every owner of the DLC, not just those willing to pay.
In the olden days we used to call these 'cheats' and it was likely hidden behind a push button secret code
Now you have to pay for it.
At least with these micro transactions you get what you pay for..i dont have an issue with these personally but what i dont like and i stress "I" is the fifa loot boxes which you really have zero control on what is in your little box of disappointment..that is basically gambling and should have zero place in a game...these oppinions are my own and no trolls were coerced or threatend,insulted to agree with me..
I felt it was lacking this from the get go.
@jmac1686 You've just made yourself look like a fool. How on earth would you spending $10 spite online media? You are nothing to them, just another anonymous little name on a comments section!
So they think their game isn’t worth spending so much of your time on it so they offered a way to pay more and save half your time.
In a properly designed game where enjoyability was the main priority, there’d be no place for such a feature.
And of course the post-release update is a crass move. Wonder if any reviews will be amended?
Pay more to spend less time with our game!
Now let the complaints reveal all the paradoxical folks (or the usual advocates thereof) who pay money for a game only to pay more money to finish it sooner. Although the same kind of perversion (which we gamers first developed, then started blaming the industry for the temptation to make a quick extra buck on) is commonplace in freemium land as well - paying money to skip grinding in an RPG.
Which, in my nerd eyes, is tantamount to ordering a pizza and paying the delivery folk to eat it themselves right in front of you.
I'm not sure the author of this article is aware of the main reasons people have problems with microtransactions.
People only have an issue with them when they're a requirement in some way to get past something (that without it makes it nearly impossible), or when theyre used in multiplayer games to be given an unreasonable advantage.
I cant possibly see how an xp bonus for a single player game makes one iota of difference.
@Wormold It's actually a very reasonable concept. A lot of us (myself included) don't have as much time to play games as we would like to. Family commitments, work etc, so options like this are actually quite appealing, for the sake of a tenner, it's something that would allow an individual to get through the game a bit quicker, and when you have limited gaming time, that really does make quite a big difference.
The problem is there is an incentive to make the game grindy so they can sell these boosts. They've also put them in after launch knowing they'll be out of the review period.
Weird how many people have come to bat for the multi-billion dollar company who're clearly, deceptively adding in microtransactions after the game has been reviewed so it can't be brought up.
@Yarec123
This is a valid point, but in seriousness, any company that sells microtransactions in any premise whatsover advocate this practice. May as well bring DLC into the argument if you're going down that road, as that content could of been included in the original game.
Companies want to make money. DLC, microtransactions etc are just another cash cow. Ultimately, it's up to the consumer to decide whether they want to pay or not.
The main problem I have is when any of this purchaseable content becomes a necessity to enjoy the base game.
@johncalmc Welcome to the free market.
We live in a capitalist society for a reason. Is it really that much of a surprise that businesses want to generate profit margins, and lofty revenue projections?
You don't have to like it, but it's part of reality, and it's not going away. So if it upsets people that much, just don't pay... I mean, it's really that simple.
"As more and more post-launch content becomes available, we want to give the option to players to advance their progression"
Ubisoft confusing the word "give" with "sell" but then again they confuse a safe working environment with sexual harassment and continue to financially reward those who committed it.
These last couple of months are quite the illustration of what's wrong with modern gaming, whether it be the broken games at launch that will be fixed later or nonsense like this. If people want to choose to play this game with faster levelling for whatever reason then so be it. Just give me one good reason why it's simply not a toggle in the options menu as opposed to a $10 purchase?
@Grindagger Uh huh. None of that explains why people are desperately trying to defend these companies for shoddy practices. Like, if you have shares in a company doing this then sure. If you just like the stabby stabby game so much that you feel like you've got to defend the company who made it from completely legitimate criticism then I don't get it.
Anyone who says 'who cares its optional' is a bloody fool. XP boosters existing means that the fundamental design of the game has to promote the need for these boosts. So what we get is a game that has had its grind artificially increased beyond what it would require if boosts didn't exist, a game that doesn't respect your time and wants you to spend more of it than you normally would just to access basic content to the point where you might consider saving time by buying a boost.
You think its optional, you're an idiot if you can't see how its detrimental to all game design in games we already pay for to own.
@johncalmc I mean, you guys can go ahead and make your complaints. That's your right to.
All i'm saying is, it's not going to change. Campaign for revolution, or a change in governmental practices to stop capitalism, because frankly that's what you're angry at. Conglomerate companies that rake in the cash like Ubisoft only exist because of the framework we have set up as a mode of governance across all of western society.
Bitching about people taking advantage of the system isnt going to accomplish anything.
Who cares ? Really there is no need for it in this game at all, so I just wonder why its even in there
Also like last 2 creeds its not shoved in you face
Don't like it dont look..move on
@Hyperluminal I like how you brand anyone an idiot because they point out something that is an actual fact.
Your entire argument hangs on the fact that businesses pre-engineer their games to make additional business. Boo hoo? I mean, it's not like this is a revelation is it...
Whether you like it or not, the only sensible answer to this is, "don't like it, don't pay for it", the fact remains it IS an optional purchase, and the people sitting here whining about it should stop paying money towards it if it's bothering you that much.
The fact is, it doesn't bother enough people to spend a measly tenner to get an xp boost, if it was a problem, people wouldn't pay, and this practice wouldn't exist, but they do, and it does. You're not the arbiter of what people do, or do not decide is worth parting their money for. Get some perspective.
@carlos82 exactly this, thank you.
@jmac1686 What is the problem with these XP boosters you ask? Because they will make the game intentionally grindy just to sell XP boosters, rather than just giving you the option to progress at your own pace.
Take Ghost of Tsushima for example, there are no level or 'gold' requirements to advance the story. If you just want to play the story and skip all side content you can do so without paying a dime. As it should be...
Just look at Far Cry New Dawn or Ghost Recon Breakpoint (not incidentally both recent Ubisoft games). Suddenly they implemented a leveling system for weapons when its predecessors didnt. Why do you reckon that is? Do they really think it will 'improve' the gameplay for you? Or is it there so they can sell XP boosters and time savers?
@johncalmc I never understand the attitudes of those defending things like this. I had people arguing with me saying Sony was right to make PS5 games £70 because games are so expensive to make these days. As if remaking a PS3 game costs millions more to produce then something like Cyberpunk or RDR2, also Godfall which somehow they can afford to sell for £20 less on PC without going bankrupt
@Onigumo The problem is this should be an easy mode for the game. There's no excuse to make this a microtransaction. It's just not a good deal no matter how you look at it. I wish no one bought them so they wouldn't keep putting this trash in games.
@carlos82 This argument is no different than being upset at a branded clothing company because they're selling cotton clothing items at higher value just because it's got "Nike" written on the piece of clothing.
Purchaseable goods are as cheap or as expensive as people are willing to pay for it. That is literally the definition of the free market we live in.
In this case, we have an option to continue wearing cheaper (but almost probably similar quality) cotton clothing, or buy branded and pay the extra just for the logo on your clothes. It's at the whim of the consumer to decide whether something is worth paying for, or not.
@Grindagger you're an idiot and an apologist.
If people don't buy it then companies will stop putting c**p like this in there games
@Hyperluminal Oh no, some nobody on the internet called me an idiot. And in regards to your apologist notion, I'll take it, I'm happy to argue something controversial, I'm a realist, and am happy to live in reality, unlike those that think railing against it will somehow change age old business practices that have been around since the dawn of civilization.
@Grindagger I'm not angry about anything. I just find it odd how people see a story like this and their brain doesn't go "well, that's a bit dodgy" and instead goes "I shall ride to comments sections upon my mighty steed and defend the honour of a company that I have absolutely no stock in for doing something that is at best questionable and at worst willfully deceitful."
And it's not just this. Let's not forget that Ubisoft is the company that covered up years of workplace abuse. And people were defending them then too. What is it about massive corporations that just want to take your money that inspires such loyalty?
@Grindagger
Dragging your corporate attitudes into gaming is a big part of the problem. Some scummy suit got a big bonus for coming up with this idea in the first place, and it's fools like you that let them continue to roll with it. Take a bow.
More options are no bad thing. Unless it’s microtransactions huh? 😂
I’m enjoying this game but there is zero chance I’ll be paying for a boost. I’ll probably pick up the season pass for this to play the Irish DLC but this rubbish just rubs me up the wrong way.
@johncalmc But that's my point, i'm not defending Ubisoft at all.
I'm literally just stating facts of the matter, and that these business practices aren't exactly news. Ultimately, the best course of action to stop this (if you don't like it) is to not pay.
So long as people are ok to pay for it, the practices will continue, indefinitely.
Also, sexual abuse issues is an entirely different matter, and one i happen to wholeheartdly agree with you on. But that's another topic, for another time. I've made my opinions on that regarding Activision on another thread several months ago.
@LordSteev Spare me the boring lecture, i've heard it literally word for word as you've put it one hundred times over.
Corporate greed is part of capitalism. That's western society in a nutshell. The benefits you get from a modern,technological world we live in and all the comforts that come along with it came from capitalism. Just because you want to focus your attention on one small aperture and refuse to look at a bigger picture isn't my problem, it's yours.
Microtransactions is really a smart political name and its definition it definitely set up by one of the companies that implemented it.
10 US dollars is in no way a 'micro'transaction if you relate it to the game price and what you get back for it.
@Grindagger add to idiot and apologist, a dramatist. This has been going in 'since the dawn of civilisation' ...jesus wept, what a load of hot air.
@Hyperluminal It makes me quite happy to know that people like you get upset and have to resort to personal attacks, just because your opinion can't be a matter of fact. It's comical.
Maybe one day you'll grow up and learn to accept that your world view is not actually a world view, but instead a very limited, and inexperienced one.
@Grindagger Therapy beckons...heed the call.
Microtransactions are bad when paying gives you an advantage over other player playing against you.
In a sigle player game, microtransactions are like DLC's, spend more money get more stuff..
So really, what's the problem?
I am from a time where who ever paid for a magazine would have access to cheat codes ,hacks or walkthroughs.. And guess what, no one cared.
As said in other comments, the game was not design to make you grind; The main story gives you lots of XP. These xp package will just allow you to explore parts of the map sooner and at the same time being able to kill enemies.
You can also do the same without paying, but you play really well or just avoid enemies..
Poeple's priorities seem wrong these days.
Not a fan of this practice. If I do end up getting this, it will now very likely be a second hand purchase.
@LowTech Very succinctly put, but as you can see you're facing a barrage of hate for this opinion.
It's unpopular apparently to say to people "You don't have to buy this, it's optional". People are upset it just exists, in a world where this kind of behaviour is rampant at every corner.
Be angry at stuff that impedes your ability to actually do things, as opposed to ones that have almost literally zero impact to you.
@Grindagger not a personal attack. As per my original comment I labelled anyone who thinks these boosts as optional and of no detriment to the game an idiot. You fall into that category.
As for forcing a view on people, you're the one replying to anyone you don't agree with trying to convince them that the practice of capitalism has been around since the birth of civilisation so we shouldn't be surprised...hahaha what a joker you are. You must've started gaming 5 minutes ago if this is how you see the industry. Carry on apologising for the inclusion of ***** MTs and telling everyone its inevitable so don't moan. Carry on moaning about moaning. The irony 😆😆
@Hyperluminal You're delusional, I don't talk to delusional people as a matter of fact. I'd rather have intellectual conversation with people who aren't in denial. So I shalln't waste my time further, or yours. Instead I'll simply block you.
@Grindagger well, something is wrong with the world when giving options to someone, that will not affect you or anyone else, makes you complain about it..
@JapaneseSonic I think people misunderstand me as a shill, for pointing out the literal reality of the world we live in, nothing more.
My personal opinion is the actual practice of microtransactions are pretty ***** in some specific situations, but we're talking about £/$10 here. I don't have time to play (and for the record I haven't even played this game), so this kind of microtransaction would be something I may consider, it is such a small amount of money, that it has almost zero consequence to me personally, and allows me to get through a game a bit quicker so i can move onto other titles. I do however understand that this is maybe quite a lot of money to other people, but then you do have the option of playing through the game without using this purchase, and experiencing everything within it at a slightly longer pace. The experience is mostly similar for both parties, so when I consider all of this, I really don't see what the problem is?
@LowTech
Don't forget about cheating devices like Game Genie, Action Replay, and Gameshark. Pony up the cash and you can get infinite lives, continues, etc. for your library of games. As a kid I used a Game Genie all the time to get further in certain games.
@Grindagger ahhh so you're also a shirker. Anyone who picks up on your faulty logic and grandiose posturing gets straw-manned and ignored. You should go into politics.
@JapaneseSonic you have a point but I disagree. its the only possible way to organise things according to the powerful families who have orchestrated western society to operate that way. There are plenty of other ways civilisation could grow and prosper outside of capitalism.
@Hyperluminal
Oh no, he blocked you! I hope you are able to carry on.
@LordSteev thanks, I'll muddle on best as i can. Censorship reveals a lack of confidence in oneself so I wish him well.
I usually don’t like stuff like this but I’m ashamed to admit that I’ll most likely buy the XP Boost when I eventually get a Series X and Valhalla. There’s just not enough hours in the day for me with family and a job to grind for hours on end, so this XP Boost will help me progress faster and thereby enjoy the game more.
As long as they haven't made it more difficult to earn xp I'm not sure its an issue, as any grind would have been taken into account on the review? It potentially helps people with too much money and not enough time I guess.
@MaccaMUFC why are you in a rush to progress and would actually consider paying to level up? Does it matter if the game takes you 6 days or 6 months to complete? I'm genuinely interested.
Going to play devils advocate and believe the devs make a game to be played the way they want it to be played. Then if people out there just want an arcade version where they blast through it then fair enough, people can buy the 'cheat' version. So long as the main game is the way it is meant to be played then great.
If they get that bit wrong then people just won't buy their game anymore.
Personally I would never buy the upgrades as it technically ruins the purpose of the game - but completely fine if by doing this they get more money and larger audience and that can then go back into the next game.
I platinumed Odyssey without the need for any 'boost'. Yeah it took me a long time and I played lots of other games in the meantime but it could be done.
Consider this a consequence of people moaning about games being too long and the Devs giving y'all an option to speed things up.
😉
Remember when this sort of thing was just a difficulty setting in games, and people weren't charged for it?
The first post here with 16 or whatever upvotes is why they keep doing it, because there’s plenty of stupid people out there.
@MaccaMUFC man you should enjoy the game just buying it, you shouldn’t need to pay any more to enjoy it a bit more. Don’t be fooled by this sort of thing.
It's a bit stupid as I'm close to max level and haven't even completed the main story yet.
And I've had no problem with lvl 400 enemies since I was level 200 (half the Max level), and I'm playing on hard mode. Sure there's a harder setting put in sure it makes no difference in the late game.
A 50% boost means you need to earn 33% less to progress, not 50%.
Just sayin
Lol at all the outrage. At least some internet people got their daily fix.
@Fenbops ironic
@naruball I'll leave the outrage culture to the kiddies. Being upset about every litle thing that comes out seems to be the cool thing to do these days, particularly so if the topic in question has next to no impact on them. /shrug
As some said, no one is obliged to buy this. But that does not change the fact that the game was designed to make progress deliberately slow and a constant grinding, in order to tempt people to buy micro-transactions.
@naruball cheers love you too x
One story mission is usually enough to level you up so this is pointless.
@costa69gr
But it's not. I haven't grinded at all.
Also it's not even necessary to be above 200/400 power to kill even the hardest enemies.
never buying another AC after Odyssey. Silly games for casuals
@Onion didn't the developers of Shadow of War admit that the game's loot boxes ruined the game's balance and removed it entirely?
@Onion I sort of take your point but I do wonder how much of the original game design gets affected when they know things like XP boosters are going to exist in their game. You can imagine decisions being made to purposefully alter progression to entice people into buying it.
I appreciate that it's optional but I also understand that shady practices exist to make that option more enticing.
A lot of people saying why should you care about mtx's in a single player game that aren't necessarily to enjoy main quests etc. My take, because it affects world design. Instead of building more carefully crafted and curated experiences, ubisoft build giant copy paste worlds to keep players in that environment to increase the chances they buy this crap. Its why ubisoft games ultimately get tarred with the genericly written giant iconathon bulls@#t tag rather than them make something special
@JapaneseSonic Well, this is speculation. There's no way to prove that this model was decided this way. It might have been purposefully made this long to increase the game longevity. Some people enjoy the long grinds (I used to when i had more time on my hands).
But, for the sake of argument if the game has indeed been preengineered so as to tout a microtransaction, is it *****? Yes, it probably is. Is it really a game breaking issue that requires outrage? Probably not. There are far worse things in life that we should be concerned about than some microtransactions that have little to no actual impact on individuals.
Besides, it's shown time and again when devs go to far with these types of thing. Battlefront2gate is a good example. People will make a stand when it matters. This, or similar things such as this aren't really worth getting hot and bothered about in my opinion.
@riccyb0y
I don't know how it affects this particular game because I haven't played that much of it, but as far as I know the game is very light on grinding as it is. I played about 10 hours of it and never really found the need to grind but I don't know if that changes late in the game or not. I would wager that in this case, no, the game did not suffer. If we start seeing XP rates dropping in a later patch, then yeah that's really bad and any amount of outrage is justified. In the current state though it feels like a completely optional and pointless addition. Certainly nothing to get angry about especially when there are much worse examples of MTX.
@Tulio517
I'm only aware of them removing the MTX because of fan backlash. If they admitted to it affecting the game balance I don't remember it. I went back to it recently to see how the changes impacted the game and I honestly couldn't tell any difference. Supposedly the endgame has less sieges now and certain loot is now awarded for clearing stuff.
The world didn't stop FIFA from letting kids develop gambling addictions and bankrupt their parents... But you all want to have a tantrum over adults being offered a $10 "grind-saver"... My ingenious suggestion would probably be don't buy it if you don't want it
@JapaneseSonic ahh ok, you're right.
You're wasting your time with that other chap. He appears to be ok accepting that games have grinds that are artificially high in order to sell boosts. He'd probably be ok of all games were designed like Star Wars: Battlefront 2 where lootboxes were originally the central pillar of game design. He'd put that down as to be expected because of capitalism 🙄
Who cares, are they being greedy, of course but it's not effecting the game of holding anything back that should of been in the game. It's sounds pointless as you get plenty of xp but are those out there who would like it for what ever reason.
No cyberpunk stories today push square most of needed something moan about
Some people won't be happy until all games are linear and take a max of 20 hours to complete.
It's not grindy, it's called playing the game. If some people are lazy, stupid or both and pay for this boost then let them, it really doesn't affect how anyone else plays the game or at least it shouldn't.
It's optional, you can still enjoy the game without paying for extra XP, can still complete it.
A fuss about nothing.
I mean, this sort of stuff used to be free in games in the form of cheat codes. So charging for it is a bad look, regardless of whether you feel the game actually needs the XP boost or not.
Who cares really, just don't buy it. You didn't have the option at launch to double your XP, and you still bought the game, so you don't really need to spend £10 on it now, do you. Just show some restraint.
Pay more; play less ©
@jmac1686 It's never completely ''optional''. Companies wouldn't put micro-transactions in their games if there was no incentive for people to buy them. Game design is tailored to make people spend more money, so AFAIK, it's never optional; it influences game design, and that's enough of a reason to dislike it.
Furthermore, waiting to add micro-transactions until after the reviews is just shady in general; because the reviews now give false perception of what the game is like, possibly even applauding the game for not including micro-transactions. And trust me, Ubisoft didn't suddenly change their mind, this was planned all along.
@Onion Are we talking a break from hating The Last Of Us Part 2 and Neil Duckmen
@Onion here's the sauce https://www.pushsquare.com/news/2018/04/future_updates_to_middle-earth_shadow_of_war_will_remove_microtransactions
Also, why aren't we talking about the fact that Ubisoft is charging you $10 (TEN DOLLARS mind you), just for them to alter a slider that increases your XP. Bloody hell, forget about the concept of MTX for moment, this thing alone is incredibly stupid. They aren't doing any extra work, this should've just been an ''easy'' mode in the game. But people are apparently willing to pay $10 for this, and that sets a bad precedent.
I don't really have a problem with this. It's a single player game and if people want some help speeding things up, well, it's their money. As long as it's not obtrusive and regularly in your face then I just don't care.
Refund craze, cause they didnt show the promo footage with microtransactions in it ?
@TheIdleCritic Or maybe, just maybe, release a cheat code to help players who need/want it. just like the good old days!!
@Yarec123 yes, but if the game's design was already too grindy reviews could have addressed that already. If Ubi patches the game further and makes it grinder to encourage booster purchase, sure, that would bother me.
I'm sympathetic to everyone who doesn't have the time to play these games anymore as a new father. Some people want a 100 hour AC game every year, but a lot of us do not - case in point, I skipped every game between 2 and Odyssey.
@RudeAnimat0r But some people do. Maybe it would be better if the AC were more linear and shorter, maybe not. Overall I had a really good time with Odyssey and never felt the need to purchase XP in order to level up and complete the game.
Should they aim all games at fathers? People with short attention spans? At those that just want to finish s game within a week before moving into the next In Thing?
There are plenty of shorter games out there if that's all you can play including older AC titles.
@Grindagger
“ I cant possibly see how an xp bonus for a single player game makes one iota of difference.”
1) it provides a financial incentive to set the grind at a level that borders on annoyance, thus encouraging people to give you more money.
2) If releasing a DLC means that the XP gain needs to be sped up, then that is a balancing issue, and so it should be sped up for anyone buying the DLC free of charge
3) If the devs feel that people might choose to get XP faster and so finish the game faster, fine, I can see that, so just add a slider, or a new difficulty mode that provides increased XP. DON’T CHARGE PEOPLE FOR IT! There is next to no additional work involved. This is the type of thing that used to be given as a cheat code.
I think it would be an issue if they had clearly designed the game with this in mind. They may have done, I haven't played it. But I assume if this was overly grindy, even by Assassin's Creed standards, people would have been complaining about that for the past month.
As long as it doesn't impact future DLC or whatever, I think this seems ok. Publishers will always be looking for new revenue streams and this gives them that without taking anything away from those who want the traditional experience (as long as it doesn't change design).
At this point, it's probably things like this or less of these Triple AAA 100 hours+ open world games, they just cost too much to make. And costs have gone up a lot more than game prices, certainly in the past 20 years.
I still remember my parents bought me Street Fighter 2 on Megadrive for christmas the year it came out for £50+ in early 90s. I don't know if they were scalped or if that was the MSRP and shops just went with it cos they knew people would pay for it at Christmas. Either way, inflation has apparently risen by 80% since, so the prices we're seeing now aren't much more than in line with that.
@Col_McCafferty Nah, and I played 90 hours of Odyssey and didn't boost. It just took me 4 months lol
I'm curious though. Would people who think this is BS care if Ubi had a FREE XP boost? How do people feel about items in game or skills that boost XP gain? Is it just that it costs $10? I know I for one will always get XP gain skills early on in a game like Fallout. I want to level up quickly so I can get cool skills and use better gear, but that doesn't necessarily mean I want my playtime to be shorter.
@Onion I don't think it would be immediately obvious that the game suffers per se, rather that when you have the XP booster that's really how the game should be played. We'd never really know, but what we do know is that having the XP booster would be beneficial for everyone, otherwise nobody would ever buy it.
@thefourfoldroot All of your points are redundant, as you're not forced to pay.
Having incentive is not the same as being forced to make a decision. Exercise a little restraint, you always have a choice in this matter, or simply play a different game if you find it too grindy to begin with, or don't agree with the ethical principle. Ubisoft will continue to do this, all I can suggest is boycott their products and move along.
Your comment comes across as a very 1st world problem argument.
@Grindagger
Your point is redundant as you clearly didn’t read any of my points, which do not rely on any particular person paying, but impacts and reflects the design of the game itself.
And, the one thing more annoying than someone decrying “1st world problems”, is people taking the time to complain about other’s so called “1st world problems”.
@RudeAnimat0r
No, I wouldn’t care if they had a free XP boost, because then they would have no financial incentive to mess with the balance of the game. “Free XP boosts” have been a thing for ages, they used to be called difficulty settings and cheat codes, or just skill level ups in a game as you say (I recently finished My Time in Portia, and the XP boost skills on the skill tree where the first skills I unlocked).
@thefourfoldroot You don't have to like it, doesn't change the facts of the matter. Deal with it, or don't. Either way, things remain the same. Frankly, I couldn't care less at this point.
Also, for the record, your statements were filled with nothing but conjecture, no facts, just another opinion crying about something you don't like. We get it, you're mad about it.
@Grindagger
You don’t have to like my opinion, doesn’t change the facts of the matter. Deal with it, or don’t. Either way, things remain the same. The only way to change my opinion is to engaged with reasoned points.
Incidentally though, consumers complaining does change things, look at the Cyberpunk situation. Or the small number of times ads or micro transactions have been removed from games. The people who don’t change things are those who sit around saying “1st world problems”, “doesn’t matter”, or claim that these practices don’t change the balance of games (against all evidence) so they can just be ignored...
We get it, you don’t think it’s worth complaining about.
And I’m not mad, don’t even own the game, some of us are able to take a principled, reasoned, stance.
@thefourfoldroot Yeah, I think you missed the part of my opinion where I stated I don't care.
Literally people who just complain about everything do tend to get changes made to games. What I was trying to say is I think it's pathetic, mostly. Unless these purchases are actually getting in the way of allowing you to enjoy content, either by putting a purchase wall in the way, or allowing multiplayer games unfair advantages, I think it's pointless crying and whinging about.
Anyway, I'm done with this thread, clearly some people need to prioritize pointless ***** in their lives. Knock yourselves out.
@Grindagger
“ Unless these purchases are actually getting in the way of allowing you to enjoy content, ”
Completely agree.
Our point is that these micro transactions do damage the enjoyment of the game. It’s been seen again and again in too many games to count. I’ll refer you to my points 1 and 2 which you must not have read:
1) it provides a financial incentive to set the grind at a level that borders on annoyance, thus encouraging people to give you more money.
2) If releasing a DLC means that the XP gain needs to be sped up, then that is a balancing issue, and so it should be sped up for anyone buying the DLC free of charge (not left unbalanced for those who won’t cough up more money).
“ I think you missed the part of my opinion where I stated I don't care.”
Admittedly, because you have made 19 posts on this topic, I may have missed the part where you said you didn’t care.
@thefourfoldroot But it's optional. How can it affect your ability to enjoy the game if it's not a required purchase?
Are you really that much of an idiot? I mean, I'm trying hard to not be rude here, but you're making it quite difficult. You're literally complaining about something that isn't a required purchase, and didn't exist in the game prior to being patched in.
How can the enjoyment of a game be changed by an non-required purchaseable microtransaction that didn't affect the gameplay at all? It doesn't, so your literally talking complete and total nonsense.
I can't really have a serious conversation with someone who believes that and can keep a straight face, so on ignore you go.
I played this game before this was implemented and there is really no need to buy the XP boost. Just doing the main campaign and the side quests give you more than enough XP to level up your character. I reached power level 418 in over 175 hours of gameplay.
@Grindagger
Yeah, I can be a sarcastic d*ck often, that I’ll concede. Feel free to be rude.
I don’t understand how you can’t see the damage to enjoyment that comes from devs releasing games with a grind designed to encourage people to pay to avoid it.
The fact that it didn’t exist prior to being patched in makes it even worse.
A legitimate point you might have made, but didn’t, and the only half way rational counter, would be that these options are for those people who don’t have 175hrs to play and want to experience the full story without difficulty. The problem is, difficulty settings that impact XP gain are a thing, and most publishers don’t charge you extra for them.
"Ubisoft Shoves XP Boosting Microtransaction into Assassin's Creed Valhalla a Month After Launch"
Of course they did, who the f!@# didn't see that coming smh:/
@Grindagger very well said. I'd somewhat get it if it actually affected them in some way, but nope. Just looking for things to be offended by.
@gusglez "I played this game before this was implemented and there is really no need to buy the XP boost. Just doing the main campaign and the side quests give you more than enough XP to level up your character. I reached power level 418 in over 175 hours of gameplay."
That's all "outraged" people need to know.
But facts don't matter, so let's pretend this isn't the case.
@Grindagger
It makes a difference because every time people buy this, publishers then demand games be designed the be flawed so that they can sell customers a solution. Single player games are deliberately broken.
Think of Ghost of Tsushima. ALL games used to be like Ghost of Tsushima - now many are full of this microtransaction nonsense.
@Hopewell
I haven’t gotten very far into Valhalla (to be honest, I’m not really enjoying it so far) but I played a lot of Origins and Odyssey.
Odyssey was a huge pain in the ass grind. And it didn’t have to be. They pretty much forced people into buying XP boosts because the game was poorly balanced.
Ghost of Tsushima - 83
AC Valhalla - 85
seems about right. I
@KippDynamite If they were indeed broken, they'd get terrible reviews, as some already have. It doesn't seem to be the case for this game.
@Grindagger I’ve come to realize that discussions on the internet are a matter of extremes with no middle ground to be found, no doubt exacerbated by its anonymous nature.The real world is not so black and white.
The conspiratorial idea that every bad business practice is enacted by big bad men to simply screw us over is just not fully accurate. WE govern the market and people do pay for this or else it wouldn’t exist. Recognizing this fact and realizing how things actually function is the proper foundation to enacting real world change: Vote with your wallet and don’t participate in this practice, rally a like minded army and start a petition, approach your government leaders and propose changes in legislation to combat predatory behaviour. Moaning about it in the dark corners of the internet will change nothing and is the true dark side of the situation for as we cannibalize each other, we stray farther from the solution that we are all after.
Despite what you have been accused of, I never once heard you defend Ubisoft or the practice of inserting micro transactions into games, nor have you at all come across as an idiot or troll. You’re ‘state of the union’ approach was not lost on me and I commend you for keeping a cool head and sticking to your guns. Personally, I abhor the practice and don’t support it. I also recognize that I have no gun to my head forcing me to participate. Have a good day!
@Hopewell Maybe Assassin's Creed games aren't for you. Try a shorter game that fits better into your lifestyle.
@Jimmer-jammer The gaming industry is a cess pit of evil executives abusing their workers and customers to further enrich the already rich executives that do nothing other than yell at their employees, sexually harass them, not pay them enough to eat in the company cafeteria, and fire them at a moment's notice so they can add a few pennies to their stocks.
There is no conspiracy. It's all fact.
Quélle surprise.
It's not like the huge grind of the game was indicative of this, no of course.
At this point, if you still buy these games at launch and get suckered by these practices, you're just part of the problem, you're just helping spread this toxin even further.
No, scratch that - if you buy these games at all.
The "you don't have to buy it so what're you whining about" people always get me.
Microtransactions - like most things in business - are not inherently evil. They're a fine idea. They're a legitimate business model for some games, and one with a genuine value to the customer in the case of free to play titles.
But it's easy to use them nefariously, and frequently they are. Let's say you've got a microtransaction that boosts experience... it's not hard to imagine a Mr. Slugworth in the background whispering, "If you made experience harder to get they'd be more likely to buy it" into the developer's ear.
That's the problem.
Giving people the option to speed up experience growth in a game is not a new thing. Some RPGs do it so you can cater the experience to your own style. More options = good. But that argument falls apart when they charge for that option - this isn't about choice, it's about money.
In an ideal world the option to speed up experience would be free. In a less ideal world they'd charge you a reasonable amount for the option. In an even less ideal world they'd charge you a silly amount for the option.
We live in a worse world, where not only are they charging silly money for the option to boost experience, but having played Odyssey, I find it impossible to believe that the game hasn't been in some way tampered with to make people more likely to buy the booster. Everything takes an age in Odyssey, and it's absolutely overloaded with pointless busy work.
And that's why people are annoyed. It's not "don't buy it if you don't want it". It's that games are literally altered to facilitate microtransactions, and that affects us all whether we want to buy them or not. It's not "don't buy it and it doesn't affect you" because it's already affecting us by existing, and defending practices like this just gives them a free pass.
@jmac1686 see, it's people like you who don't consider the consequences who make it worse for everyone else.
Just because you have 10$ to burn, doesn't mean you have to encourage companies to make games with broken economies in order to make people buy experience or grind endlessly.
"But it's optional!"
NO, FOR PETE'S SAKE, IT'S NOT!
Do you not realize that you have to throw all the game's economies put of whack to make this work?
Basically you're encouraging companies to make it a grind for everyone else just because you have an extra 10$ and don't recognize good design from a scam.
Go on, encourage companies to suck your balance dry.
I'm pretty sure that if we as a community were told 10 years ago that single player progression would be dictated by microtransactions we wouldn't have believed it.
And yet here we are.
@johncalmc 👏🏻👏🏻👏🏻
I applaud you for being so collected.
Every time I see this crap I get mad, then I see people defending it and start to fume. How people can be so stupid is beyond me.
Thanks for explaining it in a clearer, more collected way.
@Ambassador_Kong Firstly, the issues you bring up are not wholly related to the bad practice of micro transactions. Secondly, these are terrible problems that deserve to be dealt with by other avenues and in other discussions but are not remotely unique to the video game industry.
I cannot get behind this one size fits all blanket approach. It’s not like a sexual harassment lawsuit or labour dispute has never been filed in a privately owned small business and the “big bad corporation” approach is detrimental to a more focused, targeted, realistic strategy that could yield real change. You can’t take down a giant by randomly shooting at it’s whole body.
The fact is that these issues are prevalent in every industry and recognizing that fact does not automatically put one on either side of the issue.
@jmac1686
I care that a game's balance can be altered by a "pay to win/not grind" design a month after purchase, in the same way I care about review embargoes and unfinished games getting fixed a month or two later.
It's not the $10 that's the issue, it's encouraging the duplicitous mindset, and the further extensions of that, that I have my reservations about.
It's certainly worth reporting on.
@jmac1686 Wow! Well done you for supporting such terrible business practices! You and every person that liked your ignorant comment are the sole reason that companies get away with this garbage.
@Grindagger You get nothing for $10. That is the simplest thing in the world for them. No effort at all. You’re getting nothing, not 1/6th more of the game. It’s a scam that it’s not an option in the game already as an easy mode. It’s about it being a lot of money, it’s about it being a complete scam that it’s charged for at all.
@johncalmc this is the most reasonable, balanced take in this thread. Thank you. You’ve given me some things to chew on. Good day to you!
@Hyperluminal @Fenbops Well I was put off by how bloated Odyssey was, it just seemed too overwhelming when I only have about 4 or 5 hours of game-time a day and I couldn’t play the same game for months as I would get sort of fatigued. I’m currently playing Odyssey again as well as playing other games in between but I know that I’m not going to finish it by the time I get around to Valhalla. I completed Origins to 100% but the scale of the map and grind of levelling up in Odyssey put me off, that’s why I’m thinking of buying the XP Booster in Valhalla so I don’t feel I need to do everything, basically grind to level up to a certain level before I can progress the story.
A fool and his money are soon parted.
@jmac1686 I agree with what you are saying, but i don't understand why someone would literally make the game useless by purchasing something like this. It literally takes away the point of an open world game. Exploration and engagement = translates to XP, upgrades, etc. I have never once "grinded" in this game and I have unlocked almost all of the skill tree, and well above a 200 power level.
It just seems pointless to buy a game like this to simple mainline a story, or to find work arounds to simply collect sh@t.
pretty simple here, stop buying these micro transaction related things. They continue to include and expand these practices because they are raking in millions in additional revenue by doing so.
Vote with your wallet. Eliminate demand and they will stop supply. Boycott buying the games and they will be forced to innovate. Yet the reality is games like this, or take COD for example, they make millions every quarter in microtransactions alone right now on games that were released a year or more ago.
Thus demand is high
so really, if you arent into these cheap means of progression in games, just ignore them. It's what I do and I have a blast. Especially in an open world game, I buy them for the fun of exploration and the freedom to do so. To purchase cheap work arounds that completely destroy the reward of such exploration is literally only hindering my own enjoyment. Why would I do that?
I have never once had to grind in this game, just simply roaming and doing side activities has unlocked the entire skill tree and already made me OP playing on hard and I haven't even done half the maps activities. If anything my main issues with this game is that they are too easy. In order to be accessible to the casual gamer, they nerf difficulty that would make these games so much more engaging. I have it on the hardest difficulty settings and its just too damn easy.
@clvr it’s a single player game. Get a life sweetie
@Cloud39472 thank you sweetie
@Profondo fool or not I’m enjoying the game even more now. So take a seat sweetie
@nessisonett I’m sorry you’re poor and can’t afford it
@jmac1686 As somebody who grew up in a council house and constantly spent my childhood not being able to afford things like nice food and clothes, I actually value money. I’m not sure why you’re trying to have a go at me by calling me poor, there really isn’t anything to be ashamed of. In fact, it’s usually those who spend their money on useless crap that are the awful ones.
@jmac1686 you’re completely entitled to your opinion but really, dude? This is just the lowest form of belittlement and doesn’t belong in the comments. You’re better than this.
It's funny and a shame.
I used to like Assassin's Creed but now I'm disillusioned with it, especially with these kind of 'products'.
You'd never see this in a From Dark Souls game. That's just not their philosophy or how they make games. You wouldn't see this in Hollow Knight (a lot cheaper and lots of content). People are right, it makes you understand that if this was implemented, it must've been designed for it to work. With CDPR releasing a mess of a game originally, everyone seems to get greedy in the end when they get a taste of it, except for the rare few and indie games.
I'm learning that you either consume with the masses or you seek out true art, games that are made in true passionate terms without all this nonsense.
What are y’all whining about today? 🤡
@Hyperluminal Except the game doesn't have grind that is artifically high like you say. The game is pretty easy and the story give you more than enough XP to level up enough without having to do any grind whatsoever. It's even easier if you do some side stuff like mysteries along the way since they also give skill points.
You could argue that was the case for Odyssey because the story quests were gated behind high level requirements, but that's only if you tried to do only the story. If you were, you weren't playing the game properly since they wanted you to explore and get more XP that way.
This game wasn't designed with the XP boost in mind at all. It's just the excuse you people use to bash any game with microtransactions. If you really have trouble keeping up with the difficulty in this game, it's not because it requires you to grind or it's hard, it's actually because you suck and you need to git gud like people say.
I am power level 377, finished the story and killed all the members of the order and I am just a few minutes under 40 hours playtime. That's without any XP booster (it wasn't even out at that time) so when you say it's grindy on purpose, you're definitely lying.
There is areas with enemies that are power level 350, but I was killing them pretty easily when I was 100 levels or more below. If you constantly upgrade equipment and get abilities, those numbers really don't mean anything.
As long as they don't change the XP gain rates to make it harder to level I don't really have a problem with it. By the time I got to the end of the main game I was around the level 250 mark and levels were still coming really quick.
I don't like it on principal because... MTX. Dropping it a month after when reviews are already out is sus too. It's one thing to change the game up so much it has a new business model like Rocket League going f2p but changing it month in? They new it was coming from day one. They should detail their plans so consumers can make an informed decision day one.
@Jaz007 Then simply don't buy it....What's the problem?
@johncalmc
But you combat this by not coughing up the dough, if it's a problem for you.
The issue you have, is that you don't like that other people pay for it. That's really the problem you have.
Fact is, you can't control other people to bend to your own ideals, that's the freedom of choice, if you're going to try and go against that you're going the way of fascism.
Fight the good fight on your end, boycott whatever you feel is nefarious, but just don't expect everyone to care about a measly £/$10 practice as much as you do.
@Jimmer-jammer Thank you for that mate, it means a lot. I've tried to be respectful of peoples opinions as much as possible, despite the continued heat, but I do strongly believe in the freedom of choice.
And really, that's what this is. If you don't like this practice simply don't support it, if you do, then fine.
My personal opinion on this particular microtransaction? It's not enough of a botherance for me to make a noise about it, it's a measly £/$10 here. I can see a demographic for it, for those of us with families, and tight work schedules, a reduction in the amount of xp to reach a goal quicker, so that you can experience other games in the small amount of gaming time available, is something that may appeal to certain people.
As I've stated, I haven't even played this game, so I have no idea what the grind is like, or whether I would feel the inclination to purchase this kind of MT.
And finally, in regards to my defense of corporations. I've never defended corporations in the way people are making me out to be. I defend the right for people to come to their own conclusions, whether it be right, or wrong is a matter of opinion. Some people believe their opinion is more fact than it is opinion, and that's where I get pissed.
The sooner people accept that, the sooner we can all have some civilized discourse and enjoy learning from others perspectives, even if we don't draw the same conclusions.
@MaccaMUFC I loved Origins and couldn’t get into Odyssey. The formula already feels old after only 3 games, for some reason Ubisoft seem to think making the AC games bigger and more grindy is the right thing to do when I think they should be doing the opposite. Odyssey just didn’t feel fun to me, didn’t bother with Valhalla, so I’m out of this series again until they reinvent again. When the fun stops, stop lol.
@Ambassador_Kong You're mixing different issues to push an agenda. Whilst I don't disagree with what you're saying regarding the abuse situation, this is not the issue that's being discussed.
In regards to your "evil bad men at the top" comment, this is the go to comment regarding corporate elitism, and whilst it may be true as a stereotype, the actual actions of how these mechanics play out in real life are far more complex and nuanced. I would suggest you read up on the actual processes of megacorps, and how they're actually controlled, because most of the time it's the shareholders that define the lay of the land, and because these people own the company as a collective, they control the direction of the company, and everything that is handled inside it.
Ultimately, this process is an impossible cycle to break, because there will always be shareholders, and shareholders are always invested in these businesses to make money, not for philanthropic reasons. It's not great, but it's a matter of fact, and part of the flaws of humanity and nature. Try to consider these things when you next make a very vague rant about corporate greed.
@Grindagger No, it isn't. The issue I have is what I said it was. Games are made worse because of microtransactions that materially affect how a game works whether you buy them or not. There's no opt out. There's no Assassin's Creed Well Balanced No Grinding And No Rubbish Sidequests edition.
That's why this sucks, and why cosmetic microtransactions don't attract as much ire. That's why we keep hearing the phrase "cosmetic only" from developers and publishers when talking about the monetisation in their games.
If you want to spend a tenner on a skin then fine. It changes how you look, and if you get a tenner's worth of enjoyment out of that then knock yourself out. But the entire economy of this game is altered because of non-cosmetic microtransactions, and that's something we should be annoyed about.
And not having the microtransaction and then adding it in later so you can skirt it by reviews, and then having the audacity to claim it's about giving players a choice, is definitely something people should find questionable.
Considering that they said years ago that they would put MTs in every game it's not surprising is it, even Jim sterling received a leak slide of what they wanted to do and the talk of algorithms in games to encourage buying like Activision did
@johncalmc I commend your opinion on this, and also the vigor you have on this matter, but people are still purchasing this.
Therefore, you have to conclude that there is a market for it. You might not like that, or agree with the practice, and I get your point. Really, I do. But, if I look at this, and the reason people still purchase it, it's probably the same reason I would purchase it, which is, I don't care. It's £10.
And, if I had to make a guess, that's the reason these MT's still exist, and will continue to, for that reason alone.
For the record that also doesn't make anyone stupid, just because they're willing to part with THEIR money. This is the reason I have so many issues with others opinions, because people are idiots simply for not acquiescing to someone elses ideals. This is such a small minded viewpoint in my opinion. It's ok to have differing views on something and still go your own way, and be able to do so with dignity and respect.
@jmac1686
" I’m sorry you’re poor and can’t afford it"
@nessisonett Absolutely flabbergasted. The fact they actually said that to someone on here just betrays them for the piece of trash they so obviously are.
@jmac1686 And as I previously mentioned you aren't spiting anyone, your just an anonymous avatar on a comments section. And make no mistake, you are indeed a fool as you spent extra on a game when you could have changed the difficulty slider, you're getting less from your game not more. Now off you pop petal and give your head a wobble.
@Jimmer-jammer No, I don't think he is better than that.
@jmac1686 You have a point when you say it's completely optional and you have a choice.
However wouldn't it be better if this choice was part of the game? We are all different. Some like to make a game as long as possible, others don't have the luxury of the time to do that, or get bored easily, and want to mainline it.
A better option would be an optional choice within the game to choose an XP level rate. e.g. 1x, 1.5x, 2x (I want the full experience, I want most of the experience without too much repetition, I have no time but I still want to play it)
That way everyone can ENJOY the game. Instead they gate this simple functionality that would take a junior developer 10 mins to implement behind a paywall.
@get2sammyb so let me get this straight: my comment where I call the obvious troll literally "trash", not even a cuss word, for calling another user "poor" and shaming him gets deleted, but the obvious troll is still here spouting nonsense and bothering everyone?! The ****?!
@Ambassador_Kong I am working through Miles Morales right now and really enjoying that length
@KippDynamite that’s a big concern. I’m thinking the order 1886 which has a 5 hour campaign. I am fine paying full price for 8-10 hours but I know a lot of people aren’t. And yet because someone else demands more content to satisfy their demands, I feel like my time is wasted with grinding. Just my opinion
@Grindagger That encourages them to make the game grindier. It encourages games to be designed to sell these. It also deprived the game of proper difficulty modes and proper options that should in the $60 game I paid for. MTs change the game for me at the end of the day. So that’s why I care.
@Hopewell
I think different people have different opinions of what grinding is. I don't mind grinding in, say, Dragon's Dogma because I like the gameplay that is considered "grind." I like the gameplay in FF15 that's considered grind, ergo I don't mind it or consider it grinding.
I think, at the end of the day, if the moment-to-moment gameplay is fun then people won't consider it grinding and there would be no need or desire to skip portions of the game. This is true of long or short games - I've played 2 hour games that seemed tedious because the gameplay was bland. I've also played 100 hour games where I enjoyed almost every minute.
@Grindagger I'm not pushing any agenda and you have no idea what you are talking about. But please, feel free to keep stringing words together to pretend you know something about a topic you are completely ignorant of.
@ShogunRok I reckon it's for the people who just want to go from main objective to main objective and never take in anything else the game has to offer.
When I got the platinum I was close to capping out on Mastery Points, never mind the normal power grind.
I just find the themes interesting. I haven't been so invested in assassin's creed since before the ending of assassin's creed 3 , it's gone down hill and silly from what it was.
@Ambassador_Kong Yes, because your reply was so filled with insightful commentary and salient fact filled information. /rolleyes
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