That's not a guaranteed part of Smart Delivery. And some PS3 to PS4 cross-buy games, did indeed carry data over, if the game supported cloud saves. GTA Online may do just that, when it drops free for the first 3 months, next year. As although it wasn't free, the data did in fact carry from PS3 to PS4. Actually, it was cross platform, so you could've went from 360 to PS4, PS3 to XB1, or either platform, to PC. So yeah, that aspect is in the hands of the developers.
@MedaXbot How??? This literally shows that they ripped off of themselves. It's more likely that there's a paid leaker within Sony that is leaking PS info to MS, so that they can attempt to "steal the spotlight" by "beating Sony to the punch" on features/reveals. As the platform leader this current generation, Sony has little reason to mimic MS on approach.
Sony is holding their cards close to their chest for a reason. They are the current platform leaders. They may not necessarily "need" to do anything different from what they're already doing. Their attack is ready, but they likely want to position it as a counterattack for maximum effect. But, I think Microsoft are doing the same. So once Sony's bomb drops, expect MS to drop back, and then both parties to go back & forth dropping reveals in rapid succession. But you can believe, that if Sony says nothing all year, and then drop PS5 this holiday season, and simply say in a tweet, "in stores now", with so much as a whisper, it will still sell the buckets in retail.
Then there's also the issue of a possible delay from MS, and of price. If Sony reveals too much & MS delays their launch, that could potentially play into their release strategy & give MS a chance to adapt their strategy to counter Sony. A scenario I'm sure Sony doesn't want. It's already been stated by Sony that they are waiting to see what MS decides on regarding price.
Regardless, at the end of the day, what's coming is coming. People are annoyed because they're anxious to buy it & see what's coming next. But knowing won't get the thing in our hands any quicker.
Also, MS revealing so early, in some ways, already make their console seem dated. Like, it's old news already... Terrible marketing strategy imo. Having a new hardware product be considered "old news" by comparison to its competition, before its initial release has even occured.
@robjewitt Series X streams 2.4GB of data a second. PS5 is more than twice as fast, at 5.5GB a second. This measurement, is more of a significant difference than having 1.7 more teraflops at a 10.3 & 12 TF comparison. Seeing how both consoles are teraflop overkill for games running at 1080p-4K, since they can both do 120fps & 8K, I wonder how many devs will even push these things to the peak percentage of what they can do graphically.
Imagine GTA6, where every interior location can simply be walked into. No load screens or transitions. Imagine builings collapsing and being destroyed. Getting an invite to an event, and not getting moved into a separate session, freeplay is your lobby. A quick menu pops up, you select your vehicles/weapons, while doing your thing; still in free mode, and when everyone is ready, instant teleport to the start line, 3, 2, 1, go.
Imagine giant dynamic Uncharted style chase scenes & set pieces in a multiplayer game. Happening on a whim, without warning.
Imagine regular first-person style games supporting VR optionally AS A NORM, and the capability of mixing players in with regular players in multiplayer games. FPS's, racing/vehicle style games, horror games, etc. All w/ VR capability out of the box. And for devs, implementation is made easy, & it's a matter of a simple plug-in for them to make it possible. Proprietary tools courtesy of Sony's dev kit.
Earthquakes, tornadoes, tsunamis, etc. happening in-game in realtime, with cinematic style transitions into gameplay. Trees swaying & falling over, the ground bulging up, parting, and revealing crevices in the earth, looking up & seeing an asteroid in the sky, bigger multiplayer lobbies, 1,000's players leaving earth in space ships, multiplayer co-op Days Gone zombie herds, happening on an even more epic scale with a 1-million zombie survival mode, 1,000 racers in an open world Gran Turismo café race/cruise session w/ custom vehicles, etc.
Some ideas may be a stretch, or maybe not... But when I hear fundamental change in game design, things like this come to mind.
Triple A games supporting VR mixed in with standard players. Nolonger will VR have to have it's own exclusive library. Reading through the lines from people like Mark Cerny, Kazunori Yamauchi, and the developer above, it's clear. 3D audio, more datathrough the pipe so that data can be loaded faster in all directions. Faster framerates. Innovation in world designs. I got a strong feeling about this. Will definitely be great in racing/vehicle related games as well as fps titles.
Also, PS5 will be easier to develop for & have less bugs/glitches & be easier to patch. People don't understand the developmental benefits of this.
This reviewer sounds like he's looking for something other than a FFVII game.
I wonder if he even played the original? It's a "remake", not an "alternate story" or part 2. What would be the point of pointless open world exploration if it doesn't fit the narrative? Open world doesn't become necessary until you leave Midgar, and the linearity drives the plot forward. Unless you just want to walk around Midgar, pointlessly gawking at its citizens for hours, I don't get the complaints.
Watch Dreams marketing turn up to 11 once PS5 drops & exclusive PS5 features are revealed for it. The capabilities available on it will likely be ridiculous.
Custom Capture Folders: To title/organize captured videos/pictures for sorting/editing/uploading.
Quick Search: Hold a button to scroll through menus at a faster speed, or at higher intervals.
Trophy Sorting Options by Game:
•% Completed/Progress
•Rarity
•Platinum Acquired
•Platform [PS4, Vita, PS3]
•Difficulty
•Etc. (View psntrophyleaders.com or psnprofiles.com for more examples. We should be able to do this from our consoles).
Fix Share Play, as it doesn't work for many players anymore.
Update the speed of navigating the PS Store, improve video quality of game previews, & fix loading for preview images that don't load.
Update the Internet Browser (YouTube support is ending soon).
Allow YouTube hyperlink sharing again.
Allow link sharing from the YouTube app.
Play/stream videos [plug-ins] within messages.
Share animated gifs in messages.
Add Video Chat.
Update livestream comments section interface and make it customizable (theme, background image, color scheme, text color, etc).
Individual Accessibility Options for Home Screen & Game: Custom Button Assignments: PS4 Menu/System [Off/On] In-Game [Off/On]
They should just do optional dynamic difficulty, based on hit/defend rate or something. I really enjoyed the beta & the difficulty it present me. My friends all seemed to enjoy it the same. It also increases replay value & longevity. Idk, the game is meant to be grinded a bit, until you get better gear, abilities, and can move forward. I personally find it very rewarding, and prefer having things unlocked before completion. Once I complete a game, grinding for gear, levels, abilities, etc. feels less important, as completion is my driving force. So I don't mind the slow burn, as the journey, replayability, & every victory is more important to me than rushing to the destination. I'd rather the game make me work for it.
If you're rushing to complete a review of a game to quickly write an article about it, yes. The cops will be a pain. But once you've familiarized yourself w/ the map, your vehicle's abilities, how to break line-of-sight (get them out of the red circle surrounding your icon on the GPS, get away from the road out of reach of their search cone, and how to turn off your vehicle (L1 + 'Push Square'), the escapes become much easier, exciting, and satisfying.
Aurthor also forgot to mention the fun that is co-op, joining a crew, and engine swapping. As well as new paint types (damascus, carbon fiber, brushed metal, + much more), the return of BBS wheels, unlockable vehicles like Eddie's Skyline (Underground) , the FXX-K Evo, M3 GTR (Most Wanted), and more. But yeah...
Going from the home screen, straight into a multiplayer lobby. Picking up on any adventure game you're playing from the last piint you were standing. No longer needing to launch games and go through intro screens. Just click & play.
@doctommaso The "Sony Acquisition" refers to who made the acquisition/who it belongs to. It's the Sony acquisition of Insomniac. It's worded correctly, just in a headline format.
For the record, targeting hardcore doesn't mean forgetting casuals. PS4 was marketed the same way "For the Players", initially marketing features like game sharing, better graphics, no DRM, etc. while Microsoft initially touted XB1 as a (casuals included) "does everything" box, targeting the wider casual market (and we all see how that turned out). Sony's simply sticking to their guns and doing what worked for the PS4. The "fluff" casual features won't be forgotten, and will add more buying incentive once marketed later on.
That CCN article should read: "Grasping At Straws: 101". Likely a piece created to sow doubt in order to limit initial investments so investors can gain bigger returns when it succeeds. Or worse, a paid piece by a competitor, or worse yet simply an outright gross oversight that doesn't consider the PS4's success in having any effect on the PS5's.
Imo, if for tny reason the PS5 doesn't do astounding numbers, targeting hardcore players will not be the reason. It would be because the didn't offer the hardcore enough incentive to see value in the system. And from the looks of things from stats released so far, that won't be a concern.
They never did an "ultimate edition" for DOA5. Instead, they released Season Passes year after year. By the time an ultimate edition is even considered, they'll drop DOA7 instead. Rinse & repeat.
This game deserves Online Co-op & a 4player battle arena free for all mode with random enemies dropping in during the fight to use as obstacles & projectiles during the fight.
Thank God not all game devs create their games based off of pessimistic people like these found here.
The livery editor has none of these problems mentioned above, and being a first party Sony dev, the report function is linked directly with the PSN report function. It's also one of the coolest features within the game (especially when combined with the amazing photo modes, in-game social features; i.e photo sharing, livery sharing, replay sharing, decal sharing, etc.) and artistic community found within the game. And the liveries have to be uploaded to be seen/shared.
So getting around this isn't very likely, as a report is a click away.
Looking forward to optional full fledged implementation into single/multiplayer games that have a first-person perspective. So that VR players can play alongside TV players. And just like choosing between 720p,1080p, and 4K. VR would simply become an alternative monitor option for our gaming experiences, across the board.
But yeah, we need further investments in software from major 1st & 3rd party devs if we're ever to come close to that.
Anyone over there at Push Square that's actually a fan of FFXV and that can write a positive and informative article detailing this? You know, without ridiculing the game and in doing so, underhandedly ridiculing anyone that may be a fan of it? If it's not for you, it's not for you. But it's not "stupid" content that nobody will enjoy. You're making it seem as if they crossed over with the Saints Row franchise.
Comments 87
Re: Xbox Is Pushing for Free Next-Gen Upgrades, And That's Good News for PS5
@GamingFan4Lyf
That's not a guaranteed part of Smart Delivery. And some PS3 to PS4 cross-buy games, did indeed carry data over, if the game supported cloud saves. GTA Online may do just that, when it drops free for the first 3 months, next year. As although it wasn't free, the data did in fact carry from PS3 to PS4. Actually, it was cross platform, so you could've went from 360 to PS4, PS3 to XB1, or either platform, to PC. So yeah, that aspect is in the hands of the developers.
Re: Project CARS 3 Shifts into Gear on PS4 This August, New Screenshots Released
Cross-buy/Smart-Delivery? Or naw?
I'm not buying any more current generation games that don't have confirmed free-upgrades to next-gen.
Re: Random: Sony's PlayStation Studios Ident Actually Debuted Years Ago
@MedaXbot How??? This literally shows that they ripped off of themselves. It's more likely that there's a paid leaker within Sony that is leaking PS info to MS, so that they can attempt to "steal the spotlight" by "beating Sony to the punch" on features/reveals. As the platform leader this current generation, Sony has little reason to mimic MS on approach.
Re: Final Fantasy VII Remake Has Over 2000 Anime-Style Grunts and Sighs in Its Main Story
Tch
Magnifying negatives for clicks....
sigh
Re: Soapbox: Sony Needs to Share a PS5 Roadmap
Sony is holding their cards close to their chest for a reason. They are the current platform leaders. They may not necessarily "need" to do anything different from what they're already doing. Their attack is ready, but they likely want to position it as a counterattack for maximum effect. But, I think Microsoft are doing the same. So once Sony's bomb drops, expect MS to drop back, and then both parties to go back & forth dropping reveals in rapid succession. But you can believe, that if Sony says nothing all year, and then drop PS5 this holiday season, and simply say in a tweet, "in stores now", with so much as a whisper, it will still sell the buckets in retail.
Then there's also the issue of a possible delay from MS, and of price. If Sony reveals too much & MS delays their launch, that could potentially play into their release strategy & give MS a chance to adapt their strategy to counter Sony. A scenario I'm sure Sony doesn't want. It's already been stated by Sony that they are waiting to see what MS decides on regarding price.
Regardless, at the end of the day, what's coming is coming. People are annoyed because they're anxious to buy it & see what's coming next. But knowing won't get the thing in our hands any quicker.
Also, MS revealing so early, in some ways, already make their console seem dated. Like, it's old news already... Terrible marketing strategy imo. Having a new hardware product be considered "old news" by comparison to its competition, before its initial release has even occured.
Re: PS5's SSD Has Developer Dreaming Big and Thinking of New Frontiers
@robjewitt Series X streams 2.4GB of data a second. PS5 is more than twice as fast, at 5.5GB a second. This measurement, is more of a significant difference than having 1.7 more teraflops at a 10.3 & 12 TF comparison. Seeing how both consoles are teraflop overkill for games running at 1080p-4K, since they can both do 120fps & 8K, I wonder how many devs will even push these things to the peak percentage of what they can do graphically.
Re: PS5's SSD Has Developer Dreaming Big and Thinking of New Frontiers
Imagine GTA6, where every interior location can simply be walked into. No load screens or transitions. Imagine builings collapsing and being destroyed. Getting an invite to an event, and not getting moved into a separate session, freeplay is your lobby. A quick menu pops up, you select your vehicles/weapons, while doing your thing; still in free mode, and when everyone is ready, instant teleport to the start line, 3, 2, 1, go.
Imagine giant dynamic Uncharted style chase scenes & set pieces in a multiplayer game. Happening on a whim, without warning.
Imagine regular first-person style games supporting VR optionally AS A NORM, and the capability of mixing players in with regular players in multiplayer games. FPS's, racing/vehicle style games, horror games, etc. All w/ VR capability out of the box. And for devs, implementation is made easy, & it's a matter of a simple plug-in for them to make it possible. Proprietary tools courtesy of Sony's dev kit.
Earthquakes, tornadoes, tsunamis, etc. happening in-game in realtime, with cinematic style transitions into gameplay. Trees swaying & falling over, the ground bulging up, parting, and revealing crevices in the earth, looking up & seeing an asteroid in the sky, bigger multiplayer lobbies, 1,000's players leaving earth in space ships, multiplayer co-op Days Gone zombie herds, happening on an even more epic scale with a 1-million zombie survival mode, 1,000 racers in an open world Gran Turismo café race/cruise session w/ custom vehicles, etc.
Some ideas may be a stretch, or maybe not... But when I hear fundamental change in game design, things like this come to mind.
Re: More Developers Sing PS5's Praises After Tech Specs Reveal
Triple A games supporting VR mixed in with standard players. Nolonger will VR have to have it's own exclusive library. Reading through the lines from people like Mark Cerny, Kazunori Yamauchi, and the developer above, it's clear. 3D audio, more datathrough the pipe so that data can be loaded faster in all directions. Faster framerates. Innovation in world designs. I got a strong feeling about this. Will definitely be great in racing/vehicle related games as well as fps titles.
Also, PS5 will be easier to develop for & have less bugs/glitches & be easier to patch. People don't understand the developmental benefits of this.
Re: Hands On: Final Fantasy VII Remake's Modern Combat Thrills, But Level Design Feels Stuck in the Past
Terrible review. Check out this for a better, more accurate take.
https://youtu.be/ZCeFBKFctvQ
This reviewer sounds like he's looking for something other than a FFVII game.
I wonder if he even played the original? It's a "remake", not an "alternate story" or part 2. What would be the point of pointless open world exploration if it doesn't fit the narrative? Open world doesn't become necessary until you leave Midgar, and the linearity drives the plot forward. Unless you just want to walk around Midgar, pointlessly gawking at its citizens for hours, I don't get the complaints.
Re: PlayStation Store Sales Charts: The Division 2 Claims Top Spot with $2.99 Sale
Watch Dreams marketing turn up to 11 once PS5 drops & exclusive PS5 features are revealed for it. The capabilities available on it will likely be ridiculous.
Re: Rumour: PS4 Firmware Update 7.50 Beta Incoming
@Ridwaano You can change controller layout in Settings > Accessibility > Button Assignments.
You can use any screenshot as a background, but I agree, this was better on PS3, as you could also change the icons.
Re: Rumour: PS4 Firmware Update 7.50 Beta Incoming
Things I'd like to see that PS4 Could Use/Needs -
Custom Capture Folders: To title/organize captured videos/pictures for sorting/editing/uploading.
Quick Search: Hold a button to scroll through menus at a faster speed, or at higher intervals.
Trophy Sorting Options by Game:
•% Completed/Progress
•Rarity
•Platinum Acquired
•Platform [PS4, Vita, PS3]
•Difficulty
•Etc. (View psntrophyleaders.com or psnprofiles.com for more examples. We should be able to do this from our consoles).
Fix Share Play, as it doesn't work for many players anymore.
Update the speed of navigating the PS Store, improve video quality of game previews, & fix loading for preview images that don't load.
Update the Internet Browser (YouTube support is ending soon).
Allow YouTube hyperlink sharing again.
Allow link sharing from the YouTube app.
Play/stream videos [plug-ins] within messages.
Share animated gifs in messages.
Add Video Chat.
Update livestream comments section interface and make it customizable (theme, background image, color scheme, text color, etc).
Individual Accessibility Options for Home Screen & Game: Custom Button Assignments: PS4 Menu/System [Off/On] In-Game [Off/On]
Re: Rumour: PS Plus February 2020 PS4 Game Outed By PlayStation Spain
So it's "February 29th" today, huh? Jk, but yeah, you're a little ahead of yourselves guys.
Re: Nioh 2 Expands Co-Op Support to Three Players, Avatar Creation Revealed
Was amazing co-op fun w/ friends during the beta. I wish more action/adventure games played like this, and not just shooters.
Re: Nioh 2 Difficulty Level to Be Adjusted for the Final Game Following Beta Feedback
They should just do optional dynamic difficulty, based on hit/defend rate or something. I really enjoyed the beta & the difficulty it present me. My friends all seemed to enjoy it the same. It also increases replay value & longevity. Idk, the game is meant to be grinded a bit, until you get better gear, abilities, and can move forward. I personally find it very rewarding, and prefer having things unlocked before completion. Once I complete a game, grinding for gear, levels, abilities, etc. feels less important, as completion is my driving force. So I don't mind the slow burn, as the journey, replayability, & every victory is more important to me than rushing to the destination. I'd rather the game make me work for it.
Re: Need for Speed Heat - The Best NFS for Years, But That's Not Saying Much
To those asking, yes. You can play offline.
If you're rushing to complete a review of a game to quickly write an article about it, yes. The cops will be a pain. But once you've familiarized yourself w/ the map, your vehicle's abilities, how to break line-of-sight (get them out of the red circle surrounding your icon on the GPS, get away from the road out of reach of their search cone, and how to turn off your vehicle (L1 + 'Push Square'), the escapes become much easier, exciting, and satisfying.
Aurthor also forgot to mention the fun that is co-op, joining a crew, and engine swapping. As well as new paint types (damascus, carbon fiber, brushed metal, + much more), the return of BBS wheels, unlockable vehicles like Eddie's Skyline (Underground) , the FXX-K Evo, M3 GTR (Most Wanted), and more. But yeah...
Re: Sony Job Listing Describes PS5 as 'Upcoming World's Fastest Console'
Going from the home screen, straight into a multiplayer lobby. Picking up on any adventure game you're playing from the last piint you were standing. No longer needing to launch games and go through intro screens. Just click & play.
That's what they mean.
Re: Insomniac Games Celebrates Sony Acquisition By Partying the Night Away
@doctommaso The "Sony Acquisition" refers to who made the acquisition/who it belongs to. It's the Sony acquisition of Insomniac. It's worded correctly, just in a headline format.
Re: First Impressions: Cyberpunk 2077 Looks to Raise the Bar for All RPGs Again
@Kidfunkadelic83
Or day one No Man's Sky...
Re: Cherry Hunter Has an Axe to Grind in Streets of Rage 4
I hope this supports online co-op. Otherwise it'll be a pass for me.
Re: Soapbox: Why Sony's PS5 Strategy Will Pay Dividends
For the record, targeting hardcore doesn't mean forgetting casuals. PS4 was marketed the same way "For the Players", initially marketing features like game sharing, better graphics, no DRM, etc. while Microsoft initially touted XB1 as a (casuals included) "does everything" box, targeting the wider casual market (and we all see how that turned out). Sony's simply sticking to their guns and doing what worked for the PS4. The "fluff" casual features won't be forgotten, and will add more buying incentive once marketed later on.
That CCN article should read: "Grasping At Straws: 101". Likely a piece created to sow doubt in order to limit initial investments so investors can gain bigger returns when it succeeds. Or worse, a paid piece by a competitor, or worse yet simply an outright gross oversight that doesn't consider the PS4's success in having any effect on the PS5's.
Imo, if for tny reason the PS5 doesn't do astounding numbers, targeting hardcore players will not be the reason. It would be because the didn't offer the hardcore enough incentive to see value in the system. And from the looks of things from stats released so far, that won't be a concern.
Re: Nioh Has Topped 2.5 Million Copies Worldwide, Nioh 2 Still in Development
This game can be co-opped almost entirely. Definitely consider bringing a friend for some online tandem-samurai action.
Re: Early Review Copies of Sekiro Won't Be Sent Out to Press or Content Creators
The Apex Legends Effect is taking place...
Re: Dead or Alive 6 Demo Coming Soon, Mai From King of Fighters Returns as DLC Again
@Nakatomi_Uk
They never did an "ultimate edition" for DOA5. Instead, they released Season Passes year after year. By the time an ultimate edition is even considered, they'll drop DOA7 instead. Rinse & repeat.
Re: Talking Point: Is PS4's September Starting to Look Way Too Crowded?
By comparison, the entire year of 2018 has been and is overcrowded for PS4.
Re: Street Fighter V's Sakura Will Be Free for a Week
@wiiware Unlocking content via challenges & skill... Ah the good ole days... Oh well... More lootboxes, grinding, & paid DLC anyone?
Re: Guide: The Best PS4 Local Multiplayer Games
Guacamelee & Rayman...
Nuff said.
Re: Hands On: Suplexing Sinister Spirits in Guacamelee! 2
This game deserves Online Co-op & a 4player battle arena free for all mode with random enemies dropping in during the fight to use as obstacles & projectiles during the fight.
Re: Final Fantasy XV Patch 1.20 Available on PS4, Lets You Switch Characters
How do you activate the swapping?
Re: Gran Turismo Sport's Livery Editor Lets You Upload Decals
Thank God not all game devs create their games based off of pessimistic people like these found here.
The livery editor has none of these problems mentioned above, and being a first party Sony dev, the report function is linked directly with the PSN report function. It's also one of the coolest features within the game (especially when combined with the amazing photo modes, in-game social features; i.e photo sharing, livery sharing, replay sharing, decal sharing, etc.) and artistic community found within the game. And the liveries have to be uploaded to be seen/shared.
So getting around this isn't very likely, as a report is a click away.
Re: Poll: What Year Should Sony Launch the PS5?
2019 is PlayStation's 25 year anniversary. Perfect time for an announcement/reveal. The release should be the year that follows...
PS5 in 2020.
2020 is also divisible by 5 (PS5), so they're likely to have a 404 Error if the system's release date isn't found that year (2020÷5=404).
Re: Sony Ships Another Half Million PlayStation VR Headsets
Looking forward to optional full fledged implementation into single/multiplayer games that have a first-person perspective. So that VR players can play alongside TV players. And just like choosing between 720p,1080p, and 4K. VR would simply become an alternative monitor option for our gaming experiences, across the board.
But yeah, we need further investments in software from major 1st & 3rd party devs if we're ever to come close to that.
Re: Gamescom 2017: And You Thought Final Fantasy XV Couldn't Get Any Stupider
Anyone over there at Push Square that's actually a fan of FFXV and that can write a positive and informative article detailing this? You know, without ridiculing the game and in doing so, underhandedly ridiculing anyone that may be a fan of it? If it's not for you, it's not for you. But it's not "stupid" content that nobody will enjoy. You're making it seem as if they crossed over with the Saints Row franchise.
Re: Is Rockstar About to Bring Midnight Club Back?
What's taking them so long? Can't believe it's been almost 10 years... Dang...
Re: Push Play: Top of the PS4 Pops - Issue 4
Nier Automata.
Nuff said.
As for upcoming titles, Destiny 2 & Battlefront 2 are looking to bring cinematic and theatrical scores to our consoles this coming Fall season.
Re: Review: Nex Machina (PS4)
@get2sammyb
It's the main reason I get these kind of games...
Re: Review: Nex Machina (PS4)
No online co-op is a big disappointment. It was the best part of Resogun for me and my friends.