Interviews News

Interview: Is It Scary Leaving Nathan Drake Behind in Uncharted 4 on PS4?

Is It Scary Leaving Nathan Drake Behind in Uncharted 4 on PS4?

Naughty Dog talks a big game

It's been a gruelling three year wait, but Uncharted 4: A Thief's End is on the home straight. Naughty Dog wrapped up production on the hotly anticipated PlayStation 4 exclusive a little while back, and we recently caught up with lead designer Ricky Cambier in order to quiz him on the mood in the studio, the biggest...

Feature: This Man's PS4 Collection Is Bigger Than Yours

This Man's PS4 Collection Is Bigger Than Yours

Size matters

Hidden inside Valtteri Hyttinen's unassuming Finnish home lives a treasure: a PlayStation 4 collection so large that it spans an entire wall, and is growing by the day. The digital specialist lives and breathes Sony's new-gen box, spending his day building the PlayStation brand's social media presence, while his evenings are dedicated...

Interview: We Talk Everything Digital with the Producer of Digimon Story: Cyber Sleuth

We Talk Everything Digital with the Producer of Digimon Story: Cyber Sleuth

Fans, the franchise, future games, and even Pokémon

Can you believe that it's almost time for a brand new Digimon game here in the West? Digimon Story: Cyber Sleuth is launching early next month on PlayStation 4 and Vita, and we've little doubt that long time fans are starting to feel the hype. Digimon titles are a real rarity outside of Japan...

Feature: Meet the Man with 40,000 PlayStation Trophies

Meet the Man with 40,000 PlayStation Trophies

Platinum unlocked

Republished on Monday, 28th December 2015: We're bringing this article back from the archives as we look back at some of Push Square's features from 2015. The original text follows. Originally published on Monday, 24th August 2015: It's a warm yet rainy evening in New Hampshire, but Michael 'Roughdawg4' Sinclaire is uninterested...

Interview: Bandai Namco on Bringing Its Japanese Properties West

Bandai Namco on Bringing Its Japanese Properties West

Journey to the West

It's no secret that Bandai Namco has been on a localisation spree since the PlayStation 4 launched almost two years ago. It's been busy pumping out translated titles right, left, and centre for months, so we thought that it'd be interesting to get a little more insight into the publisher's strategy. If you cast your mind back...

Interview: Shining Some Light on PS Vita's Actual Sunlight

Shining Some Light on PS Vita's Actual Sunlight

An actual interview

Will O'Neill is the creator of the recently released PlayStation Vita game Actual Sunlight – a unique title that's a candid and no holds barred game about one man's struggle with depression. We thought that it'd be a good idea to have a quick chat with Will and find out a little bit more about him, the aforementioned release,...

Interview: We Trade Strategies with the Producer of Nobunaga's Ambition

We Trade Strategies with the Producer of Nobunaga's Ambition

Strategy games, the PS4, and the state of the Japanese games industry

Nobunaga's Ambition: Sphere of Influence is out early next month on PlayStation 4 and PlayStation 3. The historical Japanese strategy series returns West after a particularly long break, and its newest entry promises to be packed with more tactical goodness than ever before. In...

Interview: The Man Behind the Music - Jason Graves

The Man Behind the Music - Jason Graves

We talk extensively to one of PlayStation's most prolific composers

It's not often that we flag down video game composers for interviews, but we were recently presented with the opportunity at North Carolina's East Coast Game Conference to speak with Jason Graves, who's behind the soundtracks for the Dead Space franchise, Tomb Raider, Evolve, The...

Interview: Digging Deep with Shovel Knight Developer Yacht Club Games

Digging Deep with Shovel Knight Developer Yacht Club Games

Knight to see you

Since the release of Shovel Knight, developer Yacht Club Games has been lavished with nothing but love for how well it's refined old-school goodness – in fact, some fans have even said that the 2D platformer has set a new standard for indies. We got in touch with the team's David D'Angelo to talk about bringing the title to...

Feature: Meet the Man Who's Helping Students Publish PS4, Vita Games

Meet the Man Who's Helping Students Publish PS4, Vita Games

"I want my students to be the next big indie developers"

With the emphasis on exclusives, marketing deals, and services, we rarely take the time to think about gaming at a grass roots level. Trailers and reviews command the majority of our traffic here at Push Square, so it's perhaps easy to overlook all of the effort that goes into schools and...

Interview: We Talk to the Man Who Made Metroid for PS4

We Talk to the Man Who Made Metroid for PS4

Axiom Verge’s Tom Happ tells us about PlayStation's next best indie

Tom Happ has been working on Axiom Verge for five years, and is now eagerly awaiting its launch later this week. In the age of social media, it's become increasingly easy, if incredibly time consuming, for indie developers to market their games – but the kind of raw hype that...

Feature: 'We Made a Vita Game 'Cos We Wanted More Awesome Things to Play'

'We Made a Vita Game 'Cos We Wanted More Awesome Things to Play'

There’s a whiff of Windjammers about XMPT Games’ Frisbee-based foray

Now into its third year, the PlayStation Vita finds itself in a bit of a strange spot. Sony's second handheld system certainly hasn't set cash registers alight, but it has garnered an extremely passionate fanbase – this very website is evidence of that. The problem is that...

These Are the Players: A Conversation with YouTube Game Reviewer Caddicarus

A Conversation with YouTube Game Reviewer Caddicarus

Caddick addict

Here at Push Square Towers, we're constantly blithering on about the most famous game developers and designers, but there's always been a hole in our coverage: the players. We're talking about the fans – the people that love the brand as much as we do. Ultimately, we're referring to folk just like you. In this new series, we'll be...

Interview: We Talk Tactics with the Producer of Dynasty Warriors

We Talk Tactics with the Producer of Dynasty Warriors

Cultural differences, future crossovers, and the Western fanbase

Dynasty Warriors is one of those franchises that has an incredibly loyal Western fanbase, but will likely never replicate the success it enjoys in its native Japan overseas. As such, it's not often that we hear from the people behind the long running hack-and-slash series, but we've...

Interview: We Cross-Examine Danganronpa's Producer in Lightning Fast Time

We Cross-Examine Danganronpa's Producer in Lightning Fast Time

Under pressure

Interviews are something that we're trying to do more of here on Push Square. Hearing directly from the personalities behind our favourite games is always going to make for an interesting read, but unfortunately, we don't always get a lot of time. In this instance, we managed to pin down Danganronpa producer Yoshinori Terasawa just...

Interview: We Compare Power Levels with the Producer of Dragon Ball Xenoverse

We Compare Power Levels with the Producer of Dragon Ball Xenoverse

Development, new storylines, and Dragon Ball's future

Dragon Ball Xenoverse is now approaching its 27th February release date at supersonic speeds, and it's safe to say that we haven't seen a Dragon Ball game drum up this much hype in quite some time. The upcoming brawler takes the fight online with an MMO-like structure where you can team up with...

Interview: We Bang Drums with the Developer of Vita's Addictive Rhythm Game Jungle Rumble

We Bang Drums with the Developer of Vita's Addictive Rhythm Game Jungle Rumble

Indies, the industry, inspiration, and Sony

Out now on the North American PlayStation Store and coming soon to Europe, the delightfully named Jungle Rumble: Freedom, Happiness, and Bananas is an addictive rhythm title that sees you tapping your PlayStation Vita's screen in order to make cute little monkeys move. If you've been itching for...

Interview: Zoink Games on Resurrecting Zombie Vikings on PS4

Zoink Games on Resurrecting Zombie Vikings on PS4

Norse to meet you

There’s only one thing better than zombies: Zombie Vikings. That also happens to be the name of Stick It to the Man! developer Zoink Games’ latest PlayStation 4 project, which is due out next year on Sony’s next-gen machine. A four-player co-op affair with a “dead funny story”, we caught up with Klaus Lyngeled, the...

Interview: LittleBigPlanet 3's Stellar Soundtrack Is Already Winning Awards

LittleBigPlanet 3's Stellar Soundtrack Is Already Winning Awards

Prize bubble

Sony’s last major release of the year, LittleBigPlanet 3, is a real gem, dragging Media Molecule’s do-it-yourself series into the future with a laundry list of tweaks and improvements. It’s already winning awards as well, as composer Winifred Phillips has received a Hollywood Music in Media Award for one of her contributions to...

Interview: Will Tom Clancy's The Division Deliver on the PS4?

Will Tom Clancy's The Division Deliver on the PS4?

Massive expectations

Ubisoft sure knows how to make a splash. Tom Clancy’s The Division, much like Watch Dogs before it, dropped jaws at E3 2013, when it was announced for the PlayStation 4. The game – an open world third-person shooter with strong role-playing influences – not only promised to drag the industry into the next generation with...

Interview: Traipsing Through the Desert Ashes with Luc Bernard

Traipsing Through the Desert Ashes with Luc Bernard

The amiable Reaper

Luc Bernard may still be short of 30 years in age, but he’s already something of a veteran to the video game business. Perhaps best known by PlayStation fans for micro-download Mecho Wars, the British designer has also courted controversy at times, with his Holocaust-based Imagination Is the Only Escape bringing buckets of...

Interview: Conducting a Symphony with Video Game Composer Winifred Phillips

Conducting a Symphony with Video Game Composer Winifred Phillips

Sounding off

Sometimes great opportunities just fall into your lap, and that’s exactly what happened to us on this occasion. We recently had the chance to chat to game composer and author Winifred Phillips – whose notable works include Assassin’s Creed III: Liberation, God of War, and the LittleBigPlanet series – about her new book, A...