This is 1m behind the MH: Wilds 3-day opening, but with much better legs. That means it's very likely to be in the top 3 best selling games of the year. Probably no. 1 in Europe but USA will be difficult to finish above CoD.
@betasector Hahaha, the game cost like $60m to develop and even the negative fake sales numbers of like 1.6m would be over $100m gross in 3 days. It will sell 10m+ lifefime. 5m would be a huge dissapointment and even that would be insanely profitable.
Poor guy must have never actually interacted with a "hardcore Final Fantasy Fan". Which is to say, theyre mostly miserable SOB's that hate that it's no longer 1997.
@Northern_munkey It was down 40% in a week one physical vs. Physical comparison. This European chart includes full digital data.
The less than 2m number is also just a random rumour that people are running with, as some people are desperate to make this game sell less than GoT, as if their entire worldview depends upon it.
Capcom says halo. They pulled out a survey and asked the fans what they want from the company. And lo and behold they still tried new things like Exoprimal, Kunitsu Gami, and Pragmata while in the same time they're still making sequels / remake / remaster from their established franchise. Asking what the fans wants doesn't mean devs can't try new things.
Isn't that exactly what Remedy are doing? They developed this at the same time as AWII, while also developing Control 2 and the Max Payne remakes
@PuppetMaster The problem with this is it would mean companies basically never change lane or try new things. If you'd asked FromSoft fans circa 2006/7(when their biggest franchise by far is a mecha shooter) if they'd want a brutally hard dark fantasy RPG, then I'm pretty sure the answer would be no.
@UltimateOtaku91 It initially had a budget allocated to it of €25m, but I suspect they might have skimped on it a bit when the industry started going downhill and prospects were worsening across the board.
@AverageGamer If this game was released on the Switch, it would have sold about 10-20% of the PS5/PC version. What reality do some of you guys live in?
I suspect battlefield 6 is going to blast through 1m concurrents on Steam, so it will interesting what sort of momentum it can carry onto console, epesially on PS in NA, which is the true CoD country.
@Blaze215 and what did these estimates have Japanese digital in 2020? 20%?
Leaning more physical is irrelavent, it's the change in overall percentages that matter.
Also, Japan accounted for less than 10% of lifetime sales of Got so it's relevance is quite minor. In the UK GoY was 40% less physical sales which would again put it very close to Got in overall sales,and the UK is likely to be very representative of 80% of its market.
@Blaze215 Also, Horizon: FW which is generally thought of as being a bit of an underachiever in regards to sales, sold 8.4m copies in a year. For GoY to do half of GoT it would need to sell less than that 8.4m in its entire lifetime. That seems like a massive stretch.
@Blaze215 The reduction in sales is in line with other games, giving the increase in digital sales.
In FY 2020 Sony reported 51% of software sales were physical and last year was 76%, which an increase so far this year and likely to be around 78%.
Using 51% and 78% if a game sold 1m copies in 2020 and sold the exact same number of games in 2025, and it’s sales splits were in line with the average, then it would have a 44.89% reduction in Physical sales. Which is in line with what we see for GoY and most other big new releases.
I mean, with people currently boycotting a game for having an actress who has openly declared themselves to be Anti-fascist, we’re probably only a few months away from people openly targeting things for being anti-racist.
I’ll probably buy a Switch 3 halfway through the gen so I got about 10 years worth of games to play. At the current rate Nintendo releases games I’m interested in, that’s probably only about 5 games though. Unless they have something like Astral Chain coming, which was the reason I bought a Switch at all.
@themightyant I’m certainly not saying everything is great, but there is a huge space in between a massive financial meltdown and simply not hitting targets.
Sony will be very unhappy with the current situation, and I have no doubt they will be taking Bungie over fully, and replacing all upper management. They bought them with a view of massive profitability(and expertise in their field) and that’s not happening. Heads will roll for that. That’s not even a question.
The company is almost certainly still profitable though. Destiny 2’s revenue is definitely falling but it’s still a the level where it very likely covers the entire studio running costs. This might not remain true for long, but think about it this way, most studios making AAA single player games will go long periods(of manly years) without significant revenue when their development cycles are stretching out to 5-6 years and revenue is almost completely drying up by year 4+.
About 1/3 of the studio worked on Marathon. Presumably about 1/3 is on the Destiny 2 content, and the other third is unknown. I believe the third person action RPG got cancelled, so who knows. Maybe they pivoted to Destiny 3? Either way, they still have ongoing revenue streams, still have projects launching soon that will make revenue, and still have a longer term project coming.
This is not a company on their last chance or anything, a company that might go under at any minute. It’s one that’s failing to meet targets and senior staff should be worried, but there is nothing to suggest a lack of financial viability for it as an ongoing concern. That sort of speculation seems crazy to me. Again, even in it’s diminished state Destiny 2 is still out grossing brand new AAA games on Steam this year.
@nomither6 Well, it’s going to destroy CoD on Steam, that’s for sure. Console metrics are trickier to obtain though, and a lot of people will play CoD on gamepass now. So it’s a very hard comparison.
@Oram77 He’s got zero connections, he writes clickbait articles. Why would anyone at Bungie share information with him? He’s outright lied in the past. Not lied about predictions that didn’t pass, but actually lied about information he claims came from inside sources.
Bungie not hitting their targets is not the same as being in financial trouble. Again, Destiny 2 hit the global number one position this year when pre-orders went live. AAA games like Doom: TDA, Silent Hill F etc. never made it to no.1. When Arc Raider went on pre-order it hit 9th and was outside of the top 50 in 2 days.
Bungie still make plenty of money. There’s a massive chasm between not hitting targets and making losses. Not everything is a zero or a ten.
@Oram77 You surely must understand that you can overpay for something but the thing you overpaid for is still a profitable department.
That article is based on a complete nonsense rumour, that originated from Paul Tassi, one of the least reliable people in the industry. He was the dude that said his sources told him Sony had an exclusivity contract for Black Myth Wukong.Hes a Destiny fanboy that hates Marathon and appears to dislike Sony and the fact they own Bungie.
@Oram77 That’s not how it works though, Bungie is an asset, an asset that was valued at, or close to, the amount they paid for it.
You buy a house for £500k and you rent it out for £20k a year. However, you still own the house, which has value in and of itself. You’re earning £20k a year, not counting it down towards your £500k.
Bungie still has value, probably not as much as before but it’s still a profitable company. The total operating costs for Bungie and all development work is in the region of $80-100m a year. They are very likely still exceeding that with Destiny 2 money alone, and they have teams making other products..
No offence but I don't think you even believe what you just said.
Which part? That it was in the 12th highest grossing games last year? Or that it returned to number one on the preorders for the next expansions this year? Both are facts as per the data provided by Steam itself.
I offered no opinions on the quality of the content. However the quality of the content for Destiny 2 has always been up and down. Shadowkeep and lightfall were both basically pointless filler that everyone hated.
They missed the sales targets because they used to make ~$300m+ a year and now they might only make $100m. $100m still covers more than their entire studio cost for the year though, and they have 3 different teams doing things, Destiny 2 content is probably around a 1/3rd of the studio.
The studio is not making losses, no matter how unhappy people are.
The doom posting around Destiny 2 is always insane. The game lost quite a few players last year and guess what, it was still a Steam Platinum game I.e. the top 12 grossing games on the platform. Big AAA releases like Dragons Dogma 2(peak ccu on steam of 228k) did not make the top 12. FIFA 25 did not make the top 12, nor Path of Exile 2(peak ccu of 578k last year). Games like Indiana jones didn’t even make the top 50.
So if Destiny 2 is doing significantly worse, it is still probably making more money than a bunch of big new releases from this year. Worse than great is still a lot of money. Numbers falling doesn’t always mean doom when they’re falling from a massive number.
When the Destiny 2 expansions went up for pre order this year the game still immediately jumped to the global charts number one position on Steam.so any narrative around Bungee being doomed is utter nonsense. Not hitting your financial targets, because they were insanely high, might make some people unhappy but no one is closing down the studio or any nonsense.
Already signed up, and I can’t wait. Played it before and it’s great. Solo queues, (prox chat), deeper environmental storytelling! Sounds like great improvements, and I even get to see the third map?!
From what I’ve heard from the previous closed test(also NDA’d) there were already significant improvements.
@RiverGenie I’m not sure exactly what you’re asking so I’ll start with saying that Fighting games with multiple characters have existed since at least the 90’s with Tekken Tag Tournament(I’m not a big fighting guy so someone will probably point out all the games that came before Tekken Tag Tournament)
It’s basically like that, but with teams of 4 and shared health bars. The core of the game is just going to be like any other fighting game. Mechanically it won’t feel anything like a WWE game.
The Full game on the Disc and no fake Early Access. Right now there’s a couple of EA employees looking at each other in confusion “Are we the goodies?”
@RiverGenie Do you think that WWE invented 4 grown-ass men beating on four other grown-ass men? Dude, they could have went to any pub in Glasgow on a Friday night and they’d see a four-on-four. I’m pretty sure we were having 4v4’s over animal carcasses before we’d even discovered fire.
I’m a fan of the live service approach, DLC in general, and replaying games(especially great with new content).
I’m always shocked at how vocal some sections of the community are about preferring the old school console approach of a game being released and that’s that. The game will never change, never improve, never have more content.
Comments 596
Re: Battlefield 6 Demolishes Series Records, Sells Over 7 Million Copies in First Three Days
This is 1m behind the MH: Wilds 3-day opening, but with much better legs. That means it's very likely to be in the top 3 best selling games of the year. Probably no. 1 in Europe but USA will be difficult to finish above CoD.
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
@dskatter The only time sucker punch posted a tweet for GoT was the 2 year anniversary at 9.9m. The full sales were leaked in the Insomniac leak.
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
@T-Bone09 The European weekly sales(physical + digital) were also released. It sold on par with GoT according to them.
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
@betasector Hahaha, the game cost like $60m to develop and even the negative fake sales numbers of like 1.6m would be over $100m gross in 3 days. It will sell 10m+ lifefime. 5m would be a huge dissapointment and even that would be insanely profitable.
A flop? Alright, lad.
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
Poor guy must have never actually interacted with a "hardcore Final Fantasy Fan". Which is to say, theyre mostly miserable SOB's that hate that it's no longer 1997.
Re: Ghost of Yotei Is Sony's Biggest PS5 Launch Since Spider-Man 2 in Europe
@Max_the_German Since Spider-man 2, Sony has released Helldivers 2, Stellar Blade, Rise of the Ronin, Astro Bot, Death Stranding 2 etc.
That’s the list they’re comparing to, not your weird obsessed caveated list.
Re: Ghost of Yotei Is Sony's Biggest PS5 Launch Since Spider-Man 2 in Europe
@Northern_munkey It was down 40% in a week one physical vs. Physical comparison. This European chart includes full digital data.
The less than 2m number is also just a random rumour that people are running with, as some people are desperate to make this game sell less than GoT, as if their entire worldview depends upon it.
Re: Sony's Bluepoint Studio Recruiting for Third-Person Melee Action Game
I wonder if they might have just saved some of the core elements of their GoW game and converted it into something new
Re: Control Dev Remedy Issues 'Profit Warning' Over Live Service Spin-Off FBC: Firebreak
@PuppetMaster They didn't do a survey though?
Re: Control Dev Remedy Issues 'Profit Warning' Over Live Service Spin-Off FBC: Firebreak
@PuppetMaster
Isn't that exactly what Remedy are doing? They developed this at the same time as AWII, while also developing Control 2 and the Max Payne remakes
Re: Control Dev Remedy Issues 'Profit Warning' Over Live Service Spin-Off FBC: Firebreak
@PuppetMaster The problem with this is it would mean companies basically never change lane or try new things. If you'd asked FromSoft fans circa 2006/7(when their biggest franchise by far is a mecha shooter) if they'd want a brutally hard dark fantasy RPG, then I'm pretty sure the answer would be no.
Re: Control Dev Remedy Issues 'Profit Warning' Over Live Service Spin-Off FBC: Firebreak
@UltimateOtaku91 It initially had a budget allocated to it of €25m, but I suspect they might have skimped on it a bit when the industry started going downhill and prospects were worsening across the board.
Re: Battlefield 6 Is a Smash Hit in First Sales Report, Selling Best on PS5
@AverageGamer If this game was released on the Switch, it would have sold about 10-20% of the PS5/PC version. What reality do some of you guys live in?
Re: There's a New Dissidia Final Fantasy Game, But Here's the Catch
I mean, it does kinda make sense as a gacha game…
Re: PS6 Release Date Planned for 2027, Cheaper But Less Powerful Than Next Xbox
This release date is still very firmly in rumour territory.
Re: Battlefield 6 Players Who Party Up with PS Plus Subscribers Will Get an XP Boost
@Northern_munkey Yeah, it looks like they were just slowly ramping up to full capacity. A surprisingly competent launch all-round from EA.
Re: Battlefield 6 Players Who Party Up with PS Plus Subscribers Will Get an XP Boost
I hope no one has been working all day and planning to play this when they got home tonight 😅
Re: Call of Duty Is Trying Everything It Can to Make You Play Black Ops 7 Over Battlefield 6
I suspect battlefield 6 is going to blast through 1m concurrents on Steam, so it will interesting what sort of momentum it can carry onto console, epesially on PS in NA, which is the true CoD country.
Re: PS5 Soulslike Code Vein 2 Couldn't Be More Anime If It Tried
I’d prefer a Scarlet Nexus 2, but this one sold better unfortunately. A Scarlet Nexus with a big budget could be so beautiful…
Re: Ghost of Yotei Follows in Tsushima's Footsteps, Dominates Japanese Charts on PS5
@Blaze215 That's irrelavent, it's the change over time that matters.
If physic drops from 80% to 40% or from 20% to 10% it will be the same reduction. It would result in a 50% reduction in sales number
Re: Ghost of Yotei Follows in Tsushima's Footsteps, Dominates Japanese Charts on PS5
@Blaze215 and what did these estimates have Japanese digital in 2020? 20%?
Leaning more physical is irrelavent, it's the change in overall percentages that matter.
Also, Japan accounted for less than 10% of lifetime sales of Got so it's relevance is quite minor. In the UK GoY was 40% less physical sales which would again put it very close to Got in overall sales,and the UK is likely to be very representative of 80% of its market.
Re: Review in Progress: Battlefield 6 (PS5) - You Won't Be Buying This One for the Campaign
There was talk of the campaign still having it’s basic elements worked on like 6 months ago, so yeah, pretty much what I expected in that regard.
Re: Ghost of Yotei Follows in Tsushima's Footsteps, Dominates Japanese Charts on PS5
@Blaze215 Also, Horizon: FW which is generally thought of as being a bit of an underachiever in regards to sales, sold 8.4m copies in a year. For GoY to do half of GoT it would need to sell less than that 8.4m in its entire lifetime. That seems like a massive stretch.
Re: Ghost of Yotei Follows in Tsushima's Footsteps, Dominates Japanese Charts on PS5
@Blaze215 The reduction in sales is in line with other games, giving the increase in digital sales.
In FY 2020 Sony reported 51% of software sales were physical and last year was 76%, which an increase so far this year and likely to be around 78%.
Using 51% and 78% if a game sold 1m copies in 2020 and sold the exact same number of games in 2025, and it’s sales splits were in line with the average, then it would have a 44.89% reduction in Physical sales. Which is in line with what we see for GoY and most other big new releases.
Re: Ghost of Yotei Follows in Tsushima's Footsteps, Dominates Japanese Charts on PS5
@Blaze215 It will easily sell 10m+ worldwide lifetime. Less than half of GoT would require the game to be pulled from sale or something.
Re: Write Full-Length Reviews for Your Favourite (or Least Favourite) PS5, PS4 Games on the PS Store
@katamariUK @StylesT
Oh dear, you’ve angered the dude that’s never used a full stop in his entire life. I mean, why would you, when a random ellipsis will do just fine?
Re: Write Full-Length Reviews for Your Favourite (or Least Favourite) PS5, PS4 Games on the PS Store
This game has a woman in it, and she’s not cooking dinner 1/10
Re: Rumour: American Civil War Assassin's Creed Game Cancelled Due to Fear of Controversy
I mean, with people currently boycotting a game for having an actress who has openly declared themselves to be Anti-fascist, we’re probably only a few months away from people openly targeting things for being anti-racist.
Re: Rumour: American Civil War Assassin's Creed Game Cancelled Due to Fear of Controversy
The fact that this would be considered too controversial is a sad indictment of our current societal state.
Re: People Don't Buy Anywhere Near As Many Games As You Think
Judging from some people’s comment history, this poll needs a more often than once a minute option
Re: Aug 2025 USA Sales: Massive Month for Single Player Games, PS5 Can't Catch Switch 2
Helldivers 2 selling less than the Demon Slayer game seems entirely implausible, in case anyone was wondering why it looks wrong.
Re: Aug 2025 USA Sales: Massive Month for Single Player Games, PS5 Can't Catch Switch 2
I’ll probably buy a Switch 3 halfway through the gen so I got about 10 years worth of games to play. At the current rate Nintendo releases games I’m interested in, that’s probably only about 5 games though. Unless they have something like Astral Chain coming, which was the reason I bought a Switch at all.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@themightyant I’m certainly not saying everything is great, but there is a huge space in between a massive financial meltdown and simply not hitting targets.
Sony will be very unhappy with the current situation, and I have no doubt they will be taking Bungie over fully, and replacing all upper management. They bought them with a view of massive profitability(and expertise in their field) and that’s not happening. Heads will roll for that. That’s not even a question.
The company is almost certainly still profitable though. Destiny 2’s revenue is definitely falling but it’s still a the level where it very likely covers the entire studio running costs. This might not remain true for long, but think about it this way, most studios making AAA single player games will go long periods(of manly years) without significant revenue when their development cycles are stretching out to 5-6 years and revenue is almost completely drying up by year 4+.
About 1/3 of the studio worked on Marathon. Presumably about 1/3 is on the Destiny 2 content, and the other third is unknown. I believe the third person action RPG got cancelled, so who knows. Maybe they pivoted to Destiny 3? Either way, they still have ongoing revenue streams, still have projects launching soon that will make revenue, and still have a longer term project coming.
This is not a company on their last chance or anything, a company that might go under at any minute. It’s one that’s failing to meet targets and senior staff should be worried, but there is nothing to suggest a lack of financial viability for it as an ongoing concern. That sort of speculation seems crazy to me. Again, even in it’s diminished state Destiny 2 is still out grossing brand new AAA games on Steam this year.
Re: Nifty New PS5 Merch Spotlights Some of Sony's Most Beloved Brands
An attempt to capitalise on the whole Labubu(my daughter has two) thing?
Re: Battlefield 6 Release Times: When Can You Start Playing?
@nomither6 Well, it’s going to destroy CoD on Steam, that’s for sure. Console metrics are trickier to obtain though, and a lot of people will play CoD on gamepass now. So it’s a very hard comparison.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@Oram77 What does that have to do with Bungie still making money?
Plenty of games got hated and still sold millions. Assassins Creed: Shadows is the second best selling game of the year so far.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@Oram77 He’s got zero connections, he writes clickbait articles. Why would anyone at Bungie share information with him? He’s outright lied in the past. Not lied about predictions that didn’t pass, but actually lied about information he claims came from inside sources.
Bungie not hitting their targets is not the same as being in financial trouble. Again, Destiny 2 hit the global number one position this year when pre-orders went live. AAA games like Doom: TDA, Silent Hill F etc. never made it to no.1. When Arc Raider went on pre-order it hit 9th and was outside of the top 50 in 2 days.
Bungie still make plenty of money. There’s a massive chasm between not hitting targets and making losses. Not everything is a zero or a ten.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@Oram77 You surely must understand that you can overpay for something but the thing you overpaid for is still a profitable department.
That article is based on a complete nonsense rumour, that originated from Paul Tassi, one of the least reliable people in the industry. He was the dude that said his sources told him Sony had an exclusivity contract for Black Myth Wukong.Hes a Destiny fanboy that hates Marathon and appears to dislike Sony and the fact they own Bungie.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@Oram77 That’s not how it works though, Bungie is an asset, an asset that was valued at, or close to, the amount they paid for it.
You buy a house for £500k and you rent it out for £20k a year. However, you still own the house, which has value in and of itself. You’re earning £20k a year, not counting it down towards your £500k.
Bungie still has value, probably not as much as before but it’s still a profitable company. The total operating costs for Bungie and all development work is in the region of $80-100m a year. They are very likely still exceeding that with Destiny 2 money alone, and they have teams making other products..
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
@Oram77
Which part? That it was in the 12th highest grossing games last year? Or that it returned to number one on the preorders for the next expansions this year? Both are facts as per the data provided by Steam itself.
I offered no opinions on the quality of the content. However the quality of the content for Destiny 2 has always been up and down. Shadowkeep and lightfall were both basically pointless filler that everyone hated.
They missed the sales targets because they used to make ~$300m+ a year and now they might only make $100m. $100m still covers more than their entire studio cost for the year though, and they have 3 different teams doing things, Destiny 2 content is probably around a 1/3rd of the studio.
The studio is not making losses, no matter how unhappy people are.
Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff
The doom posting around Destiny 2 is always insane. The game lost quite a few players last year and guess what, it was still a Steam Platinum game I.e. the top 12 grossing games on the platform. Big AAA releases like Dragons Dogma 2(peak ccu on steam of 228k) did not make the top 12. FIFA 25 did not make the top 12, nor Path of Exile 2(peak ccu of 578k last year). Games like Indiana jones didn’t even make the top 50.
So if Destiny 2 is doing significantly worse, it is still probably making more money than a bunch of big new releases from this year. Worse than great is still a lot of money. Numbers falling doesn’t always mean doom when they’re falling from a massive number.
When the Destiny 2 expansions went up for pre order this year the game still immediately jumped to the global charts number one position on Steam.so any narrative around Bungee being doomed is utter nonsense. Not hitting your financial targets, because they were insanely high, might make some people unhappy but no one is closing down the studio or any nonsense.
Re: Sony Reveals Icon Blue PS5 DualSense, Quite Possibly the Bluest Controller Ever
@Narcissus92 I have a controller, and it is so blue
Re: Bungie's Maligned FPS Marathon Makes Its Return in Closed Technical Test This Month
Already signed up, and I can’t wait. Played it before and it’s great. Solo queues, (prox chat), deeper environmental storytelling! Sounds like great improvements, and I even get to see the third map?!
From what I’ve heard from the previous closed test(also NDA’d) there were already significant improvements.
Re: First PS Plus Extra Game for October 2025 Leaked
Oh, that's a good 'un.
Re: Preview: Marvel Tokon's Biggest Battle Isn't in the Arena
@RiverGenie I’m not sure exactly what you’re asking so I’ll start with saying that Fighting games with multiple characters have existed since at least the 90’s with Tekken Tag Tournament(I’m not a big fighting guy so someone will probably point out all the games that came before Tekken Tag Tournament)
It’s basically like that, but with teams of 4 and shared health bars. The core of the game is just going to be like any other fighting game. Mechanically it won’t feel anything like a WWE game.
Re: Battlefield 6 PS5 Physical Copies Break Street Date, Full Game on Disc
The Full game on the Disc and no fake Early Access. Right now there’s a couple of EA employees looking at each other in confusion “Are we the goodies?”
Re: Preview: Marvel Tokon's Biggest Battle Isn't in the Arena
@RiverGenie Do you think that WWE invented 4 grown-ass men beating on four other grown-ass men? Dude, they could have went to any pub in Glasgow on a Friday night and they’d see a four-on-four. I’m pretty sure we were having 4v4’s over animal carcasses before we’d even discovered fire.
Re: Battlefield 6 Release Times: When Can You Start Playing?
No Advanced Access is kinda shocking
Re: Loads of PlayStation Concert Dates Cancelled Amid Rumours of Low Ticket Sales
PlayStation concert? in this economy?
Re: Ninja Gaiden 4 Isn't Even Out on PS5 Yet, But Here's Its DLC
I’m a fan of the live service approach, DLC in general, and replaying games(especially great with new content).
I’m always shocked at how vocal some sections of the community are about preferring the old school console approach of a game being released and that’s that. The game will never change, never improve, never have more content.