@Oram77 or maybe they are just 100% biased as they have given 30 perfect scores and 27 of them were Japanese games and one of the others was set in Japan.
Not only that but it's well documented they have a history of giving high scores to games associated with famitsu and it's staff. The main editor has a cameo in 3 games and they all got 40/40. Death Stranding, 428: Shibuya Scramble and another game I forget.
It's literally the most worthless video game source in existence for scores. It's scores are not even included in agregator sites like metacritic and Opencritic.
not every thing has to be biased
Yes, very few video game reviews are actually biased. Probably 99%+ are completely impartial professional reviews. Famitsu isn't one of them though. It's the daily mail of video game sources.
Famitsu is incredibly biased towards Japanese games and games set In japan(ghost of Tsushima was a 40/40) so I'd take this score with a few bags of salted caramel squares.
@atthegates it's not quite the same as buying from Steam. You can't get refunds from Steam etc. Which is somewhat important since steam offer a strong refund policy. I tend to not use keys for this reason.
@atthegates Comparing a key price to a game from PSN directly is not a fair comparison.
Silent Hill F is £70 in the UK. You can buy a £70 PSN card from Shopto right now for £60.85. That would be the fair price to compare with a Game Key. Even in this comparison the PSN scenario is slightly preferable because you are still buying the actual game from PSN directly, whereas with a key you are not buying from Steam and you do not get all the benefits of buying directly from Steam.
It's quite often that the shopto price for PSN games is only slightly above a Steam game key from a third party seller. There are some games that are a lot cheaper for keys though. Not sure if that implies sales have been poor or what, or just an abundance of keys from some...source.
This is something I've tried to explain in the past to people, with minimum success.
When you buy a game from PSN you are literally giving Sony that money, that's 100% that goes direct to Sony. They have to recognise that as revenue because it's literally the definition of revenue. Sony then pay the publisher the 70% of that money and that's a cost for them.
With physical games the money Sony receives is the revenue from first party games and the license fees for each physical copy sold (physical copies are not a percentage of the sale price, unlike digital)
@judgmentarrows Helldivers 2 is actually satire. It’s basically making fun of this kind of fascist regime and the idiots that blindly fight on their behalf. Definitely some people just embrace it at face value though. In this way it kind of crosses the political divide and Arrowhead get’s to have their cake and eat it too.
In the insomniac leak there was also a proposal where they’d release Wolverine, Venom and SM3 in 2026/27/28 all back-to-back to maximise some business speak nonsense. I guess that’s what they actually went with then.
@LifeGirl You know most non-avengers films didn’t make that much in the cinema right? Especially movies establishing new heroes.
Here’s what the phase one films made:
Iron Man - $585m
The Incredible Hulk - $265m
Thor - $449m
Captain America - $370m
Avengers - $1.5b
The group-up movies always grossed vastly more than the individual movies. Analysing any trends in takings is going to be completely skewed by the fact there is a complete absence of big team up movies. In the phases 1-3 there were 4 avengers movies and Civil war(basically an avengers movie). In phases 4-6 there has so far been zero avengers or big team up movies.
Shang-chi and the Lengends of the 10 rings making vastly less money than Infinity War does not represent losing audience. It represents that one franchise is way bigger than the others. Marvel made lots of movies in new and smaller franchises recently. If you think the Avenger movies are not doing $1.5B+ then you are living in a dream world. Again, just deadpool and wolverine being together in a movie was enough to make over a billion, and just last year. There will be EVERYONE in Doom and Secret Wars.
News broke last week that Marvel has lost 60% of its combined domestic and international audience.
It wont.
lol what kind of news is that? How do you quantify that, exactly? It’s a made up stat.
The Wolverine and Deadpool movie grossed $1.388B just last year. The other ‘nostalgia movies’ with cameos and multiverse elements also grossed well. Spider-man: No-way Home made $1.928b and Doctor Strange in the multiverse of madness even made $955m.
There’s no reason to think that a full avengers movies won’t gross extremely well. Just a reminder that Endgame grossed $2.8B.
Also, the Disney model is based on more than just cinema grosses. Disney+ has now moved into the profitable phase, after establishing itself, and it grosses around $10b a year. Films like Endgame still regularly appear in the top 10 shows in my country in 2025. Disney don’t actually make a ton of original content, the service primarily makes money based on it’s big movies coming to the service after 3 months. Thunderbolts which didn’t do great in the cinema has been in the top 2 most streamed movies/shows on Disney+ since it released.
@mattitudemf who's buying the game on switch 2 when they have a PS5 or Series X? It seems unlikely too many people would be desperate to play this kind of big screen cinematic experience on a handheld.
Day One launch on all formats is good. Then when it's sales are still underwhelming they'll not have an easy excuse of exclusivity, and might actually start acknowledging they have a serious brand appeal issue and try to address it.
I played it on gamepass the first time and then bought it on PS5 anyway and it was one of those games that taught me it would have been better just to buy it day one and not worry about trying to save £8.
@Ricky-Spanish Technically MS didn’t create a single game on the list. Then again, what’s the value in creating? Simply capturing existing wealth is apparently enough for some people to celebrate.
And both Shawn and Sony wouldn't know if Game Pass is sustainable since they're basing their logic on PlayStation itself failing in terms of its subscription service...a service they themselves created first. Xbox just was more successful at it.
Except PS plus generates roughly the same revenue as gamepass(despite being available to less people, being only on console vs. Xbox/PC/Cloud) and being much cheaper to run and no first party games on day one means minimised loss of sales. Currently PS Plus is almost certainly exponentially more profitable than Gamepass.
I think there is a lot of short-sightedness around subscriptions in general. A lot people enjoying the now and not understanding the potential dangers for the later.
There is like 100 publishers of video games and no significant barriers to entry. Almost anyone can publish games if they have the desire to do so and they can publish on pretty much any platform they want, there's practically no restrictions(outside of inappropriate content).
Now for Subscription services there's basically 2 major providers, significant barriers to entry and major platforms don't just allow anyone to launch a new sub service on their platform. While there is potential for more competitors it's basically restricted to mega corps like Google, Amazon etc. (on top of this the major consolidation in the industry is already redistributing more IP/catalogue power to existing providers)
As the subscription model gains more popularity, and say one day becomes the dominant method of playing video games, it's obvious this is not a healthy environment for the long term sustainability of the industry. It's concentrating power into a small group of corporations in an industry that is historically incredibly open(indie games regularly sell millions and new companies come out of nowhere).
Of course most people just enjoy playing games cheaply right now and do not want to contemplate any potential problems.
This is a cartoon. Or at best, an "animated feature". An "anime" has a very specific definition which a highly American website such as Netflix does not meet.
Interestingly the word Anime in Japanese just means animation and describes neither the content nor the origin. That’s actually a westernised version of the term, adding on meaning that was never intended. So any pedantry around the term will almost always be wrong in some sense.
Also, an “animated feature” would be a full length movie I.e. a feature film. This is a tv series.
@KundaliniRising333 You're absolutely way off base with this opinion. Hollow knights success is completely organic and nothing at all to do with hype.
It was a kickstarter game that raised about £30k. On release it sold on the strength of positive word of mouth and took years of constant selling to reach its high sales numbers. The vast majority of people that played it like it, it has 97% positive reviews on Steam and is one of the highest rated games of all time. That's not hype, just genuine players enjoying the game and recommending it to others.
I'm actually not a massive Metroidvania fan, I find the showing of things and gating them off to be really contrived and artifical, but I absolutely love Hollow Knight. I think it's the absolute peak of its genre and does so many things well, and more importantly all of it's mechanics are working in the same direction to make it greater than the sum of its parts.
@Foxhound seems reasonable to assume that but CoD is still releasing on PS4 this year and that’s a 12 year old console. The jump between he PS5 to PS6 will be even smaller and games might be targeting a ps handheld too.
Starting to remind me of those Cadbury’s Brunch Bar’s that I’m quite fond of. Before the pandemic they were £1 for 5. Now they’re £1.50, you only get 4 in a box and every bar is like 15% smaller.
There are very positive market conditions for Helldivers 2 on Xbox. HD2 playerbase is very greatly skewed towards the USA and Xbox is basically only successful in the USA(+the UK)
So I wouldn't necessarily expect these results for all games. Similar situation for FH5 in which driving games are very Euro centric and Europe is PlayStations strongest region.
@mrbone The problem would be that they almost certainly wouldn’t be able to use any of the work they’d done so far as it belongs to Microsoft and they’d probably be less willing to let someone else publish a derivative work, as opposed to a game belonging to an IP they own that could potentially add value to their asset(IP).
He’s just trying to appease investors with some sleight of hand. In reality software sales for the PS platform are currently at an all-time high and this information can be accessed by anyone who knows how to google Sony’s financial releases.
The real reason the game underperformed is because its a complete mess and they removed the end game so they could drip feed it in a live service style(or it just wasn’t ready).
@SMJ For the last financial year Nintendo platforms sold 155.41m units of software. Current financial year they are predicting 150m units for Switch + Switch 2.
Last financial year PlayStation devices sold 303.3m units of software. No prediction for the current year but so far its ahead of last year for the same period.
However, if you talk about profit, Nintendo still easily wins.
That’s not true currently. There has been some occasion’s where it was correct, during the Wii era and the Pandemic era.
The last quarters financial results have Nintendo with an operating income of ¥56.9B and PlayStation division is ¥148B. Nintendo also have a non-operating income of 39.2B(this is income not from the core business, so probably Pokémon related and the Mario movie, other licensing etc.). PlayStation has no comparable non-operating income as everything comes under one division or another and profit from non-game business is obviously massive compared to Nintendo since it’s an entire corporation.
Total software sales. Okay. Switch still wins. By an absolute mile. The attach rate is unprecedented.
You know Nintendo and Sony both publish full software sales numbers for their platforms every year right? The Nintendo Switch never sold more software than PS for even a single quarter in its entire history.
The “Attach rate” for the Nintendo Switch is 9.35(that’s up to date to June 2025). The PS4 has a tie ratio of 12.11 and that number only includes software sold up to September 2020. Since then PS4/5 has sold a combined 1b+ units of software.
In case there is any confusion, 600k in less than a week on Series X/S is very impressive, given the overall userbase size. That will likely put it into the territory of being one of the top 5/10 best selling games of the year on Xbox.
@Bez87 He's not entirely wrong actually. The game was never a mac exclusive, that's a commonly repeated misunderstanding. It was coming to PC/Mac at launch, it was just revealed at the Apple event and historically they were a mac developer.
The game was being published by Take-two(Rockstars parent company) and while it is unknown if a PS2 version would ever have existed it's probably very likely it would have went to both consoles.
The Wolf doing the classic turn up at the end when everything is already finished move “Oh, you’ve already done the dishes? I was just coming to do them”
@rjejr I mean a dock is really just a USB/HDMI, or whatever, with a middleman in the shape of a box. The box can have some utility though. Extra ports(primarily why Laptop docks exist), maybe some increased processing power etc.
they’re doing this because they know they don’t have the games to sell the console on. That’s the problem, long development pipelines and ballooning budgets. Combined with chasing dying trends and a lack of innovation, you’re looking at a company not focused on making money so much as saving money.
What a load of old codswallop. They literally just posted a $1b profit for their last quarterly earnings, which is a record for the division. They don’t need to sell consoles at a loss and hope to make the money back because the current player base is already making them lots of money. They’d rather make $1b a quarter and sell 100M consoles than make $950m a quarter but sell 120m consoles.
Comments 596
Re: The First Silent Hill F Review Score Is Now Live
@Oram77 Metacritic is an aggregator, it doesn't publish any of its own opinions or reviews.
I'm also not saying they necessarily overrated it, just that their opinion is useless. It could literally be a 10/10 or a 5/10 at this point.
Re: The First Silent Hill F Review Score Is Now Live
@Oram77 or maybe they are just 100% biased as they have given 30 perfect scores and 27 of them were Japanese games and one of the others was set in Japan.
Not only that but it's well documented they have a history of giving high scores to games associated with famitsu and it's staff. The main editor has a cameo in 3 games and they all got 40/40. Death Stranding, 428: Shibuya Scramble and another game I forget.
It's literally the most worthless video game source in existence for scores. It's scores are not even included in agregator sites like metacritic and Opencritic.
Yes, very few video game reviews are actually biased. Probably 99%+ are completely impartial professional reviews. Famitsu isn't one of them though. It's the daily mail of video game sources.
Re: The First Silent Hill F Review Score Is Now Live
Famitsu is incredibly biased towards Japanese games and games set In japan(ghost of Tsushima was a 40/40) so I'd take this score with a few bags of salted caramel squares.
Re: Everyone's Talking About How Little Physical PS5 Games Contribute to Sony's Bottom Line
@atthegates it's not quite the same as buying from Steam. You can't get refunds from Steam etc. Which is somewhat important since steam offer a strong refund policy. I tend to not use keys for this reason.
Re: Everyone's Talking About How Little Physical PS5 Games Contribute to Sony's Bottom Line
@atthegates Comparing a key price to a game from PSN directly is not a fair comparison.
Silent Hill F is £70 in the UK. You can buy a £70 PSN card from Shopto right now for £60.85. That would be the fair price to compare with a Game Key. Even in this comparison the PSN scenario is slightly preferable because you are still buying the actual game from PSN directly, whereas with a key you are not buying from Steam and you do not get all the benefits of buying directly from Steam.
It's quite often that the shopto price for PSN games is only slightly above a Steam game key from a third party seller. There are some games that are a lot cheaper for keys though. Not sure if that implies sales have been poor or what, or just an abundance of keys from some...source.
Re: Everyone's Talking About How Little Physical PS5 Games Contribute to Sony's Bottom Line
This is something I've tried to explain in the past to people, with minimum success.
When you buy a game from PSN you are literally giving Sony that money, that's 100% that goes direct to Sony. They have to recognise that as revenue because it's literally the definition of revenue. Sony then pay the publisher the 70% of that money and that's a cost for them.
With physical games the money Sony receives is the revenue from first party games and the license fees for each physical copy sold (physical copies are not a percentage of the sale price, unlike digital)
Re: Final Fantasy 9 Remake Still MIA, But the Anniversary Celebrations Continue
FF Tactics remaster was also on the same leak and it just got revealed recently. Squarenix clearly like to take their time.
Re: Sony Removes Multiformat Revenue from Strategic Indicators
@judgmentarrows Helldivers 2 is actually satire. It’s basically making fun of this kind of fascist regime and the idiots that blindly fight on their behalf. Definitely some people just embrace it at face value though. In this way it kind of crosses the political divide and Arrowhead get’s to have their cake and eat it too.
Re: Rumour: Wolverine PS5 Game Claws a 2026 Release, Venom Spin-Off to Follow
@Shepherd_Tallon There definitely was, in 2029 or 2030 depending on the proposed schedule. Probably targeting 2030 in this scenario.
Re: Rumour: Wolverine PS5 Game Claws a 2026 Release, Venom Spin-Off to Follow
In the insomniac leak there was also a proposal where they’d release Wolverine, Venom and SM3 in 2026/27/28 all back-to-back to maximise some business speak nonsense. I guess that’s what they actually went with then.
Re: As Sony Doubles Down on Anime, Demon Slayer Breaks Box Office Records
@LifeGirl You know most non-avengers films didn’t make that much in the cinema right? Especially movies establishing new heroes.
Here’s what the phase one films made:
Iron Man - $585m
The Incredible Hulk - $265m
Thor - $449m
Captain America - $370m
Avengers - $1.5b
The group-up movies always grossed vastly more than the individual movies. Analysing any trends in takings is going to be completely skewed by the fact there is a complete absence of big team up movies. In the phases 1-3 there were 4 avengers movies and Civil war(basically an avengers movie). In phases 4-6 there has so far been zero avengers or big team up movies.
Shang-chi and the Lengends of the 10 rings making vastly less money than Infinity War does not represent losing audience. It represents that one franchise is way bigger than the others. Marvel made lots of movies in new and smaller franchises recently. If you think the Avenger movies are not doing $1.5B+ then you are living in a dream world. Again, just deadpool and wolverine being together in a movie was enough to make over a billion, and just last year. There will be EVERYONE in Doom and Secret Wars.
Re: As Sony Doubles Down on Anime, Demon Slayer Breaks Box Office Records
@LifeGirl
lol what kind of news is that? How do you quantify that, exactly? It’s a made up stat.
The Wolverine and Deadpool movie grossed $1.388B just last year. The other ‘nostalgia movies’ with cameos and multiverse elements also grossed well. Spider-man: No-way Home made $1.928b and Doctor Strange in the multiverse of madness even made $955m.
There’s no reason to think that a full avengers movies won’t gross extremely well. Just a reminder that Endgame grossed $2.8B.
Also, the Disney model is based on more than just cinema grosses. Disney+ has now moved into the profitable phase, after establishing itself, and it grosses around $10b a year. Films like Endgame still regularly appear in the top 10 shows in my country in 2025. Disney don’t actually make a ton of original content, the service primarily makes money based on it’s big movies coming to the service after 3 months. Thunderbolts which didn’t do great in the cinema has been in the top 2 most streamed movies/shows on Disney+ since it released.
Re: Final Fantasy 7 Remake Trilogy's Conclusion Will Not Be PS5 Exclusive
@Questionable_Duck For what reason? If they are that much in preference of a handheld I doubt they even have a PS5.
Re: Final Fantasy 7 Remake Trilogy's Conclusion Will Not Be PS5 Exclusive
@mattitudemf who's buying the game on switch 2 when they have a PS5 or Series X? It seems unlikely too many people would be desperate to play this kind of big screen cinematic experience on a handheld.
Re: Final Fantasy 7 Remake Trilogy's Conclusion Will Not Be PS5 Exclusive
Day One launch on all formats is good. Then when it's sales are still underwhelming they'll not have an easy excuse of exclusivity, and might actually start acknowledging they have a serious brand appeal issue and try to address it.
Re: Hades 2 Will Do You a Favour and Duck the Hectic September Schedule on PS5
I played it on gamepass the first time and then bought it on PS5 anyway and it was one of those games that taught me it would have been better just to buy it day one and not worry about trying to save £8.
Re: USA's Top 20 PlayStation Games of All Time May Surprise You
@Ricky-Spanish Technically MS didn’t create a single game on the list. Then again, what’s the value in creating? Simply capturing existing wealth is apparently enough for some people to celebrate.
Re: Remake of Iconic SEGA Saturn Shooter Panzer Dragoon II Zwei Confirmed for PS5, PS4
@katamariUK is your copy of Saga in good condition and with the manual? I think that's worth about £400.
Unfortunately I borrowed my friend's copy instead of buying it 😅
Re: 'The Tension Is Hurting a Lot of People': Ex-Bethesda Boss Speaks Out on Subs Like Xbox Game Pass
@TruestoryYep
Except PS plus generates roughly the same revenue as gamepass(despite being available to less people, being only on console vs. Xbox/PC/Cloud) and being much cheaper to run and no first party games on day one means minimised loss of sales. Currently PS Plus is almost certainly exponentially more profitable than Gamepass.
Re: 'The Tension Is Hurting a Lot of People': Ex-Bethesda Boss Speaks Out on Subs Like Xbox Game Pass
I think there is a lot of short-sightedness around subscriptions in general. A lot people enjoying the now and not understanding the potential dangers for the later.
There is like 100 publishers of video games and no significant barriers to entry. Almost anyone can publish games if they have the desire to do so and they can publish on pretty much any platform they want, there's practically no restrictions(outside of inappropriate content).
Now for Subscription services there's basically 2 major providers, significant barriers to entry and major platforms don't just allow anyone to launch a new sub service on their platform. While there is potential for more competitors it's basically restricted to mega corps like Google, Amazon etc. (on top of this the major consolidation in the industry is already redistributing more IP/catalogue power to existing providers)
As the subscription model gains more popularity, and say one day becomes the dominant method of playing video games, it's obvious this is not a healthy environment for the long term sustainability of the industry. It's concentrating power into a small group of corporations in an industry that is historically incredibly open(indie games regularly sell millions and new companies come out of nowhere).
Of course most people just enjoy playing games cheaply right now and do not want to contemplate any potential problems.
Re: 'Things Are Progressing Really Smoothly': Nomura Shares Rare Update on Final Fantasy 7 Remake, Kingdom Hearts 4
@mattitudemf some previous Squarenix games had voice acting complete 18-24 months before the release date
Re: Tomb Raider's Anime Will Wrap Up with Season 2, Due Out on Netflix in December
@LifeGirl
Interestingly the word Anime in Japanese just means animation and describes neither the content nor the origin. That’s actually a westernised version of the term, adding on meaning that was never intended. So any pedantry around the term will almost always be wrong in some sense.
Also, an “animated feature” would be a full length movie I.e. a feature film. This is a tv series.
Re: Tomb Raider's Anime Will Wrap Up with Season 2, Due Out on Netflix in December
@4fold
Lies! 1899 didn’t even get a second season and I’m still mad.
Re: Hollow Knight: Silksong Release Crashes Storefronts Like Steam, Finally Live on PS5, PS4 Over Two Hours Late
@KundaliniRising333 You're absolutely way off base with this opinion. Hollow knights success is completely organic and nothing at all to do with hype.
It was a kickstarter game that raised about £30k. On release it sold on the strength of positive word of mouth and took years of constant selling to reach its high sales numbers. The vast majority of people that played it like it, it has 97% positive reviews on Steam and is one of the highest rated games of all time. That's not hype, just genuine players enjoying the game and recommending it to others.
I'm actually not a massive Metroidvania fan, I find the showing of things and gating them off to be really contrived and artifical, but I absolutely love Hollow Knight. I think it's the absolute peak of its genre and does so many things well, and more importantly all of it's mechanics are working in the same direction to make it greater than the sum of its parts.
Re: Rumour: To Avoid Even More PS5 Price Increases, Digital Edition to Get Reduced SSD Space
@Foxhound Honestly I won’t be buying a PS6 for a looong time, and I’ll be happy to keep playing games on PS5 for years.
Re: Rumour: To Avoid Even More PS5 Price Increases, Digital Edition to Get Reduced SSD Space
@Foxhound seems reasonable to assume that but CoD is still releasing on PS4 this year and that’s a 12 year old console. The jump between he PS5 to PS6 will be even smaller and games might be targeting a ps handheld too.
Re: Rumour: To Avoid Even More PS5 Price Increases, Digital Edition to Get Reduced SSD Space
@Foxhound
So, about 10 years time then?
Re: Rumour: To Avoid Even More PS5 Price Increases, Digital Edition to Get Reduced SSD Space
Starting to remind me of those Cadbury’s Brunch Bar’s that I’m quite fond of. Before the pandemic they were £1 for 5. Now they’re £1.50, you only get 4 in a box and every bar is like 15% smaller.
Re: Sony's Helldivers 2 on Xbox Gamble Is Absolutely Paying Off
There are very positive market conditions for Helldivers 2 on Xbox. HD2 playerbase is very greatly skewed towards the USA and Xbox is basically only successful in the USA(+the UK)
So I wouldn't necessarily expect these results for all games. Similar situation for FH5 in which driving games are very Euro centric and Europe is PlayStations strongest region.
Re: Xbox's Perfect Dark Was Very Nearly Rescued by a Third-Party Publisher
@mrbone The problem would be that they almost certainly wouldn’t be able to use any of the work they’d done so far as it belongs to Microsoft and they’d probably be less willing to let someone else publish a derivative work, as opposed to a game belonging to an IP they own that could potentially add value to their asset(IP).
Re: Could You Be Persuaded to Watch a Call of Duty Movie?
That scene from A Clockwork Orange is the first thing that springs to mind
Re: PS5's High Price Becoming a Serious Headache for Publishers
He’s just trying to appease investors with some sleight of hand. In reality software sales for the PS platform are currently at an all-time high and this information can be accessed by anyone who knows how to google Sony’s financial releases.
The real reason the game underperformed is because its a complete mess and they removed the end game so they could drip feed it in a live service style(or it just wasn’t ready).
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@awp69 screen rant is not a reliable source, bud. It's even lower than Alinea.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@SMJ For the last financial year Nintendo platforms sold 155.41m units of software. Current financial year they are predicting 150m units for Switch + Switch 2.
Last financial year PlayStation devices sold 303.3m units of software. No prediction for the current year but so far its ahead of last year for the same period.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@SMJ
You’re just making stuff up. The switch has sold 1.42b units of software, that is physical + digital. That’s up to June 2025.
PS4+PS5 has sold 2.807b units of software up to June 2025.
Source is Nintendo and Sony released financial supplementary information for the latest quarter financial releases.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@SMJ
That’s not true currently. There has been some occasion’s where it was correct, during the Wii era and the Pandemic era.
The last quarters financial results have Nintendo with an operating income of ¥56.9B and PlayStation division is ¥148B. Nintendo also have a non-operating income of 39.2B(this is income not from the core business, so probably Pokémon related and the Mario movie, other licensing etc.). PlayStation has no comparable non-operating income as everything comes under one division or another and profit from non-game business is obviously massive compared to Nintendo since it’s an entire corporation.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@SMJ
You know Nintendo and Sony both publish full software sales numbers for their platforms every year right? The Nintendo Switch never sold more software than PS for even a single quarter in its entire history.
The “Attach rate” for the Nintendo Switch is 9.35(that’s up to date to June 2025). The PS4 has a tie ratio of 12.11 and that number only includes software sold up to September 2020. Since then PS4/5 has sold a combined 1b+ units of software.
PS4+PS5 has a combined tie ratio of around 15.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
In case there is any confusion, 600k in less than a week on Series X/S is very impressive, given the overall userbase size. That will likely put it into the territory of being one of the top 5/10 best selling games of the year on Xbox.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@judgmentarrows
PS sells around 300m units of games every year, that is only paid games and not F2P etc.
This is an all-time high software sale rate. It’s more than the Switch sold during the peak of the pandemic.
A AA co-op shooter is just a much more PC game than most others. Big budget story driven AAA games tend to do much better on consoles(except RPGs)
Re: Expect to Pay $20 for Hollow Knight: Silksong on PS5, PS4
I might actually buy it over playing it on gamepass since the PS D-pad is so much better
Re: Gears of War Reckons It's Ended the Console War as Reloaded Tops 1 Million Players
@Bez87 He's not entirely wrong actually. The game was never a mac exclusive, that's a commonly repeated misunderstanding. It was coming to PC/Mac at launch, it was just revealed at the Apple event and historically they were a mac developer.
The game was being published by Take-two(Rockstars parent company) and while it is unknown if a PS2 version would ever have existed it's probably very likely it would have went to both consoles.
Re: $200 MGS Delta Collector's Edition Ridiculed Over Temu-Esque Snake Figurine
Flaccid Snake
Re: Lost Soul Aside's Hilarious English Voice Acting Goes Viral as PS5 Action Game Launches
Slam kicking a kid into some barrels because he didn’t do what he’s told is just called Good Parenting in many parts of China.
Re: Ghost of Yotei Focuses on Firearms in Latest PS5 Gameplay Video
The Wolf doing the classic turn up at the end when everything is already finished move “Oh, you’ve already done the dishes? I was just coming to do them”
Re: Rumour: PS6 Handheld Device Can Be Docked Like Nintendo Switch 2
@rjejr I mean a dock is really just a USB/HDMI, or whatever, with a middleman in the shape of a box. The box can have some utility though. Extra ports(primarily why Laptop docks exist), maybe some increased processing power etc.
Re: Jul 2025 USA Sales: PS5 Hardware Tumbles 47% Year-Over-Year in Tough Month
@Coffeeglitch
What a load of old codswallop. They literally just posted a $1b profit for their last quarterly earnings, which is a record for the division. They don’t need to sell consoles at a loss and hope to make the money back because the current player base is already making them lots of money. They’d rather make $1b a quarter and sell 100M consoles than make $950m a quarter but sell 120m consoles.
Re: Jul 2025 USA Sales: PS5 Hardware Tumbles 47% Year-Over-Year in Tough Month
Both the PS5 and Xbox Series X/S had huge boosts in the same month last year, due to the College Football Game(‘Murica…).
That accounts for some of the steep drop this year.
Re: Call of Duty Dev Commits to Sensible Skins in Black Ops 7 Following Strong Community Backlash
This is almost certainly a confirmation of the weak pre-order numbers
Re: Gears of War: Reloaded (PS5) - Iconic Xbox Shooter Is the Perfect Intro for PlayStation Fans
@awp69 Yeah, and I used to be 21 and slim
Re: Gears of War: Reloaded (PS5) - Iconic Xbox Shooter Is the Perfect Intro for PlayStation Fans
@awp69 It’s not a 94 on Metacritic, it’s an 80(PS5) and 65(PC)