Well if they are in the cancelling mood. Let’s cancel a few more life service GAAS games and get on with those usually amazing single play campaign games.
It’s simple you know how politicians do two very good things.
Change goal posts. Change performance metrics.
The game industry is no different. Actually the longer the game industry has gone this generation so far, the business is becoming more like a government, lots of smoke and mirrors.
To me maybe there should be how many players like this article, because that will include subscriptions etc. But there should also be total sales as in purchased by physical and digital on all platforms. And even nowadays that’s is shrouded in mystery. The only games we seem to get good accurate sales numbers purchased for are ones that do very well. Maybe like a Mario Kart or GTA 5. Lots of other games seem to hide away from it, I wonder why 🤣
@Michael2008ish Yep I get ya, I remember when the PS4, Xbox one and Switch realised was so excited. And for me probably the best gaming era.
Then the PS5 and series x released again I was there day one and slightly exited but as this generation has grown it’s so mediocre games wise and riddled with errors and price increases which are really mugging us off as they are making more profit for doing less.
Now we have the switch 2 which I have preordered but I’m so, yeah mmmm a new game console with not much about it.
Is it age maybe, or is it the game industry as a whole has gone past it’s best for me in probably PS4 era and everything is just more expensive but relatively the same game wise and diminishing returns are really upon us.
Like buying a new top end TV 2 years ago then buying a new one now and going, yeah I can see small tiny improvements in only certain situations, but not really worth the money again.
@Michael2008ish Different folks different strokes, I found it rather enjoyable.
I think seen it all before nearly covers the whole gaming releases and has done for a long time.
I mean take a big selling game like Mario kart. Soon we have Mario kart world, yes possible improvements over MK8 deluxe. But is it really any different.
I mean has Assassin Creed changed much over the years.
Will Ghost of Yotei be much different.
Doesn’t mean in their own right they won’t be amazing games, my point does anything change much nowadays really.
I mean we are at a point of almost diminishing returns with graphics for price and the same could be said for game invention and gameplay.
@lazarus11 I seem to like Avowed it sort of gets exploring right. Like you can be wondering around and find a cave entrance and it leads to a proper cave system to explore. A lot of games do this but the caves are tiny and boring. But Avowed expands on that.
Like I have found a few in AC shadows but they are tiny and boring in comparison and the loot is rubbish.
Also in Avowed you can switch weapon bases on the fly and don’t have to stick to type of character the weapons are for all. Also any weapon you obtain you can overall upgrade to legendary over time and keep them with you.
Any character any weapons and system class, it’s good weapon choice freedom.
It has its faults Avowed but some of the systems are really good.
Well I’m on chapter 5 on GPU and for me it’s not as good as Doom Eternal which I paid for the game years ago. It’s my gaming tastes prefer doom eternal.
Would I pay for doom dark ages probably no. It’s only because I still have GPU left to run I’m playing the game and enjoying a bit. But then I would not pay for Atomfall or Indy it’s just because it’s there on GPU. Avowed would be a close one though.
I yes I know I’m sort of paying as I paid originally for GPU, but you get what I mean.
Like I’ve honestly said before. First two years of PS5 top dog with my most played hours. Third year went down to second Fourth year down to third This 2025 they will be third especially once switch 2 launch’s.
I have nothing against Sony but they are just not producing the AAA games in house I grew up with in the PS4 era and first two years of PS5.
It’s simple give me the big campaign AAA games from Sony in house and the play hours will go up.
As things stand as of today, and who knows things change. But I shall ditch my PS Premium sub when it runs out. But keep my GPU which I have until March 27 at the old rate anyway.
I really do wonder if Sony put their games day one PC and Xbox like Xbox did with DOOM today.
Wonder what the console sales dynamic would be. As it is now, stay about the same? Would Xbox console sales increase? Would PC gaming increase? Would it hurt Sony console sales? Would Sony consoles sales increase?
Really was this required. There is a big gap between a switch 2 and PS5 let alone a PS5 Pro.
Switch 2 handheld is only 1.7 tflops and that is what a developer has to programme to. It’s a tiny bit of power really.
It’s a shame game chat on switch 2 that is a system available feature takes up some memory and resource, that would have better used in games. Only a small minority will really use game chat in the end, totally wasted on me, would rather that resource get used on games.
When Sony finally release a few more big AAA campaign games, which are normally amazing. I shall sales pitch for Sony Studios. Hopefully Ghost of Yotei will be that game.
@Oram77 I sure in my PS4 days there was a few more games from Sony first party AAA especially campaign ones rolling out more regularly.
I think 2 big AAA Sony studios campaign type games a year would be about right. Maybe 3 or a big dlc as well.
If you look at how Nintendo and Microsoft are and will start releasing games per year, Sony seems to getting behind them.
As in the PS4 era and start of PS5 era it felt like Sony were always on it all the time.
I have all 3 consoles and the first 2 years of the PS5 going in the end of year analysis PS5 was most played. Year 3 they drop to second. Last year 2024 they dropped to 3rd place. This year when it’s finished end of 2025 I can tell already with Microsoft’s great start on GPU and switch 2 coming. PS5 will be third again.
That tells you something from the PS4 era and first two years of the PS5 how they have slipped down my gaming hours played.
How about first party SONY studios AAA. DS2 is not one of those, also Stella isn’t either.
Article title is a bit miss leading. Really ghost of Yotei will do very well but that is also because we have been starved of Sony Studio AAA Campaign games. I think it is Sony new sales tactic.
@Titntin We have seen some amazing results with some Sony studio AAA using their own engines. HFW being one of them and GOWR.
When playing HFW burning shores on Pro which doesn’t use PSSR but the developers own upscaling tech to this still probably still the best looking game on Pro overall.
Naughty Dog use their own game engine as well. So your point is spot on. Those games that push the limits are from developers with their own game engines and talent on using those engines. You probably could also add AC shadows as a very good third party effort on Pro as well.
But they also get given the time and money to do so and maybe not under as much to deliver on a certain time scale, though I guess there is a bit of pressure but not as much as others.
I mean take Doom just about to release. Each console version even the Pro has its little performance faults one way or another. Why release it, spend another 3 months ironing out those issues and making the performance near to perfect. It must be time scales to get the game out.
@Titntin Will definitely back you on the Sony TV as you know I have A95L and the motion processing is still second to none.
As for gaming, you may correct me but it’s all about time and money to get the best from these consoles. Let’s say GTA6 becomes the pinnacle of visual perfection and performance. So why can’t every game be like GTA6.
Simple time and money and overall production costs. I don’t think it’s the console base or Pro holding things back, it’s the time and cost to produce the games and businesses having to draw a fine line on that to get a return on investment.
It does work as with AC shadows that took away the shimmering and pixel crawl, which was great when panning around, gave it a real quality feel compared to the base consoles.
The only negative I found in use, it does soften the image slightly, making it slightly less sharp.
I guess you can’t have it all with these technologies, so hopefully the update will help with maintaining visual sharpness.
It’s interesting after an introduction to story and of obviously the training level. Could we just leave every other cut scenes and story out and just get on and play the game.
It’s like all the dialogue in say Avowed and dragon age I just skip the lot and get back in game.
It’s like some need a reason a drive a story, lots of dialogue to play a game.
A great game is enough for me I don’t need all this story and dialogue taking me out of the action.
Imagine the cost and time reduction in making the game if you took nearly all the story cut scenes and rambling dialogue out.
I don’t notice any of this stuff and the last of us 2 stuff. I just get on play an amazing game.
I think it because I’m from a very old generation at the start of gaming time.
We had no story we just had a game that you played. So even when I play last of us, Uncharted etc. I’m not really taking any notice of the story or characters that much.
I just get on and wanna play the game and get into the action. You could take the whole story out after a little introduction at the start and let get on with playing.
It’s ok and has done some good stuff. Best one for me is AC shadows when the PSSR update, removed the shimmer and pixel crawl when panning so definitely looks better. FH5 is great as well on Pro.
So some good implementation but not as much as I thought or good as it was gonna be. There are still compromises.
@Rich33 I think it’s just studio time etc. everyone was over the moon with Xbox studios with the fantastic FH5 PS5 Pro version and the improved Indy Pro experience.
It’s not Xbox deliberately doing anything it’s just studios like all third party studios and developers.
@DennisReynolds Of course it could be better on Pro. Thing is I wrote an article on GTA6 if that is the pinnacle of what a PS5 and Pro and series x can do and it’s amazing and uses all the power of those consoles it shows one thing. It’s not about console power so much this generation, yes it makes somethings slightly easier to do and better. But when you then look at all other games released before and probably after that are not as good as GTA6. Unfortunately more this current generation than any other It’s all about TIME and COST the developers or studio have. It’s a shame because what that is saying is other games could be as good or maybe even better than GTA6 but the studios do not have the time or cost to do so. That’s is such a terrible shame for all those other games. This is definitely the time and cost generation in this 2025 generation.
Thing is I wrote an article on GTA6 if that is the pinnacle of what a PS5 and Pro and series x can do and it’s amazing and uses all the power of those consoles it shows one thing.
It’s not about console power so much this generation, yes it makes somethings slightly easier to do and better.
But when you then look at all other games released before and probably after that are not as good as GTA6. Unfortunately more this current generation than any other It’s all about TIME and COST the developers or studio have.
It’s a shame because what that is saying is other games could be as good or maybe even better than GTA6 but the studios do not have the time or cost to do so. That’s is such a terrible shame for all those other games.
This is definitely the time and cost generation in this 2025 generation.
On the Pro the best third party improvement I have seen and with the FOMO is AC Shadows. When the PSSR patch dropped it took out all the shimmer and pixel crawl when panning around compared to the base PS5 and Series X. Is well worth the Pro for that game.
Also a shout to FH5 on Pro with basically full quality mode settings on display but at a great 60fps.
Apart from those two from third party publishers there is not loads to have FOMO on.
From DF Doom: The Dark Ages - Xbox Series X delivers the smoothest experience, PS5 Pro the crispest image. The series x hardware VRS helps as Sony don’t have that in hardware. Also we all forget the series is a 12tflop console and the Pro 16tflop. With diminishing returns really showing there is not much in it at times. As for PSSR it is not used but remember it is only an upscaler like FSR. I think Id are using their own upscaling like in Indy.
@Lysterao From DF Doom: The Dark Ages - Xbox Series X delivers the smoothest experience, PS5 Pro the crispest image. The series x hardware VRS helps as Sony don’t have that in hardware. Also we all forget the series is a 12tflop console and the Pro 16tflop. With diminishing returns really showing there is not much in it at times. As for PSSR it is not used but remember it is only an upscaler like FSR. I think Id are using their own upscaling like in Indy
@PlatinumMikey Ok just imagine rest mode but you can have say five games in rest mode at anyone time.
So you can pick any of the five games and you will back running in 4 seconds and also switch between those five games in 4 seconds and being exactly where you left off and had it paused.
@Oram77 When you have and use quick resume you notice the difference and really get used to it being so quick and going back seems so slow. Like having a CD or streamed music jumping very quick from one track to the next then going back to music cassettes and having to take time forwarding to the next song.
@StylesT Also quick resume, such an amazing feature. Once you use it, it’s hard to back to living without out. Eating for stumped start screens and menus. With quick resume you are straight back in the action with multiple games, I have four on QR right now, in and out in a flash.
Lazy Sony won’t implement it, there is no patent on it so they could do it and it is just a tiny hard drive dump that is all. Probably take one Sony clever engineer a day to implement, for the players my arse.
@StylesT Hopefully it will last forever as can be. If Xbox get rid of GPU day one releases then they will definitely put the nail in the Xbox console coffin for me. GPU is why I have a series x no other reason now Xbox are publishing on PS5.
@ButterySmooth30FPS Not sure what you mean, but I’m sure Id the developers are getting paid well as a company and I hope their staff are as well and happy in their work.
@lazarus11 Game pass for me as well. One day some will wake up and release as long as the really good games keep coming gamepass is staggering value, especially now with all the studios Microsoft have. Even COD is gamepass day one.
Simply Doom so that’s good and the mech and flying sections are short so that’s good. Got a really good Eurogamer review as well which I watched the video for.
Shall be playing on series x with GPU, which so far late last year and this year really is the way to play all these Xbox studio games and some others. Sod paying £70 odd notes a game nowadays.
@16BitHero I’m sure with Rockstars talent and maybe an assist from Sony PSSR programmers we can get 60fps on the Pro. I know it’s a long way off yet but I bet they know already if it is. And I’m thinking they will tells us end of this year or very early 2026 and it will give Pro sales a massive boost. It’s all about the marketing and money nowadays.
@somnambulance I have a switch 2 and pro controller preorder but after looking at Nintendos first party AAA line until the end of the year I’m considering not bothering now. MKW looks good don’t get me wrong. DKB mmmm the feeling is a bit like some others is it gonna hit that Nintendo in house AAA spot. Kirby just an add on Zelda just an update MP4 should be great But there is no original switch BOTW or Mario Odyssey. It’s not a great release schedule up-to the end of this year, especially considering what have Nintendo in house AAA studios been doing all this time. As for the old third party games they all play miles better on PS5 or Pro or Series x. What is the point. I play switch docked only.
@somnambulance I second that from late last year to current day. GPU has been really good and I’ve had a lot more hours on series x with GPU than PS5 Pro.
I’m not a FIFA fan but like COD single player and with GPU I get COD now. Then there are games like Avowed, Atom fall etc. and soon Doom.
Yes not massive 90 plus on meta, but SONY studios not releasing any thing much big AAA so series x with GPU it is for now.
The reason for owning a PS5 is no where near compelling as it was to own a PS4, my favourite PlayStation console era. Especially after the great first two years of the PS5. Yes the PS5 Pro nips the third party games.
Comments 1,799
Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms
Well if they are in the cancelling mood.
Let’s cancel a few more life service GAAS games and get on with those usually amazing single play campaign games.
Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms
I got £20 out of it.
But it’s a shame as £20 is £20 so there is another little bonus gone.
Re: DOOM: The Dark Ages Attracts Three Million Players, Dev's Biggest Launch in Its History
It’s simple you know how politicians do two very good things.
Change goal posts.
Change performance metrics.
The game industry is no different. Actually the longer the game industry has gone this generation so far, the business is becoming more like a government, lots of smoke and mirrors.
Re: DOOM: The Dark Ages Attracts Three Million Players, Dev's Biggest Launch in Its History
To me maybe there should be how many players like this article, because that will include subscriptions etc.
But there should also be total sales as in purchased by physical and digital on all platforms.
And even nowadays that’s is shrouded in mystery.
The only games we seem to get good accurate sales numbers purchased for are ones that do very well.
Maybe like a Mario Kart or GTA 5.
Lots of other games seem to hide away from it, I wonder why 🤣
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
@Michael2008ish
We could always be those two old grumpy men in the muppets that sit in the balcony 🤣
I’ve kept my switch 2 MKW bundle and switch 2 pro controller for now.
Though not long left June 5th.
Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal
@Member_the_game
Nearly Switch 2 time.
Paying it for say a game like BOTW or TOTK or AC shadows then yes it’s worth the money if you really enjoy those games.
But say a 12 hour game that once done is done the price does seem steep.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
@Michael2008ish
Yep I get ya, I remember when the PS4, Xbox one and Switch realised was so excited.
And for me probably the best gaming era.
Then the PS5 and series x released again I was there day one and slightly exited but as this generation has grown it’s so mediocre games wise and riddled with errors and price increases which are really mugging us off as they are making more profit for doing less.
Now we have the switch 2 which I have preordered but I’m so, yeah mmmm a new game console with not much about it.
Is it age maybe, or is it the game industry as a whole has gone past it’s best for me in probably PS4 era and everything is just more expensive but relatively the same game wise and diminishing returns are really upon us.
Like buying a new top end TV 2 years ago then buying a new one now and going, yeah I can see small tiny improvements in only certain situations, but not really worth the money again.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
Everyone goes on about not all the game being on the disc, ok but what happens next:
Day one patch - internet
Further patches - internet
Minor DLC - internet
DLC Purchased game expansion - internet
Really what is all the fuss about, it’s not an N64 cartridge like back in the day, it’s 2025.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
@Michael2008ish
Different folks different strokes, I found it rather enjoyable.
I think seen it all before nearly covers the whole gaming releases and has done for a long time.
I mean take a big selling game like Mario kart. Soon we have Mario kart world, yes possible improvements over MK8 deluxe. But is it really any different.
I mean has Assassin Creed changed much over the years.
Will Ghost of Yotei be much different.
Doesn’t mean in their own right they won’t be amazing games, my point does anything change much nowadays really.
I mean we are at a point of almost diminishing returns with graphics for price and the same could be said for game invention and gameplay.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
@lazarus11
I seem to like Avowed it sort of gets exploring right.
Like you can be wondering around and find a cave entrance and it leads to a proper cave system to explore.
A lot of games do this but the caves are tiny and boring. But Avowed expands on that.
Like I have found a few in AC shadows but they are tiny and boring in comparison and the loot is rubbish.
Also in Avowed you can switch weapon bases on the fly and don’t have to stick to type of character the weapons are for all. Also any weapon you obtain you can overall upgrade to legendary over time and keep them with you.
Any character any weapons and system class, it’s good weapon choice freedom.
It has its faults Avowed but some of the systems are really good.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
Well I’m on chapter 5 on GPU and for me it’s not as good as Doom Eternal which I paid for the game years ago.
It’s my gaming tastes prefer doom eternal.
Would I pay for doom dark ages probably no.
It’s only because I still have GPU left to run I’m playing the game and enjoying a bit.
But then I would not pay for Atomfall or Indy it’s just because it’s there on GPU.
Avowed would be a close one though.
I yes I know I’m sort of paying as I paid originally for GPU, but you get what I mean.
Re: Sony to Focus on PS5 Engagement, First-Party Showing Greater Financial Discipline
Like I’ve honestly said before.
First two years of PS5 top dog with my most played hours.
Third year went down to second
Fourth year down to third
This 2025 they will be third especially once switch 2 launch’s.
I have nothing against Sony but they are just not producing the AAA games in house I grew up with in the PS4 era and first two years of PS5.
It’s simple give me the big campaign AAA games from Sony in house and the play hours will go up.
Re: Just 4% of PS5, PS4 Fans Think PS Plus Premium Represents Good Value for Money
As things stand as of today, and who knows things change.
But I shall ditch my PS Premium sub when it runs out.
But keep my GPU which I have until March 27 at the old rate anyway.
Re: Bungie Conducting 'Thorough Review' After Plagiarised Art Is Found in Marathon
@Zazu
Just the circus clowns 🤡
Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded
I really do wonder if Sony put their games day one PC and Xbox like Xbox did with DOOM today.
Wonder what the console sales dynamic would be.
As it is now, stay about the same?
Would Xbox console sales increase?
Would PC gaming increase?
Would it hurt Sony console sales?
Would Sony consoles sales increase?
Anyone fancy a good prediction?
Re: PS5 vs Switch 2: Full Tech Specs Comparison
Really was this required.
There is a big gap between a switch 2 and PS5 let alone a PS5 Pro.
Switch 2 handheld is only 1.7 tflops and that is what a developer has to programme to.
It’s a tiny bit of power really.
It’s a shame game chat on switch 2 that is a system available feature takes up some memory and resource, that would have better used in games.
Only a small minority will really use game chat in the end, totally wasted on me, would rather that resource get used on games.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@Oram77
You know I love a bit of quick resume.
When Sony finally release a few more big AAA campaign games, which are normally amazing.
I shall sales pitch for Sony Studios.
Hopefully Ghost of Yotei will be that game.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@Oram77
Yes Ninja Gaiden 4, is on Xbox game pass ultimate day one release, so there is of course some deal.
However it does not stop the publisher putting in other consoles like PS5 day one, which it will be.
That’s is the difference, because Sony funded Stella blade for exclusivity for a time period so it can’t release in other consoles like Xbox.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@themightyant
It’s because in the PS4 era and first two years of PS5 I absolutely so enjoyed the Sony AAA campaign games, top quality for me.
Now with less of them, Sony seem half the company to me now.
Again they will be third in 2025 as in 2024 on all three consoles at most played hours.
As where in the PS4 era and first 2 years of PS5 they were always top or a close sencond at worst. How times have changed.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@Oram77
I sure in my PS4 days there was a few more games from Sony first party AAA especially campaign ones rolling out more regularly.
I think 2 big AAA Sony studios campaign type games a year would be about right. Maybe 3 or a big dlc as well.
If you look at how Nintendo and Microsoft are and will start releasing games per year, Sony seems to getting behind them.
As in the PS4 era and start of PS5 era it felt like Sony were always on it all the time.
I have all 3 consoles and the first 2 years of the PS5 going in the end of year analysis PS5 was most played.
Year 3 they drop to second.
Last year 2024 they dropped to 3rd place.
This year when it’s finished end of 2025 I can tell already with Microsoft’s great start on GPU and switch 2 coming.
PS5 will be third again.
That tells you something from the PS4 era and first two years of the PS5 how they have slipped down my gaming hours played.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
How about first party SONY studios AAA.
DS2 is not one of those, also Stella isn’t either.
Article title is a bit miss leading.
Really ghost of Yotei will do very well but that is also because we have been starved of Sony Studio AAA Campaign games. I think it is Sony new sales tactic.
Re: Rumour: New PS5 Pro Update Could Give Frame Rates and Resolutions a Massive Boost
@Titntin
We have seen some amazing results with some Sony studio AAA using their own engines.
HFW being one of them and GOWR.
When playing HFW burning shores on Pro which doesn’t use PSSR but the developers own upscaling tech to this still probably still the best looking game on Pro overall.
Naughty Dog use their own game engine as well. So your point is spot on.
Those games that push the limits are from developers with their own game engines and talent on using those engines.
You probably could also add AC shadows as a very good third party effort on Pro as well.
But they also get given the time and money to do so and maybe not under as much to deliver on a certain time scale, though I guess there is a bit of pressure but not as much as others.
I mean take Doom just about to release.
Each console version even the Pro has its little performance faults one way or another.
Why release it, spend another 3 months ironing out those issues and making the performance near to perfect.
It must be time scales to get the game out.
Re: Rumour: New PS5 Pro Update Could Give Frame Rates and Resolutions a Massive Boost
@Titntin
Will definitely back you on the Sony TV as you know I have A95L and the motion processing is still second to none.
As for gaming, you may correct me but it’s all about time and money to get the best from these consoles.
Let’s say GTA6 becomes the pinnacle of visual perfection and performance.
So why can’t every game be like GTA6.
Simple time and money and overall production costs. I don’t think it’s the console base or Pro holding things back, it’s the time and cost to produce the games and businesses having to draw a fine line on that to get a return on investment.
Re: Rumour: New PS5 Pro Update Could Give Frame Rates and Resolutions a Massive Boost
It does work as with AC shadows that took away the shimmering and pixel crawl, which was great when panning around, gave it a real quality feel compared to the base consoles.
The only negative I found in use, it does soften the image slightly, making it slightly less sharp.
I guess you can’t have it all with these technologies, so hopefully the update will help with maintaining visual sharpness.
Re: Intergalactic PS5 Star 'Bootcamp-ing' with Neil Druckmann to Ignore the Haters
@DennisReynolds
It’s terrible and I have absolutely no wish to read these things and give them hits etc.
Re: Intergalactic PS5 Star 'Bootcamp-ing' with Neil Druckmann to Ignore the Haters
It’s interesting after an introduction to story and of obviously the training level.
Could we just leave every other cut scenes and story out and just get on and play the game.
It’s like all the dialogue in say Avowed and dragon age I just skip the lot and get back in game.
It’s like some need a reason a drive a story, lots of dialogue to play a game.
A great game is enough for me I don’t need all this story and dialogue taking me out of the action.
Imagine the cost and time reduction in making the game if you took nearly all the story cut scenes and rambling dialogue out.
We might get games in four years then and at £50.
Re: Intergalactic PS5 Star 'Bootcamp-ing' with Neil Druckmann to Ignore the Haters
I don’t notice any of this stuff and the last of us 2 stuff.
I just get on play an amazing game.
I think it because I’m from a very old generation at the start of gaming time.
We had no story we just had a game that you played. So even when I play last of us, Uncharted etc. I’m not really taking any notice of the story or characters that much.
I just get on and wanna play the game and get into the action. You could take the whole story out after a little introduction at the start and let get on with playing.
Re: Poll: Which Bethesda RPG Needs an Oblivion-Style Remaster Next?
None of them thank you, lets stick to new games all round for all studios.
Yes I played oblivion remaster on GPU did a good few hours and thought, yeah nostalgia always sounds better than it looks and plays.
Especially when you have come off the back of Avowed and then AC shadows on Pro.
I wish the industry would give it a rest and put all resources, even helping studios making new games.
I would rather one new amazing AAA than five old games remastered or remade. Far too much of this going nowadays.
Re: Talking Point: What Do You Think of the PS5 Pro, Six Months Later?
It’s ok and has done some good stuff.
Best one for me is AC shadows when the PSSR update, removed the shimmer and pixel crawl when panning so definitely looks better.
FH5 is great as well on Pro.
So some good implementation but not as much as I thought or good as it was gonna be.
There are still compromises.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
@Rich33
Really can’t understand why they haven’t got an option to turn the horrible film grain off.
Most games do, weird choice.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
@Rich33
I think it’s just studio time etc.
everyone was over the moon with Xbox studios with the fantastic FH5 PS5 Pro version and the improved Indy Pro experience.
It’s not Xbox deliberately doing anything it’s just studios like all third party studios and developers.
Very sensitive on this website the Pro owners.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
@DennisReynolds
Of course it could be better on Pro.
Thing is I wrote an article on GTA6 if that is the pinnacle of what a PS5 and Pro and series x can do and it’s amazing and uses all the power of those consoles it shows one thing.
It’s not about console power so much this generation, yes it makes somethings slightly easier to do and better.
But when you then look at all other games released before and probably after that are not as good as GTA6.
Unfortunately more this current generation than any other It’s all about TIME and COST the developers or studio have.
It’s a shame because what that is saying is other games could be as good or maybe even better than GTA6 but the studios do not have the time or cost to do so.
That’s is such a terrible shame for all those other games.
This is definitely the time and cost generation in this 2025 generation.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
@Rich33
Of course it could be better on Pro.
Thing is I wrote an article on GTA6 if that is the pinnacle of what a PS5 and Pro and series x can do and it’s amazing and uses all the power of those consoles it shows one thing.
It’s not about console power so much this generation, yes it makes somethings slightly easier to do and better.
But when you then look at all other games released before and probably after that are not as good as GTA6.
Unfortunately more this current generation than any other It’s all about TIME and COST the developers or studio have.
It’s a shame because what that is saying is other games could be as good or maybe even better than GTA6 but the studios do not have the time or cost to do so.
That’s is such a terrible shame for all those other games.
This is definitely the time and cost generation in this 2025 generation.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
On the Pro the best third party improvement I have seen and with the FOMO is AC Shadows.
When the PSSR patch dropped it took out all the shimmer and pixel crawl when panning around compared to the base PS5 and Series X. Is well worth the Pro for that game.
Also a shout to FH5 on Pro with basically full quality mode settings on display but at a great 60fps.
Apart from those two from third party publishers there is not loads to have FOMO on.
Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro
From DF
Doom: The Dark Ages - Xbox Series X delivers the smoothest experience, PS5 Pro the crispest image.
The series x hardware VRS helps as Sony don’t have that in hardware.
Also we all forget the series is a 12tflop console and the Pro 16tflop. With diminishing returns really showing there is not much in it at times. As for PSSR it is not used but remember it is only an upscaler like FSR.
I think Id are using their own upscaling like in Indy.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@Lysterao
From DF
Doom: The Dark Ages - Xbox Series X delivers the smoothest experience, PS5 Pro the crispest image.
The series x hardware VRS helps as Sony don’t have that in hardware.
Also we all forget the series is a 12tflop console and the Pro 16tflop. With diminishing returns really showing there is not much in it at times. As for PSSR it is not used but remember it is only an upscaler like FSR.
I think Id are using their own upscaling like in Indy
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@PlatinumMikey
Ok just imagine rest mode but you can have say five games in rest mode at anyone time.
So you can pick any of the five games and you will back running in 4 seconds and also switch between those five games in 4 seconds and being exactly where you left off and had it paused.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@__Seraph
Or extra gaming time 🤣
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@Oram77
When you have and use quick resume you notice the difference and really get used to it being so quick and going back seems so slow.
Like having a CD or streamed music jumping very quick from one track to the next then going back to music cassettes and having to take time forwarding to the next song.
Get with 2025 🤣
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@StylesT
Thank you for explaining quick resume to those that have never had that great feature.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@StylesT
Absolutely 👍
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@__Seraph
No I work in aerospace military 🤣
It’s just a great feature and I actually wish Sony would implement it that’s all.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@StylesT
Also quick resume, such an amazing feature.
Once you use it, it’s hard to back to living without out. Eating for stumped start screens and menus.
With quick resume you are straight back in the action with multiple games, I have four on QR right now, in and out in a flash.
Lazy Sony won’t implement it, there is no patent on it so they could do it and it is just a tiny hard drive dump that is all.
Probably take one Sony clever engineer a day to implement, for the players my arse.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@StylesT
Hopefully it will last forever as can be.
If Xbox get rid of GPU day one releases then they will definitely put the nail in the Xbox console coffin for me.
GPU is why I have a series x no other reason now Xbox are publishing on PS5.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@ButterySmooth30FPS
Not sure what you mean, but I’m sure Id the developers are getting paid well as a company and I hope their staff are as well and happy in their work.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
@lazarus11
Game pass for me as well.
One day some will wake up and release as long as the really good games keep coming gamepass is staggering value, especially now with all the studios Microsoft have.
Even COD is gamepass day one.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
Simply Doom so that’s good and the mech and flying sections are short so that’s good.
Got a really good Eurogamer review as well which I watched the video for.
Shall be playing on series x with GPU, which so far late last year and this year really is the way to play all these Xbox studio games and some others.
Sod paying £70 odd notes a game nowadays.
Re: Poll: Are You Hyped for GTA 6 After Trailer 2?
@16BitHero
I’m sure with Rockstars talent and maybe an assist from Sony PSSR programmers we can get 60fps on the Pro.
I know it’s a long way off yet but I bet they know already if it is.
And I’m thinking they will tells us end of this year or very early 2026 and it will give Pro sales a massive boost.
It’s all about the marketing and money nowadays.
Re: PS5's Share of Active US Players Is Slowly Beginning to Pummel Xbox
@somnambulance
I have a switch 2 and pro controller preorder but after looking at Nintendos first party AAA line until the end of the year I’m considering not bothering now.
MKW looks good don’t get me wrong.
DKB mmmm the feeling is a bit like some others is it gonna hit that Nintendo in house AAA spot.
Kirby just an add on
Zelda just an update
MP4 should be great
But there is no original switch BOTW or Mario Odyssey.
It’s not a great release schedule up-to the end of this year, especially considering what have Nintendo in house AAA studios been doing all this time.
As for the old third party games they all play miles better on PS5 or Pro or Series x. What is the point.
I play switch docked only.
Re: PS5's Share of Active US Players Is Slowly Beginning to Pummel Xbox
@somnambulance
I second that from late last year to current day.
GPU has been really good and I’ve had a lot more hours on series x with GPU than PS5 Pro.
I’m not a FIFA fan but like COD single player and with GPU I get COD now.
Then there are games like Avowed, Atom fall etc. and soon Doom.
Yes not massive 90 plus on meta, but SONY studios not releasing any thing much big AAA so series x with GPU it is for now.
The reason for owning a PS5 is no where near compelling as it was to own a PS4, my favourite PlayStation console era.
Especially after the great first two years of the PS5. Yes the PS5 Pro nips the third party games.