Marquez

Marquez

The wind beneath your wheels.

Comments 1,121

Re: Talking Point: What Are You Playing This Weekend? - Issue 632

Marquez

@StitchJones Saros next for me and haven't played Pragmata, but yes there's something special about Mixtape (not just the soundtrack!). For me I think it's just how uplifting it felt in amongst all the crap the world is throwing at us all right now, and those waves of nostalgia. I'm expecting it to be in the GOTY conversation, 100%.

Oh, and the best use of that Joy Division track, ever. As a proud Mancunian that sealed it for me.

Re: Talking Point: What Are You Playing This Weekend? - Issue 632

Marquez

@MichaelNau Played it just now in one sitting as planned and I found it to be absolutely fantastic. Beautifully crafted, uplifting, emotional and some laugh-out-loud moments as well. It's one of the best games I've played in a long time and I'll be doing it all again; plenty of fun trophies to clean up via chapter select after what was a blind playthrough. Highly recommended.

EDIT: Everyone, play Mixtape

Re: Talking Point: What Are You Playing This Weekend? - Issue 631

Marquez

While I'm still really enjoying Crimson Desert it's turning into the kind of time sink I haven't felt since AC Valhalla and having set myself a goal of playing through 30 games this year, the 100 hours+ I've spent in Pywel is turning into a bit of a blocker! It's even getting in the way of Marathon, which I did not expect.

I think I need to move CD to my game 'on the side' for now. Added Saros to the backlog, maybe that's where I'll start.

Have a top weekend everyone.

Re: Talking Point: What Are You Playing This Weekend? - Issue 629

Marquez

Continuing with the Crimson Desert / Marathon combo of the last couple of weeks.

Into Chapter VI of Crimson Desert and still mainly in Hernand, which makes me worry the main story pace and exploration of the overall map are going to feel poorly balanced the further I progress - we will see.

Looking forward to giving Marathon's new sponsored loadout mode a go - the whole lobby starting with the same gear will be a welcome change from loading in against people stacked with gear from Cryo, when all I'm trying to do is a fetch quest.

Have a great weekend everyone.

Re: Talking Point: What Are You Playing This Weekend? - Issue 628

Marquez

I'm around thirty hours into Crimson Desert, halfway through chapter 4 of 12 - so more of that this weekend. Overall it's a really good time, even though there's at least one thing that irks me every play session - an uneven game that I hope they keep working on and, more to the point, follow up with a much-improved sequel.

Alongside that, Marathon continues to be a great time; there's a definite spike in difficulty across all maps when Cryo Archive is open, as players exfil with the best loot and turn up on other maps to wreak havoc... but the minute to minute gameplay remains top tier.

Enjoy whatever you're playing out there this weekend!

Re: You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon

Marquez

TL;DR This isn't exactly a Marathon, Bungie, or even a Sony issue - this is a games industry issue, further complicated by global issues. Sure, it being a niche genre doesn't help but it isn't the root cause.

The spiralling of costs are primarily in locations where it was historically cheap to get off the ground as a tech startup due to government subsidies and incentives. These are now some of the most expensive places to live and work, due in part to the influx of those tech companies and their success, coupled with rising running costs as everyone scrambles over the same top talent.

Now layer on Covid, tariffs, Trump in general, associated increases in cost of living, and therefore even running a company to begin with becomes hard... then multiply that by the number of years of investment - potentially without return - that it costs to even get a game to market.

Something will have to give, and in fact it already is, as game devs continue to spring up in cheaper parts of the world and existing devs outsource to similar locations. Expect to see far fewer studios truly based in The West (and particularly west coast USA) in future.

Re: Talking Point: What Are You Playing This Weekend? - Issue 627

Marquez

More Cryo Archive in Marathon after a few action-packed runs last night, and more Crimson Desert; the latest patch has brought the most important change for me personally... the ability to hide helm! Still battling the control scheme, though they've made a few tweaks there as well I believe.

Re: PS5 Price Increases Start, Live Now at Some Retailers

Marquez

Having nabbed a Pro on sale from Argos before the price hike, I'm now offloading my launch day base PS5. Popped into CEX in the UK and unsurprisingly they are still offering to buy at the same rate they did before the price hike, pocketing the difference themselves... eBay it is then.

Re: PS5 Hit Crimson Desert Might Have Divided Opinion, But It's Cracked 4 Million Sales in Two Weeks

Marquez

@Pat_trick There’s definitely been some unevenness and it has been mainly hype-driven. That’s the negative behind a lot of one-sided online discourse (as a big fan of Marathon, seeing a lot of this right now!).

I’ve only played the first hour or so of Crimson Desert and I only bought it after grabbing a Pro pre price increase (and in a sale, £150 less than new price), so I can’t speak to launch state or base PS5 directly, but I did dive in based on the speed the devs have shown to address issues. In a few months I’m sure it’ll be a different experience.

Re: Talking Point: What Are You Playing This Weekend? - Issue 626

Marquez

More of the excellent Marathon, plus I'm going to pick something out of the backlog to play alongside it since I'm getting frustrated with Cairn. Absolutely brilliant game but I've managed to climb myself into a situation where it's practically impossible to continue forwards... three times now - and had to start again.

I'm thinking one of Aliens: Dark Descent, The Alters, Tunic or A Plague Tale: Requiem - an absolute spread of genres there!

Re: Feature: PS5 Price - Why Does It Cost So Much in 2026?

Marquez

The only thing stopping me pushing the button on buying a Pro this weekend, with the current discounts in the UK, is that everything else in life is also more expensive these days and wages haven’t really moved for years… at least not at the pace to offset the ever-increasing cost of living. I just don’t have the disposable income I used to, even with my half decent job and pay.

And I just know, having decided I need to hold off, my launch day fat PS5 will inevitably die in April…

Re: Dev Pledges to Make Crimson Desert 'Even More Enjoyable' as It Sells Over 3 Million Copies in First Week

Marquez

@KundaliniRising333 ‘ The controls system is nowhere near as bad as stated. You just have to learn them. Imagine that. This used to be the norm before all games became a homogonous (sic) soup of trying to be a the most appealing to all audiences and thus not be bold.’

I agree that game development is significantly less bold than in the past but I’m not sure this is an argument you can apply to control schemes. We just got to a point where L2 to aim, R2 to shoot, X to jump (on PlayStation) and click in L3 to sprint became the norm because they make sense to the majority of players ergonomically.

Your opinion on the gameplay has me interested; I’m going to give it a couple of months I think, to see what they improve next and dive in, make this the single player alternative to my Marathon addiction - it’s always nice to have something interesting to retreat to when multiplayer gets a bit much.

Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak

Marquez

Great game, niche game. At least currently.

There’s some special sauce at the heart of Marathon and I personally can’t get enough of it, but the genre means a limited initial audience unfortunately and the onboarding experience sees a lot of curious players bounce off. Which is a shame, because give it 10 hours or so and the game reveals itself as an excellent one.

I’m not against some PvE only options if it means growing the player base / creating an on-ramp for the PvP experience and ensuring Sony continue to support Bungie. Stick in a PvE Raid/Dredd-style map with floor after floor to clear for better loot, that would be immense.

Re: Marathon's Cryo Archive Locks Out a Lot of Players, But Bungie Is Listening to Feedback

Marquez

I’ve only been in once on the free loadout so far and had a load of fun (died in a firefight / trying to extract). The design of Cryo Archive is fantastic, love the verticality and puzzles.

I don’t have a problem with the 5k loadout requirement - stick on a shotgun, a blue shield and a blue backpack and you’re pretty much there. Me and my friends are spending the week gearing up, ready for more runs this weekend.

Re: Marathon (PS5) - Bungie's Extraction Shooter Is Truly Brilliant, and It Only Gets Better

Marquez

As a score, 9 is pretty much where I'm sitting. I've yet to give Cryo Archive a proper go and I haven't tried ranked, but I am enjoying this game very much.

Trios with friends are great, solo is great, the trial duos mode is great... and it's such a well crafted game, with fantastic mechanics, deep lore and top tier visuals and sound. Sure, the interface takes some getting used to but the attention to detail overall is classic Bungie.

As I've said in another thread already, if Sony give Bungie room to breathe with this one it will only continue to get better and I'm confident it will find its place, with a dedicated player base.

I'm currently level 43 and climbing, which I'm pretty sure is 43 levels higher than the negative naysayers rocking up with half-baked 'DED GAEM, make Bloodborne 2' comments in the various Marathon articles on Push Square.

Re: Talking Point: What Are You Playing This Weekend? - Issue 625

Marquez

Marathon

The more I play, the better this game gets. Can't wait to jump into the new endgame map (Cryo Archive) with some mates tonight... and get absolutely destroyed no doubt! If Sony give this game time to breathe, Bungie have another exceptional shooter on their hands that can only continue to improve.

Have a great weekend out there, whatever you get up to.

Re: Saros Dev Explains How the PS5 Game Is More Approachable, Customisable Than Returnal

Marquez

I love the idea of the risk/reward modifier system, allowing you to tailor gameplay each run, on top of a set of perks you can unlock between them. It reads like difficulty will be highly customisable and a step up from Returnal in that regard. Returnal, despite its occasional frustrations, remains one of the best games of the generation and if more people choose to experience its follow-up due to increased accessibility, that's great.

Re: Crimson Desert's Performance Mode 'Not Recommended' on Base PS5, Here's 25 Minutes of Direct Capture Footage

Marquez

@RedRiot193 I can see from your responses to both me and @somnambulance you've picked a particular hill to die on and there's no rational discussion available. '...a better experience with a better screen and lets face it better controllers (on ANY other device)'... yeah, OK mate. Have a lovely weekend, I'm off to shoot people in Marathon. Maybe on my Portal.

Re: Site News: Where's Our Crimson Desert PS5 Review?

Marquez

That current 78 Meteoritic score is obviously entirely PC-based, I'm predicting high 60s for console given the lack of review codes - something shady is going on for sure. Still, it may well be worth a 'wait for sale' purchase even then. Looking forward to the Push Square review whatever occurs.