Comments 1,163

Re: EA's Black Panther Game Cancelled, Studio Shut Down

AverageGamer

@wildcat_kickz The time it would take for the studio come up with another idea, pitch it, and get all the tools in place to start development of another game... They would have completed the Black Panther game or be ready to at least release it. There no reason to try and keep the studio around if they already didn't have another game in the pipeline. The best thing they could have done was redeploy the employees to other projects... But that would have also been costly.

Re: Sony Studio Insomniac Inviting Interns to Cut Their Claws on Marvel's Wolverine for PS5

AverageGamer

Man, I couldn’t imagine taking a summer internship at a game studio in this job market climate 😬

Good luck finding a job after the internship when you gotta compete against the millions of other vastly skill developer that also go laid off.

I wanted to do game development as well… But I saw how companies treated game developers back in early 2000 and 2010s. Wanted no part of that, so moved to Networking Engineering after completing college for Software Engineering

Re: Very Fittingly, Expedition 33 Has Sold 3.3 Million Copies in 33 Days

AverageGamer

@VaultGuy415 No reason to regret being on gamepass. They never knew that the game would come out and do as well as it did. They could have easily turned down game pass and the game could have sold terribly.

Better to have that financial cushion and whatever support Microsoft offered them.

The real question is do they do a game pass release for their next game, and ask for a bigger payout from Microsoft… or rely on the support that they gained from this release.

Re: Oblivion Remastered Sales Prove the Power of Nostalgia and Shadow Drops

AverageGamer

It not just nostalgia… oblivion released when gaming was way less popular. There has been massive industry growth since then. Everyone who has only ever seen played skyrim like myself has spend over 20 years listening to how Oblivion was superior game. I only picked to see if lived up the massive high praise everyone and their mom had given it originally.

Re: Fans Discuss the Reason Behind DOOM: The Dark Ages' Lukewarm Opening

AverageGamer

@Matroska “ How many zoomers do you think have watched Star Trek TNG because of seeing Picard doing a facepalm in a meme?”

That mainly down to the fact Star Trek hasn’t done anything to stay relevant to a modern audience. All the new Star Trek content has been terrible. The isabelle and doomguy relationship is a modern meme. DOOM has least tries to stay relevant either through the multiple re-releases, reboots, or RTX remakes…

“ WoW was huge, way bigger than Doom, yet that's absolutely a Gen X and millennial thing in terms of the majority of the players”

That mainly due to the fact my generation has realized that Blizzard is a toxic, misogynistic company, and is a cancer to the entire gaming industry. WoW fan base is also completely toxic which drives away anyone new from playing games.

“ It's why series like Final Fantasy keep trying (and failing) to reinvent themselves, to attract younger audiences so when is older people stop gaming (or die...) they still have a fanbase.”

That the thing… No one really wants FF to reinvent itself. We just want a FF game. That why Dragon Quest is so far doing better between the two.

Re: Fans Discuss the Reason Behind DOOM: The Dark Ages' Lukewarm Opening

AverageGamer

@Matroska “ But you're right, though, I can't imagine many people born in the last twenty years giving a crap about Doom. I doubt many even know what it is, especially the younger end ”

Do you spend any time on the internet minus reading video game articles on push square? Have you not seen all the meme, crossovers, culture impact that DOOM has had over the last 30 years. That was all rekindled with 2016 reboot? The isabelle and doomguy relationship was pretty big thing during COVID for younger people like me. Along with the DOOM music kicks in memes. Sure 6 years old know about GTA and FIFA since that stuff have basically transcended gaming in general. But I wouldn’t say that young people had no idea what doom is.

Re: Square Enix Demands Bigger Games, Faster Development as Sales Continue to Slump

AverageGamer

@LogicStrikesAgain “ They usually have a spending budget for things like acquisitions, last year it was around 11 billion”

That 11 billion set aside for 3 years, and that wasn’t just for PlayStation… and it probably lower than 11 billion now since they had made several acquisitions and investments since that information was put out. The most recent one is Gaudiy a web3/AI company…

“ history is any indication, the economy will bounce back again.”

And we don’t know when that’ll happen… it could be next month, next year, or 5 years from now. Sony has have very cautious outlook on the situation right now.

Re: Square Enix Demands Bigger Games, Faster Development as Sales Continue to Slump

AverageGamer

@LogicStrikesAgain “ When companies are down financially, it’s absolutely the best time to acquire them, it’s when their market cap is at their lowest.”

That makes sense to do when the economy is healthy and consumers are not struggling for groceries due to the current economy shift. You’re not thinking about how current inflation and trade war could have a negative impact on a company who primary income is currently entertainment. They’re talking about raising prices on products again, and moving production to the US which is not going to be cheap. If thing get worse and consumers have to make cut backs… The first thing to go is entertainment (games, subscriptions services, movies…etc) which is gonna affect Sony bottom line which means lays off, studios closer, selling off IPs… etc So you basically want Sony to take on Square Enix probably massive debt instead of focusing on making sure their own studios are well taken care off. Crazy.

Re: Square Enix Demands Bigger Games, Faster Development as Sales Continue to Slump

AverageGamer

@LogicStrikesAgain Yeah…. No. With the current economy. Throwing money at failing companies is a terrible thing to do. They’re gonna need any extra cash they have on hand to weather any incoming storm especially if things go south. Only companies like Microsoft can afford to really throw money in the fire at this moment. They’ll just lay off 6k and still have a work force twice of Sony, and triple the income.

Re: Sony's New First-Party Studio Working on Lighthearted Team-Based Action Game for PS5

AverageGamer

@Tomato_Goose Don’t feel sad for them… If the developers didn’t want to work on live-service games then they wouldn’t have applied… It not like studio was making AAA award winning single player games before this then all a sudden turn to making to live service.

If the developers didn’t like the idea of working on live service then apply to a different studio… No one is forcing anyone to work on these games.

Re: Xbox's Forza Horizon 5 Adds Almost One Million PS5 Players in Just a Few Days

AverageGamer

@Godot25 “ Unless they have FH6 this year(which I doubt), which would probably kill sales of FH5, ”

I wouldn’t doubt that… It been long over due for a sequel. We were getting them every other year with Horizon 5 releasing in 2021. Had they kept to their normal schedule. We would be on 7 by now. But it also almost been 2 years since the last Forza game. The franchise is just due a new entry.