@cainhurst94 Apple didn't even try to make it work... There was absolutely not even the small amount of effort from them to even try and make it work... A $3.5k HMD is not trying to make it work. That it putting all the work on your fan-consumer base to carry all the workload to make VR possible. There was no effort from them at ALL.
@Oram77 You didn't play as some rando. You play the grandfather and father of Conner and Haytham Kenway. Who are ancestor on Desmond's paternal side (his father, William Miles)
@Ambassador_Kong Probably cause the OG formula of AC peak with this game. It was probably the best selling game of the franchise before the RPG formula took over. So it only make sense to remake the one that plenty of us call the GOAT vs a lesser one. Especially since the Mirage take a lot styling from AC1 and didn't do crazy in sales.
@StitchJones You say that like Capcom also hasn't tried to chase GAAS. Exoprimal was one attempt at that... and they have stuff like Street Fighter that already fills their need for GAAS game.
Capcom is truly at the top of the world right now. They have been killing it since the release of RE7. The only issue with that being... What goes up, must come down.
I do enjoy gacha, but only so many have managed to keep my attention for long. Hopefully this can hook me like ZZZ and Genshin. Those games hooked me so much, trying to stop playing felt like trying to quit smoking. I always need to one more hit
@Littlebigmatador The funny part is that console already have tried monthly payment plan… Microsoft had a program called ‘ Xbox All Access’. You could do pay $25 or $35 a month over 24 months for Series S or X. Wouldn’t surprise is Microsoft brings that back with the next Xbox
@Enigk "He worked his way to the top and then Microsoft swooped in and bought the company becoming his boss."
Microsoft wasn't even his boss... They was the bosses of his boss. He was only in charge of Bethesda, the publisher, which was sub commpany of Zenimax. With the death of Robert A. Altman, he probably was gunning for that CEO of Zenimax seat... and the buy out stopped that.
@HRdepartment He the CEO of Sony, not the CEO of Playstation. There is no reason particular reason for him to like games or play games... He probably barely interacts with that said of the business. That like saying he also has to like Music and Anime cause that also big profit for his company as well.
" I didn’t know Filoni hated Star Wars…. My bad."
They are talking Tony Gilroy, creator of Andor who not a fan of the franchise
@charbtronic Sony is already paying someone to maintain their infrastructure. You really think PSN and their PlayStation clouding stream is in house? Their use Microsoft Azure already for that.
“Streaming would also not play as nice in the handheld market which they are trying to break into.”
With the massive push for we are for satellite internet with Starlink and stuff like Amazon Leo. Streaming can possible the further time goes on. Also say shipping a cellular offer isn’t out the realm of possibility given that they offered that for both vita. Also, a lot of large to mid sized cities offer municipal fiber networks and public WiFi. As time goes on that will expand.
@charbtronic Sony wouldn’t maintain the infrastructure themselves. They would be rent that space from companies like Microsoft, Google, Amazon… etc. Companies who been quickly expand their DC footprint to support the growth need to move this.
Long term, it would actually be cheaper than manufacturing individual consoles. One PS7 server blade could easily handle multiple instances of user with the ability to turn up or down server based on user load for the month
@SeanOhOgain Look at The Last Guardian... Anthem...(Creatives wanted to remove the flying. It was the money men who said keep it. And that literally turned out to be the most GOATED thing about it)... etc
It leads to long game developments and a lot of game not making any actual return on investment.
We been sitting here for years without any update on Haunted Chocolatier... Yet have gotten no update. Why? because there are no business men oversee him and his development. Lucky for him... if the game fails. It only affects his live and the not the lives of others.
There is point where just letting creatives just do what they want and not stepping in leads to a terrible product. Good game development has always been about finding a balance between creative and the business sides. Checks and balances.
@SeanOhOgain Just trusting the creatives never turn out fine without large input from producers and money men... and vice versa. We have seen what happens when you just let the creative have at it with minimal input.
The thing is at from my least from experience in the tech field. There is way too much ego in this industry. Too many people looking for their next big promotion or pay raise.
@KundaliniRising333 This really has nothing to do with AI…. And more so have all to do with the massive economic downturn we are seeing. Which makes this a funny situation considering the fact Epic is located/Headquartered in North Carolina (my home state). A state that voted for you know who which is the primary face of this economic downturn we are seeing.
When you actually step back and think about the pure operating cost of Fortnite… You quickly realize that Epic is operating on tiny margins. Yeah they avoid engine cost and stuff. But that AWS cost gotta be pricey.
But let say you buy a marvel skin on console. Sony/Microsoft has to get their part of the micro transactions cost, then Disney has to get their part, then you probably have another middle man somewhere like the payment processing cost… etc.
The cost of paying singer and actor to be in game definitely ain’t cheap.
@UltimateOtaku91 Cause in order to keep those 30-60 million daily players involves them spending so much on licensed content and big name actors/singers. No one is playing Fortnite for Fortnite. People are playing it cause you can have master chiefs fighting darth Vader fighting scooby doo… and that not cheap to have cause Microsoft/disney/wb want their license fees.
@ElkinFencer10 The thing is that a new Unreal Tournament wouldn’t even make the same amount of money in it lifetime that Fortnite probably makes in a entire season… The big issue with Fortnite is it heavy reliance on licensed content and big name singer/actors.
@Frmknst I mean… Given the popularity of stuff like gacha, mmo, looter shooters… etc. Why would should that surprise you that people like grinding and doing boring tasks.
@Reeneman Truly a genius. It crazy they he has more or less has just been developing consoles and games... basically glorified toys. Sony much be paying him an arm and a leg.
Like I said months ago… Given the few hours I've played of Black Desert... I never doubted they couldn't achieved what they was aiming for. The real question will it be actual engaging, and have a real story... And here we are with a technically impressive game but a not so great everything else
@SeanOhOgain Is it surprising? Nvida doesn't make games. They make tech and have been more and more less supportive of the gaming industry as they push toward being an DC and AI company. As for digital foundry, you don't bite the hands that feed you. They rely heavily on being on Nvidia good side due to access like this. They aren't Gamer Nexus who doesn't care if they are completely blacklist by every major company... It also why Gamer Nexus content has shifted from performance benchmark toward investigative journalism cause they probably have been blacklist by every company and can't afford access to impressive new hardware before release.
@Oram77 Some will say that the rumor of Starfield possibly being a PS exclusive was final straw that forced Microsoft hand and what push them to purchase Bethesda. At the start of the gen, PlayStation had Ghost Wire Tokyo and Deathloop as exclusive. It would crazy to think what would’ve happened if Starfield actually became exclusive and was “good”.
@ThatOtherNewGuy Impending success? Most valve’s hardware barely breaks 5 millions. Maybe it’ll be a success internally. But to most of the general public… it will be a flop.
@Netret0120 Yeah, but it'll at least hold parents more accountable. Cause I know at least in the US... Game stores couldn't just sell any game even if the parent is present, it still require ID check if M rated, and the parent has to give consent which also usually involves the parent being given information on why it rated that way.
Too many parents go shoulder shrug "We didn't know" after their kids spend ungodly amount of time and money in a game.
@KillerIsD34D Granted, the Switch actual adds value outside of just being a machine that play Pokémon and Mario. The PlayStation offers no actual real value other than being a blue branded budget “PC” style box.
@cragis0001 Not surprising. These are sites are filled with childish adults who gets easily upset if anything damages the status quo’s for their electric toys. So actively ignores anything they don’t agree with.
@Grumblevolcano Governments have already been breathing down Sony neck about their monopoly on the storefront side. They don’t care that they have a physical media option. Sony had already face a billion dollars lawsuits about over pricing user on the digital store due locking down their wall garden. If Microsoft their biggest competitor is moving to an open store front approach. There going be more push back from governments to have Sony follow suit.
@get2sammyb Granted. Nintendo can probably get away with being closed due to many people still associating Nintendo with a child toy or a brand for kids vs say Playstation. So they can argue in favor of protecting the kids since that is a big focus right now for a lot of governments with
@get2sammyb The only question will be how long will that "Big advantage PS6 will have is locking people into Sony ecosystem." last tho?
With governments pushing for Apple to allow 3rd party store on their devices. If the next xbox release, governments will be raise their eyebrow even more at Sony on their monopoly of holding playstation users hostage more than they have now.
@Flaming_Kaiser With the massive cost of development and how long it takes. The money that they spend on ports of a 1-2 year old game that already made back it development cost is pocket change. Plus it open up additional revenue for the studio. On top of allowing people to keep their job. Cause unless the studio already have a game pass approval stage in actual development. There no reason for studios to keep employees employed once a game ships. So having people go work on a port or content update until the next game is in full production is good.
I don't think this is ultimately going to affect the sale of PS console. The PS5 is selling fine and has been sale like hot cakes.
The PS6 will also most likely sell like hotcakes.
Sure moving the console exclusive back to PS5 will boost sales of consoles, but it ultimately going to mean just a bunch of people buying the console for one or two games a year, and then still probably building a PC/using other devices for the rest of games.
People love to says "Look at Nintendo". Nintendo has built itself a niche with the Switch, and it has nothing really to do with exclusives. If exclusives matter that much... The WiiU, N64, and Game Cube wouldn't have flopped so hard.
The success of these console have nothing to do with exclusives, and has everything to do with just building a good device/platform in general. Microsoft bring exclusives back to console wouldn't have help the Series X/S or even the One. They was just crap systems in general. The only thing exclusives would have done was put lipstick on a cow.
A lot of these mega Asian mobile game giants are quickly realizing that AAA console game development isn’t cheap. You don’t get the quick return development turn around time like you do with mobile games…
@Zenszulu True. But Microsoft has some very talent engineers working for them within the Xbox team considering the work we have seen from them with back compact, smart delivery... etc.
@Zenszulu "One thing I will be curious about is if the PC versions of games perform worse than the Xbox versions of games especially in older titles because the OS will more than likely impact that greatly."
With the ROG Xbox Alley, the Microsoft/Windows team has been working with the Xbox team in order to improve performance across windows to cut down on the performance hogg of the OS.
I'm sure the big reason for them to do this hybrid system was do to further work. It never made much sense that Microsoft was spend a lot time developing and optimizing game development on Xbox that never really benefited PC/Windows.
This is what has basically allow Valve to sneak in with SteamOS, and eat their market share. Unifying platform and cross team development should help this.
@LordDieALot There are still a lot of games that don't work on SteamOS due to being a linux devices. Basically every online doesn't work on Steam OS, a lot xbox games doesn't work on steamOS, Games that aren't on steam don't work on Steam OS...etc.
The list goes on. For a lot of PC gamers, a windows based device is still very much the way to go to play all games. Unless you feel like running a dual boot devices.
@Javafriek You can say it shows that as you get older. Your time is much more limited, and the few hours of the day that you have for yourself between work, living, and family. You rather spend those few minutes alone with high quality content.
@Vaako007 They didn't own Halo but they own the Destiny IP which at time they purchased bungie till right now. Is a vastly bigger IP than Halo. TBH. They need to get this game out and move on to Destiny 3
@CurryPowderKeg79 No. it doesn’t look good. It doesn’t look good even compared to some other Assassins Creed games we got that generation. It was basically a PS3 game ported to PS4. It needs far more work than a remaster as we have seen what happens when they just remaster a game with AC3: Remastered.
@Olskeezy What competition tho? Nintendo is basically in their own corner, and Playstation is the only mid-high-end console. This is more about milking money than driving competition. They can now charge whatever they want knowing that the only place you can buy their games is on their platform with massively inflected pricing just like Nintendo; vs when you could buy them on PC from multiple open store fronts that had pricing from as low as $40-$70.
Comments 1,163
Re: Preview: PS5's LEGO Batman Rivals the Arkham Classics in IP Love Letter
@dskatter Batman: Arkham Shadow would like to have a word with you.
Re: Another Highly Regarded PSVR2 Dev on the Brink After Mass Layoffs
@cainhurst94 Apple didn't even try to make it work... There was absolutely not even the small amount of effort from them to even try and make it work... A $3.5k HMD is not trying to make it work. That it putting all the work on your fan-consumer base to carry all the workload to make VR possible. There was no effort from them at ALL.
Re: Assassin's Creed Hexe Development Doesn't Seem Like It's Going Too Well
@Oram77 You was still exploring through the DNA to find new pieces of Eden and isu technology. The concept never went away.
Re: Assassin's Creed Hexe Development Doesn't Seem Like It's Going Too Well
@Oram77 You didn't play as some rando. You play the grandfather and father of Conner and Haytham Kenway. Who are ancestor on Desmond's paternal side (his father, William Miles)
Re: Resident Evil Requiem's Insane Momentum Continues with 7 Million Copies Sold
@Lup And both sections are GOAT enough to be enjoyable by just fans of RE in general
Re: Assassin's Creed Black Flag Resynced Is a Huge and 'Faithful' Remake of the Pirate Classic, Out on PS5 in July
@Ambassador_Kong Probably cause the OG formula of AC peak with this game. It was probably the best selling game of the franchise before the RPG formula took over. So it only make sense to remake the one that plenty of us call the GOAT vs a lesser one. Especially since the Mirage take a lot styling from AC1 and didn't do crazy in sales.
Re: Post-Pragmata, Capcom Starts Hyping Up Onimusha's PS5 Revival
@StitchJones You say that like Capcom also hasn't tried to chase GAAS. Exoprimal was one attempt at that... and they have stuff like Street Fighter that already fills their need for GAAS game.
Re: Post-Pragmata, Capcom Starts Hyping Up Onimusha's PS5 Revival
Capcom is truly at the top of the world right now. They have been killing it since the release of RE7. The only issue with that being... What goes up, must come down.
Re: PS5's NTE Blows Up Gacha Norms with 470 Free Pulls and No 50/50
I do enjoy gacha, but only so many have managed to keep my attention for long. Hopefully this can hook me like ZZZ and Genshin. Those games hooked me so much, trying to stop playing felt like trying to quit smoking. I always need to one more hit
Re: US PS5 Hardware Sales Hit a 2026 High Prior to Huge Price Increase
@Littlebigmatador The funny part is that console already have tried monthly payment plan… Microsoft had a program called ‘ Xbox All Access’. You could do pay $25 or $35 a month over 24 months for Series S or X. Wouldn’t surprise is Microsoft brings that back with the next Xbox
Re: Starfield's 'Unplayable' PS5 Crashing Issues Prompt Sony to Refund Players
@Nakatomi_Uk Skyrim on PS3 also had a crashing issue... TBH. None of Bethesda have ever ran well on Playstation system.
Re: 'I Saw How It Was Getting Damaged': Ex-Bethesda Exec Goes to Town on Xbox's Mistreatment
@Enigk "He worked his way to the top and then Microsoft swooped in and bought the company becoming his boss."
Microsoft wasn't even his boss... They was the bosses of his boss. He was only in charge of Bethesda, the publisher, which was sub commpany of Zenimax. With the death of Robert A. Altman, he probably was gunning for that CEO of Zenimax seat... and the buy out stopped that.
Re: 'We Were Forced to Change': Sony CEO Outlines Shift to Entertainment, and Says PS5 Must Be the Best Place to Play
@HRdepartment He the CEO of Sony, not the CEO of Playstation. There is no reason particular reason for him to like games or play games... He probably barely interacts with that said of the business. That like saying he also has to like Music and Anime cause that also big profit for his company as well.
" I didn’t know Filoni hated Star Wars…. My bad."
They are talking Tony Gilroy, creator of Andor who not a fan of the franchise
Re: 'The Solution Is to Get Rid of Consoles': Analyst Predicts $1,000 PS6 and a Transition to Game Streaming
@charbtronic Sony is already paying someone to maintain their infrastructure. You really think PSN and their PlayStation clouding stream is in house? Their use Microsoft Azure already for that.
“Streaming would also not play as nice in the handheld market which they are trying to break into.”
With the massive push for we are for satellite internet with Starlink and stuff like Amazon Leo. Streaming can possible the further time goes on. Also say shipping a cellular offer isn’t out the realm of possibility given that they offered that for both vita. Also, a lot of large to mid sized cities offer municipal fiber networks and public WiFi. As time goes on that will expand.
Re: 'The Solution Is to Get Rid of Consoles': Analyst Predicts $1,000 PS6 and a Transition to Game Streaming
@charbtronic Sony wouldn’t maintain the infrastructure themselves. They would be rent that space from companies like Microsoft, Google, Amazon… etc. Companies who been quickly expand their DC footprint to support the growth need to move this.
Long term, it would actually be cheaper than manufacturing individual consoles. One PS7 server blade could easily handle multiple instances of user with the ability to turn up or down server based on user load for the month
Re: Rumour: Deus Ex Dev Spent Hundreds of Millions on an Open World Action Game Before Mass Layoffs Hit
@SeanOhOgain Look at The Last Guardian... Anthem...(Creatives wanted to remove the flying. It was the money men who said keep it. And that literally turned out to be the most GOATED thing about it)... etc
It leads to long game developments and a lot of game not making any actual return on investment.
We been sitting here for years without any update on Haunted Chocolatier... Yet have gotten no update. Why? because there are no business men oversee him and his development. Lucky for him... if the game fails. It only affects his live and the not the lives of others.
There is point where just letting creatives just do what they want and not stepping in leads to a terrible product. Good game development has always been about finding a balance between creative and the business sides. Checks and balances.
Re: Rumour: Deus Ex Dev Spent Hundreds of Millions on an Open World Action Game Before Mass Layoffs Hit
@SeanOhOgain Just trusting the creatives never turn out fine without large input from producers and money men... and vice versa. We have seen what happens when you just let the creative have at it with minimal input.
The thing is at from my least from experience in the tech field. There is way too much ego in this industry. Too many people looking for their next big promotion or pay raise.
Re: 'I Have Done So Much for This Company': Axed Fortnite Dev Can't Believe He's Been Laid Off
@KundaliniRising333 This really has nothing to do with AI…. And more so have all to do with the massive economic downturn we are seeing. Which makes this a funny situation considering the fact Epic is located/Headquartered in North Carolina (my home state). A state that voted for you know who which is the primary face of this economic downturn we are seeing.
Re: 'We're Spending Significantly More than We're Making': Fortnite Publisher Epic Games Lays Off Over 1,000 Staff
When you actually step back and think about the pure operating cost of Fortnite… You quickly realize that Epic is operating on tiny margins. Yeah they avoid engine cost and stuff. But that AWS cost gotta be pricey.
But let say you buy a marvel skin on console. Sony/Microsoft has to get their part of the micro transactions cost, then Disney has to get their part, then you probably have another middle man somewhere like the payment processing cost… etc.
The cost of paying singer and actor to be in game definitely ain’t cheap.
Re: 'We're Spending Significantly More than We're Making': Fortnite Publisher Epic Games Lays Off Over 1,000 Staff
@UltimateOtaku91 Cause in order to keep those 30-60 million daily players involves them spending so much on licensed content and big name actors/singers. No one is playing Fortnite for Fortnite. People are playing it cause you can have master chiefs fighting darth Vader fighting scooby doo… and that not cheap to have cause Microsoft/disney/wb want their license fees.
Re: 'We're Spending Significantly More than We're Making': Fortnite Publisher Epic Games Lays Off Over 1,000 Staff
@ElkinFencer10 The thing is that a new Unreal Tournament wouldn’t even make the same amount of money in it lifetime that Fortnite probably makes in a entire season… The big issue with Fortnite is it heavy reliance on licensed content and big name singer/actors.
Re: Dev Pledges to Make Crimson Desert 'Even More Enjoyable' as It Sells Over 3 Million Copies in First Week
@Frmknst I mean… Given the popularity of stuff like gacha, mmo, looter shooters… etc. Why would should that surprise you that people like grinding and doing boring tasks.
Re: 'Onwards to More Graphics Breakthroughs': PS6 Architect Mark Cerny Shares a Staged Exchange with AMD Bigwig
@Reeneman Truly a genius. It crazy they he has more or less has just been developing consoles and games... basically glorified toys. Sony much be paying him an arm and a leg.
Re: Round Up: Crimson Desert Reviews Are a Major Disappointment
Like I said months ago… Given the few hours I've played of Black Desert... I never doubted they couldn't achieved what they was aiming for. The real question will it be actual engaging, and have a real story... And here we are with a technically impressive game but a not so great everything else
Re: PS5 Game Devs Collectively Clown on Nvidia's Controversial DLSS 5 Tech
@SeanOhOgain Is it surprising? Nvida doesn't make games. They make tech and have been more and more less supportive of the gaming industry as they push toward being an DC and AI company. As for digital foundry, you don't bite the hands that feed you. They rely heavily on being on Nvidia good side due to access like this. They aren't Gamer Nexus who doesn't care if they are completely blacklist by every major company... It also why Gamer Nexus content has shifted from performance benchmark toward investigative journalism cause they probably have been blacklist by every company and can't afford access to impressive new hardware before release.
Re: ARC Raiders Replacing Some of Its Controversial AI Voices with 'Better' Human Ones
Let me guess… They replaced the AI with Yuri Lowenthal 😂
Re: Starfield's PS5 Release Seems Practically Inevitable at This Point
@Oram77 Some will say that the rumor of Starfield possibly being a PS exclusive was final straw that forced Microsoft hand and what push them to purchase Bethesda. At the start of the gen, PlayStation had Ghost Wire Tokyo and Deathloop as exclusive. It would crazy to think what would’ve happened if Starfield actually became exclusive and was “good”.
Re: As PSVR2 Fades into Obscurity, VR Specialist Reveals Its First Ever Non-VR PS5 Title
@ThatOtherNewGuy Impending success? Most valve’s hardware barely breaks 5 millions. Maybe it’ll be a success internally. But to most of the general public… it will be a flop.
Re: Europe Is Putting Harsher Age Restrictions on All the Things You Hate About Modern Gaming
@Netret0120 Yeah, but it'll at least hold parents more accountable. Cause I know at least in the US... Game stores couldn't just sell any game even if the parent is present, it still require ID check if M rated, and the parent has to give consent which also usually involves the parent being given information on why it rated that way.
Too many parents go shoulder shrug "We didn't know" after their kids spend ungodly amount of time and money in a game.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
@KillerIsD34D Granted, the Switch actual adds value outside of just being a machine that play Pokémon and Mario. The PlayStation offers no actual real value other than being a blue branded budget “PC” style box.
Re: PS5 Players Could Get Compensation as Sony Slammed for Monopolistic Practices in UK Court
@cragis0001 Not surprising. These are sites are filled with childish adults who gets easily upset if anything damages the status quo’s for their electric toys. So actively ignores anything they don’t agree with.
Re: PS5 Players Could Get Compensation as Sony Slammed for Monopolistic Practices in UK Court
This couldn’t come at a funnier time after I literally made a comment about it the other day 😂🔥
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@VenomUK Other governments don’t think that way. Which is why Sony has seen lawsuits from both a Dutch consumer group and UK governments.
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@Luna-Harmony A steam Deck or even the up coming steam machine isn’t gonna beat this system in performance.
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@Grumblevolcano Governments have already been breathing down Sony neck about their monopoly on the storefront side. They don’t care that they have a physical media option. Sony had already face a billion dollars lawsuits about over pricing user on the digital store due locking down their wall garden. If Microsoft their biggest competitor is moving to an open store front approach. There going be more push back from governments to have Sony follow suit.
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@ElectricWizard It more about letting third party stores on the system then just buy game keys from a third party seller.
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@get2sammyb Granted. Nintendo can probably get away with being closed due to many people still associating Nintendo with a child toy or a brand for kids vs say Playstation. So they can argue in favor of protecting the kids since that is a big focus right now for a lot of governments with
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@get2sammyb The only question will be how long will that "Big advantage PS6 will have is locking people into Sony ecosystem." last tho?
With governments pushing for Apple to allow 3rd party store on their devices. If the next xbox release, governments will be raise their eyebrow even more at Sony on their monopoly of holding playstation users hostage more than they have now.
Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports
@Flaming_Kaiser With the massive cost of development and how long it takes. The money that they spend on ports of a 1-2 year old game that already made back it development cost is pocket change. Plus it open up additional revenue for the studio. On top of allowing people to keep their job. Cause unless the studio already have a game pass approval stage in actual development. There no reason for studios to keep employees employed once a game ships. So having people go work on a port or content update until the next game is in full production is good.
Re: Study Claims Sony's PS5 Games Are Leaving Big PC Sales on the Table
I don't think this is ultimately going to affect the sale of PS console. The PS5 is selling fine and has been sale like hot cakes.
The PS6 will also most likely sell like hotcakes.
Sure moving the console exclusive back to PS5 will boost sales of consoles, but it ultimately going to mean just a bunch of people buying the console for one or two games a year, and then still probably building a PC/using other devices for the rest of games.
People love to says "Look at Nintendo". Nintendo has built itself a niche with the Switch, and it has nothing really to do with exclusives. If exclusives matter that much... The WiiU, N64, and Game Cube wouldn't have flopped so hard.
The success of these console have nothing to do with exclusives, and has everything to do with just building a good device/platform in general. Microsoft bring exclusives back to console wouldn't have help the Series X/S or even the One. They was just crap systems in general. The only thing exclusives would have done was put lipstick on a cow.
Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports
@Gunbeld I'll disregard the 71% since I seriously doubt a lot of them are actually Playstation fans anyway, and are just childish fanboys.
Re: Yakuza Creator's Promising New PS5 Game May Soon Be Sleeping with the Fishes as Funding Is Cut
A lot of these mega Asian mobile game giants are quickly realizing that AAA console game development isn’t cheap. You don’t get the quick return development turn around time like you do with mobile games…
Re: PS6 Competitor from Xbox Revealed as Project Helix
@Zenszulu True. But Microsoft has some very talent engineers working for them within the Xbox team considering the work we have seen from them with back compact, smart delivery... etc.
So right now. It is very much wait and see.
Re: PS6 Competitor from Xbox Revealed as Project Helix
@Zenszulu "One thing I will be curious about is if the PC versions of games perform worse than the Xbox versions of games especially in older titles because the OS will more than likely impact that greatly."
With the ROG Xbox Alley, the Microsoft/Windows team has been working with the Xbox team in order to improve performance across windows to cut down on the performance hogg of the OS.
I'm sure the big reason for them to do this hybrid system was do to further work. It never made much sense that Microsoft was spend a lot time developing and optimizing game development on Xbox that never really benefited PC/Windows.
This is what has basically allow Valve to sneak in with SteamOS, and eat their market share. Unifying platform and cross team development should help this.
Re: PS6 Competitor from Xbox Revealed as Project Helix
@LordDieALot There are still a lot of games that don't work on SteamOS due to being a linux devices. Basically every online doesn't work on Steam OS, a lot xbox games doesn't work on steamOS, Games that aren't on steam don't work on Steam OS...etc.
The list goes on. For a lot of PC gamers, a windows based device is still very much the way to go to play all games. Unless you feel like running a dual boot devices.
Re: If You're Loving Resident Evil Requiem on PS5, There's a Good Chance You're Old
@Javafriek You can say it shows that as you get older. Your time is much more limited, and the few hours of the day that you have for yourself between work, living, and family. You rather spend those few minutes alone with high quality content.
Re: Out Today: Marathon's PS5 Launch Puts Sony's $3B Live Service Gamble to the Test
@Vaako007 They didn't own Halo but they own the Destiny IP which at time they purchased bungie till right now. Is a vastly bigger IP than Halo. TBH. They need to get this game out and move on to Destiny 3
Re: Out Today: Marathon's PS5 Launch Puts Sony's $3B Live Service Gamble to the Test
Currently waiting for USPS to drop off my collector edition. Will probably play it this weekend. Right now my focus is on Pokopia.
Re: Ubisoft Officially Reveals Assassin's Creed 4: Black Flag Remake, Gives Hexe and PvP Game Updates
@CurryPowderKeg79 No. it doesn’t look good. It doesn’t look good even compared to some other Assassins Creed games we got that generation. It was basically a PS3 game ported to PS4. It needs far more work than a remaster as we have seen what happens when they just remaster a game with AC3: Remastered.
Re: Sony Returns to PlayStation Exclusivity and Stops Single Player PC Ports, New Report Says
@Olskeezy What competition tho? Nintendo is basically in their own corner, and Playstation is the only mid-high-end console. This is more about milking money than driving competition. They can now charge whatever they want knowing that the only place you can buy their games is on their platform with massively inflected pricing just like Nintendo; vs when you could buy them on PC from multiple open store fronts that had pricing from as low as $40-$70.