Comments 1,239

Re: The Elder Scrolls 6 Heavily Impacted by Xbox Layoffs, Team Morale at Rock Bottom

AverageGamer

@wildcat_kickz I'm just saying, if my co-workers got laid off. I would be at my desk hammering out whatever I was tasked to be doing, keeping a low profile.

As someone who work in a mega IT corp American open concept office... Too many of my co-workers have way too much dead time that could be used to be productive. Instead they're doing stuff like this, grilling steaks on the office grill, playing switch games on the TV in the large conference room... etc.

Re: Rumour: New Fallout Game from Obsidian in the Works, But Has to Cancel Avowed Sequel

AverageGamer

@wildcat_kickz Out side of the 4 games they released under Microsoft (Avowed, The Outer Worlds, Grounded, and Pentiment). Only 1 was a critical success. The Outer World 2 didn't get screwed by Microsoft $80 gambled. They quickly back tracked on that shortly after the announcement. The game failed on own it due to being a not so great games. Anyone who pre-ordered got a refund.

Avowed took months before it became a game worth playing, but that point... It was far too late.

They was basically given 3 strikes... It very much sounds like we are getting back to OG Xbox - early Xbox 360 era where Microsoft mgmt was so up nose of early game studios they own controlling every space of development.

And depending on who you ask, that was the best time for Microsoft and Xbox as a whole.

Re: 'I'm Not Convinced There's a Viable Way Forward': DOOM Dev Relegated to 'Support Studio' Size

AverageGamer

@MrPeanutbutterz "And you're supporting GamePass by buying the game you want on a platform that doesn't have GamePass?"

Why do you think Microsoft released this games on PS5 and Steam? They are making up for the sales loss due to Game Pass, to be able to continue funding game development, so that they can continues to release games on Game Pass. You are indirectly supporting the bank rolling of Game Pass... Do you think Microsoft would release these games on other platform if Game Pass was making a healthy profit to support itself? NO.

Re: 'I'm Not Convinced There's a Viable Way Forward': DOOM Dev Relegated to 'Support Studio' Size

AverageGamer

@MrPeanutbutterz "Nonsense. Plenty of people will still pay full price for a game they want."

Hence why I said sane person.

"Especially when there's people who view GamePass as a stain on the industry."

People who view GamePass as a stain on the industry also most likely the people who aren't gonna buy these games full price. They realized that Game Pass was a stain to the industry, and decided to combat it by not bank rolling Microsoft failed endeavor. If you view Game Pass as a stain, but still decided to support these games at release, you're indirectly supporting Game Pass.

Re: 'I'm Not Convinced There's a Viable Way Forward': DOOM Dev Relegated to 'Support Studio' Size

AverageGamer

@Bluemoon2008 “It's a contractual based industry now”

This was how it was until the 2010s.

The “studios employing staff full time and paying them to twiddle their thumbs for a few years until the next project reaches a point where they're needed”

Is more or less a recent tend during era of massive growth that was seen after 2010 until Covid… back by employee complaints, and the drive to get anyone interested in game development.

Re: 'I'm Not Convinced There's a Viable Way Forward': DOOM Dev Relegated to 'Support Studio' Size

AverageGamer

“It’s worth noting that the FPS was available on PS5 and PC day one as well, so there were opportunities to sell the title at full-price, to be fair.“

No sane person is gonna wanna buy this game full price on PS5 and Steam. When Xbox and Xbox game app users basically gets it for free. We’re gonna wait for a deep discount before even attempting interest in the title

Re: The Elder Scrolls 6 Is Reportedly Still Years Away from Release

AverageGamer

@Stragen8 550 developers that aren’t all working on the same game… In the time between Skyrim and now. We gotten:

Fallout 4
Fallout Shelter
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim VR
Fallout 4 VR
Fallout 76
The Elder Scrolls: Blades
The Elder Scrolls V: Skyrim Anniversary Edition
Starfield
The Elder Scrolls: Castles
The Elder Scrolls IV: Oblivion Remastered

Yes. Bethesda was the main developer working on a couple of these titles… But they still was assisting. Add in all the DLC….

Re: The Elder Scrolls Online's Future Looks Bleak as Dev 'Decimated' by Xbox Layoffs

AverageGamer

@DennisReynolds Just cause they make more money... Doesn't mean stuff like Sea of Thieves, ESO, WOW... etc are less important. If anything, stuff like ESO is probably more important to overall health of the business since stuff like Candy Crash and Minecraft are more casual leaning vs ESO being more Core audience leaning. Core audience is where long term profit is going to be made.

All these announcement and lay off have nothing but sour the relationship between XBOX and their core audience.

Re: PS5 Early Access Pre-Orders Truly Are Getting Out of Hand

AverageGamer

TBH Remedy always feels like they are just 1 bad title away from complete studio closure. They are trying so hard to not be bought out... Like so many other studio before them.

They are looking for any possible avenues to make extra money cause their games simply don't bring in what they put out.

Re: Cory Barlog Now Head of Creative at God of War Dev, Guiding the Long-Term Vision of the Series

AverageGamer

@PuppetMaster I have never spoken to any one who have never called GoW not milked. You're the only person I have seen come up with these insane requirements for what is milked, and not milked.

"You want them to go back making Sly Cooper and here i thought you don't like Sony studios "milking" old franchise?"

Actually no, I love when Sony milks their franchise. I have no issue with over-saturated franchises and products. I have bought/buy every product they release without second thought, and 100% to blame for the over milking. I am the average consumer they are pandering too, and have no issue with this GoW or any future GoW.

Re: Cory Barlog Now Head of Creative at God of War Dev, Guiding the Long-Term Vision of the Series

AverageGamer

@PuppetMaster Lacking a GoW kart, party… etc doesn’t make the franchise not milked.

Having a period of 3-4 yrs between games does not make the franchise not milk.

Are we gonna say Microsoft doesn’t milk Halo and Gears simply cause they only release a title every 3-4 years?

Last of Us was being milked, horizon was being milk, uncharted was being milked 🥛.

Stop trying to change the definition of being milked to fit your narrative. Being milked doesn’t requires party games or yearly releases to be considered milked or milked to death. Being over used is being milked. It one of Sony longest running franchises by a country mile. It is being milked.

Re: Cory Barlog Now Head of Creative at God of War Dev, Guiding the Long-Term Vision of the Series

AverageGamer

@PuppetMaster Milking something isn’t based numbers and release schedule. It based on something being just over used. The OG God of War formula/narrative was milk to death with 3 games/mobile games/spin of games PSP/Vita/collections and remakes and we got that all within a relatively small time period between 06-015.

Sure the franchise after that took a break to reboot it self… But now we’re falling back into the same trap again between Laufey, Sons of Sparta, a remake, and an upcoming TV show…

EDIT: Sony knows God of War prints money, and it milking the franchise for that

Re: Sony's $350 Official PS5 Monitor Has a Very Cool Gimmick for Gamers

AverageGamer

@trev666 It the other way around for monitors. It cause on monitor you want faster pixel response, exceptional color accuracy, and minimal ghosting. You get that from an IPS, not a VA panel. Especially for a screen that mainly design for professional design work and fast competitive esports titles.

VA has washed colors, and slower response times, prone to "black smearing" and ghosting... Sure the contrast is higher and they offer better black levels. But they are only good for deep contrast, cinematic visuals, and gaming in dark rooms which is why you find them on TVs.

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

AverageGamer

@Dogbreath " So let's get this straight, a person whose own interests do NOT include watching the latest Bond films and has never seen them, has come here pontificating on how sales of a Bond game in 2026 may be positively or negatively influenced by the licence given the state of the most recent movies with their new spin for "modern audiences"

Cause the IP isn't just films? James Bond has been book, animated shows, and comics... Whether or not I have seen the modern films has nothing to do with anything cause I'm just not interest in films.

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

AverageGamer

@Dogbreath

"normal people don't determine the contents of the Olympic ceremony. They are about as in-touch as the BBC. It’s a rich elites play thing.

Look at the much ridiculed bizarre freakshow at the last Olympics as a perfect example of how out of touch they are."

"You have just quoted older films before it went down the pan and threw out the classic Bond formula. "

Normal people wouldn't have said that in 2012 when that happened.

I quoted the older film cause I haven't seen the newer films, and that only cause I'm not 4 anymore, and have my own interest that don't revolve around watching the same films my parent do.

That doesn't mean the love for the character has died. I would just prefer to experience him in a different format like video games or comics books.

"The previous Bond games did not sell well regardless of who published them. To my mind, it’s an expensive license that adds very little for the sales of a game."

I don't know where you get that from.

Just looking at the sale for the past games.

GoldenEye 007 (1997): ~8.09 million units

Agent Under Fire (2001): ~5.15 million units

Everything or Nothing (2004): ~3.54 million units

Tomorrow Never Dies (1999): ~3.21 million units

Quantum of Solace (2008): ~3.86 million units

And that just with a quick search.

Given that most of the james bond games had released before the days of 100 million dollar budgets. Those most likely all made a health profit.

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

AverageGamer

@Dogbreath "Again, it's not a pant-wetting IP"

Didn't James Bond have an opening at the Olympics? I would say he a pretty big pant-wetting IP. Plenty of people grew up watching his films. Even as an American, my parents has watch all the films, and had basically raised me on his movies. It probably where my love for Mustangs come from cause who doesn't love the chase in Diamonds Are Forever.

"we'd have had regular games if previous titles sold gangbusters."

I would say there is more to this than just games selling well... Activation has held sole owner ship of the game license from 2006 all the way to 2015. Most the games that people want to return are wrapped up in a web of licensing issue and disagreements between Rare, Nintendo, Activation, Microsoft, MGM, Eon, and the original family estate.

James Bond like so many licensed IP is an absolute mess, and no amount of sale is gonna wanna make a developer deal with that.

Even if this game sell well... We may not even get a sequel cause during the time this was in development. Amazon bought MGM, so add that to the ever growing list of mess that is this IP.

"but Hitman and Bond ain't that big amongst gamers/geeks."

You know there is multiple geeks... You can be a geek for action films, car, spy/espionage... etc, and i think there probably a bit of overlap with gamers being apart of these geek sub cultures. Geeks who will take a liken to games like Hitman and Bond.

As a car geek, Bond relation ship with cars is staple part of the franchise, and while the driving isn't fantastic in the game. Driving some iconic cars scratches an itch.

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

AverageGamer

@datamonkey @Chrisathickson I would say the load times are bad but I wouldn't say they are ridiculous. We gotten used to very near instant load times this gen especially from Sony first party. But First Light load times definitely fall in the middle, and is no where near the worse this gen. I would say it probably falls in the same range of what I normally expect from a PC game running off an SSD. That can't take advantage of it like a PS5 can.

Re: Fable PS5 Delayed, Moved Away from GTA 6 for the 'Dedicated Moment It Deserves'

AverageGamer

@Dogbreath I wouldn't say only old gamers. I was once such primary school kids who played Fable 2 months after it release back in the day, and went on to pick up Fable 3 on release.

Plus the first game did get a remaster in 2014, so not exactly 15 yrs ago...

EDIT: Add to the fact the Xbox having BC with 360 games... Word of month about the franchise gets around and people as they age gives the games a shot

Re: Warzone to Be Delisted, Taken Offline on PS4 as Modern Warfare 4 Goes Current-Gen Only

AverageGamer

@Member_the_game £300 is about $400 USD, so basically the price range I mentioned originally. And that's probably before used prices skyrocket later this year due to GTA 6. If people could afford $400, they would have already bought one.

Normally, by this point in the generation, we would have been able to purchase a PS5 for $300 and like 2 games...

Clearly you're well off if you can afford an $800 console, so now you just sound insensitive.

Re: Leaks Suggest This Year's Call of Duty Is Modern Warfare 4

AverageGamer

@RoomWithaMoose It really is a sad state of affairs for Treyarch. Treyarch hasn't had it own actual CoD entry since Call of Duty: Black Ops 4 and that didn't even get a campaign. Coldwar, 6, and 7 has all been co-op developed titles with Raven Software doing the campaign, and Treyarch solely working on the multiplayer and zombies. I would love to see them helm a title once again... Cause World at War, Black Ops, and Black Ops 2 were good games. BO3 was Okay.

Re: Unannounced City Builder LEGO Skylines Could Be Something Special

AverageGamer

@Jacko11 That cause TT Games had exclusive right to Lego games. They lost their exclusive rights to make LEGO video games in 2022. The LEGO Group ended the exclusivity agreement to allow other studios to develop games, which is why we have seen titles like LEGO 2K Drive and LEGO Horizon Adventures, and why we haven't seen any like this till now.