Handheld games ported to console does not make it a console game… A handheld game is still designed first foremost for the platform it intends to be on. Those games were not developed with console in mind… cause during conceptual stage those games was never planned to be on console or PC platforms. You easily tell by the visual, design, and gameplay of those games that they was made for limitations of the vita.
Just like if you port a mobile game to console… it doesn’t just stop being a mobile game. Look at Fantasian, yes it on console, but everything in that game scream mobile game limitation.
Everything about this game shows an actual console game not held back by the limitations of a handheld platform. That is probably why it is not coming to the 150+ million switch consoles which is crazy considering Nintendo platforms was home to some of best digimon games, and they’re wasting resources on Xbox still.
@Robamuffin @Dragoon1994 World Next Order, Cyber Sleuth were vita games ported to console. Hacker memory was a continuation of Cyber Sleuth and was basically built of the same tech… So still was a handheld game. That also still came to vita.
Digimon survive isn’t in the same category as the mentioned games or this one, and is on Switch…
Digimon Story Time Stranger is not coming any of the Switch systems. There is no handheld version. It was entirely built from the ground up take advantage of the power of PS5, Series, and PC. No last gen consoles either. This first real console digimon game in 20+ years
@Nakatomi_Uk Also, Capcom wouldn’t just “lend” out their proprietary engine without probably a very strict NDA, and probably a very high licensing fee. Capcom would also have to open a whole support team to be able to provide engine support to Konami which means pulling resources away from their own development teams.
@Nakatomi_Uk Not even a company like Microsoft that is worth $3 trillion wants to spend the cash on internal engines and training… Hell, no company does. Just cause you make money doesn’t mean it goes back right into unless investment like a proprietary engine. That like tell a gamer to spin up their own data center for game servers instead of renting that space from cloud providers like AWS, Microsoft, Google.. etc Every company has generally moved away from internal game engines… CD Project Red, Square Enix… etc.
Training and onboarding is a massive nightmare. That time spent retooling an engine and training new employees could have been spent on actual game development. Instead of spending 6-12 months training and onboarding, you can now just spend 3-6 months, cutting down development costs of a game
There is reason why the next Halo, Cyberpunk, Final Fantasy, Dragon Quest, Witcher is all being built on UE5. Continue use of the FOX engine would drastically draw up development costs. And it would vastly limit the amount of platform a game can release on.
Good luck bringing a FOX engine game to Switch without massively overhauling the engine for an ARM based device.. Then what happens when you do release a Switch game, and it massively does terrible in sales. Making you reconsider future Switch titles. Which means that entire time you spent retooling for Switch a massive lost investment.
The fact that Xbox and PS are basically twins, the move to UE5…etc is all to keep development cost down. You don’t want $70-80 games, but you want them to create a proprietary engine which in turn increasing development costs 🤦♂️
@Nakatomi_Uk The amount of work that requires generational upgrade for internal engine like the FOX engine… Is why so many companies have moved away from proprietary engines to UE5. It way too much money, and the amount of training to get new employees up to speed on game development using a proprietary engine is ridiculous. Most college students only have UE or Unity experience.
Neither the RE or Decima engine is open to general public use like that. Kojima is allow to use Decima engine cause they are making a game for PlayStation. That probably is why Kojima next game with Xbox is using UE5, not Decima.
@johnedwin Cause the argument of the purchase was that Bungie would retrain full independence under Sony(PlayStation) while providing independent guidance for Live Service games. Bungie would only lose that independence if they failed to meet project deadlines and profit goal… Both thing Bungie has failed to do since their purchase gone through. Bungie has also failed their agreement to provide Live Service guidance as Sony has legit failed to launch any really successful live service games.
@EfYI Soon? It took FH1 and FH2 10+ years before their server closed… We’ll talking about FH8 or 9 before any of the recent FH servers close. Microsoft typically keep their servers active for a very long time cause they don’t have to rent the space from another company.
@Odium TBH... I think these people on this site is in the minority. I had almost heard nothing but fantastic praises about Infinite from friends, family, and just the general public. It sits at a 94 on metacritcs, and won multiple awards. Elizabeth is generally considered one of the most beloved and memorable companions in gaming history. Some people are just mad that it didn't have the same "horror" element found in the first 2... But that still haven't stopped it from being the best selling game in the franchise
Most developers are wage slaves anyway? Most studio are in overly expensive areas where even 100k a year is living on poverty line. We hear non stop about the long hours, crunch, poor conditions and environment, harassment… etc. Just cause they work in better looking building than a McDonald’s.. and can add PlayStation or Xbox to their resume doesn’t make them above wage slaves.
Since the inception of the helldiver IP. An ODST crossover always made perfect sense. Glad that it finally happening. May give me a reason to hop back in since release.
@shedX75 With the way this industry is… You can’t get comfortable. Big tech over the last decade has shown us they’re not jobs you really retire from. If you’re not consistently thinking about your next move, you’ll get left behind.
@Bionic-Spencer They’ve already have two other projects greenlit. One that they was working on along side hellblade 2, and another that recently greenlit.
@UltimateOtaku91 “ Great to see, hopefully this becomes the COD killer we need.”
Battlefield has been trying to be the CoD killer for last 15+ years… This one ain’t going to be it. We still have to hope it not broken on the release like the last couple battlefields.
@TheArt “I was looking forward to them building on their open world yet they decide to go backwards”
I glad they went backwards… Mafia 3 was absolute broken mess. Mafia: Definitive Edition wasn’t any better. Hanger13 can’t make a mafia game to save their lives… So taking a step backwards to evaluate things was a smart idea.
@Markatron84 Usually tool development cost is a one time thing that can reused for multiple games, and Sony tend to not keep their game server up for very long. At least with LBP they made their money back. They made 3 LBP, a spin off move game, a spin off kart game, ported the first game to PSP... That would crazy to make all of that for a franchise that was not a financial success.
@Markatron84 Little Big Planet was their bona fide hit… Each game has sold multiple million copies, and has gained several awards. It probably help that MM isn’t a large studio.
Sack boy was basically was PlayStation adorable tiny mascot for the PS3 generation. He has now been replaced with Astro Bot.
But that probably why we’re see all these founding members leave the last couple of years after Dreams…MM next game is probably their last of it doesn’t do significantly well.
@nhSnork “ Speedstorm's own racer/crew capsules would have news for you”
That must have been something new they add…
“ Capsules were first introduced in the 7th Season.”
Ah. Yup. They completely changed their system post beta, post early access, and almost a year after free to play launch… So, my information is outdated as I dropped the game season 5-6.
Freemium games doesn’t make a game a gacha… I was strictly talking about gachas. And not just freemium purchases your character micro transactions games. Games where literally base core concepts rely solely on rolling for characters (Genshin, Honkai, Zenless, ArKnight, Wuthering Waves… etc)
Bleach: Brave Souls is recent release for switch so I didn’t release that came to the platform.
@shiningpikablu252 " Can't say Switch 2 chances got completely killed (we don't know exactly just how much more a base PS4 is holding things back than a PS4 Pro), but I'd estimate the shots just got longer..."
Grant, if any of these games was gonna come to Switch... They wasn't going to use the console/PC fork of the game. They would use the mobile/ARM version of the games. You won't port a x86 to ARM, you port ARM to ARM. Switch 2 should have no probably running any modern ARM code at max settings.
PS4 support being drop isn't surprising. PS4 is the weakest x86 version of the game, and the support just isn't there vs say supporting a lower tier ARM version since the mobile code will still be viable in the future due to low cost mobile phones still releasing on the market.
There must be something else going in the back ground other than just performance reason for Genshin to not to come the Switch. None of the major other gacha have release on the platform, and for a system that is that did as well as the Switch... that is very strange. Star Rail hasn't even released on the Switch, and that not open world, and more linear Persona turn base style game play.
@rjejr “ And it's not just the Gatcha as Switch 2 has Fortnite and Disney Speedstorm”
Those aren’t gacha games, you pay money and you get what you want in those games… you aren’t endlessly spinning a wheel in the hopes you eventually get what you want like with gacha. There are actual no gacha games on Nintendo system. There are a few games with gacha like systems like Xenoblade Chronicles 2. But actual no full gacha…
@SillyG "Couldn't they have just charged another tenner and given us a cartridge?"
Then you run into the issue of people complain about "x" games being more expensive on Switch which would anger far more people than just those who are upset about key card games. We don't need more Nintendo tax situations.
@Lowdefal “ It's more that they don't do it for AAA games, and as big as DQ is it's not a AAA game.”
The correct answer, is that they don’t do turn base for AAA aimed at the west. The modern day FF are more popular in the west than Japan. While Dragon Quest is a vastly more popular franchise in Japan vs the West.
What live service genre havent WB not touched yet? We’ve had MMO, we’ve had whatever suicide squad was, we had a moba… I guess we haven’t had a hero shooter and a 2.5D fighter
@themightyant Astro Bot and Cyberpunk aren’t new IPs… Astro bot is like the fifth overall installment in the Astro Bot series. And like 3rd actual game behind Rescue mission. Cyberpunk isn’t a new IP… It based off a TRPG, and Cyberpunk 2077 wasn’t the first time that world was introduced to video games. Cyberpunk: The Arasaka's Plot was a game that came out 07.
@CielloArc " I don't expect to see Uncharted on Xbox or even Switch 2, but Tokkon, Stellar Blade, Lost Soul Aside, Helldivers 2, MLB and the others? Yeah, I can picture that."
Yeah. They probably don't want to see to another Death Streading where those studio run off and get a completely different publisher to publish the game on xbox... meaning they lose on that protentional revenue
@Deljo I guess… I was in like 1st or 2nd grade when the Revenge of the sith film came out, and almost 30… So I think I’m pass that still a “kid” unless your 55+ years old.
@Starkei Granted.. When I was a kid. There was 6 movies, a Christmas special, 2 spin off Ewok films, an Animated film, 2 animated series. And that was before Disney touch the franchise… and we had vastly more games. so it not like they improved it or made it significantly worse 🤷
@wildcat_kickz “ There's too much Star Wars in media right now.”
Is there? The last movie was in 2019… We‘ve really only had 2 Star Wars games like 5 years. And besides maybe 1 series they may release a year of 8 episodes that generally only gave a run of 40 minutes per episode. There isn’t actual a lot of Star Wars unless you chase after the novels and comics.
I’m sure the game didn’t do that bad, but once you consider the cost of Star Wars/Disney licensing… Unless the game comes out and is a massive hit… It hard to justify the cost.
@Oram77 Unless there been some massive change in Bluetooth hardware with “newer” dualsense controllers. It is essentially as easy as flipping the switch… on the coding side. Sony was just not interested or didn’t have the need to implement early on in the controller lifespan cause they’re lazy when it comes to software changes.
Hold up…. if Sony was able to do this? Why wasn’t this a thing is since day 1? Between PlayStation controllers being the un-official official controller for Apple devices, PC, and PS5. Being able to easily switch between devices is a must.
@TheFakulty They had 3 possible games and n development. The Division 3, The Division Heartland, and The Division Resurgence. Heartland was can. But there still hope for The Division 3 and The Division Resurgence (mobile game) is still planned for this year. The Division 2 also just saw Battle for Brooklyn dlc released this year.
@UltimateOtaku91 “I bought the Switch 2 and it's just like playing the Switch 1 but in 4K, graphically I'm not seeing no difference in the new games, MKW looks the same as 8 Deluxe, Donkey Kong doesn't look any better than Odyssey.”
Grant, both of those games started as Switch 1 games and wasn’t built from the ground up for the Switch 2. So the jury is still out on Switch 2 games not looking much better than Switch 1. We’ll have to wait and see what Nintendo internal teams are able to achieve over the Switch 1.
@Icey664 5 years gap is a big gap when you realize this movie won’t release be releasing until 2027, and Hunter Schafer will be pushing 30, by the 2nd, and pushing mid 30s by the 3rd films.. vs mid 20s and late 20s.
Sony wanted teens-young adult actors for these roles… not adult actors.
@Icey664 Depending on how well this movie does… They need an actor who can play Zelda for at least 3 films. Hunter Schafer was already a no go cause she too old.
Tbh… I can see why this was cancelled. Deviation Games Partnership with Sony was before their purchase of Bungie… and with the massive failure of Concord. Did they really need to takes the chance on another sci-fi when you basically own the current biggest sci-fi shooter on the market (Halo dead RIP, so Destiny basically 1st now)?
@MrMayhem But that would go against what even Neil Druckmann has said more recently within the last 1-2 that they have multiple games in development… So who knows what to believe now. 🤷
Unless so you’re telling me they just have bunch of stuff sitting in pre production?
Comments 1,141
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@Max_the_German “ Arrowhead should start development of Helldivers 3 (if they haven’t already).”
Nope. They already said that helldivers 3 is years away, and their next game is an entirely a self funded game with no relation ship to PlayStation.
Re: Digimon Story Time Stranger Really Is a Digimon Game with a Budget
@Kain40 Yes those games were on console but…
Handheld games ported to console does not make it a console game… A handheld game is still designed first foremost for the platform it intends to be on. Those games were not developed with console in mind… cause during conceptual stage those games was never planned to be on console or PC platforms. You easily tell by the visual, design, and gameplay of those games that they was made for limitations of the vita.
Just like if you port a mobile game to console… it doesn’t just stop being a mobile game. Look at Fantasian, yes it on console, but everything in that game scream mobile game limitation.
Everything about this game shows an actual console game not held back by the limitations of a handheld platform. That is probably why it is not coming to the 150+ million switch consoles which is crazy considering Nintendo platforms was home to some of best digimon games, and they’re wasting resources on Xbox still.
Y
Re: Digimon Story Time Stranger Really Is a Digimon Game with a Budget
@Robamuffin @Dragoon1994 World Next Order, Cyber Sleuth were vita games ported to console. Hacker memory was a continuation of Cyber Sleuth and was basically built of the same tech… So still was a handheld game. That also still came to vita.
Digimon survive isn’t in the same category as the mentioned games or this one, and is on Switch…
Digimon Story Time Stranger is not coming any of the Switch systems. There is no handheld version. It was entirely built from the ground up take advantage of the power of PS5, Series, and PC. No last gen consoles either. This first real console digimon game in 20+ years
Re: Digimon Story Time Stranger Really Is a Digimon Game with a Budget
Not surprising that they putting a lot of effort into this game. This is first console Digimon game in over 20 years
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@Nakatomi_Uk Also, Capcom wouldn’t just “lend” out their proprietary engine without probably a very strict NDA, and probably a very high licensing fee. Capcom would also have to open a whole support team to be able to provide engine support to Konami which means pulling resources away from their own development teams.
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@Nakatomi_Uk Not even a company like Microsoft that is worth $3 trillion wants to spend the cash on internal engines and training… Hell, no company does. Just cause you make money doesn’t mean it goes back right into unless investment like a proprietary engine. That like tell a gamer to spin up their own data center for game servers instead of renting that space from cloud providers like AWS, Microsoft, Google.. etc Every company has generally moved away from internal game engines… CD Project Red, Square Enix… etc.
Training and onboarding is a massive nightmare. That time spent retooling an engine and training new employees could have been spent on actual game development. Instead of spending 6-12 months training and onboarding, you can now just spend 3-6 months, cutting down development costs of a game
There is reason why the next Halo, Cyberpunk, Final Fantasy, Dragon Quest, Witcher is all being built on UE5. Continue use of the FOX engine would drastically draw up development costs. And it would vastly limit the amount of platform a game can release on.
Good luck bringing a FOX engine game to Switch without massively overhauling the engine for an ARM based device.. Then what happens when you do release a Switch game, and it massively does terrible in sales. Making you reconsider future Switch titles. Which means that entire time you spent retooling for Switch a massive lost investment.
The fact that Xbox and PS are basically twins, the move to UE5…etc is all to keep development cost down. You don’t want $70-80 games, but you want them to create a proprietary engine which in turn increasing development costs 🤦♂️
Re: Call of Duty: Black Ops 7 Is Having a Tougher Time on the PS5, PS4 Pre-Order Charts
Here come the #CoDIsDead doom comments. 🙄
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@Nakatomi_Uk The amount of work that requires generational upgrade for internal engine like the FOX engine… Is why so many companies have moved away from proprietary engines to UE5. It way too much money, and the amount of training to get new employees up to speed on game development using a proprietary engine is ridiculous. Most college students only have UE or Unity experience.
Neither the RE or Decima engine is open to general public use like that. Kojima is allow to use Decima engine cause they are making a game for PlayStation. That probably is why Kojima next game with Xbox is using UE5, not Decima.
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@Nakatomi_Uk That easier said then done considering there basically no other options on the market… What are they going to use? Unity? 🤣
Re: Bungie Boss Pete Parsons Departs as Sony Starts to Take Control of Flagging Dev
@johnedwin Cause the argument of the purchase was that Bungie would retrain full independence under Sony(PlayStation) while providing independent guidance for Live Service games. Bungie would only lose that independence if they failed to meet project deadlines and profit goal… Both thing Bungie has failed to do since their purchase gone through. Bungie has also failed their agreement to provide Live Service guidance as Sony has legit failed to launch any really successful live service games.
Re: Forza Horizon 6 Setting Seemingly Leaked Well Ahead of Reveal
@EfYI Soon? It took FH1 and FH2 10+ years before their server closed… We’ll talking about FH8 or 9 before any of the recent FH servers close. Microsoft typically keep their servers active for a very long time cause they don’t have to rent the space from another company.
Re: Preview: Here's Why Resident Evil Requiem's Tension Is Off the Charts
lol… at all the VR comments. VR is dead for this game. PlayStation ain’t footing that bill no more.
Re: BioShock Infinite Executive Returns to Rescue BioShock 4 from Dev Hell
@Odium TBH... I think these people on this site is in the minority. I had almost heard nothing but fantastic praises about Infinite from friends, family, and just the general public. It sits at a 94 on metacritcs, and won multiple awards. Elizabeth is generally considered one of the most beloved and memorable companions in gaming history. Some people are just mad that it didn't have the same "horror" element found in the first 2... But that still haven't stopped it from being the best selling game in the franchise
Re: Xbox Game Pass May Make Devs 'Wage Slaves', Says Ex-PlayStation Exec
Most developers are wage slaves anyway? Most studio are in overly expensive areas where even 100k a year is living on poverty line. We hear non stop about the long hours, crunch, poor conditions and environment, harassment… etc. Just cause they work in better looking building than a McDonald’s.. and can add PlayStation or Xbox to their resume doesn’t make them above wage slaves.
Re: Halo 3: ODST Content Teased for Helldivers 2, Even on PS5
Since the inception of the helldiver IP. An ODST crossover always made perfect sense. Glad that it finally happening. May give me a reason to hop back in since release.
Re: Diablo Boss Leaves Blizzard After Heading the RPG Franchise for Five Years
@shedX75 With the way this industry is… You can’t get comfortable. Big tech over the last decade has shown us they’re not jobs you really retire from. If you’re not consistently thinking about your next move, you’ll get left behind.
Re: Hellblade 2's Xbox to PS5 Port Seems Like It Was a Breeze to Make
@Bionic-Spencer They’ve already have two other projects greenlit. One that they was working on along side hellblade 2, and another that recently greenlit.
Re: Battlefield 6's Open Beta Has Completely Blown Up
@UltimateOtaku91 “ Great to see, hopefully this becomes the COD killer we need.”
Battlefield has been trying to be the CoD killer for last 15+ years… This one ain’t going to be it. We still have to hope it not broken on the release like the last couple battlefields.
Re: Round Up: Total Lack of Mafia: The Old Country PS5 Reviews Is a Red Flag
@TheArt “I was looking forward to them building on their open world yet they decide to go backwards”
I glad they went backwards… Mafia 3 was absolute broken mess. Mafia: Definitive Edition wasn’t any better. Hanger13 can’t make a mafia game to save their lives… So taking a step backwards to evaluate things was a smart idea.
Re: Media Molecule's Last Remaining Co-Founder Resigns After Nearly 20 Years
@Markatron84 Usually tool development cost is a one time thing that can reused for multiple games, and Sony tend to not keep their game server up for very long. At least with LBP they made their money back. They made 3 LBP, a spin off move game, a spin off kart game, ported the first game to PSP... That would crazy to make all of that for a franchise that was not a financial success.
Dreams on the other hand... probably not.
Re: Media Molecule's Last Remaining Co-Founder Resigns After Nearly 20 Years
@Markatron84 Little Big Planet was their bona fide hit… Each game has sold multiple million copies, and has gained several awards. It probably help that MM isn’t a large studio.
Sack boy was basically was PlayStation adorable tiny mascot for the PS3 generation. He has now been replaced with Astro Bot.
But that probably why we’re see all these founding members leave the last couple of years after Dreams…MM next game is probably their last of it doesn’t do significantly well.
Re: Free-to-Play Juggernaut Genshin Impact Is Delisting and Shutting Down PS4 Version
@nhSnork “ Speedstorm's own racer/crew capsules would have news for you”
That must have been something new they add…
“ Capsules were first introduced in the 7th Season.”
Ah. Yup. They completely changed their system post beta, post early access, and almost a year after free to play launch… So, my information is outdated as I dropped the game season 5-6.
Freemium games doesn’t make a game a gacha… I was strictly talking about gachas. And not just freemium purchases your character micro transactions games. Games where literally base core concepts rely solely on rolling for characters (Genshin, Honkai, Zenless, ArKnight, Wuthering Waves… etc)
Bleach: Brave Souls is recent release for switch so I didn’t release that came to the platform.
Re: Free-to-Play Juggernaut Genshin Impact Is Delisting and Shutting Down PS4 Version
@shiningpikablu252 " Can't say Switch 2 chances got completely killed (we don't know exactly just how much more a base PS4 is holding things back than a PS4 Pro), but I'd estimate the shots just got longer..."
Grant, if any of these games was gonna come to Switch... They wasn't going to use the console/PC fork of the game. They would use the mobile/ARM version of the games. You won't port a x86 to ARM, you port ARM to ARM. Switch 2 should have no probably running any modern ARM code at max settings.
PS4 support being drop isn't surprising. PS4 is the weakest x86 version of the game, and the support just isn't there vs say supporting a lower tier ARM version since the mobile code will still be viable in the future due to low cost mobile phones still releasing on the market.
There must be something else going in the back ground other than just performance reason for Genshin to not to come the Switch. None of the major other gacha have release on the platform, and for a system that is that did as well as the Switch... that is very strange. Star Rail hasn't even released on the Switch, and that not open world, and more linear Persona turn base style game play.
Re: Free-to-Play Juggernaut Genshin Impact Is Delisting and Shutting Down PS4 Version
@rjejr “ And it's not just the Gatcha as Switch 2 has Fortnite and Disney Speedstorm”
Those aren’t gacha games, you pay money and you get what you want in those games… you aren’t endlessly spinning a wheel in the hopes you eventually get what you want like with gacha. There are actual no gacha games on Nintendo system. There are a few games with gacha like systems like Xenoblade Chronicles 2. But actual no full gacha…
Re: PS5 Is the Only Console with a Proper Physical Copy of Cronos: The New Dawn
@SillyG "Couldn't they have just charged another tenner and given us a cartridge?"
Then you run into the issue of people complain about "x" games being more expensive on Switch which would anger far more people than just those who are upset about key card games. We don't need more Nintendo tax situations.
Re: Octopath Traveler 0 Revealed, But No Sign of PS5 Version Yet
@Lowdefal “ It's more that they don't do it for AAA games, and as big as DQ is it's not a AAA game.”
The correct answer, is that they don’t do turn base for AAA aimed at the west. The modern day FF are more popular in the west than Japan. While Dragon Quest is a vastly more popular franchise in Japan vs the West.
Re: EA Still Resisting $80 PS5 Games, Not Raising Prices 'at This Stage'
@SeaDaVie It wasn't exactly no man's land... Nintendo was also out there with them in $80 game land.
Re: Suicide Squad Disaster Not Stopping Warner Bros from Making Another Live Service DC Game
What live service genre havent WB not touched yet? We’ve had MMO, we’ve had whatever suicide squad was, we had a moba… I guess we haven’t had a hero shooter and a 2.5D fighter
TBH… I wouldn’t mind a sequel to Gotham knights.
Re: Sony's Horizon Franchise Has Sold a Wild 38 Million Units Worldwide
@themightyant “ Cyberpunk is a new IP as a video game…”
Again, it not, Cyberpunk: The Arasaka's Plot was a video game that came out in 2007.
I’m not discrediting the rest just these specificity two.
Re: Sony's Horizon Franchise Has Sold a Wild 38 Million Units Worldwide
@themightyant Astro Bot and Cyberpunk aren’t new IPs… Astro bot is like the fifth overall installment in the Astro Bot series. And like 3rd actual game behind Rescue mission. Cyberpunk isn’t a new IP… It based off a TRPG, and Cyberpunk 2077 wasn’t the first time that world was introduced to video games. Cyberpunk: The Arasaka's Plot was a game that came out 07.
Re: Sony Sues Tencent Over 'Shameless' Horizon Copycat Coming to PS5
With Sony expanding the Horizon IP to multiple platforms… They can’t really have this game walking around on an all platforms.
Re: Sony Job Listing Implies More PS5 Exclusives Will Be Ported to Xbox, Switch
@CielloArc " I don't expect to see Uncharted on Xbox or even Switch 2, but Tokkon, Stellar Blade, Lost Soul Aside, Helldivers 2, MLB and the others? Yeah, I can picture that."
Yeah. They probably don't want to see to another Death Streading where those studio run off and get a completely different publisher to publish the game on xbox... meaning they lose on that protentional revenue
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
@Deljo I guess… I was in like 1st or 2nd grade when the Revenge of the sith film came out, and almost 30… So I think I’m pass that still a “kid” unless your 55+ years old.
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
@wildcat_kickz Idk… I guess it just cause I grow up in the era where this stuff has always just been just content and not an “event”.
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
@Starkei Granted.. When I was a kid. There was 6 movies, a Christmas special, 2 spin off Ewok films, an Animated film, 2 animated series. And that was before Disney touch the franchise… and we had vastly more games. so it not like they improved it or made it significantly worse 🤷
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
@wildcat_kickz “ There's too much Star Wars in media right now.”
Is there? The last movie was in 2019… We‘ve really only had 2 Star Wars games like 5 years. And besides maybe 1 series they may release a year of 8 episodes that generally only gave a run of 40 minutes per episode. There isn’t actual a lot of Star Wars unless you chase after the novels and comics.
Re: Star Wars Outlaws Sequel Reportedly Cancelled, Will Stay in a Galaxy Far, Far Away
I’m sure the game didn’t do that bad, but once you consider the cost of Star Wars/Disney licensing… Unless the game comes out and is a massive hit… It hard to justify the cost.
Re: New PS5 Beta Firmware Update Out 24th July, Includes Teased Controller Feature
@slabula Cool. And I’m also SDE at a large company, but who cares 🤷
Re: New PS5 Beta Firmware Update Out 24th July, Includes Teased Controller Feature
@slabula Im not, but what floats your boat.
Re: New PS5 Beta Firmware Update Out 24th July, Includes Teased Controller Feature
@Oram77 Unless there been some massive change in Bluetooth hardware with “newer” dualsense controllers. It is essentially as easy as flipping the switch… on the coding side. Sony was just not interested or didn’t have the need to implement early on in the controller lifespan cause they’re lazy when it comes to software changes.
Re: New PS5 Beta Firmware Update Out 24th July, Includes Teased Controller Feature
Hold up…. if Sony was able to do this? Why wasn’t this a thing is since day 1? Between PlayStation controllers being the un-official official controller for Apple devices, PC, and PS5. Being able to easily switch between devices is a must.
Re: New First-Person Ghost Recon Game Is Real, Ubisoft Confirms
@TheFakulty They had 3 possible games and n development. The Division 3, The Division Heartland, and The Division Resurgence. Heartland was can. But there still hope for The Division 3 and The Division Resurgence (mobile game) is still planned for this year. The Division 2 also just saw Battle for Brooklyn dlc released this year.
Re: Rumour: Sony Engineers Allegedly Helping Rockstar Achieve 60fps in GTA 6 on PS5 Pro
@UltimateOtaku91 “I bought the Switch 2 and it's just like playing the Switch 1 but in 4K, graphically I'm not seeing no difference in the new games, MKW looks the same as 8 Deluxe, Donkey Kong doesn't look any better than Odyssey.”
Grant, both of those games started as Switch 1 games and wasn’t built from the ground up for the Switch 2. So the jury is still out on Switch 2 games not looking much better than Switch 1. We’ll have to wait and see what Nintendo internal teams are able to achieve over the Switch 1.
Re: Dark Souls, Elden Ring Dev May Have Another New Game for 2026
@Rich33 Expect a similar level to what we got with the Dark Soul 1 and 2 remaster/enhanced version.
Re: Sucker Punch Would 'Love' an inFAMOUS Trilogy on PS5
@twitchtvpat Granted... AMD as we know it didn't exist back then. They would have to go a similar path as Microsoft and do some type of IBM/ATI chip.
Re: Sony's Zelda Movie Confirms Its Link and Zelda Actors
@Icey664 5 years gap is a big gap when you realize this movie won’t release be releasing until 2027, and Hunter Schafer will be pushing 30, by the 2nd, and pushing mid 30s by the 3rd films.. vs mid 20s and late 20s.
Sony wanted teens-young adult actors for these roles… not adult actors.
Re: Sony's Zelda Movie Confirms Its Link and Zelda Actors
@Icey664 Depending on how well this movie does… They need an actor who can play Zelda for at least 3 films. Hunter Schafer was already a no go cause she too old.
Re: Artwork of Deviation's Cancelled PS5 Project Surfaces
Tbh… I can see why this was cancelled. Deviation Games Partnership with Sony was before their purchase of Bungie… and with the massive failure of Concord. Did they really need to takes the chance on another sci-fi when you basically own the current biggest sci-fi shooter on the market (Halo dead RIP, so Destiny basically 1st now)?
Re: Helldivers 2 Xbox Announcement Prompts Avalanche of Spider-Man Port Begging
The games will eventually release on Xbox simply cause Disney/Marvel will probably want these games on the platform at some point.
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
@MrMayhem But that would go against what even Neil Druckmann has said more recently within the last 1-2 that they have multiple games in development… So who knows what to believe now. 🤷
Unless so you’re telling me they just have bunch of stuff sitting in pre production?