Comments 1,141

Re: Baldur's Gate 3 Story Will Continue in New HBO TV Show

AverageGamer

@RBMango I don’t know why you expect Larian to be involved. It not their IP or universe. They aren’t required to be involved with the universe going forward. They was only contracted to make one game, and continue the work that BioWare and plenty of studio have touched before.

Re: Pirate RPG Sea of Remnants Has Some Seriously Ambitious Post-Launch Plans

AverageGamer

@Ainu20 " If you personally feel ok with that, then sure go ahead, but that sort of expectation being placed on employees, even if it's just implied, is a clear sign of an incredibly toxic and terribly run workplace."

By who definition tho? It all personal opinion what someone consider a incredibly toxic and terribly run workplace. There is no finite law on that. That is something based on where you live, how you raised... etc

Again, this simply goes back to what i original said. They are built different, and I respect them for that. Again, some people are just soft.

@Hyena_socks I wouldn't put it on people attention spans. Cause people are general craving longer and deeper games than what we have been fine with in the past.

"out of control business mindsets of getting as much money as quickly as possible, ignoring the impact to employees."

The reason that companies are chasing money as quickly as possible is cause humanity is allowing them. Cause we are consuming content and media at a significantly faster rate. The hungry beast that is the human population is asking for it, they are giving what we ask for.

Sure you are fine with waiting an extra month or two for a game, but you are only one out of millions. We see million of comment craping on console platform holder for the system not have any game cause "x" game taking forever to be developed.

Re: Pirate RPG Sea of Remnants Has Some Seriously Ambitious Post-Launch Plans

AverageGamer

@Hyena_socks Y’all preach about enforcing good work/life boundaries, but at the drop of a hat complain about game development taking too long, there not enough content, too long of breaks between patches and content updates… What is it?

We can’t make shorter games cause people complain about that, we can’t make less visually impressive games cause people complain about that, the moment people recommends AI to speed up development people complain about that… etc.

They just simple realize that in order to make something that really impresses people. You got break a few egg. Not someone requiring a smoke break every 15 minutes. 🤷

Re: Final Fantasy 7 Remake Dev Explains Why It's Not Upgrading to Unreal Engine 5 for Third Chapter

AverageGamer

@roguepanda88 “ Remake Intergrade and Rebirth would be possible, given they are putting it on Switch 2”

You do realize that Switch 2 has more memory, faster storage, faster GPU, and access to AI upscaling features that are simply not possible on PS4… PS4 already texture loading issues with the normal remake. Is it technically possible yes. would it be a technically impressive and enjoyable experience no.

Re: Call of Duty Sales Hit 17-Year Low with Black Ops 7

AverageGamer

@nomither6 TBH... I don't even really know how we are on BO7. They are just slapping Black Ops on every single non-modern, non WW2 shooter... Treyarch only makes the multiplayer for these games. They have nothing to do with the campaign. They are just slapping Black Ops name title on them cause... every attempted at a new spin off have failed. Ghost, Advance Warfare, infinite warfare, Vanguard...

Re: Fable Announced for PS5, Releases in Autumn 2026

AverageGamer

@Arthur_Morgan “ They didn’t have the talent”
That’s why Playground has been hiring senior RPG talent from 2017 devs from Rockstar, CDPR, BioWare, Lionhead (original Fable devs), Guerrilla, etc. Talent ≠ past genre.”

They open a massive hiring drive back in 2020 for Fable. If you been following the game. They was still hiring for major positions well into up two years ago.

“ Studios aren’t people with one skillset. Teams change. Naughty Dog went from Crash Bandicoot to The Last of Us. Guerrilla went from Killzone to Horizon. Same deal@

Yes. Team change people who are great at specific thing get hired…

“ This is a bad comparison: Frostbite was forced across EA studios with poor tooling and support. ForzaTech is Playground’s own engine, built in-house, by engineers who can change it freely. It already supported open worlds, NPCs, weather, physics, animation blending not just “cars go vroom”.”

The engine is actually Turn10 game engine who are responsible for that. The level of NPCs we see in Forza is not the same level that they advertising in this game. And no, EA never forced BioWare to use the Frostbite engine… That already been debunked.

It wasn’t just about tooling and support that BioWare complained about.

Re: Fable Announced for PS5, Releases in Autumn 2026

AverageGamer

@RBMango A lot of back end studio stuff... Playground Games has only ever made racing games. They didn't have the talent to develop something like this... They had to basically open a whole other studio and hire staff. Not to mention they are using the ForzaTech engine for this game. So who even knows the amount of work they went through to modify the engine to support a non racing game... Especially if you want it to support system like in game marriage, child, housing, combat... etc. It the same problem Bioware had with using Frostbite. But at least that engine has probably support for human animation... etc

EDIT: It why studio are ditching internal engines, and going UE5. Cut down development time

Re: Forza Horizon 6 Confirmed to Launch on PS5 in 2026, Gameplay Revealed

AverageGamer

@Theamazing1 Games are still designed within a scope of what possible. They can only so flexible before you start ruining the overall experience. Extend too far in either direction are you ruin the experience for low end and high end players. That why playground games is a cracked team. We have seen it multiple times this gen where series S version is extremely poor cause developers focus too much on high end gamers

Re: Assassin's Creed: Black Flag Remake Reportedly Delayed by Up to a Year

AverageGamer

@themightyant "Their aim to get lower cost development seems to have backfired and they are paying more in the long run, they were better used as support studios"

The issue is that lot of those studios had significant government funding, including grants and tax breaks. With agreements that the studios had to spear head a new IP. They couldn't just be support studios.

Re: Razer Boss Lashes Out at Gen AI, But Says Gamers Would 'Love' AI to Streamline Dev Cycles

AverageGamer

@Nem I would have agreed with you when I was middle school, and had years to wait... I'm turn 30 this year, and we still haven't seen GTA6, or the next Elder Scrolls... etc. The last games in these franchises came out when I was between the ages of 13-15. At this rate, I'll be pushing 50 (That's even if I make it to 50) before I even think about sequel to a lot of games.

Re: Dragon Ball Z Action RPG Kakarot Tops a Mighty 10 Million Sales

AverageGamer

@Rodimusprime13 "With more game releases the older games will tend to come down in price to around $20"

You don't need more games releasing for the game to drops to $20. The price will fall with age, and DLC releases. And you can usually wait for a Ultimate Edition that has all DLC + base games.

"The DLC's often tend to be priced close to the price of a full game for only a few hours of gameplay"

Most the DLC for this game have general been in the $14 dollar range. Yeah. DAIMA - Adventure pack is $40, but that gave a new entire map to explore

The only people who thing they should have split it up is people like you who are trying bloat their trophy list with stupid simple platinums

Re: PS5 Reportedly Hands Forza Horizon 5 an Additional 5 Million Sales

AverageGamer

@AndroidBango The question is how many of that 5 million are repeat buyer or new buyers tho. Cause I own FH5 on 3 different platforms… Steam, Xbox, and I purchased FH5 last week on PS5. My friends owns it on Steam cause I gifted him a copy the Christmas it came out, and he purchased it also last week to play on PS5 using his racing setup.

Re: 'It's Coming to a Turning Point': Persona, Metaphor Director Says Atlus RPGs Must Attract 'A Wider Audience'

AverageGamer

@HOWARDSROCK No one is saying that this has to sell 20 million copies. 3-5 million is average success for a AAA games. And it only hit that after a year, multiple sales, and long term word of mouth. KCD2 has also basically hit the same sales numbers… If you had told me this was closing in on 10 million. Then we would be having a different conversation 🤷

Re: More Digimon Games Incoming as Time Stranger's Success Sees Dev Team Expand

AverageGamer

This is neither good or bad news. During the early and mid 2000s, they used to dump out a bunch of Digimon games... But a lot of it wasn't very good. (I own a lot of them across the DS, Vita, PSP, and Playstation)

What made time stranger great was that it was actually a big budget digimon game not limited by weaker tech of handhelds systems. More digimon is always great, but... it need to match the same quality

Re: Ex-PlayStation Boss Believes Exclusives Make Consoles 'Sing'

AverageGamer

@TheArt “ If games were everywhere, who would even bother with a low powered console like Switch. It would be about the highest powered console available to play everything.”

Not at all remotely true. It would be about what provides the most unique experience and features. Nintendo had Mario and Zelda for ages, but that didn’t stop the Game Cube, N64, and WiiU from selling poorly.

PlayStation has never done well based on exclusives. PlayStation has always out sold their competitors based on lower prices and offer unique features (CD and DVD playback). The switch does well because it the only reasonable handheld platform on the market.