Comments 4,901

Re: Reaction: PlayStation's Reputation Is at Rock Bottom - Where Do We Go from Here?

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Sony either just don’t care or have a terribly naive marketing department. Communication has been awful for years.

In regards to ditching physical, they have missed that hardcore fans and collectors may not drive the most revenue, but they maintain a culture that gets others invested in the community. To throw them away is madness.

Not to mention the madness of throwing away the biggest advantage - the games players have collected from past generations locking them into the ecosystem. Now new consoles won’t benefit from that.

The writing has been on the wall a long time though. Since 2018, when a large community of open minded gamers were crapped on in order to pander to non or casual gamers demanding censorship of the games and devs Sony built their name on in many markets.

I only really stayed with Sony due to VR and my history/trophy collection. The former is better on PC unfortunately. The later not enough to keep me.

The only way for Sony to pull this bad PR around is to announce a slew of pro consumer digital changes - return periods and trading of licenses being the big ones.

Re: PlayStation Consoles to Stop Getting Disc-Based Physical Releases in 2028

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What an own goal for PS6. So many people with a huge catalogue of physical games, locked to the PlayStation ecosystem, and now instead of getting a PS6 to play them in a superior form (ideally) they now get no benefit from getting any console. Sony just threw away the fact they had people locked into their ecosystem. Madness!

Re: Sony Will Permanently Delete 550+ Movies You Already Paid For

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@FreasurePlanten
You can certainly own a digital license. You can also steal a digital license (for example, stealing someone’s PSN account would mean you steal all their digital licenses). I’m not sure what your point is on that one.

But, yes, it is a concern that people are generally duped into thinking they have bought goods rather than buying a license that may be limited in duration, T&C’s or no. At the least, I think these companies should be obligated to disclose how long they hold the rights for, so the customer can decide whether to risk them renewing or not.

Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?

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@Zeke68
To be honest, the requirement to play the online element to get all the trophy challenges, and so 100% the game, really puts me off. Im hoping they don’t do that in 6. I have no interest in social gaming of any type other than split screen at home. Not hopeful though, it’s clearly a standard cynical practice for them - getting single player gamers to artificially inflate their online engagement numbers.

Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?

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Not sure how a decision can be reached without knowing the impact of this extra stuff. It might just be cosmetic, or even weapons or cars from the mission, but which are completely outpaced by others available in the base game. Personally I hate the concept of ultimate editions at launch anyway, which means I prefer the easier option of all the stuff in said editions being limited and pointless, so I get your idea, but if people are paying a good chunk extra, then they should get a good chunk of extra content I guess.

Personally, I’ll be waiting until it’s a decent price anyway due to the lack of a resaleable option. I mean, I still haven’t even played GTA5, despite the wife owning it, so it’s not like I can’t resist these games lol.

Re: PS5 Shovelware Dev Confirms 'Stricter' Publishing Guidelines from Sony

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I’m conflicted about this. Sometime some people do just want a low effort (for them) small and cheap game to spend a bit of time. I’ve played a few, mainly on VITA when away from home. What this will do is stop the store getting cluttered with these games…but surely this is just Sony giving up on proper curation.

Re: Valve's New Steam Machine Costs Almost Twice as Much as a PS5

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I’m tempted to get it, or another iteration, next gen. Almost certainly will if Sony don’t release another VR headset with support. The only sad thing is that there won’t be trophy support, so I’ll need to steady again with steam Achievements I guess.
No interest in Sonys single player games these days, mostly play Indy games anyway, but would like something with a bit of grunt for the few I would get.

Re: Talking Point: What Are You Playing This Weekend? - Issue 638

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I’m playing Absolum. A solid 8/10 game, but I’ve beaten the final boss now and am about to get into the ordeals, and I just wish two things - trophies were added for finishing these challenges, and that the assist mode wasn’t included. The worst thing about the game is the constant feeling that you’re wasting time by not tuning things to be more favourable. In fact my hardest challenge so far has been to keep everything on default, which I’ve so far managed to do.

Re: Uproar as Halo PS5 Demands 2 PS Plus Subscriptions for Local Co-Op

4fold

Well, it’s not a system issue as I’ve never come across this with any others PS game. Doubt Sony changed their rules just for Microsoft, and doubt it’s a one game only thing.

My guess, MS did it because they want millions of PS players to download a Microsoft account for their own numbers, and Sony perhaps only link to the Microsoft account through PSN?

Re: PS5 RPG Dawnwalker Pulls a Witcher 3 with Free DLC Drops

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I really can’t connect with why devs do this. All this does is convince me to wait until I can play all content at once. Coming back to a finished game months down the line is not for me. This just smells of an industry wanting to mitigate the perceived damage of the used game market.

Re: Fable PS5 Looking Far Too Easy? Don't Fear, Harder Difficulties Will Be Available

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When people claim higher difficulty is available, they usually only mean they give enemies more health / and or let them hit harder. If it’s so is that you don’t get hit then this makes no difference.

Programming different AI abilities and behaviours for different difficulty levels is, unfortunately, quite rare.

If the ai is too easy on easy, it may well be the same experience on hard - just slightly more tedious.

Re: Talking Point: What Are You Playing This Weekend? - Issue 637

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@naruball
Basically just play as you would without considering trophies, ensuring to switch weapons and alternate surface/underworld as you go. Talk to everyone. Eventually ensure you are running at 12 fear for the added bonus every run, which should be easy once weapons are upgraded. By the time you’ve done all the weapons you’ll already have the kudos needed for that trophy, and most of the quests as long as you have been talking to everyone. Basically it plays itself as long as you don’t stick to one build. You might want a guide for a couple of the quests so you aren’t wasting runs very late game, but no grinding for resources, you don’t even need to play on high fear really, just enough to beat the alternate boses.

Re: Stellar Blade Dev Explains New Hero Design, Praises Sony's Publishing Support

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Not a fan of the character design. Not because she supposedly looks “too young”, she just isn’t a patch on Eve. Maybe we’ll have to wait for some new outfits to get the full effect, but something has been lost.

Also not a fan of what I see of the combat but, given how great it felt in the original, I have faith.

I’m sure Eve will turn up though. In fact, wasn’t the original actress seen at the mo cap studio, and commented on the new rig?

Re: PSVR2 Fave Arizona Sunshine Sheds Virtual Reality, Goes Third-Person on PS5

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@PloverNutter
It’s true there isn’t a huge market yet. It just doesn’t look “cool” enough for those who haven’t tried it. Once the tech gets more ergonomic and AI can translate flat games into VR games with minimum developer effort, then it will rise again. It’s just too much of a superior gaming form for it not to succeed eventually.

Re: Poll: How Would You Rate State of Play for June 2026?

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Same old. I’ll play Rayman again, with the wife this time. Lots of remakes, retro, and cookie cutter games. Lots of dull and dark horror and stealth games (and not even in VR!).
Maybe I’m getting jaded, but I’m really not getting excited about what’s being made these days.