Comments 4,707

Re: Even More Ex-Xbox Executives Speak Out About 'Tension' of Game Pass

4fold

I’m not sure where the controversy is. It’s always been logical to me that, when the subscription becomes the product rather than the individual games, the individual games are going to be devalued exactly as is being said by both people in this article. Is anyone really disagreeing with something so obvious?

Re: Review in Progress: Hollow Knight: Silksong (PS5) - A Silky Smooth Sequel Proving Well Worth the Wait

4fold

I have a question about saves. What can put me off some difficult games, especially those involving tedious trial and error bosses / memorising boss attack patterns, is if there are scant save points and none immediately before boss encounters (mainly thinking souls games). If the game makes me repeatedly redo progress then I’m out. I’m playing elden ring at the moment, and the bosses are fun, but only because there are generally save points right before. I’ve fallen away from “hard” games in the past due to having to redo progress.
I never played the original.

Re: Popular Vampire Survivors Alternative Halls of Torment Is Auto-Attacking PS5 Soon

4fold

@Northern_munkey
I’ve payed it a lot. Have the plat and 94% trophy completion (don’t really know how to judge progress other than that).

I didn’t say I didn’t appreciate it, but for what it is, something to do when you want a low effort activity. I wouldn’t spend much on it is all.

I barely remember the experience apart from some cheap dopamine hits when I finished a low skill activity that unlocked incremental progress

Re: Talking Point: What Are You Playing This Weekend? - Issue 596

4fold

@Onearmbandit
I would encourage you to give VR its chance. You are correct that it’s just so immersive, but also that people can feel a bit off for a bit if they overdo it (and have their friends unexpectedly boost them around a game! Lol). After a week of play you’ll have a whole new world opened to you and it’ll always form part of your gaming experience from then on.

Re: Preview: Hellraiser PS5's Sexual Horror Is Pushing Its M Rating to the Max

4fold

@Rich33
Times haven’t changed. Games Sony allow changed 7 years ago, so devs had to adapt and censor themselves. Sony have absolutely not relaxed their puritanical policies. It was always, some would say racistly, concentrated on restricting Japanese devs.
I can provide another article quoting more Japanese devs if you like. And yes this is from 6 years ago, as I said, it was around 2018 this crap started.

I have no interest in debating with you the validity of censorship. Nobody ever changes their minds on that topic. I was merely evidencing my claims as there seemed to be some doubt that Sony censors (proudly) beyond what the ratings boards require.

Re: Preview: Hellraiser PS5's Sexual Horror Is Pushing Its M Rating to the Max

4fold

@Rich33
lol, you must be new. Since 2008 Sony changed their policies (they said in light of the #metoo movement). You can see lots of games at that time were released censored on Sony’s platform that were completely unmolested on the Switch and Xbox. As a result lots of Japanese devs closed down and, due to the cost of certification with Sony and their deliberately unclear policies, devs began self censoring. Eventually MS followed suit. Nintendo are still pretty much still allowing whatever the certification boards allow rather than pushing their agenda / avoiding bad PR, but Sony are a lost cause.

Re: Sony's Convoluted PS Store Refund Process Has Finally Been Streamlined

4fold

I’ve made use of the refund procedure a couple of times in the past. It was quick and painless to be honest. We do need an option to trade back after a couple of hrs play though, like on Steam.

Dreamland now, but we could also do with an option to get some credit back from Sony by “selling” an old game back to them.

I bet there are loads of people who might need an extra £10 for a £70 newly released game and would give up the license for a couple of old games they don’t play, rather than wait for a sale where they might potentially get it much cheaper anyway.

Re: Talking Point: What Are You Playing This Weekend? - Issue 595

4fold

Continuing with elden ring. Trying to find some high strength/faith weapons to take me to my final build, which I want to be dual wielding magma blades. Still relatively early in the game having only just beaten Margit and Godfriend story wise, but have been enjoying the side exploration.

Once I realised grinding in certain spots brings far more experience than normal play, and that you don’t lose items upon death, the stress of the game was reduced immeasurably and I’m now enjoying the game far more without worrying about dying.

Might play the new Prince of Persia roguelike at some point, but I’m really caught up in ER at the moment.

Edit: PoP trophy challenges are not working, so guess I’ll wait to have them available.

Re: Resident Evil 2, 3 PS1 Ports Disappoint with No Trophy Support on PS5, PS4

4fold

Going through these comments, it amazes me how badly Sony marketed Trophies. People deliberately avoid developer coded challenges in games simply because it’s called a “Trophy”, and they like to take the view that a challenge is devalued if you add an acknowledgment outside the game also. Astonishing. Then again, it shows the power of marketing, for good or ill.

Re: Resident Evil 2, 3 PS1 Ports Disappoint with No Trophy Support on PS5, PS4

4fold

@Decoy_Snake
It would be nice to have additional developer given challenges for old games. Does it need a trophy attached to that challenge…no, but for memories and metagame it would be very nice. As is, I’ve done it.

Then there are those of us who do want them before playing, yes. It just feels like much of a game is missing without them.

Re: Talking Point: What Are You Playing This Weekend? - Issue 594

4fold

Just started elden ring yesterday. Slowly exploring and levelling up (including a bit of grinding on that huge beast that’s drops on you). Really liking it so far. I do wish the controls where more responsive, particularly the rolls. Even after releasing the button it takes a good while to engage the move which can feel a bit unfair with faster opponents. Still, I see myself playing this for quite some time.

Re: 12 PS Plus Extra, Premium Games for August 2025 Announced

4fold

Unicorn overlord could be interesting given the pedigree of those involved; can’t play Atelier Ryza 3 without the first two; Indika might be worth a try if I’m in the mood for a story; Coral Island…sure, sounds a bit like My Time at Portia, which I liked; no desire to go back to old Resi games (especially as I somewhat doubt they’ll get trophy challenges given what the did with Resi Village VR).