Latest Talking Point - Page 15

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  • Talking Point What Grand Theft Auto Can Learn from Sleeping Dogs

    Chinatown wars

    Grand Theft Auto IV is the undisputed king of the open world crime drama, but it’s not perfect. The game’s vibrant city setting and unorthodox cast set it apart from the genre’s many pretenders, but also help to hide its numerous gameplay flaws. The recently released Sleeping Dogs may not be able to topple its progenitor’s...

  • Talking Point Could Apps Transform Vita's Fortunes?

    Or are they an unnecessary distraction from the console's primary function?

    As much as it pains us to admit it, the PlayStation Vita isn't in the best shape at present. The console is struggling to convince players that it is worth its lofty price point, and rivals such as Nintendo's 3DS and smartphone platforms like iOS and Android are stealing...

  • Talking Point The Trouble with Trophies

    Status symbols

    Love them or loathe them, Trophies have become an important part of the PlayStation experience. Introduced in mid-2008 to muted fanfare, the digital trinkets have bloated in popularity over the past four years, promoting dedicated online communities and even minor gaming celebrities. But while the rewards look certain to play a...

July2012