@wildcat_kickz re: console price What data do you use to say it is worth it? It’s old tech by PC standards, and it is reaching end of life cycle. What are your points to consider it valuable?
They have a VERY limited number of musical loops playing, but you don’t get tired of them. They really researched (my guess) how to do musical loops that don’t grow old, and are even fun to listen.
@SyntaxParadox This game is pure retro. No online connection, no other people. Just you and your console, and the Tokyo Expressway ad nauseum.
The game is grindy as hell. I quit. I didn’t get to the fourth stage of I don’t know how many.
But, it is retro fun. It really is just like playing it on the Dreamcast all over again. Sadly, this also applies to the graphics is several parts. The game broke horribly apart for me as soon as I unlocked the RX7 I wanted. The lifted headlights are square boxes.
@Nightcrawler71 DF didn’t have access to any code, they explained they received a fully functional PS5 Pro with pre-installed code. This in itself is odd, and only adds to the aura of doubt.
I am channelling my inner child, dating back to the seventies. My inner child remembers that every video game I play is compared (knowingly so) to Adventure.
I lived in my imagination some of my most amazing dragon fights and dungeon storming as a child, when my imagination was less restrained. I dreamed of having the opportunity to play it “better”, and this happened with wonderful titles like Elden Ring and Dragon’s Dogma 2. Pixels on the screen carry a certain magic that takes me to other places (mentally).
I look at this game, and I see Adventure, but for a newer generation. Adventure was a first of its kind, and extremely ambitious. This may not be a “first”, but it is a collation of many other “firsts” into a single bundle. They mashed up the Valtay Corporation and Borant Corporation dungeons for us, and presented them in a pretty package (so to speak, with mech-piloting and dragon-riding in the same game). THIS IS AWESOME!
I am being invited (by the developer’s marketing materials in their homepage) to play a character in a new world, with new possibilities. It is not an RPG, they say. It is an “experience”. This resonates with me, because I like to play games blind. I waste most of my coffee mornings trolling games sites waiting for my next big fix. And, fellow gamers, this promises to be a very long fix. Cheers to that!
I have not pre-ordered, but most probably that’s what I am going to do after I press “Reply”.
I wish the best for you, and may your gaming bring you joy.
@Dogbreath You don’t speak anything wrong, but seem to not consider the developers are alienating then entire player base who does not want (or can’t) be online all the time.
I have friends in some other countries, and I’ve made it a point to have a conversation with them about their internet situation. Some Latin American and European countries still rely on DSL (internet carried over phone lines) more than fiber optic and/or coax.
Personally, this change does not affect me, but I can’t turn a blind eye to what it represents for the “not so technically advanced” environments some players live in.
In essence, if you can’t dedicate your console to a fast, dedicated internet line for several hours, you won’t be able to play this game. Here in the urban USA I am sure this is not even in our radar screen, but for those who don’t have “good” internet access, they’re not going to play this. When you consider rural areas or people who depend on their phone as a hotspot for internet access, or people in countries with less infrastructure, this (mandatory GOOD internet connection to play) is a painful blow that can mean you won’t get the game.
I can’t read this article and not think: this release will be a Cluster Duck (like Perry the Platypus, they don’t do much).
I worked several years in carrier-class software development. The type Cox and Comcast install internally to operate their machines. The type that can’t have any failure while operating, because the cost of the outage that could happen is more than some small country's GDP. And, if there was one phrase we dreaded from Engineering and Product Management it was “it will be available at launch”.
In essence, it’s a promise that cashes in all trust points. If it works, you can continue to trust the person but they don’t earn any points for keeping their word. If it doesn’t there will be no second chance.
The phrase became a red flag for: crunch development, sacrificed or low quality testing, poor longevity and integration testing, and all result in a poor customer experience. In this case, we the players are the customers.
I’m very excited about this game because I love RPGs and this one promises to show up “the full potential of the PS5 Pro to date on an RPG”, so to speak (these are my words, not any from the Dev). At least, this is the unspoken Marketing Promise formed around this game, based on interviews and articles.
But, fellow gamers, after reading this article I recommend we curb our enthusiasm, and wait for the month 1 patch before making final judgments on whether to purchase or not. Just because it smells like a big risk at launch doesn’t mean they won’t pull it off. It just means that good results will be produced by chance, and not by careful planning and methodical execution.
I’m moving this game from my “get on week 1” to “wait and see”.
@darylb24 you may be describing you local situation. Please remember the entire world does not have the privilege of uncapped, unrestricted fiber optic internet connections. Many places in the world still do DSL over telephone lines, believe it or not.
I was looking for a new turn-based game and thanks to this article I made up my mind and bought it.
It is a trip down Nostalgia Boulevard, but the lack of updated controls and simple ‘quality of life’ (good UI and UX design) make the experience unnecessarily cumbersome on the player.
The number of user inputs required for any action is far too many, the graphics remain low-res, 8-bit doodles which feel like playing a C64 game on a 4K display emulating a C64 game screen…. Except the fonts. The fonts are the most HD, pure, true type fonts you can expect.
It’s probably a good story, but one can’t call this a ‘good’ game. The Ui and UX are too old, and not current gen updated. This results in too much no-fun time while you play it.
Back in 2020 I pre-ordered, and very quickly fell out of love and requested my refund. IIRC, it was the first time Sony issues mass-scale refunds for a game with disappointing quality.
Now, in 2025, I bought the game and DLC on sale. It turned out to be one of the most amazing RPG game experiences on the PS5 today, even with the dated graphics (1080P) and horrible console UI navigation and controls.
If anyone is thinking of a new to you RPG for the holidays, this one with the DLC is a great option.
I would pay hard cash for another DLC for this game, without a doubt.
@HaveTheSauce Ghost of Yotei is a superior game experience, and has more of a legacy Assassin’s Creed game feel in stealth and assassinations than… say,… Assassin’s Creed Shadows.
Why are all these things that sound ‘core’ not included in the original release?
I already finished the game, and sadly the trophies are not appealing to me to chase the Platinum.
Wish NG+ had been there a month ago.
And, new charms? Really? They feel like bloatware at this point. So many I didn’t need or care for… The game was already too easy with the charms. Especially the one that gives you a three-magic missile inta-kill attack.
Good to know other players are happy for these late deliveries.
@Midnyte-Monkey I got it too, despite the ever present quitters and foul Tarnished who play solo, or like @Shepherd_Tallon who promotes playing a team-based game using other players as NPC’s.
The game was ***** for solo players at launch. I’m not re-installing it for DLC either.
To me, this is reason enough to NOT buy this game. i am tired of Pc/PS matches. Between cheaters and the controller disadvantage, the potential for frustration (as proven by so many games before) is much higher than the potential for fun.
@Max_the_German Imitation is the best compliment you can receive, for it means it is being noticed and appreciated.
Have you considered taking these comparisons and feathers on GTA’s success hat, rather than being upset about them?
For all intents and purposes, GTA expanded the open world formula and many games followed suit. Even Cyberpunk 2077 has elements you could consider to be “GTA-lilke”. It’s just part of the games, and the experience. Why not enjoy them all?
I really wanted to try this out, but I refuse to pay for an unfinished game. Our definitions of “unfinished” may be different, but at least this game advertises openly it is still in development and that makes it unfinished to me.
Offering a free to play weekend is a fantastic surprise to “try before you buy”.
I got Cyber Punk + Phantom Liberty combo during the sale that happened a couple of weeks back. What convinced me was the fact that a week before the bundle went on sale, they (CDPR) released a PS5 update that improved graphics (VRR and all that).
Wow.
I can’t put the controller down because of how much fun I am having in Night City, role playing a Merc.
How I wish this game had been done a la No Man’s Sky and release a VR update. PSVR2, with it’s 4K capabilities, should have this game in it’s catalog.
It’s a great game, and with PSVR2 it would be revolutionary.
I understand your viewpoint now. Although, Helldivers really is one of the best examples (imho) of a Live Service: regular updates, bidirectional communication from Developer to Player Base, shared goals, collaboration-oriented tools…
So many things Nightreign doesn’t have, and thus why I struggle to see them as a real “live service”.
@Neverwild Can’t agree more. Reading this “news” is very frustrating to me, and I like to think I am not the only one that feels some of these features should have been there on day one.
PushSquare asks: “Will you be diving back into Assassin's Creed Shadows with this update? Dare we ask if you'll be doing a New Game+ run?”.
I answer: Hell no. I already completed the game and found it lacking to deserve a re-install, especially after reading base features (like changing the time of day) are just being added.
Ubisoft’s vision is definitely taking them in a direction where this loyal customer (until now) has permanently drifted apart.
My experience with Randos has not been as stellar as yours. It started as a 2/5, and it’s improved to a 3/5. But still a good 40% of my matches I have a deserter, a solo player who ignores the other two, or some other form of nuisance.
Wipeout is one of the best futuristic race concepts I have played. The PS4 VR version was ahead of it’s time. This would be a worthy title for next-gen 60+ FPS remakes.
Wow. How can one poll a game that came out on the last day of the month? Seems… misaligned. Calendar correct, but pragmatically misaligned. Not enough time to have played it and be “game of the month” for me.
I miss “the old” Twitter: if you can’t apologize in 180 characters, or less, it’s not a sincere apology and you are using words to justify your actions.
Man, I had already tuned it out after three sentences…
Back in the day when one purchased a video game on media (cartridge, diskettes, CD, DVD, BluRay) one was happy to know that the game received was done. It was a finished work, having passed through several layers of reviews, and they worked like a charm.
Buggy games became the stuff of horror stories, and great games launched people and studio into their fame and success.
I am really sad these days seem to be over.
Assassins Creed keeps on pushing “fixes” and new features in patches which only make me feel I finished two full playthroughs of an incomplete game.
These additions are just making me want less of any future Ubisoft game. Or, I will learn to not buy on release and wait for two or three months, so that I can get my desired “finished product” feeling, and be content.
Will I re-download for these additions, and play it again?
Calling it tone deaf shows you are a kind person. This is direct belligerence drawing a line: “if you don’t want to pay $80 for it, I’m not interested in conversation”.
Their minds are set, it seems. We can now consider a fact games, sadly, are already on the $80 per unit production line.
Comments 45
Re: Capcom's Promising New PS5 IP Pragmata Ready to Release
I need to wash away Crimson Deser-induced frustrations and disappointment. This seems like my Listerine.
Looking forward to it.
Re: 'It's All a Bit Depressing': Just 13% Think PS5 Is Worth Its New Price
@wildcat_kickz re: console price
What data do you use to say it is worth it?
It’s old tech by PC standards, and it is reaching end of life cycle.
What are your points to consider it valuable?
Re: Hands On: Crimson Desert Runs Well Enough on PS5 Pro, But What About That Intro?
@Skippermonkey Not at all. Zero benefit from using an Edge controller, other than it is pretty. .
Re: Mini Review: Tokyo Xtreme Racer (PS5) - Unapologetically Old School for Better and Worse
@JayJ
Grindy is an understatement.
I got tired and quit the game in Phase 3.
Re: Mini Review: Tokyo Xtreme Racer (PS5) - Unapologetically Old School for Better and Worse
@FxTANK
the music is very good!
They have a VERY limited number of musical loops playing, but you don’t get tired of them. They really researched (my guess) how to do musical loops that don’t grow old, and are even fun to listen.
Re: Mini Review: Tokyo Xtreme Racer (PS5) - Unapologetically Old School for Better and Worse
@SyntaxParadox
This game is pure retro. No online connection, no other people. Just you and your console, and the Tokyo Expressway ad nauseum.
The game is grindy as hell. I quit. I didn’t get to the fourth stage of I don’t know how many.
But, it is retro fun. It really is just like playing it on the Dreamcast all over again. Sadly, this also applies to the graphics is several parts. The game broke horribly apart for me as soon as I unlocked the RX7 I wanted. The lifted headlights are square boxes.
Re: Crimson Desert Release Times: When Can You Start Playing?
@Nightcrawler71 DF didn’t have access to any code, they explained they received a fully functional PS5 Pro with pre-installed code. This in itself is odd, and only adds to the aura of doubt.
Re: Crimson Desert Release Times: When Can You Start Playing?
@MrPeanutbutterz some of us are just watching
I agree with you: pre-ordering this game is high risk, and the only ‘reward’ is a useless cosmetic skin.
Re: Opinion: Crimson Desert Could Be PS5 Game of the Year, or a Total Mess
I am channelling my inner child, dating back to the seventies. My inner child remembers that every video game I play is compared (knowingly so) to Adventure.
I lived in my imagination some of my most amazing dragon fights and dungeon storming as a child, when my imagination was less restrained. I dreamed of having the opportunity to play it “better”, and this happened with wonderful titles like Elden Ring and Dragon’s Dogma 2. Pixels on the screen carry a certain magic that takes me to other places (mentally).
I look at this game, and I see Adventure, but for a newer generation. Adventure was a first of its kind, and extremely ambitious. This may not be a “first”, but it is a collation of many other “firsts” into a single bundle. They mashed up the Valtay Corporation and Borant Corporation dungeons for us, and presented them in a pretty package (so to speak, with mech-piloting and dragon-riding in the same game). THIS IS AWESOME!
I am being invited (by the developer’s marketing materials in their homepage) to play a character in a new world, with new possibilities. It is not an RPG, they say. It is an “experience”. This resonates with me, because I like to play games blind. I waste most of my coffee mornings trolling games sites waiting for my next big fix. And, fellow gamers, this promises to be a very long fix. Cheers to that!
I have not pre-ordered, but most probably that’s what I am going to do after I press “Reply”.
I wish the best for you, and may your gaming bring you joy.
Re: Crimson Desert PS5 Concern as Physical Copies Won't Run without Download
@Dogbreath You don’t speak anything wrong, but seem to not consider the developers are alienating then entire player base who does not want (or can’t) be online all the time.
I have friends in some other countries, and I’ve made it a point to have a conversation with them about their internet situation. Some Latin American and European countries still rely on DSL (internet carried over phone lines) more than fiber optic and/or coax.
Personally, this change does not affect me, but I can’t turn a blind eye to what it represents for the “not so technically advanced” environments some players live in.
In essence, if you can’t dedicate your console to a fast, dedicated internet line for several hours, you won’t be able to play this game. Here in the urban USA I am sure this is not even in our radar screen, but for those who don’t have “good” internet access, they’re not going to play this. When you consider rural areas or people who depend on their phone as a hotspot for internet access, or people in countries with less infrastructure, this (mandatory GOOD internet connection to play) is a painful blow that can mean you won’t get the game.
Re: Crimson Desert PS5 Concern as Physical Copies Won't Run without Download
I can’t read this article and not think: this release will be a Cluster Duck (like Perry the Platypus, they don’t do much).
I worked several years in carrier-class software development. The type Cox and Comcast install internally to operate their machines. The type that can’t have any failure while operating, because the cost of the outage that could happen is more than some small country's GDP. And, if there was one phrase we dreaded from Engineering and Product Management it was “it will be available at launch”.
In essence, it’s a promise that cashes in all trust points. If it works, you can continue to trust the person but they don’t earn any points for keeping their word. If it doesn’t there will be no second chance.
The phrase became a red flag for: crunch development, sacrificed or low quality testing, poor longevity and integration testing, and all result in a poor customer experience. In this case, we the players are the customers.
I’m very excited about this game because I love RPGs and this one promises to show up “the full potential of the PS5 Pro to date on an RPG”, so to speak (these are my words, not any from the Dev). At least, this is the unspoken Marketing Promise formed around this game, based on interviews and articles.
But, fellow gamers, after reading this article I recommend we curb our enthusiasm, and wait for the month 1 patch before making final judgments on whether to purchase or not. Just because it smells like a big risk at launch doesn’t mean they won’t pull it off. It just means that good results will be produced by chance, and not by careful planning and methodical execution.
I’m moving this game from my “get on week 1” to “wait and see”.
Re: Crimson Desert PS5 Concern as Physical Copies Won't Run without Download
@darylb24 you may be describing you local situation. Please remember the entire world does not have the privilege of uncapped, unrestricted fiber optic internet connections. Many places in the world still do DSL over telephone lines, believe it or not.
Re: Going Platinum #7: Burnout Paradise Remastered
Most fun racing game
Wish there was a PS5 new game from Criterion that didn’t stoop to pod racing.
Re: Final Fantasy Tactics: The Ivalice Chronicles Sees in the New Year with Major Sales Milestone
To each his own.
I was looking for a new turn-based game and thanks to this article I made up my mind and bought it.
It is a trip down Nostalgia Boulevard, but the lack of updated controls and simple ‘quality of life’ (good UI and UX design) make the experience unnecessarily cumbersome on the player.
The number of user inputs required for any action is far too many, the graphics remain low-res, 8-bit doodles which feel like playing a C64 game on a 4K display emulating a C64 game screen…. Except the fonts. The fonts are the most HD, pure, true type fonts you can expect.
It’s probably a good story, but one can’t call this a ‘good’ game. The Ui and UX are too old, and not current gen updated. This results in too much no-fun time while you play it.
Re: Cyberpunk 2077 Now at a Staggering 35 Million Sales as Work on Sequel Continues to Ramp Up
Back in 2020 I pre-ordered, and very quickly fell out of love and requested my refund. IIRC, it was the first time Sony issues mass-scale refunds for a game with disappointing quality.
Now, in 2025, I bought the game and DLC on sale. It turned out to be one of the most amazing RPG game experiences on the PS5 today, even with the dated graphics (1080P) and horrible console UI navigation and controls.
If anyone is thinking of a new to you RPG for the holidays, this one with the DLC is a great option.
I would pay hard cash for another DLC for this game, without a doubt.
Re: Assassin's Creed Shadows Patch 1.1.6 Out Now on PS5, But the Cool Attack on Titan Armour Is Paid DLC
@HaveTheSauce Ghost of Yotei is a superior game experience, and has more of a legacy Assassin’s Creed game feel in stealth and assassinations than… say,… Assassin’s Creed Shadows.
Re: As If Playing Elden Ring Isn't Punishing Enough, a Book All About Its Lore Is Coming Soon
So many years after the game was relevant, is there still a market for this?
Wow
Re: Huge Ghost of Yotei PS5 Patch Drops Next Week, Adds New Game+, Items, and More
Why are all these things that sound ‘core’ not included in the original release?
I already finished the game, and sadly the trophies are not appealing to me to chase the Platinum.
Wish NG+ had been there a month ago.
And, new charms? Really?
They feel like bloatware at this point. So many I didn’t need or care for…
The game was already too easy with the charms. Especially the one that gives you a three-magic missile inta-kill attack.
Good to know other players are happy for these late deliveries.
Re: Round Up: What Was Announced in Sony's State of Play Livestream for November 2025?
Tokyo Xtreme Racer?
From the Dreamcast era?!
I hope it has online competitive play. Otherwise, it will have little modern appeal.
Re: FromSoftware Still Has Major Elden Ring Nightreign DLC to Release, Out by April 2026
@Midnyte-Monkey I got it too, despite the ever present quitters and foul Tarnished who play solo, or like @Shepherd_Tallon who promotes playing a team-based game using other players as NPC’s.
The game was ***** for solo players at launch. I’m not re-installing it for DLC either.
Re: Konami Asks Which Metal Gear Solid Game You Want Remade Next
Phantom Menace
We need to teleport goats in 4K UHD 60 FPS
Bleat!
Re: Battlefield 6's Lack of Console-Only Crossplay Suddenly a Sticking Point for PS5 Players
So sad.
To me, this is reason enough to NOT buy this game. i am tired of Pc/PS matches. Between cheaters and the controller disadvantage, the potential for frustration (as proven by so many games before) is much higher than the potential for fun.
Re: Game of Thrones Star Announced as Lara Croft for Amazon's Tomb Raider TV Show
@wildcat_kickz
You didn’t quite get it, and that’s ok.
Re: Game of Thrones Star Announced as Lara Croft for Amazon's Tomb Raider TV Show
Yeah… here we go with the blondification of another character.
Guess Lara didn’t have the correct ‘jeans’ or eye color.
Sad, sad, sad…
Re: Sorry Cyberpunk 2077 Fans, This Week's Announcement Isn't About DLC or Updates
Serious question:
This is Push Square (PS).
We talk about PS games and data.
Why is Steam being referenced as the source of information for how many people are still playing? Steam data does not include PSN numbers.
How can this data be reliable?
Re: Sony's Next Blockbuster Ghost of Yotei Goes Gold Ahead of October PS5 Release
October 2 is my new birthday.
Can’t get here soon enough!
Re: Preview: Rolling the Dice on PS5's Next Big Gacha, the Anime Open World RPG NTE
@Max_the_German
Imitation is the best compliment you can receive, for it means it is being noticed and appreciated.
Have you considered taking these comparisons and feathers on GTA’s success hat, rather than being upset about them?
For all intents and purposes, GTA expanded the open world formula and many games followed suit. Even Cyberpunk 2077 has elements you could consider to be “GTA-lilke”. It’s just part of the games, and the experience. Why not enjoy them all?
Re: Path of Exile 2 Just Gets Better and Better, Is Totally Free to Play This Weekend on PS5
I really wanted to try this out, but I refuse to pay for an unfinished game. Our definitions of “unfinished” may be different, but at least this game advertises openly it is still in development and that makes it unfinished to me.
Offering a free to play weekend is a fantastic surprise to “try before you buy”.
Looking forward to it.
Re: Talking Point: What Are You Playing This Weekend? - Issue 595
I got Cyber Punk + Phantom Liberty combo during the sale that happened a couple of weeks back. What convinced me was the fact that a week before the bundle went on sale, they (CDPR) released a PS5 update that improved graphics (VRR and all that).
Wow.
I can’t put the controller down because of how much fun I am having in Night City, role playing a Merc.
How I wish this game had been done a la No Man’s Sky and release a VR update. PSVR2, with it’s 4K capabilities, should have this game in it’s catalog.
It’s a great game, and with PSVR2 it would be revolutionary.
Re: Immense Elden Ring Success Makes Its DLC, Nightreign Top Sellers Too
@Ludacritz
Yeah… “shepherding” them is not something I consider “fun” or “worth my time” without the necessary comms tools to support it.
Thanks.
Re: Immense Elden Ring Success Makes Its DLC, Nightreign Top Sellers Too
@Anya-chan
Thank you.
I understand your viewpoint now. Although, Helldivers really is one of the best examples (imho) of a Live Service: regular updates, bidirectional communication from Developer to Player Base, shared goals, collaboration-oriented tools…
So many things Nightreign doesn’t have, and thus why I struggle to see them as a real “live service”.
Re: Assassin's Creed Shadows Patch 1.0.7 Out Now on PS5, Adds New Game+, Increases Level Cap, More
@Neverwild
Can’t agree more.
Reading this “news” is very frustrating to me, and I like to think I am not the only one that feels some of these features should have been there on day one.
PushSquare asks:
“Will you be diving back into Assassin's Creed Shadows with this update? Dare we ask if you'll be doing a New Game+ run?”.
I answer:
Hell no. I already completed the game and found it lacking to deserve a re-install, especially after reading base features (like changing the time of day) are just being added.
Ubisoft’s vision is definitely taking them in a direction where this loyal customer (until now) has permanently drifted apart.
Re: Immense Elden Ring Success Makes Its DLC, Nightreign Top Sellers Too
@Ludacritz with Randos or a group of friends?
My experience with Randos has not been as stellar as yours. It started as a 2/5, and it’s improved to a 3/5. But still a good 40% of my matches I have a deserter, a solo player who ignores the other two, or some other form of nuisance.
Re: Immense Elden Ring Success Makes Its DLC, Nightreign Top Sellers Too
@Anya-chan
What part of Nightreign do you see as a “live service”?
I do not share your opinion, and maybe “live service” means different things to you and me.
Re: Stolen PS1 WipEout Games Axed from the Xbox Store
Wipeout is one of the best futuristic race concepts I have played. The PS4 VR version was ahead of it’s time. This would be a worthy title for next-gen 60+ FPS remakes.
Re: Poll: Vote for Your PS5 Game of the Month (June 2025)
@Deadlyblack TY!
Wow. How can one poll a game that came out on the last day of the month? Seems… misaligned. Calendar correct, but pragmatically misaligned. Not enough time to have played it and be “game of the month” for me.
Cheers!
Re: Poll: Vote for Your PS5 Game of the Month (June 2025)
What month would Nightreign have appeared in?
It was my top June game, but not on the list (despite selling more than two million copies in said month!).
Re: Borderlands 4 Boss Writes Grovelling Apology for Implying 'Real Fans' Will Pay $80 for PS5 Game
I miss “the old” Twitter: if you can’t apologize in 180 characters, or less, it’s not a sincere apology and you are using words to justify your actions.
Man, I had already tuned it out after three sentences…
Re: Assassin's Creed Shadows Update 1.0.5 Out Tomorrow, Full Patch Notes Revealed
@Olmaz
Sadly, no.
I limit my game scope to very specific titles and franchises.
This is another opportunity: to just wait a couple months before initial purchase.
Re: Assassin's Creed Shadows Update 1.0.5 Out Tomorrow, Full Patch Notes Revealed
@Jey887
This is the optimal path, yes.
Re: Assassin's Creed Shadows Update 1.0.5 Out Tomorrow, Full Patch Notes Revealed
Back in the day when one purchased a video game on media (cartridge, diskettes, CD, DVD, BluRay) one was happy to know that the game received was done. It was a finished work, having passed through several layers of reviews, and they worked like a charm.
Buggy games became the stuff of horror stories, and great games launched people and studio into their fame and success.
I am really sad these days seem to be over.
Assassins Creed keeps on pushing “fixes” and new features in patches which only make me feel I finished two full playthroughs of an incomplete game.
These additions are just making me want less of any future Ubisoft game. Or, I will learn to not buy on release and wait for two or three months, so that I can get my desired “finished product” feeling, and be content.
Will I re-download for these additions, and play it again?
A vigorous “hell no!” would be the answer.
Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5
Shadow of the Erdtree is listed as ‘Add-on content’.
Are they bundling in their numbers DLC packages categorized as ‘Add-on’s’?
If they are, their numbers are seriously inaccurate and misleading. Hope their investors realize it.
Re: Real Fans Will Find a Way to Buy $80 Games, Says Borderlands Boss
@Oram77
Calling it tone deaf shows you are a kind person.
This is direct belligerence drawing a line: “if you don’t want to pay $80 for it, I’m not interested in conversation”.
Their minds are set, it seems.
We can now consider a fact games, sadly, are already on the $80 per unit production line.
Re: Real Fans Will Find a Way to Buy $80 Games, Says Borderlands Boss
@Kairuuu
Respectfully, what is there to be desired in Borderlands?
It’s fun and funny, it’s colorful and violent. And it has Moxie. None of that motivates me to spend $80 on a game.
Re: Real Fans Will Find a Way to Buy $80 Games, Says Borderlands Boss
Why does it rub me so badly to read a CEO say something so selfish and diminishing?
Has no one told him ‘fandom’ does not depend on one’s purchasing power?
If anything, the attitude is enough to alienate this consumer from ever buying from them again.