@Jay767 in this case it actually is down to the developers and not the PS5 being a limiting factor. A lot of the code base they're using is lifted directly from Remake Intergrade and being strong-armed into rendering much larger areas than it was originally intended to in order to deliver the game as fast as possible. Not to say Unreal 4 isn't capable of delivering a game in the scope of Rebirth, just that the modifications Square Enix made to the engine for remake didn't lend themselves well to that type of game design. This is why there are a fair few visual downgrades from Intergrade in Rebirth despite them targeting the same hardware, their version of UE4 just cannot handle it as well.
And I'm willing to bet none of them are a true sequel to Sonic All-stars racing transformed. Still, good for them, I've always been a supporter of their work and they seem to have done quite well for themselves.
@nessisonett 60 more hours is quite the stretch. The original can be 100% completed in like 40, which is incidentally how long it took for me to complete (but it 100%) the remake
@nessisonett you say it's a corridor simulator but so was the Midgar section of the original. At least this corridor has a lot more going on than that one did.
@viciousarcanum Naughty Dog has had a relatively consistent management and creative team over the years and they hire quality staff. Most of Criterion's management and creative individuals have either been let go or left in the intervening years. I'm not saying they don't still produce quality work but working on small aspects within other games is so very very different to working on their own full blown standalone product and I thinks it would be best to err on the side of caution and not get hopes up that this will rekindle memories of their prior works.
@viciousarcanum yes, but those were made 8-10 years ago and a lot of the talent that worked on them has since moved on from Criterion, especially after they were downsized into a support studio.
While I'd love to see Criterion come back in a big way let's not kid ourselves. The people responsible for its heyday of great games have long since moved on.
@FullbringIchigo my guess is it means games that require additional peripherals a la Rock Band 4 won't work moving forward. Although I hope this isn't the case personally.
@Akurusu I didn't say every Switch owner, I said millions. Around 20% of Switch owners use it primarily as a home system, so around 10 million people. And of the 50% that use it in a mix between docked and undocked I'm willing to bet a lot of them wouldn't have bought one solely for its portability without any exclusive titles. So conservatively I would say at least 10 million Switch owners wouldn't buy one for its portability alone.
@SaikoWaifu2003 I wouldn't buy a Switch if it didn't have Nintendo exclusives on it. I'm not interested in it as a handheld device and there are millions of people that agree with me.
@SaikoWaifu2003 a lot of exclusive games just wouldn't exist without the platform holders funding them. If exclusives are the necessary evil to keep seeing as varied and artistic a selection of games as possible I'd say it's worth it.
@Flaming_Kaiser your ignorance is showing. A second party developer is one that is not wholly owned by the platform holder but does business with them on exclusive terms. Sometimes the platform holder will own a stake in the developer but not always. Second Party development refers to any platform exclusive that is not developed by an in house team but appears exclusively on one platform. This could be applied to all the work Nintendo has done with Platinum as well as Insomniac's work for Sony prior to their buyout and Remedy's string of games with Microsoft.
@SaikoWaifu2003 Astral Chain isn't a third party exclusive, its second party. Nintendo funded and published it. It's no different than Sony or Microsoft approaching a developer they don't own to work on a game.
@Deadlyblack The gameplay is probably the weakest part of that game lol not saying it's bad but compared to Platinum's usual output it was quite middle of the road. That game's themes, story, world and music are what made it truly great.
@Deadlyblack that's.... That's not how that would have worked. NIER is owned by Square Enix and any potential sequel would have likely been developed somewhere else if Platinum had been bought by Microsoft.
I wouldn't buy a £100+ controller just for some reprogrammable paddles, but I would drop £26 on something like this. This is actually a very canny move from Sony.
I think this is a really cool alternative for people that don't want to shell out for a £100+ third party pro controller or a Scuff controller. I'll definitely be picking this up.
The least deserving of the nominees to be honest. It's a good game but not only does it do nothing better than any from soft game before it it doesn't do anything better than any of the other nominees. Assuming there wasn't a one game per publisher rule specifically for GOTY I would have swapped Sekiro out for DMCV.
I'm torn, on the one hand a graphical update with all new assets made from scratch would be great, however nothing in the game needs changing all that much so it wouldn't be worth remaking, and any changes that would get made probably wouldn't do much to improve the original game or could possibly make it worse. I think if they are planning anymore remakes they should do Code: Veronica and then end it there as far as RE goes, move on to something else like Dino Crisis.
@oldschool1987 "Why is it not OK to tell people not to port beg? Because we live in a free country and people are allowed to ask for whatever they want, without people telling them they're not allowed, just because it hurts your feelings."
I they're free to beg them I'm free to tell them to stop. You can't claim to support free speech while also telling someone they're wrong for saying something inoffensive. That's not how that works.
Edit: also who cares if people from Sony come to this website in this specific situation. They have less than nothing to do with this. Sega and Nintendo hold the cards here. And Nintendo is the entity that wouldn't relent and give up their exclusivity. THEY. NEVER. DO.
@YozenFroghurt Since you seem to like comparing this situation to others that are in no way alike how about I make a more apt comparison. THQ published the Sonic Advance GBA games back in the days. When they went under Sega neglected to reobtain the publishing rights for those games and now can not re-release them in any form. The rights are now lost somewhere. This is evidenced by the fact that Sega put the games on the Wii U virtual console in Japan but not in Europe or North America. So for Bayonetta 2 to ever be released on different platforms Sega would have to be proactive and reobtain the publishing rights from Nintendo, something which they clearly have absolutely no interest in doing. That's the whole reason Nintendo funded Bayonetta 2 in the first place, because Sega didn't want to and they clearly still don't. Sure things could change but the chances of Sega paying to get back control of an IP they clearly don't care about at all and that underperformed for them back on the 360 and PS3 is laughable.
@oldschool1987 I think we'll agree to disagree on the ME point, you think they're similar, I think they're different. But that aside, why is it ok to port beg but not ok to tell people not to port beg? Moreover, why bother port begging in a place that would do no good? There is literally no point in doing it here, so I don't think it's not ok to explain to people why they either shouldn't bother or to tell them to do it elsewhere. It's like the people who constantly ask Sony to make the PS4 backwards compatible for PS3 games, it's not possible but they constantly ask and it gets pretty annoying after a while going into the comments sections of articles seeing the same dumb stuff on stories like this.
@oldschool1987 Mass Effect 1 was way MORE likely than Bayonetta 2. EA purchased the IP outright from Microsoft and only had to honour a timed exclusivity deal. Nintendo holds the publishing rights and would have to willingly give them up in order for Bayonetta 2 and 3 to be released on other systems, even if Sega revoked Nintendo's license they still couldn't release the games anywhere else without purchasing those publishing rights back from Nintendo. Nintendo never gives up anything it doesn't have to, it hoards anything it can get.
Your example of ME is one company honouring a timed agreement already in place with a developer and IP it bought, the situation with Bayonetta is one company holding the exclusive publishing rights with absolutely no incentive to give them up. Mass Effect didn't happen because people asked for it, it happened because it was inevitable.
@oldschool1987 ok, it's so unlikely it might as well be impossible. Is that better for you. Seriously. It's not going to happen and people are just wasting their time asking for it in the comments section of some random news article.
And I addressed the ME1 thing, stop repeating yourself.
@oldschool1987 Yes, and EA purchased those rights when they bought Bioware and the Mass Effect IP, however there was still a timed exclusivity deal for consoles which is why it took so long for the first Mass Effect game to appear on the PS3. This is nowhere near being the same situation as that unless someone comes along and offers to buy the publishing rights from Nintendo and Nintendo actually accepts. That is an insanely unlikely scenario.
@YozenFroghurt Ok bud. When people say that something is "never goj g to happen", 9 times out of 10 what they actually mean is "the odds of that happening are so low they may as well be zero". That's what people mean when they say Bayonetta 2 will never be ported to another platform. There is a less than 1% chance of that happening but that's so low that it is in fact easier just to say it's never going to happen. It's the same way companies get away with saying their product has 0 calories or is fat free, it's technically not true but the levels of fat or calories are so low that trade regulation bodies just allow them to say that they aren't there.
@YozenFroghurt everyone in this comments section keeps saying Nintendo made a poor investment with Bayo 2, and yet Bayo 3 is coming, still funded and published by Nintendo. Why would they continue to invest in a property that actively loses money? Nintendo make some dumb decisions but they don't often willingly throw good money after bad except when their back is to the wall. They even double dipped and paid for it to be ported to the Switch along with the first game so clearly they're making something here. Is it within the realms of possibility that Nintendo sells the publishing back to Sega for them to re-release it on other platforms, sure, it's technically possible. Do I see it happening? Absolutely not, not.only are they clearly.invested in the series Nintendo rarely if ever actually gives up IP it controls, even in the loser sense of the word as with Bayonetta.
@GodGamer it can't and won't. They do t own the license for Bayo 2 and 3, they hold the exclusive publishing rights as well as owning the work that platinum produced. The only thing that could possible happen is Sega taking back the license but all that would happen would be Nintendo couldn't continue selling the games, they cannot ever appear on another system without Nintendo publishing them, and they aren't going to do that.
@The_ghostmen what are you talking about? It means everything. Nintendo owns the exclusive punlishong rights to Bayo 2 and 3. That's an end of it. They aren't leaving Nintendo platforms.
@TheBuzz People need to stop asking for Bayonetta 2 and 3 on anything other than Nintendo platforms, they're published and funded directly by Nintendo with the IP being licensed from Sega. It's NEVER going to happen.
@nessisonett It really is. I don't even really like EDM music and I think it's a fantastic title. Still, a shame PSVR probably won't see whatever game they cook up next now.
Yeah, this hard crashed my PS4 within the first 2 hours and haven't been back to it since. Been waiting for this patch so I'm going to jump back in soon.
@AdamNovice this is how I've been assuming the PS5 is going to work since it was revealed, otherwise expanding storage/replacing the internal storage will be next to impossible due to Sony's supposed proprietary SSD tech. It would require Sony to proprietary SSDs at an inflated cost which hasn't gone down well either of the time they attempted it. Vita memory cards were expensive as hell and Memory Stick Pro Duo with the PSP and it's cameras. Sony loves proprietary crap but it's really anti-consumer.
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Re: Final Fantasy 7 Rebirth's PS5 Graphics Enhanced, Here Are the Patch Notes
@Ultrasmiles no actually, it's a downgrade in most ways
Re: Final Fantasy 7 Rebirth's PS5 Graphics Enhanced, Here Are the Patch Notes
@Jay767 in this case it actually is down to the developers and not the PS5 being a limiting factor. A lot of the code base they're using is lifted directly from Remake Intergrade and being strong-armed into rendering much larger areas than it was originally intended to in order to deliver the game as fast as possible. Not to say Unreal 4 isn't capable of delivering a game in the scope of Rebirth, just that the modifications Square Enix made to the engine for remake didn't lend themselves well to that type of game design. This is why there are a fair few visual downgrades from Intergrade in Rebirth despite them targeting the same hardware, their version of UE4 just cannot handle it as well.
Re: King of Fighters 15 Isn't the King of File Size on PS5
@Luigia This is not meant disrespectfully but are you a middle-aged British person?
Re: Unsurprisingly, Life Is Strange PS4's Remaster for PS4 Looks Familiar
@jFug @suikoden they literally are though, the remaster is coming natively to both PS5 and the Xbox Series consoles!
Re: God of War's PC Port Not Being Developed by Sony Santa Monica
@3Above Sony Santa Monica
Re: Rumour: Gigantic GeForce Leak Goes Nuclear, Hints at All Kinds of Unannounced Games, PS5 Titles Linked to PC
@Nepp67 they did, for years and years there was a mainline numbered series of monster hunter games.
Re: New Final Fantasy VII Trademarks Spark Speculation Over Remake DLC and More
Hopefully a Ever Crisis is a Crisis Core/Before Crisis remaster or remake double pack, but probably not.
Re: Bend Studio Reveals Days Gone Player Stats with One Year Anniversary Infographic
Hard to believe this got such a middling critical response when it's clearly gone down so well with consumers.
Re: Sumo Digital Has a Whopping 21 Games in Production Right Now
And I'm willing to bet none of them are a true sequel to Sonic All-stars racing transformed. Still, good for them, I've always been a supporter of their work and they seem to have done quite well for themselves.
Re: Poll: What Review Score Would You Give Final Fantasy VII Remake?
@nessisonett 60 more hours is quite the stretch. The original can be 100% completed in like 40, which is incidentally how long it took for me to complete (but it 100%) the remake
Re: Poll: What Review Score Would You Give Final Fantasy VII Remake?
@nessisonett you say it's a corridor simulator but so was the Midgar section of the original. At least this corridor has a lot more going on than that one did.
Re: Square Enix to Celebrate NieR's 10th Anniversary with Epic 10 Hour Livestream
Remastered Quad pack, Drakengard 1-3 and the original NIER (in both replicant and gestault) flavours) would be the dream.
Re: Criterion to Get Need for Speed Franchise Back on Track
@viciousarcanum Naughty Dog has had a relatively consistent management and creative team over the years and they hire quality staff. Most of Criterion's management and creative individuals have either been let go or left in the intervening years. I'm not saying they don't still produce quality work but working on small aspects within other games is so very very different to working on their own full blown standalone product and I thinks it would be best to err on the side of caution and not get hopes up that this will rekindle memories of their prior works.
Re: Criterion to Get Need for Speed Franchise Back on Track
@viciousarcanum yes, but those were made 8-10 years ago and a lot of the talent that worked on them has since moved on from Criterion, especially after they were downsized into a support studio.
Re: Criterion to Get Need for Speed Franchise Back on Track
While I'd love to see Criterion come back in a big way let's not kid ourselves. The people responsible for its heyday of great games have long since moved on.
Re: Ubisoft Boss Says PS5 Will Run 'Almost All' PS4 Games
@FullbringIchigo my guess is it means games that require additional peripherals a la Rock Band 4 won't work moving forward. Although I hope this isn't the case personally.
Re: Is Astral Chain Coming to PS4? It's Too Early to Say
@Akurusu I didn't say every Switch owner, I said millions. Around 20% of Switch owners use it primarily as a home system, so around 10 million people. And of the 50% that use it in a mix between docked and undocked I'm willing to bet a lot of them wouldn't have bought one solely for its portability without any exclusive titles. So conservatively I would say at least 10 million Switch owners wouldn't buy one for its portability alone.
Re: Is Astral Chain Coming to PS4? It's Too Early to Say
@SaikoWaifu2003 I wouldn't buy a Switch if it didn't have Nintendo exclusives on it. I'm not interested in it as a handheld device and there are millions of people that agree with me.
Re: Is Astral Chain Coming to PS4? It's Too Early to Say
@SaikoWaifu2003 a lot of exclusive games just wouldn't exist without the platform holders funding them. If exclusives are the necessary evil to keep seeing as varied and artistic a selection of games as possible I'd say it's worth it.
Re: Is Astral Chain Coming to PS4? It's Too Early to Say
@Flaming_Kaiser your ignorance is showing. A second party developer is one that is not wholly owned by the platform holder but does business with them on exclusive terms. Sometimes the platform holder will own a stake in the developer but not always. Second Party development refers to any platform exclusive that is not developed by an in house team but appears exclusively on one platform. This could be applied to all the work Nintendo has done with Platinum as well as Insomniac's work for Sony prior to their buyout and Remedy's string of games with Microsoft.
Re: Is Astral Chain Coming to PS4? It's Too Early to Say
@SaikoWaifu2003 Astral Chain isn't a third party exclusive, its second party. Nintendo funded and published it. It's no different than Sony or Microsoft approaching a developer they don't own to work on a game.
Re: Sakura Wars Western Release Date Could Be Coming Soon
Looking forward to this but it might be wise to delay it onto summer, Spring is pretty damn full!
Re: Microsoft NieRly Stopped Platinum from Developing on PS4
@Deadlyblack The gameplay is probably the weakest part of that game lol not saying it's bad but compared to Platinum's usual output it was quite middle of the road. That game's themes, story, world and music are what made it truly great.
Re: Microsoft NieRly Stopped Platinum from Developing on PS4
@Deadlyblack that's.... That's not how that would have worked. NIER is owned by Square Enix and any potential sequel would have likely been developed somewhere else if Platinum had been bought by Microsoft.
Re: Microsoft NieRly Stopped Platinum from Developing on PS4
Unless MS was the only offer on the table I cannot see this having gone that way and I think we can all agree we're glad Platinum remains independent.
Re: For Some Reason, the PS4 Back Button Attachment Is Exclusive to GAME in the UK
@FullbringIchigo you can also get the deluxe edition of FF7 directly from the UK Square Enix store buddy
Re: PS4 Back Button Attachment Proves Demand for PlayStation Pro Controller
I wouldn't buy a £100+ controller just for some reprogrammable paddles, but I would drop £26 on something like this. This is actually a very canny move from Sony.
Re: Newly Announced Back Button Attachment Turns Your DualShock 4 Into a PS4 Pro Controller
I think this is a really cool alternative for people that don't want to shell out for a £100+ third party pro controller or a Scuff controller. I'll definitely be picking this up.
Re: Sekiro Wins Game of the Year at The Game Awards 2019
The least deserving of the nominees to be honest. It's a good game but not only does it do nothing better than any from soft game before it it doesn't do anything better than any of the other nominees. Assuming there wasn't a one game per publisher rule specifically for GOTY I would have swapped Sekiro out for DMCV.
Re: Talking Point: Should Capcom Remake Resident Evil 4?
@Ralizah well 2 of the Dino Crisis games would be, I think the third one is better left in the past.
Re: Talking Point: Should Capcom Remake Resident Evil 4?
I'm torn, on the one hand a graphical update with all new assets made from scratch would be great, however nothing in the game needs changing all that much so it wouldn't be worth remaking, and any changes that would get made probably wouldn't do much to improve the original game or could possibly make it worse. I think if they are planning anymore remakes they should do Code: Veronica and then end it there as far as RE goes, move on to something else like Dino Crisis.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@oldschool1987 "Why is it not OK to tell people not to port beg? Because we live in a free country and people are allowed to ask for whatever they want, without people telling them they're not allowed, just because it hurts your feelings."
I they're free to beg them I'm free to tell them to stop. You can't claim to support free speech while also telling someone they're wrong for saying something inoffensive. That's not how that works.
Edit: also who cares if people from Sony come to this website in this specific situation. They have less than nothing to do with this. Sega and Nintendo hold the cards here. And Nintendo is the entity that wouldn't relent and give up their exclusivity. THEY. NEVER. DO.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@YozenFroghurt Since you seem to like comparing this situation to others that are in no way alike how about I make a more apt comparison. THQ published the Sonic Advance GBA games back in the days. When they went under Sega neglected to reobtain the publishing rights for those games and now can not re-release them in any form. The rights are now lost somewhere. This is evidenced by the fact that Sega put the games on the Wii U virtual console in Japan but not in Europe or North America. So for Bayonetta 2 to ever be released on different platforms Sega would have to be proactive and reobtain the publishing rights from Nintendo, something which they clearly have absolutely no interest in doing. That's the whole reason Nintendo funded Bayonetta 2 in the first place, because Sega didn't want to and they clearly still don't. Sure things could change but the chances of Sega paying to get back control of an IP they clearly don't care about at all and that underperformed for them back on the 360 and PS3 is laughable.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@oldschool1987 I think we'll agree to disagree on the ME point, you think they're similar, I think they're different. But that aside, why is it ok to port beg but not ok to tell people not to port beg? Moreover, why bother port begging in a place that would do no good? There is literally no point in doing it here, so I don't think it's not ok to explain to people why they either shouldn't bother or to tell them to do it elsewhere. It's like the people who constantly ask Sony to make the PS4 backwards compatible for PS3 games, it's not possible but they constantly ask and it gets pretty annoying after a while going into the comments sections of articles seeing the same dumb stuff on stories like this.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@oldschool1987 Mass Effect 1 was way MORE likely than Bayonetta 2. EA purchased the IP outright from Microsoft and only had to honour a timed exclusivity deal. Nintendo holds the publishing rights and would have to willingly give them up in order for Bayonetta 2 and 3 to be released on other systems, even if Sega revoked Nintendo's license they still couldn't release the games anywhere else without purchasing those publishing rights back from Nintendo. Nintendo never gives up anything it doesn't have to, it hoards anything it can get.
Your example of ME is one company honouring a timed agreement already in place with a developer and IP it bought, the situation with Bayonetta is one company holding the exclusive publishing rights with absolutely no incentive to give them up.
Mass Effect didn't happen because people asked for it, it happened because it was inevitable.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@oldschool1987 ok, it's so unlikely it might as well be impossible. Is that better for you. Seriously. It's not going to happen and people are just wasting their time asking for it in the comments section of some random news article.
And I addressed the ME1 thing, stop repeating yourself.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@oldschool1987 Yes, and EA purchased those rights when they bought Bioware and the Mass Effect IP, however there was still a timed exclusivity deal for consoles which is why it took so long for the first Mass Effect game to appear on the PS3. This is nowhere near being the same situation as that unless someone comes along and offers to buy the publishing rights from Nintendo and Nintendo actually accepts. That is an insanely unlikely scenario.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@YozenFroghurt Ok bud. When people say that something is "never goj g to happen", 9 times out of 10 what they actually mean is "the odds of that happening are so low they may as well be zero". That's what people mean when they say Bayonetta 2 will never be ported to another platform. There is a less than 1% chance of that happening but that's so low that it is in fact easier just to say it's never going to happen. It's the same way companies get away with saying their product has 0 calories or is fat free, it's technically not true but the levels of fat or calories are so low that trade regulation bodies just allow them to say that they aren't there.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@YozenFroghurt everyone in this comments section keeps saying Nintendo made a poor investment with Bayo 2, and yet Bayo 3 is coming, still funded and published by Nintendo. Why would they continue to invest in a property that actively loses money? Nintendo make some dumb decisions but they don't often willingly throw good money after bad except when their back is to the wall. They even double dipped and paid for it to be ported to the Switch along with the first game so clearly they're making something here. Is it within the realms of possibility that Nintendo sells the publishing back to Sega for them to re-release it on other platforms, sure, it's technically possible. Do I see it happening? Absolutely not, not.only are they clearly.invested in the series Nintendo rarely if ever actually gives up IP it controls, even in the loser sense of the word as with Bayonetta.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@TheBuzz rotting away on the Nintendo dung. Wow. Are you like 10 years old and your mommy would only buy you one console or something. Jesus.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@GodGamer it can't and won't. They do t own the license for Bayo 2 and 3, they hold the exclusive publishing rights as well as owning the work that platinum produced. The only thing that could possible happen is Sega taking back the license but all that would happen would be Nintendo couldn't continue selling the games, they cannot ever appear on another system without Nintendo publishing them, and they aren't going to do that.
Re: Rumour: Bayonetta Joins Vanquish in Remaster Double Pack, Coming February 2020
@The_ghostmen what are you talking about? It means everything. Nintendo owns the exclusive punlishong rights to Bayo 2 and 3. That's an end of it. They aren't leaving Nintendo platforms.
Re: Rumour: Vanquish Remaster Launching February 2020 with 4K, 60FPS Enhancements
@TheBuzz People need to stop asking for Bayonetta 2 and 3 on anything other than Nintendo platforms, they're published and funded directly by Nintendo with the IP being licensed from Sega. It's NEVER going to happen.
Re: Stunning Action RPG Granblue Fantasy: Relink Returns Later This Month
@Mintie It's already confirmed for the west. https://www.playstationlifestyle.net/2019/02/26/granblue-ps4-games-simultaneous-release/
Re: Beat Saber Developer Beat Games Acquired By Facebook
@nessisonett It really is. I don't even really like EDM music and I think it's a fantastic title. Still, a shame PSVR probably won't see whatever game they cook up next now.
Re: Need for Speed Heat Patch 1.03 Fixes Long Load Times and Crashes on PS4
Yeah, this hard crashed my PS4 within the first 2 hours and haven't been back to it since. Been waiting for this patch so I'm going to jump back in soon.
Re: Koch Media Is 'Exploring Ways to Bring TimeSplitters Back'
IP owner that LOVES to remaster things "explores ways" to bring Timesplitters back. Seems like little exploration would be required here.
Re: Star Wars Jedi: Fallen Order Skips EA Access Trial Because of Spoilers
@bindiana for single player only games they only offer a 4 hour trial anyway.
Re: Rumour: Is the Recently Patented PlayStation Cartridge Upgradable SSD Storage for PS5?
@Dodoo 64GB? Really? So you expect the PS5 to be capable of storing 1 game out of the box?
Re: Rumour: Is the Recently Patented PlayStation Cartridge Upgradable SSD Storage for PS5?
@AdamNovice this is how I've been assuming the PS5 is going to work since it was revealed, otherwise expanding storage/replacing the internal storage will be next to impossible due to Sony's supposed proprietary SSD tech. It would require Sony to proprietary SSDs at an inflated cost which hasn't gone down well either of the time they attempted it. Vita memory cards were expensive as hell and Memory Stick Pro Duo with the PSP and it's cameras. Sony loves proprietary crap but it's really anti-consumer.