@ButteredCrumpet the reality is, I don’t have the answers. I’m not that bothered about bringing my PS4/PS5 games forwards because I still have my PS4 to play PS4 games, and I’ll keep my PS5 to play PS5 games.
The thing about digital rights is that I don’t see how they can be improved in such a way that doesn’t result in being able to disc I fy it. The current system as it works now is too static, yes, but the solution is having to open the platform up. I don’t see how a closed system like Sony’s can work without the ability to disc-I-fy games.
@Hi569 blank discs are sold all the time. Let third party manufacturers make their USB disc drives, and all PlayStation need to do is develop the software/security for it to be able to happen.
If they choose to license the manufacturing out, they won’t need to spend any money.
@Topov81 I think everyone here can agree that Sony decided to disclose this in the worst possible way, instead of letting it die out naturally, they decided to pull the plug, announce it in a cold, humanless, hollow post, then decide to ignore the backlash going “lalalalalalala!” When confronted about it.
I can respect that attitude. If Sony wants to stop manufacturing the discs themselves, just allow other manufacturers to license them. Either that or simply allow us to transfer the license onto a disc like GOG.
@Boxmonkey allow me to educate you my dear fellow. When games are first shown off, it is not for the benefit of us, the gamers. It is for the benefit for the stock market. The idea being that the unveiling of a game that’s expected to be popular will cause the company’s stock to rise.
Same thing goes for release dates. They’re not given out for the benefit of us, the players. They are given out for the benefit for the stick market. “This is when you can expect to get rich” is the actual announcement.
@DennisReynolds yeah, I actually do think there are merits for the optional disc drive. Beyond cost savings, it means that it makes repair a lot easier. I also agree with you on the PS3 store. Sony clearly weren’t thinking about future proofing at the time, and to be honest it’s only recently when companies outside of Nintendo started actually considering about preservation.
I think the concern about GT Sport is warranted though. The only reason why that game is still playable is because Polyphony patched it to play offline. Something to be applauded for, but I don’t think it’s unreasonable to be sceptical, especially since Ubisoft sees no issue in murdering The Crew.
@wildcat_kickz I can’t agree with the idea of games being abruptly pulled from stores to be a low priority. Indeed some of these games barely last any time at all.
Xbox is especially guilty of this. Forza Horizon 4 came out in 2018, and was delisted in 2024. It barely lasted six years.
@Pat_trick for the sake of being fair, I’ll say that the disc drive needing an internet connection is due to laws regarding the movie industry. It needs an internet connection so it can’t be used for piracy.
@DennisReynolds to the best of my knowledge, this has never happened. I remember a while ago, there were rumours that Konami issued a patch that would make Silent Hills unplayable, but that turned out to not be the case. Closest example would be The Crew, though that was made online only for stupid reasons.
We have seen licensed content get patched out of games before. GTA San Andreas had a song patched out of the PC port because the rights ran out, so the idea that a company could patch an entire game out of existence because they donated want to pay for the rights anymore isn’t impossible. We’ve already seen it with The Crew. Ubisoft didn’t want to pay for the rights anymore, so off it goes.
@DennisReynolds it’s entirely possible that it’s a case by case basis, or that the PS5 wanted to verify the user at that particular time. It’s not unheard of for this sort of stuff happening. It’s happened on Xbox Series X before.
@DennisReynolds I don’t really see where the lying comes into play. Just because the worst case scenario may or may not be happening right now doesn’t mean that the worst case scenario is never going to happen, which I believe is an extremely relevant concern.
@SteveButler2210 even if we assume that all 14% of compromised games are unplayable without a patch (which I don’t believe, that still leaves 72% of discs running just fine.
@SteveButler2210 the vast majority of PS5 discs contain the whole game on it. Yes, there are day 1 patches, but they’re usually there for bugs, alongside framerate and graphical improvements.
I agree that playing it without the patch isn’t as smooth, but it’s better than not being able to download the thing because the servers are out.
@SteveButler2210 in this particular instance, yes, waiting for the digital store to come back online was faster, that may not be the case in the future though.
And through my experience, you don’t tend to wait days for a game to arrive unless it’s from eBay. Preordering new games tend to result in you getting the game on launch day.
Playing Persona 2 right now, so I can’t check. But this is one of the many many MANY things that Sony need to sort out and communicate with us before 2028.
I can purchase Saros right now if I want to. Just a few clicks, and it will show up in the post tomorrow. In this scenario, good luck. And let’s not forget, what happens if this sort of stuff happens during GTA 6’s launch?
Sega have been pretty good with physical releases on PS5. Some of their games even come with manuals (sort of). I do hope that the way he speaks about this implies that PlayStation can provide SOME freedom for physical releases for publishers who still wish to do them.
I do love how this game is going for a completely original style with Marvel. It’s something we’ve been complaining about with Avengers and ever Guardians of the Galaxy, but this game looks very cool and very stylish.
@TrollOfWar here’s the thing, on PS5, installing the full disc doesn’t take very long at all. Granted, that comes with the caveat that you need to turn the console offline first, but it is surprisingly quick, a lot faster than PS4.
@Boxmonkey that’s not the case (haha pun). I wish it was, but it wasn’t. The reason why physical has gone down was because for better or for worse, more and more gamers can’t be bothered with going to the shop, ordering off of Amazon, or even changing discs. I’m sure there are people who for them that isn’t the case, but for the most part, people are just not that into physical to justify them wasting precious time to get a disc.
@Pat_trick correct. We actually see this in the used market with CEX. One of the reasons why certain retro games arena getting even more expensive than they already are (or indeed dropping value in some cases) is because CEX is there to provide competition.
@Westernwolf4 I think what doesn’t help in this case is that there’s nobody in any position of power or analytics that’s going “Sony, you’re stupid, this is going to fail spectacularly unless you reverse course right now.” Now obviously I now the reason for that, but that’s what’s probably causing the denial of reality posts.
@GameCollector84 first of all, Doom The Dark Ages was last year, not this year.
Second of all, I think we do need to acknowledge that we’re a niche. That shouldn’t be a problem, but we’re a niche that’s not being catered anymore. That’s the problem, especially when this niche mostly consists of some of PlayStation’s most passionate supporters.
@ElPenitente It’s not that. To a lot of us, gaming is something of a safe haven from the problems of life. If that safe haven is in any way threatened, that creates a lot of stress and anxiety.
Yeah, we acknowledge we are in the minority (well the sensible ones of us are). We just don’t want physical games to die when DVDs, CDs and books are still a thing. I don’t see why Sony can’t license the disc manufacturing out to boutique publishers. Surely that would bring them back some good will.
By games being able to be made quicker, I was thinking more on the lines of making games with the scope of the PS2. Lot of games from that era still hold up visually, they’d be a lot cheaper to make, and we’ve seemed to have plateaued now when it comes to graphical fidelity anyway for the most part. As you say, the Roblox kids done want fancy graphics anymore anyway, so what’s the point in perusing them further.
My concern with console gaming right now is that games cost too much to make, they’re taking too long to make, the consoles themselves are only increasing in price, and the experience is only getting worse and worse and worse.
Both Xbox and PlayStation desperately need positive buzz right now, and they’re doing everything they can to avoid it.
@RobN personally what I’d like to here would be that they’re working on a system hat allow physical types like me to transfer digital game licenses onto a disc.
@TheArt that’s not what I was trying to say. I was trying to say that Nintendo for better or for worse tends to follow the rhythm of its own drum rather than current industry trends.
@TheDarts I think the people who are upset (me for instance) are part of the group that didn’t switch to digital. And bare in mind, whilst we’re the minority, it still consists of a large amount of people.
@Shepherd_Tallon it’s only been GOG as far as platform holders go I believe. Xbox are going this route anyway, and Nintendo probably believe they’re above taking petty jabs. Nintendo does what Nintendo wants to do regardless of what’s logical or where the industry is heading.
@Swandivetotheasphalt We do have some data on Capcom's Switch 2 performances. On its launch week Resident Evil Requiem's Switch 2 port represented 4% of the physical sales.
However Pragmata's Switch 2 port represented 15% of its first week physical sales, which is more than Xbox's.
@Ainu20 Here's the problem. For people like me, it's the losing of the disc that's at stake here. With other people, like yourself, it's the problem of ownership.
For me, we should be fighting for both those battles, not one or the other.
Comments 659
Re: Angry PlayStation Fans Propose PS5 Blackout in Protest of Sony's Disc Decision
This is a dangerous game Does It Play are playing (haha pun)
If this gets enough attention to be reported, then it seriously risks being mocked if it barely gets any results (which is a real possibility)
Re: 'If People Want It, Companies Should Provide It': Rockstar Co-Founder Dan Houser Joins PS5 Disc Debate
@ButteredCrumpet the reality is, I don’t have the answers. I’m not that bothered about bringing my PS4/PS5 games forwards because I still have my PS4 to play PS4 games, and I’ll keep my PS5 to play PS5 games.
The thing about digital rights is that I don’t see how they can be improved in such a way that doesn’t result in being able to disc I fy it. The current system as it works now is too static, yes, but the solution is having to open the platform up. I don’t see how a closed system like Sony’s can work without the ability to disc-I-fy games.
Re: 'If People Want It, Companies Should Provide It': Rockstar Co-Founder Dan Houser Joins PS5 Disc Debate
@Hi569 blank discs are sold all the time. Let third party manufacturers make their USB disc drives, and all PlayStation need to do is develop the software/security for it to be able to happen.
If they choose to license the manufacturing out, they won’t need to spend any money.
Re: 'If People Want It, Companies Should Provide It': Rockstar Co-Founder Dan Houser Joins PS5 Disc Debate
@Topov81 I think everyone here can agree that Sony decided to disclose this in the worst possible way, instead of letting it die out naturally, they decided to pull the plug, announce it in a cold, humanless, hollow post, then decide to ignore the backlash going “lalalalalalala!” When confronted about it.
Re: 'If People Want It, Companies Should Provide It': Rockstar Co-Founder Dan Houser Joins PS5 Disc Debate
@Neuromancer WE WILL FIGHT ON THE WEBSITES. WE WILL FIGHT ON THE YOUTUBE COMMENTS. WE WILL FIGHT ON PUSH SQUARE…..BUT WE WILL NEVER SURRENDER
In all seriousness, I just so happened to have been on Push Square at the time this article went up 😂
Re: 'If People Want It, Companies Should Provide It': Rockstar Co-Founder Dan Houser Joins PS5 Disc Debate
I can respect that attitude. If Sony wants to stop manufacturing the discs themselves, just allow other manufacturers to license them. Either that or simply allow us to transfer the license onto a disc like GOG.
Re: Talking Point: What Are You Playing This Weekend? - Issue 643
Taking a break from Persona 2 Eternal Punishment by playing Smash Bros Melee instead.
P2 is a good game, but it can also be REALLY tedious at times.
Re: PS5's Next Big Exclusive Dated, And It's Closer Than You Think
Honestly, it was about what I was expecting. Call me psychic, but I didn’t expect this to be a late 2027 release.
Re: Lara Croft's Newest PS5 Game Tomb Raider Catalyst Delayed to 2028
@Fake-news Legacy of Atlantis is coming out for Switch 2. Fingers crossed this one also does, and it has a proper physical release.
Re: Lara Croft's Newest PS5 Game Tomb Raider Catalyst Delayed to 2028
@Boxmonkey allow me to educate you my dear fellow. When games are first shown off, it is not for the benefit of us, the gamers. It is for the benefit for the stock market. The idea being that the unveiling of a game that’s expected to be popular will cause the company’s stock to rise.
Same thing goes for release dates. They’re not given out for the benefit of us, the players. They are given out for the benefit for the stick market. “This is when you can expect to get rich” is the actual announcement.
Re: PSN Down for 4+ Hours, Sony 'Working to Resolve Issues'
@DennisReynolds yeah, I actually do think there are merits for the optional disc drive. Beyond cost savings, it means that it makes repair a lot easier. I also agree with you on the PS3 store. Sony clearly weren’t thinking about future proofing at the time, and to be honest it’s only recently when companies outside of Nintendo started actually considering about preservation.
I think the concern about GT Sport is warranted though. The only reason why that game is still playable is because Polyphony patched it to play offline. Something to be applauded for, but I don’t think it’s unreasonable to be sceptical, especially since Ubisoft sees no issue in murdering The Crew.
Re: PSN Down for 4+ Hours, Sony 'Working to Resolve Issues'
@wildcat_kickz I can’t agree with the idea of games being abruptly pulled from stores to be a low priority. Indeed some of these games barely last any time at all.
Xbox is especially guilty of this. Forza Horizon 4 came out in 2018, and was delisted in 2024. It barely lasted six years.
Re: PSN Down for 4+ Hours, Sony 'Working to Resolve Issues'
@get2sammyb hold the phone people, this is a historic moment in human history
PLAYSTATION HAS COMMUNICATED SOMETHING
Pretty sure they had to in this case, but hey ho. At least they’re not trying to silently shrug this one under the rug.
Re: PSN Down and Sputtering After Amazon Web Services Outage
@Pat_trick for the sake of being fair, I’ll say that the disc drive needing an internet connection is due to laws regarding the movie industry. It needs an internet connection so it can’t be used for piracy.
Re: PSN Down But Slowly Recovering After Amazon Web Services Outage
@DennisReynolds to the best of my knowledge, this has never happened. I remember a while ago, there were rumours that Konami issued a patch that would make Silent Hills unplayable, but that turned out to not be the case. Closest example would be The Crew, though that was made online only for stupid reasons.
We have seen licensed content get patched out of games before. GTA San Andreas had a song patched out of the PC port because the rights ran out, so the idea that a company could patch an entire game out of existence because they donated want to pay for the rights anymore isn’t impossible. We’ve already seen it with The Crew. Ubisoft didn’t want to pay for the rights anymore, so off it goes.
Re: PSN Down But Slowly Recovering After Amazon Web Services Outage
@DennisReynolds it’s entirely possible that it’s a case by case basis, or that the PS5 wanted to verify the user at that particular time. It’s not unheard of for this sort of stuff happening. It’s happened on Xbox Series X before.
Re: PSN Down But Slowly Recovering After Amazon Web Services Outage
@DennisReynolds I don’t really see where the lying comes into play. Just because the worst case scenario may or may not be happening right now doesn’t mean that the worst case scenario is never going to happen, which I believe is an extremely relevant concern.
Re: PSN Down But Slowly Recovering After Amazon Web Services Outage
@SteveButler2210 even if we assume that all 14% of compromised games are unplayable without a patch (which I don’t believe, that still leaves 72% of discs running just fine.
Re: PSN Down But Slowly Recovering After Amazon Web Services Outage
@SteveButler2210 the vast majority of PS5 discs contain the whole game on it. Yes, there are day 1 patches, but they’re usually there for bugs, alongside framerate and graphical improvements.
I agree that playing it without the patch isn’t as smooth, but it’s better than not being able to download the thing because the servers are out.
Re: PSN Was Down Due to Amazon Web Services Outage
@SteveButler2210 in this particular instance, yes, waiting for the digital store to come back online was faster, that may not be the case in the future though.
And through my experience, you don’t tend to wait days for a game to arrive unless it’s from eBay. Preordering new games tend to result in you getting the game on launch day.
Re: PSN Was Down Due to Amazon Web Services Outage
@get2sammyb can concur, the web link seems to be back online.
Re: PSN Down with No Comment from Sony Yet
Playing Persona 2 right now, so I can’t check. But this is one of the many many MANY things that Sony need to sort out and communicate with us before 2028.
I can purchase Saros right now if I want to. Just a few clicks, and it will show up in the post tomorrow. In this scenario, good luck. And let’s not forget, what happens if this sort of stuff happens during GTA 6’s launch?
Re: 'A Digital Shift Is Crucial': SEGA to Prioritise Digital Sales, But Won't 'Completely Abandon' Physical
Sega have been pretty good with physical releases on PS5. Some of their games even come with manuals (sort of). I do hope that the way he speaks about this implies that PlayStation can provide SOME freedom for physical releases for publishers who still wish to do them.
Re: There's No Doubt About It, Wolverine PS5 Looks Awesome
@ear__wig I know, I was trying to be funny
Re: There's No Doubt About It, Wolverine PS5 Looks Awesome
And of course the comments are all about discs, but since I’ve only bought that up once or twice before, I’m going to acknowledge that in any way.
The game looks good. Not going to get it day one, but it looks good.
Re: Marvel Tokon's Intro Movie Is Anime as Hell, and I Love It
I do love how this game is going for a completely original style with Marvel. It’s something we’ve been complaining about with Avengers and ever Guardians of the Galaxy, but this game looks very cool and very stylish.
Re: 'I'm Struggling to Find Anything Redeemable': Bully's Spiritual PS5 Successor Roasted in First Preview
Maybe Code Violet won’t be PS5’s worst game of the year after all
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@TrollOfWar here’s the thing, on PS5, installing the full disc doesn’t take very long at all. Granted, that comes with the caveat that you need to turn the console offline first, but it is surprisingly quick, a lot faster than PS4.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@Boxmonkey that’s not the case (haha pun). I wish it was, but it wasn’t. The reason why physical has gone down was because for better or for worse, more and more gamers can’t be bothered with going to the shop, ordering off of Amazon, or even changing discs. I’m sure there are people who for them that isn’t the case, but for the most part, people are just not that into physical to justify them wasting precious time to get a disc.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@Pat_trick correct. We actually see this in the used market with CEX. One of the reasons why certain retro games arena getting even more expensive than they already are (or indeed dropping value in some cases) is because CEX is there to provide competition.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@Westernwolf4 I think what doesn’t help in this case is that there’s nobody in any position of power or analytics that’s going “Sony, you’re stupid, this is going to fail spectacularly unless you reverse course right now.” Now obviously I now the reason for that, but that’s what’s probably causing the denial of reality posts.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@GameCollector84 first of all, Doom The Dark Ages was last year, not this year.
Second of all, I think we do need to acknowledge that we’re a niche. That shouldn’t be a problem, but we’re a niche that’s not being catered anymore. That’s the problem, especially when this niche mostly consists of some of PlayStation’s most passionate supporters.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
@ElPenitente It’s not that. To a lot of us, gaming is something of a safe haven from the problems of life. If that safe haven is in any way threatened, that creates a lot of stress and anxiety.
Re: Physical Game Fans Won't Like This New Data About US PS5 Sales
Yeah, we acknowledge we are in the minority (well the sensible ones of us are). We just don’t want physical games to die when DVDs, CDs and books are still a thing. I don’t see why Sony can’t license the disc manufacturing out to boutique publishers. Surely that would bring them back some good will.
Re: Halo: Campaign Evolved (PS5) - Xbox Icon Returns to Glory in This Heroic Remake
I’ll probably get this at some point, even if it is the standard Microsoft 75mb on the disc.
Re: PS5's War for Attention Finds a New Foe with Games on Amazon Prime
@get2sammyb yeah, that’s a good point,
By games being able to be made quicker, I was thinking more on the lines of making games with the scope of the PS2. Lot of games from that era still hold up visually, they’d be a lot cheaper to make, and we’ve seemed to have plateaued now when it comes to graphical fidelity anyway for the most part. As you say, the Roblox kids done want fancy graphics anymore anyway, so what’s the point in perusing them further.
Re: PS5's War for Attention Finds a New Foe with Games on Amazon Prime
My concern with console gaming right now is that games cost too much to make, they’re taking too long to make, the consoles themselves are only increasing in price, and the experience is only getting worse and worse and worse.
Both Xbox and PlayStation desperately need positive buzz right now, and they’re doing everything they can to avoid it.
Re: My Most Anticipated 'Train Sim World 6' Route Is Finally Almost Out on PS5
@get2sammyb Much better. The game's title is a lot more obvious now.
Note: I didn't have any major issues with the headline to begin with, I was just having a little fun.
Re: My Most Anticipated Train Sim World 6 Route Is Finally Almost Out on PS5
THIS is your favourite Train Sim World Six? How about all the other Train Sim World Six's? What's so bad about them?
(for those who haven't realised, I'm making fun of the headline).
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@RobN personally what I’d like to here would be that they’re working on a system hat allow physical types like me to transfer digital game licenses onto a disc.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@RobN What can they say that would make the situation worse?
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@TheArt that’s not what I was trying to say. I was trying to say that Nintendo for better or for worse tends to follow the rhythm of its own drum rather than current industry trends.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@TheDarts I think the people who are upset (me for instance) are part of the group that didn’t switch to digital. And bare in mind, whilst we’re the minority, it still consists of a large amount of people.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@Oram77 I’m personally expecting Wolverine to do exceptionally well, with a larger launch (both digitally and physically) than Spider Man 2.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@Shepherd_Tallon it’s only been GOG as far as platform holders go I believe. Xbox are going this route anyway, and Nintendo probably believe they’re above taking petty jabs. Nintendo does what Nintendo wants to do regardless of what’s logical or where the industry is heading.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
@Rich33 I understand it, but I’d argue the following.
By speaking, Sony at least has some ability to control the narrative.
Secondly, the backlash is about be ongoing for three weeks, with no sign of slowing down. I think the time to wait things out has passed.
Re: Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle
Love Alannah, but I wonder if she inadvertently and ironically just dented Sony’s reputation even further by suggesting all of this.
I’m already envisioning all the “Sony’s biggest ever social media enforcement” on YouTube.
But the biggest conclusion all of us can agree on is that Sony needs to improve its PR and fast.
Re: 'They May As Well Eliminate the Hardware Too': Japanese Dev Says Sony 'Doesn't Understand' the Feelings of Fans
@Swandivetotheasphalt It's not a perfect system, I admit, but it's the best avaliable data that we have
Re: 'They May As Well Eliminate the Hardware Too': Japanese Dev Says Sony 'Doesn't Understand' the Feelings of Fans
@Swandivetotheasphalt We do have some data on Capcom's Switch 2 performances. On its launch week Resident Evil Requiem's Switch 2 port represented 4% of the physical sales.
However Pragmata's Switch 2 port represented 15% of its first week physical sales, which is more than Xbox's.
Re: 'They May As Well Eliminate the Hardware Too': Japanese Dev Says Sony 'Doesn't Understand' the Feelings of Fans
@Ainu20 Here's the problem. For people like me, it's the losing of the disc that's at stake here. With other people, like yourself, it's the problem of ownership.
For me, we should be fighting for both those battles, not one or the other.