@Deadlyblack Nope, that spring snapped because it was a design flaw with the launch Dualsenses. They used a 50% thicker spring in subsequent models.
If anything, the adaptive triggers prolonged the life of the spring by offloading a lot of the pressure exerted on it to the adaptive mechanisms' gears.
I've no interest in buying a Pro (in part because I don't want to play the fan lottery - my 11xx "amateur" console is as quiet as anything and that relative silence is more important to me than more shinies), but will watch DF's inevitable marathon with great interest.
Edit - seems Digital Foundry were privvy to a preview of it, and have a "before and after" look at four games up already.
@Balaam_ Imagine getting modes like the Ghost games' Legends and Ragnarok's Valhalla for free and finding the negative in them all because "muh trophies".
You're like the poster child for how these meaningless participation trinkets have sucked the fun out of gaming and we're a mistake.
@IOI Oh people rooting for any game to fail is just bizarre. I'm rooting for this to be great; on paper at least it's very much my jam. Call me cynical or a bit burnt out by how the industry operates in general, I just can't get hyped for this until it's out in the wild and regular people have had proper time with it.
Funnily enough, the Pro footage is what has made me even more suspicious - it's probably the console with the smallest install base, yet this is what they chose to show it off on when pressured for console footage. To me it feels like they're being obtuse, deliberately so. The last line of this article is a massive red flag too. Pearl Abyss know fine well people are hungry for base console footage, but have yet to furnish any.
@Number09 It's perfect for me too. Now can the game hold that? Is it buggy? Is it too ambitious and just a mess of ideas that it doesn't nail fully? Is the gameplay actually any good?
@Haruki_NLI Wait, you're too afraid to play it, but fine with watching your partner play it? Won't you still experience the scares as if you're watching a horror film?
@Fiendish-Beaver Because they can do a lot of optimisation in that last month, and having performance metrics for a build of the game that no one is going to play is kinda pointless.
Ubisoft took a lot of abuse but they clearly designed Unity based on what we all thought the PS4/XO specs would likely be, and they turned out to be far more feeble than anyone predicted which screwed Ubi over unfortunately.
You reckon one of the biggest game developers on the planet wasn't privvy to the specs of these machines, particularly when they already shipped multiple games for them? (including a launch title in the same series).
I put a few hours into it over the weekend - nah, it's still a garbage game. The first few hours are obtuse, the missions are highly repetitive, the combat is rudimentary (which is being kind to it), there's far too many collectibles, the crazy amount of icons on the map is peak Ubi-bloat, and the parkour is still jank/all over the place.
I place this down in the bottom three or the series with the original, and Mirage.
@Yousef- You did better than I did, I ditched it after 20 or so hours! Those weren't "bad" hours, moreso "mid" hours. Outside of the combat there wasn't much of a game there.
And your pals cried? Oh dear 🙈
I was happy I got it on disc as it has proved hard to find here in Ireland, so I was able to resell it for 90% of what I paid for it.
@EfYI Comparing the very first kart racer (that released some three and a half decades ago) to GT7 in VR is a choice for sure.
Sure their games appeal to kids, but stuff like Super Mario World, Zelda, etc. are wildly creative. Heck, the level design of Titanfall 2 was inspired by Super Mario Galaxy.
@Flaming_Kaiser No, it's €30 a pop, and you can buy the characters separately, or wait for a sale. Stages and music packs are bought with (easily obtained) in-game currency. As are balance patches.
Back in the 1990s, Street Fighter 2 SCE cost me £60 (Irish Pounds), then less than a year later Super Street Fighter 2 cost me the same, which is a bum deal.
Up or down, to doesn't change the fact that SF6 launched as a complete product to begin with, and has had optional extras that take time and money to developed added to it (hence they, you know, charge money for them).
@Fluberuper Not even remotely "upset". It's just making noise for the sake of it - no one can really start a discussion around your original post. But I'll guess I'll try - you don't care for FPS? So a janky Saturn game at 15FPS is okay? And you don't care for ray tracing - you don't like improved visuals?
The only time I ever paid for skins in any game was Titanfall 2, to give my usual titan (Ronin) a spruce up. Seeing as I paid €7.50 for the game and got over 1,000 hours out of it, I felt okay with that.
Can't imagine the urge to spend real-world money on skins three days into the game's life (and three days after you paid full price for the game itself).
Yes to the idea in general, no to this horrid looking game. They've so many dormant, classic franchises. And this is ultimately another third person character action game, albeit in 2D. Where's Twisted Metal? Where's Motorstorm? Where's Wipeout? And yes, Resogun, absolutely (a game that I've been booting up since PS4 launch).
In a way I'm actually disappointed about Housemarque pivoting to "bigger" games. Don't get me wrong; Saros is probably my most anticipated game this year, and Returnal is close to being my favourite game this gen. But I've missed their snappy, arcade-perfect releases like Resogun and Next Machina (Matterfall was okay, Alienation was slower and more grounded, but still very enjoyable) this gen for sure.
My favourite mechanic in gaming when done properly is parrying (hello Sekiro, Metal Gear Rising, Bayonetta, etc.), and I'm very much an enjoyer of arcade racing games, so this sounds tops. Sure Doom The Dark Ages is fast becoming one of my favourite FPS games due to it having a parry mechanic you are forced to engage with.
This was already on my radar due to loving the Hotwheeels Unleashed games, but I'm super intrigued now.
Have had AC Unity sitting in the backlog for about seven years. So with the 4K/60FPS patch I've noodled about a bit with it. Only in the starting area still and will park it once I reach the game proper (due to not wanting two third person open world games on go at once), but one thing that has struck me is what were Ubi smoking thinking the PS4/Xbox One could handle this many NPCs on screen at once? Once section has to be the most NPC-dense area of any videogame I've ever seen.
Hooked on Death Stranding 2 again. Just reached the bit where Higgs ambushes you in the abandoned factory. This is the most Kojima thing I've ever seen in my life. I was never a big MGS fan, but with Death Stranding (and its sequel), I finally "get" it. I've over 50 hours played so far, yet I'm only in Chapter 8 of 22 (or so). Four to five starring most of the people I meet, because I gotta get those juicy unlocks. And likes. Don't forget the likes.
After finally finishing Dark Souls III, I've picked up Elden Ring again as I never finished Shadow of the Erdtree. I have absolutely no clue what I'm doing or where I'm going. Oh dear.
Took a notion and picked up my save from Need for Speed Hot Pursuit Remastered. Am close to finishing it 100%. This is the first of Criterion's NFS games, and probably my second-favourite overall (with their own Most Wanted 2012 being my favourite - would absolutely love for a similar remaster of that).
I see sites like Push Square as having a duty to deliver unbiased opinions about games in general, these sort of releases included.
Wouldn't be nearly as bad if they said "please don't review our game, here's a demo", but the Server Slam was very much time-limited. So if you want to "try-before-you-buy" you're SOoL now, so reviews from places like this are the next-best thing.
Comments 1,925
Re: Death Stranding 2 Adds Cut Content, New Mode, Videos in Big PS5 Update
@Deadlyblack Nope, that spring snapped because it was a design flaw with the launch Dualsenses. They used a 50% thicker spring in subsequent models.
If anything, the adaptive triggers prolonged the life of the spring by offloading a lot of the pressure exerted on it to the adaptive mechanisms' gears.
Re: Crimson Desert Release Times: When Can You Start Playing?
Removed
Re: PS5 Pro Firmware Update Adds PSSR 2 Upgrade to PS5 Games Today
I've no interest in buying a Pro (in part because I don't want to play the fan lottery - my 11xx "amateur" console is as quiet as anything and that relative silence is more important to me than more shinies), but will watch DF's inevitable marathon with great interest.
Edit - seems Digital Foundry were privvy to a preview of it, and have a "before and after" look at four games up already.
Re: Crimson Desert PS5 Trophies Leak, and They're Basically Nonsensical
As if trophy hunters don't have Power Pyx, etc. bookmarked.
Re: Resident Evil Requiem PS5 Flying Off Shelves, Now at 6 Million Sales
@LordAinsley Cool story. I'm not implying correlation implies causation here, I'm replying to the "not both" statement.
So why "not both"? Because it's proved to be rather popular (hence I mentioned sales).
Re: Resident Evil Requiem PS5 Flying Off Shelves, Now at 6 Million Sales
@Bunchesopuppies
Considering this is an article about how the "both" approach is the fastest-selling game in the franchise...
Re: Going Platinum: I Only Got MediEvil PS4's Plat Because I Had To
@Balaam_ Imagine getting modes like the Ghost games' Legends and Ragnarok's Valhalla for free and finding the negative in them all because "muh trophies".
You're like the poster child for how these meaningless participation trinkets have sucked the fun out of gaming and we're a mistake.
Re: Crimson Desert's Mandatory PS5 Update Sparks Debate About Games Which Break Street Date
Removed
Re: Crimson Desert's Mandatory PS5 Update Sparks Debate About Games Which Break Street Date
This videotechuk guy is clearly a cast-iron moron.
Hope he gets taken for a ride by every anti-consumer company on the planet.
Re: Crimson Desert Release Times: When Can You Start Playing?
@IOI Oh people rooting for any game to fail is just bizarre. I'm rooting for this to be great; on paper at least it's very much my jam. Call me cynical or a bit burnt out by how the industry operates in general, I just can't get hyped for this until it's out in the wild and regular people have had proper time with it.
Funnily enough, the Pro footage is what has made me even more suspicious - it's probably the console with the smallest install base, yet this is what they chose to show it off on when pressured for console footage. To me it feels like they're being obtuse, deliberately so. The last line of this article is a massive red flag too. Pearl Abyss know fine well people are hungry for base console footage, but have yet to furnish any.
Re: Crimson Desert Release Times: When Can You Start Playing?
@REALAIS @IOI It's like you guys don't remember the Cyberpunk or No Man's Sky launches...
Re: Crimson Desert Release Times: When Can You Start Playing?
@Number09 It's perfect for me too. Now can the game hold that? Is it buggy? Is it too ambitious and just a mess of ideas that it doesn't nail fully? Is the gameplay actually any good?
Re: Crimson Desert Release Times: When Can You Start Playing?
Pre-ordering a game where the developer is continuously obtuse about a lot of reasonable questions is madness, especially digitally.
I sincerely hope this is a good game, but people need to stop rewarding developers for such lousy practices.
Re: PS5's Coolest Collection of Controllers and Console Covers Are Out Now
@EfYI Err, if you live in the EU then the Dualsense has the exact same warranty as everything else, which is two years minimum.
Re: 'Imagine Being Such a Loser': We've Hit Rock Bottom with Website Dedicated to 'Failing' Games
@Dragon83
You've never been to an arcade?
Re: Beloved PS5 RPG Expedition 33 Set to Steamroll Another Game Awards Ceremony
@space_g0blin It has moved precisely zero bars. And it's more "not bad but gets incredibly repetitive" rather than "great".
Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
@captainsandman I mean, everyone will also see the words "PS5 Pro" in the title.
Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
Pearl Abyss need a new PR department because not showing it on the console where 80% of the player-base is... nah.
I hope it's great but I'm really losing interest in this because of how obtuse PA are being.
Re: Europe Is Putting Harsher Age Restrictions on All the Things You Hate About Modern Gaming
@Globo I've heard the uh, pan-European videogame market is a bit bigger than just yourself.
Re: SEGA's PS5 Games Get Good Reviews, So Why Aren't You Buying Them?
@CauzaaH Seeing as I've done all the rifts I've found so far, no it's not a "skill issue" thanks.
I mean, my complaint about the length of the levels is a frequent criticism of the game, so it isn't just me thinking it.
Re: Resident Evil 2 Director Says Requiem Needs a 'Non-Scary' Mode for Fraidy Cats Like Him
@Splash_Woman Ah, I just joined those dots when replying to the other poster!
It makes total sense when I think of say, watching Street Fighter 6, and playing it myself. Totally different experience.
Re: Resident Evil 2 Director Says Requiem Needs a 'Non-Scary' Mode for Fraidy Cats Like Him
@Haruki_NLI Okay that makes sense; you're not fully engaged with the content like you would be if you were playing it. Thanks for the insight.
Re: Resident Evil 2 Director Says Requiem Needs a 'Non-Scary' Mode for Fraidy Cats Like Him
@Haruki_NLI Wait, you're too afraid to play it, but fine with watching your partner play it? Won't you still experience the scares as if you're watching a horror film?
Re: The Hype for Saros Grows with Its Shortest PS5 Gameplay Video Yet
Returnal is one of the best games this gen, so yeah will be over this like a bad rash.
Will be a nice flex for my Dualsense Edge too.
Re: PS Plus Premium Has Given You Just 1 Classic PlayStation Game a Month for Over Half a Year Now
@Nakatomi_Uk PS2 was the first mainstream console to have what was effectively full backwards compatibility with its predecessor out of the box.
Early model PS3 had the same but they had to cut the price somehow, so axed PS2 back compat while retaining PS1 back compat.
Vita has BC with the PSP.
PS5 has considerable BC capability with PS4.
But yep, Sony just hate it!
Re: 'Whatever We Say, People Won't Believe Us': Crimson Desert Dev Promises Full PS5 Tech Breakdown for Launch
@Fiendish-Beaver Because they can do a lot of optimisation in that last month, and having performance metrics for a build of the game that no one is going to play is kinda pointless.
Re: SEGA's PS5 Games Get Good Reviews, So Why Aren't You Buying Them?
CrossWorlds is mid. Handling is unengaging and the whole experience is far too RNG chaotic to be fun.
Yakuza games have zero respect for the players time. Neither does Persona.
Shinobi is solid, but stages are too long.
Sooooo, Sega release solid games, but also highly flawed games.
Re: Hands On: Assassin's Creed Unity's PS5 Update Has Made Us Rethink That 5/10 Review
@Dogbreath
You reckon one of the biggest game developers on the planet wasn't privvy to the specs of these machines, particularly when they already shipped multiple games for them? (including a launch title in the same series).
Re: PS5 Fans Will Learn About Up to 40+ New Games During This Lengthy Livestream
@Corc11 Because the appeal of a sporting event is watching how they arrive at the final score.
There's no such journey with this; the "final score" (what was announced) is the entire appeal.
Re: 'This Is Big Unemployed Behaviour': Overwatch Dev Roasts SteamDB Fanatics
Another day, another hint that the internet was indeed a mistake.
Imagine smashing through Super Mario World on your SNES and thinking nonsense like this.
Re: 7 PS Plus Extra, Premium Games for March 2026 Leaked Early
@Dan12836666 P5R is regarded as one of the best games of the last decade, and you've already spent money on one of the games. So hardly "rubbish".
Re: Hands On: Assassin's Creed Unity's PS5 Update Has Made Us Rethink That 5/10 Review
I put a few hours into it over the weekend - nah, it's still a garbage game. The first few hours are obtuse, the missions are highly repetitive, the combat is rudimentary (which is being kind to it), there's far too many collectibles, the crazy amount of icons on the map is peak Ubi-bloat, and the parkour is still jank/all over the place.
I place this down in the bottom three or the series with the original, and Mirage.
Re: Clair Obscur Dev Promises a 'Fair' Solution After Threatening Legal Action Against Unrelated Comic
@Yousef- You did better than I did, I ditched it after 20 or so hours! Those weren't "bad" hours, moreso "mid" hours. Outside of the combat there wasn't much of a game there.
And your pals cried? Oh dear 🙈
I was happy I got it on disc as it has proved hard to find here in Ireland, so I was able to resell it for 90% of what I paid for it.
Re: Clair Obscur Dev Promises a 'Fair' Solution After Threatening Legal Action Against Unrelated Comic
@PuppetMaster Right? I'm so sick of hearing about this mid game as if it's the second coming.
Re: Rumour: PS Plus Extra Tipped to Add Two Giant PS5 Games This Month
Have they fixed the performance on either of these? They both played like slideshows when I tried them.
FF16 is also the only game in my entire time owing a PS5 (since launch) that made me think "uh oh, it's going to cook itself", such was the fan noise.
Re: 'This Should Be Illegal': PS5's Dynamic Pricing Roundly Criticised by Disgusted Sony Fans
@INeedGoodGraphics Err, we pay more for games in Europe. 125 AUD is currently €76.07. New releases are typically €80 here.
Re: Opinion: I Wonder if Xbox Helix Will Force Sony to Break Its PS6 Silence
@EfYI Comparing the very first kart racer (that released some three and a half decades ago) to GT7 in VR is a choice for sure.
Sure their games appeal to kids, but stuff like Super Mario World, Zelda, etc. are wildly creative. Heck, the level design of Titanfall 2 was inspired by Super Mario Galaxy.
Re: The UK Has Gone Mad for Resident Evil After the Huge Success of Requiem on PS5
@Brigurugi Who are you listening to if that's "all you hear"?
Do enlighten us, you have the mic...
Re: 'I'm Pro Sex Minigames': Former God of War Dev Backs PS5 Trilogy Remake to Keep Controversial Minigames
@Stocksy 100% spot on. Really couldn't care less that they were designed by a woman, that doesn't change the fact they're awkward and cringe.
Re: 'You've Got to Be Joking': Street Fighter 6 Fans Rage at Slow Rollout of Skins
@Flaming_Kaiser No, it's €30 a pop, and you can buy the characters separately, or wait for a sale. Stages and music packs are bought with (easily obtained) in-game currency. As are balance patches.
Back in the 1990s, Street Fighter 2 SCE cost me £60 (Irish Pounds), then less than a year later Super Street Fighter 2 cost me the same, which is a bum deal.
Up or down, to doesn't change the fact that SF6 launched as a complete product to begin with, and has had optional extras that take time and money to developed added to it (hence they, you know, charge money for them).
Re: PS5 Modder Successfully Installs Linux, Boots GTA 5 at 60fps with Ray Tracing
@Fluberuper Not even remotely "upset". It's just making noise for the sake of it - no one can really start a discussion around your original post. But I'll guess I'll try - you don't care for FPS? So a janky Saturn game at 15FPS is okay? And you don't care for ray tracing - you don't like improved visuals?
Re: PS5 Modder Successfully Installs Linux, Boots GTA 5 at 60fps with Ray Tracing
@Fluberuper No, I'm just calling an utterly pointless comment what it is, namely utterly pointless.
You add noting to the discussion with it.
Re: PS5 Modder Successfully Installs Linux, Boots GTA 5 at 60fps with Ray Tracing
@Fluberuper Good job they didn't do this to impress you then, isn't it?
Re: 'We're Discussing Ways to Improve': Marathon Dev Tweaking Monetisation and Difficulty as FPS Fails to Blow Up
The only time I ever paid for skins in any game was Titanfall 2, to give my usual titan (Ronin) a spruce up. Seeing as I paid €7.50 for the game and got over 1,000 hours out of it, I felt okay with that.
Can't imagine the urge to spend real-world money on skins three days into the game's life (and three days after you paid full price for the game itself).
Re: Opinion: God of War: Sons of Sparta Is the Smaller PS5 Game Fans Want, and I Hope We See More
Yes to the idea in general, no to this horrid looking game. They've so many dormant, classic franchises. And this is ultimately another third person character action game, albeit in 2D. Where's Twisted Metal? Where's Motorstorm? Where's Wipeout? And yes, Resogun, absolutely (a game that I've been booting up since PS4 launch).
In a way I'm actually disappointed about Housemarque pivoting to "bigger" games. Don't get me wrong; Saros is probably my most anticipated game this year, and Returnal is close to being my favourite game this gen. But I've missed their snappy, arcade-perfect releases like Resogun and Next Machina (Matterfall was okay, Alienation was slower and more grounded, but still very enjoyable) this gen for sure.
Re: Opinion: I Wonder if Xbox Helix Will Force Sony to Break Its PS6 Silence
@EfYI Accessible mechanics ≠ "very simple cookie cutter" stuff.
But if you think games like Zelda and the 3D Mario games are just for kids then by all means, miss out on some of the best videogames ever made.
Re: Opinion: I Wonder if Xbox Helix Will Force Sony to Break Its PS6 Silence
@EfYI
What in the world of uninformed opinions is this?
Re: Screamer's PS5 Trophy List Unlocks New Fear: A Racing Game with Parrying
My favourite mechanic in gaming when done properly is parrying (hello Sekiro, Metal Gear Rising, Bayonetta, etc.), and I'm very much an enjoyer of arcade racing games, so this sounds tops. Sure Doom The Dark Ages is fast becoming one of my favourite FPS games due to it having a parry mechanic you are forced to engage with.
This was already on my radar due to loving the Hotwheeels Unleashed games, but I'm super intrigued now.
Re: Talking Point: What Are You Playing This Weekend? - Issue 623
Have had AC Unity sitting in the backlog for about seven years. So with the 4K/60FPS patch I've noodled about a bit with it. Only in the starting area still and will park it once I reach the game proper (due to not wanting two third person open world games on go at once), but one thing that has struck me is what were Ubi smoking thinking the PS4/Xbox One could handle this many NPCs on screen at once? Once section has to be the most NPC-dense area of any videogame I've ever seen.
Hooked on Death Stranding 2 again. Just reached the bit where Higgs ambushes you in the abandoned factory. This is the most Kojima thing I've ever seen in my life. I was never a big MGS fan, but with Death Stranding (and its sequel), I finally "get" it. I've over 50 hours played so far, yet I'm only in Chapter 8 of 22 (or so). Four to five starring most of the people I meet, because I gotta get those juicy unlocks. And likes. Don't forget the likes.
After finally finishing Dark Souls III, I've picked up Elden Ring again as I never finished Shadow of the Erdtree. I have absolutely no clue what I'm doing or where I'm going. Oh dear.
Took a notion and picked up my save from Need for Speed Hot Pursuit Remastered. Am close to finishing it 100%. This is the first of Criterion's NFS games, and probably my second-favourite overall (with their own Most Wanted 2012 being my favourite - would absolutely love for a similar remaster of that).
Re: Site News: Where's Our Marathon PS5 Review?
@beltmenot Well on that I agree.
I see sites like Push Square as having a duty to deliver unbiased opinions about games in general, these sort of releases included.
Wouldn't be nearly as bad if they said "please don't review our game, here's a demo", but the Server Slam was very much time-limited. So if you want to "try-before-you-buy" you're SOoL now, so reviews from places like this are the next-best thing.
But Bungie asked nicely, so no review for us.