Comments 73

Re: Flagship First-Party Naughty Dog Will Develop for PS5 and PC Moving Forwards

MacRider

PC version is much cheaper, has mod support, doesn't require payment for online and can even be pirated and yet PS/Naughty Dog feels the need to the do this?
Way to make the PS5 even more valueless than it already is, doesn't help that it barely has any true exclusives anymore. It's almost as if they WANT us to buy a PC.

Now I see why so many PS gamers dislike Jim/Herman and wants to see them out of office.

Re: Interview: Why Asymmetrical Multiplayer Is Perfect for The Texas Chain Saw Massacre

MacRider

@Cherip-the-Ripper
"how exactly would that be horror then though?"

It honestly comes down to how the game is developed. I feel the reason most horror games go down the "playing as the victim" route is because it's much easier to scare the player.
Although that's true, playing as the killer can still be very disturbing, just not in the same way as playing as the victim.

Take the game "Feed me Billy" for example.
You're playing as a disturbed serial killer who goes out at night and kills people to feed some hole in your closet.

What makes this game very disturbing in my opinion is just how realistic it is. In this game, you're not killing bad guys like in Manhunt or monsters like in Splatterhouse, you're killing innocent people who you have never met before and has done nothing to you to justify their murder.

If you want to progress, you HAVE to kill these innocent people. The dialogue definitely doesn't make it any easier, which consists of them begging and crying for you to not kill them.

The whole experience was very disturbing to me and I wish to see more like it.

"Are you gunning for some kind of mental battle inside the killer's head or sth?"

No? 🤨

Re: Interview: Why Asymmetrical Multiplayer Is Perfect for The Texas Chain Saw Massacre

MacRider

@Juanalf I do agree that we need more SP horror game, but I do have one little gripe when it comes to single player horror games; we always play as the victim/survivor.

It's not that I hate playing as the victim/survivor, I honestly don't mind and it's definitely scarier. But it has been getting kind of repetitive as of lately. It seems every SP horror game uses the same formula:

Step 1: Walk around the (abandoned) hospital/insane asylum/woods etc. and get from point A to point B while searching for items.

Step 2: Meet the killer.

Step 3: Run and find a place to hide.

Step 4: When they leave; leave the hiding spot.

Step 5: Repeat the steps until you reach the end of the game.

The ending itself can also be pretty predictable, usually concluding with you escaping or killing the killer.

I'm a firm believer in the phrase "Variety is the spice of life" and I've had my fill with playing as the victim. I'd like to play as the killer for a change like in Carrion, Splatterhouse or (If it counts) Manhunt.

Can you imagine how cool it would be if they made SP Halloween game where, instead of playing as Laurie Strode, you played as Michael Myers?

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