Comments 194

Re: Sony's Pricey PS5 Pro Is Now Being Outpaced by PS4 Pro Launch Aligned in the US

MARl0

Not surprising sadly. I have a PS5 Pro, and I do like it. But given its high price and disappointing game "upgrades", I don't blame people for not bothering with it. The PS4 Pro was transformative. 4K visuals for the first time in a console was huge, and it made for a massive visual boost to the games. PS5 Pro on the other hand barely makes a difference in most games. And a fair number of games were even outright downgrades over base PS5, which is absolutely wild.

Re: Reaction: The PS5 Discourse Around State of Plays Is Becoming Draining

MARl0

I think it's completely fair to drag Sony for the lack of quality in their State of Play events. Especially when you compare them to the recent Nintendo and Xbox events, which have been stellar in comparison. Yes, there was some stuff here that looked interesting, but Sony has a habit of not reading the room when it comes to what the fanbase wants, and consistently not delivering on those fronts. It's telling that the recent Xbox event was more exciting for Playstation fans than the Playstation event itself was.

Re: Poll: Are You Buying Forza Horizon 5 on PS5?

MARl0

Already played through it on my Series X, so no. It's pretty good, but I honestly don't think open world works very well for racing games. Just give me a track based game where I can jump straight from race to race.

Re: DOOM: The Dark Ages, Clair Obscur Will Be Enhanced on PS5 Pro

MARl0

I wish I knew how Ninja Gaiden II Black is enhanced, because it doesn't seem impressive visually or performance wise on my Pro. The 120fps mode is absolutely abysmal looking, and the 60fps mode looks "good", but not great, and has noticeable performance drops that go below the VRR window. Really makes me wonder how it runs on a base PS5.

Re: Resident Evil 6 Appears Set for a PS5 Port

MARl0

Makes no sense when it can be played on PS5 already at 60fps. I mean sure okay you can increase that to 120fps and 4K, but who cares about that for RE6? And I say that as someone who actually likes the game.

Re: Sony Cancels Bluepoint, Bend Studio PS5 Games, One Being a Live-Service God of War Title

MARl0

The mismanagement at Playstation regarding their first-party development this gen has been catastrophic. That they would put Bluepoint, of all developers, on a live-service game is just beyond parody. You can't make this stuff up. People have been begging for a Bloodborne remaster since the debut of the PS5, and they take the perfect team for the job and do this to them. What a clown show. We've been wondering for years what that team has been up to, and now all those years worth of work were for nothing. We won't see a new Bluepoint game until the PS6.

Re: Game of the Year: Best PS5 RPG of 2024

MARl0

Disappointed that Ys X isn't even included in the poll considering it was my number two RPG of the year (after Unicorn Overlord). What an incredible action RPG. Trails Through Daybreak was my number three.

Re: Alan Wake 2's Latest Update Tackles PS5 Pro Problems, Includes Toggle for PSSR

MARl0

@DennisReynolds You don't need DF to see how bad those games look with it. It was night and day difference levels of bad. And in no scenario should a Pro version of a game look demonstrably worse than the base model version. Especially after a $700 investment and on some of the biggest recent games on the platform. PR disaster is putting it lightly. But sure, keep fueling the "Leave the multi-billion dollar company alone!" meme. It's not a good look.

Re: Alan Wake 2's Latest Update Tackles PS5 Pro Problems, Includes Toggle for PSSR

MARl0

PSSR has been a PR disaster for Sony. There are far too many games that have needed to gut it or provide the option to do so just to fix them. Truly an embarrassment for Sony. And yes, it's also an embarrassment for the developers of the games with issues. How you could look at your game, think that's okay, and push an update like that out is beyond mind boggling.

Re: Star Wars Outlaws Patches in PS5 Pro PSSR Toggle, Lets You Turn It Off

MARl0

This has been such a bad look for Sony and the PS5 Pro. It's only been out for about a month, and it has been a crap show ever since. I have a PS5 Pro, and I genuinely love the hardware, but these games that are giving actual worse experiences than the base hardware, and are now needing to patch out one of the Pro's most advertised features is a marketing disaster for Sony.

Re: Fans Frustrated with Avatar's Disappointing PS5 Pro Patch

MARl0

Sony needs to get on top of this stuff and work with these devs before these updates roll out. It has been an absolute $&%# show with some of these games. Updates like this are even more stupid when the devs actually remove the previous modes from the game and force players to use the updated worse mode. Unbelievably embarrassing for both Sony, and these developers.

Re: Disgruntled PS5 Pro Owners Campaign to Disable Support After Slew of Shoddy Patches

MARl0

The problem is the developers/publishers. Not the hardware. Always has been. There are people here claiming that the hardware is the problem, or a scam, or a beta test. It's not. The problem is the developers. There are also plenty of games that have been improved a lot on the Pro without even having official support simply because the original versions of the game were broken (e.g., Elden Ring, Atelier Ryza 2).

Re: Monster Hunter Wilds' Beta Is Prompting Fans to Reconsider PS5 Pro

MARl0

Agreed. I was honestly taken-aback by just how bad the game looked when I played it last night. It's fun still of course. But man, image quality on this was worse than image quality in Monster Hunter Rise on the Switch! When the Switch game looks better than the PS5 game, you know it's a problem.

Re: Like It or Not, This Is Why PS5 Pro Doesn't Have a Disc Drive

MARl0

Not surprising honestly. With how physical games are treated these days on modern platforms (just a physical DRM key for a game that is entirely installed and played from the SSD), their purpose is substantially reduced in practice. That's also why Switch physical sales are higher, because the games are actually played directly from the game card. They feel like they serve a purpose other than a DRM key.

And to everyone mentioning used game sales. Of course those are a thing, but publishers don't care about those figures in this context since they don't see any money from those sales. They only care about new game sales.