I always loved the Hitman games, but this last one I absolutely despise.
You've got to be always online to do anything. Unlock weapons, clothes, anything? Online. Track your performance? Online.
Lose your connection for a second, or a hiccup in the servers, and goodbye all your progress.
You killed no one but the targets and were never spotted? Doesn't matter. If you aren't always online you might as well have butchered every single person on the level, shooting like a madman, painting the walls with blood... to the game it's all the same.
To all that, add a story that goes nowhere, making killing your targets pointless and in the end showing you that the game does not have an ending, because it's actually a really long prologue.
Essential game features shouldn't be put behind an "always online" requirement, that's just bad design.
I bought every Hitman game but with this last one they lost a customer...
I would buy a New Vegas remake/remaster in a heartbeat. Best Fallout Game ever. A pity Obsidian won't make another one, they would stand to make a lot of money. And they're certainly better at it than Bethesda is
@Nesstark88 "A name can't and won't stop you from enjoying the games you like to play. This was a big waste of Sony's time." I never said that, did I? I just said my username is not right for me anymore and that I'd like to change it, that's all. Nowhere have I said that it detracts from my enjoyment of any game, because, guess what? It doesn't. You're completely missing the point. And Sony is making a lot of its customers happy and is going to make a lot of money from anyone who'll change their name more than once. Goodwill and money. Quite the opposite of waste.
I've played it around 30 hours total by now, on a regular ps4, and I haven't had any issues. No freezes, no frame rate drops and no noisy fan, though I cleaned it recently because while playing GOW it was incredibly loud.
Just lucky I guess... I' m not used to it... usually, if there's a bug or a glitch in a game, no matter how rare and uncommon it is, I get it.
So I should probably say that I haven't encountered any problems... yet.
I don't like the opinion lots of people have that if someone wants to change their username is because they're idiots who chose a stupid name without thinking things through.
My PSN name is SAMDAN, nothing wrong with it, it's not ridiculous, vulgar or childish, but I am going to change it, simply because 10 years have passed since I chose it and my situation is different.
At the time I shared the PS3 account with my brother and neither of us played online. Then came Army of Two, a game that in 2008 did something that almost no game does now, online couch co-op .
We had so much fun with that game we decided to make a PSN profile to play it online together. We chose a name that was half his and half mine (you can probably guess which half is mine) and on we went.
Later on he made his own account and years later his own PSN profile, and I was left with a username that, while it has nothing wrong in and of itself, is just not right for me anymore.
I don't even dislike it, but I 'd still like to change it and, if possible, to do it without being insulted by condescending tw@s
Hurl-inducing indeed... the trailer I mean... so many quick cuts, flashing colors and lights, you'd think they're trying to give someone seizures, it should have a warning for epilepsy or something
I mostly agree with the list, but I would have put Rogue a little higher. That's a very underappreciated game, with one of the best plots and characters in the series. I've played every single assassin 's creed game, day one, from the first to Odyssey, except for Liberation, and Rogue is definitely one of my favourites.
"Alexios, why does an Assassin's Creed game not have assassins?" "I don't know... why is Hippocrates not made of hippos? " I laughed way too hard at that... and giggled on and off for like an hour afterwards... there's something about his delivery that makes it feel so much funnier to me than it actually is
AC Odissey, Spider-Man DLC, RDR2... My biggest worry is that I won't be able to finish Odissey before RDR2 comes out... I can wait until later to play S-M DLC, but there's no way I'm gonna keep playing Odissey when I have RDR2 available as an option...
And once I start playing that, I won't play anything else until I'm done with it
I've never been able to bounce between games... I hate leaving them unfinished or jumping back in halfway through and having to relearn it and remember what the hell I was doing when I left it...
@ZeD Well, I wouldn't go as far as that, but they're certainly the worst thing in the game. What makes it even worse is that the game shows how it can do civilian missions the right way, with MM missions, which are actually interesting, so by contrast MJ missions feel even more slow and boring. And pointless... they all start with her saying "I went there, and found this" and instead of just a sentence or 5 seconds of cutscene to explain, you have to trudge for 15 minutes to half an hour while you'd rather skip the whole thing and just go back to being Spider-Man... It's a really baffling game design choice, and even more so when compared to MM missions...
I platinumed it, and the only reason I would give it a 9/10 and not a 10 are the civilian/MJ missions with stealth and insta-fail.
Not so much the insta-fail, it doesn't piss me off as much as it does other people, but the whole pointlesness of it.
I mean, if I buy a game called Spider-Man, you have to give me a really good reason to make me play as or even care about anyone else.
And let's be honest, while the other/notMJ civilian missions were pretty interesting and/or meaningful and advanced the plot in some way, while also giving you a different perspective, pretty much all MJ's missions (except one) felt, at least to me, incredibly unnecessary and pointless, and added nothing to either plot or gameplay in any meaningful way, while also slowing down the pace of the game for no reason.
Except one time, whenever I was handled control of MJ I just rushed as quickly as possible to the end... I don't care about playing as a reckless reporter with suicidal tendencies, I wanna be Spider-Man, a reckless super-hero with suicidal tendencies...
I would have put Cyberpunk 2077 and Death Stranding somewhere in there, but, while I know they'll be great, I can't really say they're best games without actually seeing some gameplay... Now, if we were voting for best trailers...
@Octane
Yeah, I never understood the complaints about the combat in the game. I really like it: being able to use magic and swords at the same time, switch spells on the fly... it always felt simple to grasp, yet deep enough to always give you different options and combinations of spells and moves to try out.
And lopping off a couple dozen bandit's arms, legs and heads one after another never gets old... and let's not even mention the bombs...
I didn't really notice, and now that you made me notice, I couldn't care less. I'm a "show me, don't tell me" person I'm perfectly satisified with what they are doing. Since E3 started I basically spend all my free time watching trailers and reading articles about their games... if anything, there's even too much information
@rjejr
I agree with @Octane, I would go on normal and then easy if you struggle with it. But I don't think you will, the game gets really difficult only on the two hardest modes (Which names are "Blood and Broken Bones" and "Death March" respectively, and boy, are they accurate!)
@adf86
At first I was also a little let down when I found out it had first-person view, but then I rewatched the trailer and I had a flash. I remembered the trailer for Prey 2 (not the one with the weird squiggly monsters, the one that was never finished) and how I'm still pissed that I never got to play that game, that trailer was something amazing for its time (To be honest, put Johnny Cash in a trailer of anything and I will probably buy it/watch it/ play it just because of that )
Cyberpunk gives off some of the vibe I got from Prey 2, so my hype for this game is even bigger than before, which I hadn't thought possible
@rjejr You really, really need to. One of my favourite games ever (as you may surmise by my avatar) What I used to do with games like this (now I don't really have the time) was to do a first playthrough on easy or normal to get familiar with the game, and then do a second one on the hardest difficulty.
(Only if there's a trophy for it though: if there isn't, I usually play on normal difficulty. I'm a completionist, not a masochist).
I mostly agree with the review, but I have to say I would have rated it higher. I haven't laughed so much playing couch co-op with my brother since we used to play Army of Two way back when. It's really fun to play. I also love the small details that show the care and fun the developers had in making this game: for example, Leo is acrophobic and whenever he is somewhere high up, the visual on his side of the screen gets all wobbly and somewhat like a fisheye lens. Gotta love things like that. The moment I noticed it and told my brother (who somehow didn't notice, even though he was playing as Leo) we laughed for like a minute straight. Moments like that are more than worth the price, I think. If you've got a friend, a sibling, a spouse, a pet, four arms or anyone you can play it with, you should try it
@Bonbonetti I don't think the issue most people have with The Order is the lenght in and of itself. As you say, there's plenty of good, if short, games, and nobody says anything. The Order was short, yes, but not in the "takes a few hours to complete" way that people may or may not approve, depending on tastes. Personally, I don't really care about the lenght of a game if it's good, but The Order is short in the "unfinished game" way. It's missing the whole third act, so to speak. You get the introduction, some character development, a few surprises and you fight the top henchman/right hand of the bad guy... and that's it. The end. Just when the story started going, when it gets really interesting... it's over. When I played it I wasn't pissed at how long it took me to finish it, I was pissed that I did not finish it at all. It took me a while to realize it was over too, I couldn't believe the credits were playing already and for a moment I thought it was just some weird choice on the part of developers to have the credits play in the middle of the story, and that the game would resume afterwards... but nope. The Order is only half a game, with half a story. A pity, because up to that point I quite liked it. If it had took the same amount of time to complete it, but with a whole story in it, I fell people wouldn't have been so pissed as they were. Mind you, maybe I'm completely wrong and I'm the only one that thinks like that, while everyone else is just angry at how short it was, regardless of how complete it was... wouldn't surprise me
Good, no online or multiplayer trophies, nothing I hate more when browsing my trophies list than seeing those empty slots and knowing I'll probably never get them. What I do, sometimes, is wait for some really good offer or discount on psplus, get it, and get as many online trophies as I can. Honestly, trophies are pretty much the only reason I ever play online. Not that I do it all that often, now. The older I get, the less I care about trophies
I'm really interested in this one. I love any game where player's choices actually matter. I love them too much, maybe.
I remember with heavy rain, after finishing one playthrough, my obsession kicked in and I couldn't rest until I saw every outcome of every possible choice. That took some time, but on the other hand I got the platinum, so in the end it evened out
Dragon's Dogma, Shadow of War and AC Origins. Not in that order, though. I've already played Dragon's Dogma on ps3 and I'm more than willing to have another go at it, but I think it'll wait after I'm done with Shadow of War and AC. The problem is, these two seem to be really time consuming too. It's a common problem lately, maybe there's nothing interesting for a while, and then the good stuff all comes out at the same time. I've completed every game I've ever bought (even the really bad ones, just on principle) and I don't want to stop now, but there's just not enough time. Well, it's a good problem to have, in a way
Anyone willing to buy any console or PC because of a timed exclusivity isn't quite all right in the head. Might as well burn their money.
Can't they wait? In this case especially, PUBG being an unfinished buggy mess of a game. It baffles me how they got so popular and they made so much money with an early access game (which is still early access, too).
As far as I'm concerned Microsoft can keep it indefinitely... not that I would play it even if it were on PS4 right now.
Not my kind of game
@clvr Actually, my thumbs ARE constantly resting on the sticks, even when I'm not moving them. I barely ever use the d-pad unless I really need to, like if the game doesn't let you use the left stick instead (navigating menus for example, most games now let you do that with the stick). But to each their own, even if I'll never understand how anyone can find asymmetrical sticks comfortable, unless they play games which use the d-pad much more than the left stick. Frankly, I can't even think of a game I played that did that. I still remember how I found extremely frustrating the Crash Bandicoot bits in UC4. Just really uncomfortable to constantly use the d-pad like that. I can't even imagine how annoying it would be to have a stick in that position as well.
I don't like it. But I don't like any controller with the sticks positioned like that, like the Xbox controller. I find them uncomfortable and I just don't understand it. My hands have the thumbs in the same place you know? They mirror each other, so why put the sticks so far apart in a different position? It's always bugged me.
Cannot wait to play it again. This is one of my favourite games ever. I got the Platinum the first time so I don't think I'll go for it again.
Maybe.
I had so much fun with my sorcerer last time I won't even try choosing a different vocation this time around.
I still remember a friend bragging about how he could kill a Gorechimera in less than a minute with his ranger in Post-game and me telling him it usually took me less than ten seconds or so to do it. He didn't believe me until he saw my sorcerer throw a tornado. A week or so later he told me he had restarted the game as a mage to become a sorcerer.
I still laugh thinking at the look on his face when he saw the tornado shredding the gorechimera like nothing. I thought his jaw would hit the floor.
@Kai_ Are you sure? I try to read any news I can on this game and I don't recall anything about needing an internet connection to play it. That would be immensely stupid on their part and a deal-breaker for me. Watch Dogs 2 also had player invasions, but it did not require an internet connection to play it, so I don't think that's the case here. At least, I very, very much hope so...
Oh. Should have read this before posting in the other article. Well, this certainly explains the microtransactions and loot boxes stuff. I hope it'll be possible to turn it off. I almost never play multiplayer, just ignore it in those games that have it, but I really, really hate player invasions. The last thing I need in a game is some idiot invading it and messing up my stuff. if it'll not be possible to turn it off I'll just play disconnected and solve the problem that way, because I really want to play this game, even if they're certainly doing their damnedest to make me change my mind. But all this I can ignore, I just hope they won't also put in the "always online" crap, because that would be the last straw. They put that in, I won't buy the damn game.
I don't really care either way, in this particular case. I hate microtransactions when they lock content out, because, since I absolutely refuse to spend even more money for a game I already paid for, that means that whatever's locked out, for me is just absent from the game. It doesn't seem to be the case here. What worries me is what the player will be required to do in the game to get this content if they refuse to pay for it. I don't mind grinding too much (if it's not taken to ridicolous lenghts) but there's many other ways of making content free and accessible to everyone while also making it incredibly annoying and exhausting to get. It also seems kind of stupid to me to put microtransactions and loot boxes in a single player game.
I think one of the best (not original) soundtracks of last year was Mafia 3. Their song choices, both for radio and cutscenes were just... perfect.
I already knew I would love the soundtrack when I saw the trailers with "The House of the Rising Sun" and "Hold On, I'm Comin' ".
I almost thought they made the game just for me: there's around a 100 songs and at least half, if not more, are some of my all-time favorites.
Not Soundtrack Related: Nolan North as Remy Duvall is amazing. I never even suspected it was him till I saw the ending credits (By the way, that mid-credit cutscene!).
I see nothing I like.
I want a spear, why is there not a spear?
There's no spear yet there's some of the most ridicolous weapons I have ever seen, from the Tourney Lance being used one-handed (and on foot too!) to that absurd bagpipe-hammer contraption in the last video which just left me speechless... that one in particular is one of the most ridicolous things I've ever seen, it has to be the fruit of some particularly sick and twisted mind
Compared to that nightmarish creation, a spear doesn't seem to be asking too much, no? So it's that insect glaive thing for me, which is the closest thing to a spear they've got...
It's hunting, damnit! Bows and spears, not swords and bagpipes!
@Flaming_Kaiser
Vice City? That was actually my first GTA In fact, if I remember correctly, it was one of the first three or four console games I ever played, the PS2 being my first console. Might even be the first console game I ever played, but I'm not sure, long time ago...
"Lost Legacy is the Best of Uncharted"... Let's see: Pros: Chloe - No Elena Cons: No Drake - No Sully - No Cutter - No Sam - Nadine!! So... yeah, no, I don't think so. No matter how good this game is and how much I love the Uncharted games, I will not buy this one. Unfortunately Oh well, more time to play other games, there's a ton of great ones coming out soon, more than I'll be able to play, so maybe it's a good thing
"If you are over 17 and you have a new generation console, you have GTA." Well, I am over 17, I have a new generation console and I do not have GTA. (Not for the PS4, anyway. I do have it, but for the PS3 ). Personally, I care about RDR2 much more than I do about GTA.
Online Only. Those two words are all I need to stay away from any game, no matter how good it is (that, and turn-based combat. God, how I hate turn-based combat). Is it so difficult to offer a decent game experience offline? I'll never understand why they do it. They've got to know by now that a lot of people won't buy a game if it's online only, doesn't matter if it's a question of taste or just plain awful internet connection or no connection at all, they lose a ton of money every time they do it. It's a mistery to me.
@neuroticbiotic All right, I'll try to explain what I think they were going for here... Shelob is a giant spider, but (quick tolkien-lore lesson) she is the daughter of Ungoliant, which was this humongous ancient giant spider, and I mean enormous, big-as-a-valley big. She was this primordial spirit, sort of this lesser divinity/spirit (the same as Sauron, more or less) which was corrupted and took the form of a spider (why, I do not know, maybe she liked spiders ) So being her daughter, I figure that Shelob is also sort of a spiritual being, besides being a huge ugly spider. Talion, being an half-wraith/spirit/undead himself, may be able to see this sort of spiritual projection of hers. I do not think the sexy lady is her real body, just the way she chooses to be / is seen by Talion. I think that's what they were going for, I mean in the books it's clearly said that Shelob is not just a big spider, she has a will and if I remember correctly there's even a couple sentences about Sauron communicating with her and viceversa (without either of them leaving their respective places) so I think they're doing what they did with the first game, find these unexplored parts of the lore, that give them wriggle room to expand them and build upon them and work on that to make an original story. Mind you, this is just my theory. Maybe the sexy lady IS her real body and not just a sort of spiritual projection/avatar of Shelob. I really hope not, though
"and a glimpse of a fight with Iron Fist" ...uuh... where?... I've watched the video twice now and the only fights I saw, either in-game or in artwork/screenshots included only Mr. Negative and Wilson Fisk. Am I going blind or is it a mistake in the article? Please be the latter...
Like many others said above, multiplayer in NMS would make me stop playing it. I hope, if they actually put it in, that it will be with the option to turn it off. The last thing I need in NMS is being killed for a laugh by some idiot, after he's done excavating the terrain around my base in the shape of a penis. No, thanks.
I'll have to try this Nemesis Forge thing. I wonder what'll happen, seeing as I have no Nemesis orcs anywhere, killed them all. I only have branded orcs filling up every slot in the army in both territories, and they're all at max level and the coolest, biggest orcs I could find too... It took a lot of effort to raise them all to max level and to kill all the short-slim-weak-looking ones and replace them with better ones... I was so proud of my two armies of max-level badass orcs, but it seems I may have made a mistake... I'll try it later, I think it's interesting, but I don't like that the game chooses for you, I would rather choose myself... My orcs are all cool but I have my favorites
I almost never play online. Online is just an extra option to me, and I can do just as well, if not better, without it.
I used to play a lot of Call of Duty games, I own around half a dozen of them, and I never played even one of them in online multiplayer. Ever. I used to buy CoD Games for the WWII setting. Modern Warfare being the only exception. I think the last CoD game I bought was World at War, which attracted me because of the Eastern front/Pacific theater setting. I never played CoD online and I still find it impossible to understand the kind of gamers that buy games, never even thouch the single player story and just play online. It's alien behaviour to me. A good, interesting story is the first thing I look for in a game.
They can keep their "Online Only" games and I'll keep my money to buy better ones. Personally, I do not think single player games will die any time soon. They'll keep being made as long as there'll be people willing to buy them. And judging from the comments above, I'd say there's still a fair number of them
@starhops Nathan being rescued does make sense. A lot. It's one of the situations I was imagining when I said that it's difficult to use the character without involving Nathan. And ND said they wouldn't have Nathan in other Uncharted games after U4.
I don't know if there's an "official" spoiler etiquette, but my rule of thumb is two years. If something has been around less than two years, I won't spoil it. Mostly because I was spoiled a very good game by a friend (on purpose too, damn him) when it had been around a year or so. Since then I don't spoil anything under two years old (Except for my not-really-a-friend-anymore, in his case I make it a point of spoiling anything and everything he buys anytime I can now )
@starhops
Spoilers, man!
And I was obviously talking about when you-know-who is grown up. I didn't think the game would revolve around a child, c'mon.
Still, grown up or not, I don't see how you-know-who could be put into trouble without Nathan being involved in some way, maybe just to come to the rescue or something. It just doesn't feel right to get someone so close to him and then not having Nathan show up. If I were to write it, I wouldn't be able to resist the temptation of pulling a twist or some kind of surprise where Nathan suddenly shows up... Hell, if I were to play it and it didn't happen I would be kind of disappointed
Think about it like this: Last of Us 2 - You play as grown-up Ellie - Joel is alive and well - He is never seen or heard in the game -
Would you like it?
Either Sam&Sully or Charlie Cutter as protagonists. I'd prefer Cutter. Personally, I couldn't care less about the you-know-who shown in the epilogue of UC4. Mostly because I don't see any reasonable way of having you-know-who as a protagonist without having Nathan involved in some way... short of killing him, which I don't think would fly with most fans
@JoeBlogs I agree with you about liking complex, gray characters and I think I could have liked Nadine. Hell, I wanted to like her. When Sully introduced her at the beginning of the game I thought "Uh, she seems like an interesting character". But I think they exaggerated with the "strong female character" stuff. I really hate "damsel in distress" characters, but with Nadine they went too far in the opposite direction. She's not just strong, she's like a Terminator/Bruce Lee/Captain America hybrid. If not for that (and her behaviour at the end of the game), as I said, I wouldn't have minded her all that much, maybe even liked her, but her "invincibility" was a little too much for me
Comments 206
Re: Vampyr Has Been a 'Tremendous Success', Says Publisher
Nice. I got this day one and enjoyed it immensely.
Re: Soapbox: Don't Sleep on the Hitman Series Or Its Upcoming Sequel
I always loved the Hitman games, but this last one I absolutely despise.
You've got to be always online to do anything. Unlock weapons, clothes, anything? Online. Track your performance? Online.
Lose your connection for a second, or a hiccup in the servers, and goodbye all your progress.
You killed no one but the targets and were never spotted? Doesn't matter. If you aren't always online you might as well have butchered every single person on the level, shooting like a madman, painting the walls with blood... to the game it's all the same.
To all that, add a story that goes nowhere, making killing your targets pointless and in the end showing you that the game does not have an ending, because it's actually a really long prologue.
Essential game features shouldn't be put behind an "always online" requirement, that's just bad design.
I bought every Hitman game but with this last one they lost a customer...
Re: Will Obsidian Ever Make Another Fallout Game? Developer Says It's 'Very Doubtful'
I would buy a New Vegas remake/remaster in a heartbeat.
Best Fallout Game ever.
A pity Obsidian won't make another one, they would stand to make a lot of money. And they're certainly better at it than Bethesda is
Re: PSN Name Changes Confirmed by Sony, First Is Free, Then You Have to Pay
@Nesstark88
"A name can't and won't stop you from enjoying the games you like to play. This was a big waste of Sony's time."
I never said that, did I? I just said my username is not right for me anymore and that I'd like to change it, that's all.
Nowhere have I said that it detracts from my enjoyment of any game, because, guess what? It doesn't. You're completely missing the point.
And Sony is making a lot of its customers happy and is going to make a lot of money from anyone who'll change their name more than once. Goodwill and money. Quite the opposite of waste.
Re: Assassin's Creed Odyssey's Rare But Massive Frame Rate Drops Remain Unfixed After Patch 1.0.3
I've played it around 30 hours total by now, on a regular ps4, and I haven't had any issues. No freezes, no frame rate drops and no noisy fan, though I cleaned it recently because while playing GOW it was incredibly loud.
Just lucky I guess... I' m not used to it... usually, if there's a bug or a glitch in a game, no matter how rare and uncommon it is, I get it.
So I should probably say that I haven't encountered any problems... yet.
Re: PSN Name Changes Confirmed by Sony, First Is Free, Then You Have to Pay
I don't like the opinion lots of people have that if someone wants to change their username is because they're idiots who chose a stupid name without thinking things through.
My PSN name is SAMDAN, nothing wrong with it, it's not ridiculous, vulgar or childish, but I am going to change it, simply because 10 years have passed since I chose it and my situation is different.
At the time I shared the PS3 account with my brother and neither of us played online. Then came Army of Two, a game that in 2008 did something that almost no game does now, online couch co-op .
We had so much fun with that game we decided to make a PSN profile to play it online together. We chose a name that was half his and half mine (you can probably guess which half is mine) and on we went.
Later on he made his own account and years later his own PSN profile, and I was left with a username that, while it has nothing wrong in and of itself, is just not right for me anymore.
I don't even dislike it, but I 'd still like to change it and, if possible, to do it without being insulted by condescending tw@s
Re: Rush VR Free Falls to PSVR This Winter
Hurl-inducing indeed... the trailer I mean... so many quick cuts, flashing colors and lights, you'd think they're trying to give someone seizures, it should have a warning for epilepsy or something
Re: Guide: Best Assassin's Creed Games Ranked
I mostly agree with the list, but I would have put Rogue a little higher. That's a very underappreciated game, with one of the best plots and characters in the series. I've played every single assassin 's creed game, day one, from the first to Odyssey, except for Liberation, and Rogue is definitely one of my favourites.
Re: Ubisoft Jokes About Assassin's Creed Odyssey Not Being a 'Proper Assassin's Creed Game'
"Alexios, why does an Assassin's Creed game not have assassins?"
"I don't know... why is Hippocrates not made of hippos? "
I laughed way too hard at that... and giggled on and off for like an hour afterwards... there's something about his delivery that makes it feel so much funnier to me than it actually is
Re: Guide: New PS4 Games Releasing in October 2018
AC Odissey, Spider-Man DLC, RDR2... My biggest worry is that I won't be able to finish Odissey before RDR2 comes out... I can wait until later to play S-M DLC, but there's no way I'm gonna keep playing Odissey when I have RDR2 available as an option...
And once I start playing that, I won't play anything else until I'm done with it
I've never been able to bounce between games... I hate leaving them unfinished or jumping back in halfway through and having to relearn it and remember what the hell I was doing when I left it...
Re: Poll: One Week Later, Is Spider-Man PS4 as Good as the Reviews Say?
@ZeD Well, I wouldn't go as far as that, but they're certainly the worst thing in the game. What makes it even worse is that the game shows how it can do civilian missions the right way, with MM missions, which are actually interesting, so by contrast MJ missions feel even more slow and boring. And pointless... they all start with her saying "I went there, and found this" and instead of just a sentence or 5 seconds of cutscene to explain, you have to trudge for 15 minutes to half an hour while you'd rather skip the whole thing and just go back to being Spider-Man... It's a really baffling game design choice, and even more so when compared to MM missions...
Re: Poll: One Week Later, Is Spider-Man PS4 as Good as the Reviews Say?
I platinumed it, and the only reason I would give it a 9/10 and not a 10 are the civilian/MJ missions with stealth and insta-fail.
Not so much the insta-fail, it doesn't piss me off as much as it does other people, but the whole pointlesness of it.
I mean, if I buy a game called Spider-Man, you have to give me a really good reason to make me play as or even care about anyone else.
And let's be honest, while the other/notMJ civilian missions were pretty interesting and/or meaningful and advanced the plot in some way, while also giving you a different perspective, pretty much all MJ's missions (except one) felt, at least to me, incredibly unnecessary and pointless, and added nothing to either plot or gameplay in any meaningful way, while also slowing down the pace of the game for no reason.
Except one time, whenever I was handled control of MJ I just rushed as quickly as possible to the end... I don't care about playing as a reckless reporter with suicidal tendencies, I wanna be Spider-Man, a reckless super-hero with suicidal tendencies...
Re: Poll: What Was the Best PS4 Game at E3 2018?
1 - Ghost of Tsushima
2 - TLOU 2
3 - AC Odissey
I would have put Cyberpunk 2077 and Death Stranding somewhere in there, but, while I know they'll be great, I can't really say they're best games without actually seeing some gameplay... Now, if we were voting for best trailers...
Re: E3 2018: Cyberpunk 2077 Difficulty Options Will Be Similar to The Witcher 3
@Octane
Yeah, I never understood the complaints about the combat in the game. I really like it: being able to use magic and swords at the same time, switch spells on the fly... it always felt simple to grasp, yet deep enough to always give you different options and combinations of spells and moves to try out.
And lopping off a couple dozen bandit's arms, legs and heads one after another never gets old... and let's not even mention the bombs...
Re: Soapbox: Why Don't We Hear from Sony Executives Anymore?
I didn't really notice, and now that you made me notice, I couldn't care less. I'm a "show me, don't tell me" person
I'm perfectly satisified with what they are doing. Since E3 started I basically spend all my free time watching trailers and reading articles about their games... if anything, there's even too much information
Re: E3 2018: Cyberpunk 2077 Difficulty Options Will Be Similar to The Witcher 3
@rjejr
I agree with @Octane, I would go on normal and then easy if you struggle with it. But I don't think you will, the game gets really difficult only on the two hardest modes (Which names are "Blood and Broken Bones" and "Death March" respectively, and boy, are they accurate!)
Re: E3 2018: Cyberpunk 2077 Has a Full Melee Combat System, Samurai Swords
@adf86
At first I was also a little let down when I found out it had first-person view, but then I rewatched the trailer and I had a flash. I remembered the trailer for Prey 2 (not the one with the weird squiggly monsters, the one that was never finished) and how I'm still pissed that I never got to play that game, that trailer was something amazing for its time (To be honest, put Johnny Cash in a trailer of anything and I will probably buy it/watch it/ play it just because of that )
Cyberpunk gives off some of the vibe I got from Prey 2, so my hype for this game is even bigger than before, which I hadn't thought possible
Re: E3 2018: Cyberpunk 2077 Difficulty Options Will Be Similar to The Witcher 3
@rjejr You really, really need to. One of my favourite games ever (as you may surmise by my avatar) What I used to do with games like this (now I don't really have the time) was to do a first playthrough on easy or normal to get familiar with the game, and then do a second one on the hardest difficulty.
(Only if there's a trophy for it though: if there isn't, I usually play on normal difficulty. I'm a completionist, not a masochist).
Re: Review: A Way Out (PS4)
I mostly agree with the review, but I have to say I would have rated it higher. I haven't laughed so much playing couch co-op with my brother since we used to play Army of Two way back when.
It's really fun to play.
I also love the small details that show the care and fun the developers had in making this game: for example, Leo is acrophobic and whenever he is somewhere high up, the visual on his side of the screen gets all wobbly and somewhat like a fisheye lens. Gotta love things like that. The moment I noticed it and told my brother (who somehow didn't notice, even though he was playing as Leo) we laughed for like a minute straight.
Moments like that are more than worth the price, I think.
If you've got a friend, a sibling, a spouse, a pet, four arms or anyone you can play it with, you should try it
Re: Shadow of the Colossus Remake Team Readying Another Revival
GUN. Just... please do a remake of GUN.
It doesn't even need to be Bluepoint the one to do it, anyone will do, as long as I get a remake of GUN...
Re: The Order: 1886's Ready at Dawn Prepping New Third-Person Action Game
@Bonbonetti
I don't think the issue most people have with The Order is the lenght in and of itself. As you say, there's plenty of good, if short, games, and nobody says anything.
The Order was short, yes, but not in the "takes a few hours to complete" way that people may or may not approve, depending on tastes.
Personally, I don't really care about the lenght of a game if it's good, but The Order is short in the "unfinished game" way.
It's missing the whole third act, so to speak. You get the introduction, some character development, a few surprises and you fight the top henchman/right hand of the bad guy... and that's it. The end.
Just when the story started going, when it gets really interesting... it's over. When I played it I wasn't pissed at how long it took me to finish it, I was pissed that I did not finish it at all. It took me a while to realize it was over too, I couldn't believe the credits were playing already and for a moment I thought it was just some weird choice on the part of developers to have the credits play in the middle of the story, and that the game would resume afterwards... but nope. The Order is only half a game, with half a story. A pity, because up to that point I quite liked it.
If it had took the same amount of time to complete it, but with a whole story in it, I fell people wouldn't have been so pissed as they were. Mind you, maybe I'm completely wrong and I'm the only one that thinks like that, while everyone else is just angry at how short it was, regardless of how complete it was... wouldn't surprise me
Re: Assassin's Creed 'Officially Back' as Origins Doubles Syndicate's Sales
@itshoggie You can go into options and change the controls to alternate. That's what I did. Didn't like the original controls either
Re: GameStop's Blunt Assassin's Creed Ad Has Rubbed a Lot of People the Wrong Way
Well... at least it's honest.
It's also dumb, sure, but honest nonetheless
Re: Assassin's Creed Origins Looks Like a Very Attainable Platinum
Good, no online or multiplayer trophies, nothing I hate more when browsing my trophies list than seeing those empty slots and knowing I'll probably never get them.
What I do, sometimes, is wait for some really good offer or discount on psplus, get it, and get as many online trophies as I can. Honestly, trophies are pretty much the only reason I ever play online. Not that I do it all that often, now. The older I get, the less I care about trophies
Re: Feature: Detroit: Become Human Is Quantic Dream's Biggest Ever Game
I'm really interested in this one. I love any game where player's choices actually matter. I love them too much, maybe.
I remember with heavy rain, after finishing one playthrough, my obsession kicked in and I couldn't rest until I saw every outcome of every possible choice. That took some time, but on the other hand I got the platinum, so in the end it evened out
Re: Feature: The Promising PS4 Games of October 2017
Dragon's Dogma, Shadow of War and AC Origins. Not in that order, though. I've already played Dragon's Dogma on ps3 and I'm more than willing to have another go at it, but I think it'll wait after I'm done with Shadow of War and AC. The problem is, these two seem to be really time consuming too. It's a common problem lately, maybe there's nothing interesting for a while, and then the good stuff all comes out at the same time. I've completed every game I've ever bought (even the really bad ones, just on principle) and I don't want to stop now, but there's just not enough time. Well, it's a good problem to have, in a way
Re: Microsoft Is Trying to Keep PUBG Off PS4 for Longer
Anyone willing to buy any console or PC because of a timed exclusivity isn't quite all right in the head. Might as well burn their money.
Can't they wait? In this case especially, PUBG being an unfinished buggy mess of a game. It baffles me how they got so popular and they made so much money with an early access game (which is still early access, too).
As far as I'm concerned Microsoft can keep it indefinitely... not that I would play it even if it were on PS4 right now.
Not my kind of game
Re: Gamescom 2017: A New Pro PS4 Controller Has Been Announced
@clvr
Actually, my thumbs ARE constantly resting on the sticks, even when I'm not moving them. I barely ever use the d-pad unless I really need to, like if the game doesn't let you use the left stick instead (navigating menus for example, most games now let you do that with the stick). But to each their own, even if I'll never understand how anyone can find asymmetrical sticks comfortable, unless they play games which use the d-pad much more than the left stick. Frankly, I can't even think of a game I played that did that. I still remember how I found extremely frustrating the Crash Bandicoot bits in UC4. Just really uncomfortable to constantly use the d-pad like that. I can't even imagine how annoying it would be to have a stick in that position as well.
Re: Gamescom 2017: A New Pro PS4 Controller Has Been Announced
I don't like it. But I don't like any controller with the sticks positioned like that, like the Xbox controller. I find them uncomfortable and I just don't understand it. My hands have the thumbs in the same place you know? They mirror each other, so why put the sticks so far apart in a different position? It's always bugged me.
Re: Dragon's Dogma: Dark Arisen Clutches a Confirmed PS4 Release Date
Cannot wait to play it again. This is one of my favourite games ever. I got the Platinum the first time so I don't think I'll go for it again.
Maybe.
I had so much fun with my sorcerer last time I won't even try choosing a different vocation this time around.
I still remember a friend bragging about how he could kill a Gorechimera in less than a minute with his ranger in Post-game and me telling him it usually took me less than ten seconds or so to do it. He didn't believe me until he saw my sorcerer throw a tornado. A week or so later he told me he had restarted the game as a mage to become a sorcerer.
I still laugh thinking at the look on his face when he saw the tornado shredding the gorechimera like nothing. I thought his jaw would hit the floor.
Re: So Middle-earth: Shadow of War Has Multiplayer on Top of Microtransactions
@Kai_
Are you sure? I try to read any news I can on this game and I don't recall anything about needing an internet connection to play it. That would be immensely stupid on their part and a deal-breaker for me.
Watch Dogs 2 also had player invasions, but it did not require an internet connection to play it, so I don't think that's the case here. At least, I very, very much hope so...
Re: So Middle-earth: Shadow of War Has Multiplayer on Top of Microtransactions
Oh. Should have read this before posting in the other article.
Well, this certainly explains the microtransactions and loot boxes stuff. I hope it'll be possible to turn it off.
I almost never play multiplayer, just ignore it in those games that have it, but I really, really hate player invasions.
The last thing I need in a game is some idiot invading it and messing up my stuff.
if it'll not be possible to turn it off I'll just play disconnected and solve the problem that way, because I really want to play this game, even if they're certainly doing their damnedest to make me change my mind.
But all this I can ignore, I just hope they won't also put in the "always online" crap, because that would be the last straw.
They put that in, I won't buy the damn game.
Re: Oh Dear, Middle-earth: Shadow of War Has Loot Boxes and Microtansactions
I don't really care either way, in this particular case.
I hate microtransactions when they lock content out, because, since I absolutely refuse to spend even more money for a game I already paid for, that means that whatever's locked out, for me is just absent from the game. It doesn't seem to be the case here.
What worries me is what the player will be required to do in the game to get this content if they refuse to pay for it. I don't mind grinding too much (if it's not taken to ridicolous lenghts) but there's many other ways of making content free and accessible to everyone while also making it incredibly annoying and exhausting to get. It also seems kind of stupid to me to put microtransactions and loot boxes in a single player game.
Re: Push Play: Top of the PS4 Pops - Issue 4
I think one of the best (not original) soundtracks of last year was Mafia 3. Their song choices, both for radio and cutscenes were just... perfect.
I already knew I would love the soundtrack when I saw the trailers with "The House of the Rising Sun" and "Hold On, I'm Comin' ".
I almost thought they made the game just for me: there's around a 100 songs and at least half, if not more, are some of my all-time favorites.
Not Soundtrack Related: Nolan North as Remy Duvall is amazing. I never even suspected it was him till I saw the ending credits (By the way, that mid-credit cutscene!).
Re: Hellblade: Senua's Sacrifice Fights Its Demons in 10 Minute Demo
@Rudy_Manchego
You're welcome.
Re: New Monster Hunter: World Gameplay Videos Detail Every Weapon Type
I see nothing I like.
I want a spear, why is there not a spear?
There's no spear yet there's some of the most ridicolous weapons I have ever seen, from the Tourney Lance being used one-handed (and on foot too!) to that absurd bagpipe-hammer contraption in the last video which just left me speechless... that one in particular is one of the most ridicolous things I've ever seen, it has to be the fruit of some particularly sick and twisted mind
Compared to that nightmarish creation, a spear doesn't seem to be asking too much, no? So it's that insect glaive thing for me, which is the closest thing to a spear they've got...
It's hunting, damnit! Bows and spears, not swords and bagpipes!
Re: Hellblade: Senua's Sacrifice Fights Its Demons in 10 Minute Demo
@Rudy_Manchego
Just watched it. The demo isn't spoilerific. Just some combat and puzzle-solving. You can enjoy it without fear
Re: Publisher Take-Two Doesn't Expect Red Dead Redemption 2 to Equal Grand Theft Auto V
@Flaming_Kaiser
Vice City? That was actually my first GTA In fact, if I remember correctly, it was one of the first three or four console games I ever played, the PS2 being my first console. Might even be the first console game I ever played, but I'm not sure, long time ago...
Re: Interview: The Lost Legacy Is the Best of Uncharted, Says Naughty Dog
"Lost Legacy is the Best of Uncharted"... Let's see:
Pros:
Chloe - No Elena
Cons:
No Drake - No Sully - No Cutter - No Sam - Nadine!!
So... yeah, no, I don't think so.
No matter how good this game is and how much I love the Uncharted games, I will not buy this one. Unfortunately
Oh well, more time to play other games, there's a ton of great ones coming out soon, more than I'll be able to play, so maybe it's a good thing
Re: Publisher Take-Two Doesn't Expect Red Dead Redemption 2 to Equal Grand Theft Auto V
"If you are over 17 and you have a new generation console, you have GTA." Well, I am over 17, I have a new generation console and I do not have GTA. (Not for the PS4, anyway. I do have it, but for the PS3 ).
Personally, I care about RDR2 much more than I do about GTA.
Re: Skull & Bones Isn't an Assassin's Creed Spin-Off Because Ubisoft Didn't Want Limits
Online Only. Those two words are all I need to stay away from any game, no matter how good it is (that, and turn-based combat. God, how I hate turn-based combat). Is it so difficult to offer a decent game experience offline? I'll never understand why they do it. They've got to know by now that a lot of people won't buy a game if it's online only, doesn't matter if it's a question of taste or just plain awful internet connection or no connection at all, they lose a ton of money every time they do it. It's a mistery to me.
Re: Arachnophobes Should Skip This Middle-earth: Shadow of War Trailer
@neuroticbiotic
All right, I'll try to explain what I think they were going for here...
Shelob is a giant spider, but (quick tolkien-lore lesson) she is the daughter of Ungoliant, which was this humongous ancient giant spider, and I mean enormous, big-as-a-valley big. She was this primordial spirit, sort of this lesser divinity/spirit (the same as Sauron, more or less) which was corrupted and took the form of a spider (why, I do not know, maybe she liked spiders ) So being her daughter, I figure that Shelob is also sort of a spiritual being, besides being a huge ugly spider. Talion, being an half-wraith/spirit/undead himself, may be able to see this sort of spiritual projection of hers. I do not think the sexy lady is her real body, just the way she chooses to be / is seen by Talion. I think that's what they were going for, I mean in the books it's clearly said that Shelob is not just a big spider, she has a will and if I remember correctly there's even a couple sentences about Sauron communicating with her and viceversa (without either of them leaving their respective places) so I think they're doing what they did with the first game, find these unexplored parts of the lore, that give them wriggle room to expand them and build upon them and work on that to make an original story.
Mind you, this is just my theory. Maybe the sexy lady IS her real body and not just a sort of spiritual projection/avatar of Shelob. I really hope not, though
Re: Spider-Man Goes Behind the Scenes in D23 Expo Showcase
"and a glimpse of a fight with Iron Fist" ...uuh... where?... I've watched the video twice now and the only fights I saw, either in-game or in artwork/screenshots included only Mr. Negative and Wilson Fisk.
Am I going blind or is it a mistake in the article?
Please be the latter...
Re: Rumour: No Man's Sky May Finally Be Getting Multiplayer
Like many others said above, multiplayer in NMS would make me stop playing it. I hope, if they actually put it in, that it will be with the option to turn it off.
The last thing I need in NMS is being killed for a laugh by some idiot, after he's done excavating the terrain around my base in the shape of a penis. No, thanks.
Re: Shadow of Mordor Update Lets You Import Familiar Faces into Shadow of War
I'll have to try this Nemesis Forge thing.
I wonder what'll happen, seeing as I have no Nemesis orcs anywhere, killed them all.
I only have branded orcs filling up every slot in the army in both territories, and they're all at max level and the coolest, biggest orcs I could find too... It took a lot of effort to raise them all to max level and to kill all the short-slim-weak-looking ones and replace them with better ones... I was so proud of my two armies of max-level badass orcs, but it seems I may have made a mistake...
I'll try it later, I think it's interesting, but I don't like that the game chooses for you, I would rather choose myself... My orcs are all cool but I have my favorites
Re: Sony: Our Exclusives Are Big on Character and Story
I almost never play online. Online is just an extra option to me, and I can do just as well, if not better, without it.
I used to play a lot of Call of Duty games, I own around half a dozen of them, and I never played even one of them in online multiplayer. Ever.
I used to buy CoD Games for the WWII setting. Modern Warfare being the only exception. I think the last CoD game I bought was World at War, which attracted me because of the Eastern front/Pacific theater setting. I never played CoD online and I still find it impossible to understand the kind of gamers that buy games, never even thouch the single player story and just play online. It's alien behaviour to me. A good, interesting story is the first thing I look for in a game.
They can keep their "Online Only" games and I'll keep my money to buy better ones. Personally, I do not think single player games will die any time soon. They'll keep being made as long as there'll be people willing to buy them.
And judging from the comments above, I'd say there's still a fair number of them
Re: The Lost Legacy Isn't the End for Uncharted, Says Naughty Dog
@starhops
Nathan being rescued does make sense. A lot. It's one of the situations I was imagining when I said that it's difficult to use the character without involving Nathan. And ND said they wouldn't have Nathan in other Uncharted games after U4.
I don't know if there's an "official" spoiler etiquette, but my rule of thumb is two years. If something has been around less than two years, I won't spoil it. Mostly because I was spoiled a very good game by a friend (on purpose too, damn him) when it had been around a year or so. Since then I don't spoil anything under two years old (Except for my not-really-a-friend-anymore, in his case I make it a point of spoiling anything and everything he buys anytime I can now )
Re: The Lost Legacy Isn't the End for Uncharted, Says Naughty Dog
@starhops
Spoilers, man!
And I was obviously talking about when you-know-who is grown up. I didn't think the game would revolve around a child, c'mon.
Still, grown up or not, I don't see how you-know-who could be put into trouble without Nathan being involved in some way, maybe just to come to the rescue or something. It just doesn't feel right to get someone so close to him and then not having Nathan show up. If I were to write it, I wouldn't be able to resist the temptation of pulling a twist or some kind of surprise where Nathan suddenly shows up... Hell, if I were to play it and it didn't happen I would be kind of disappointed
Think about it like this: Last of Us 2 - You play as grown-up Ellie - Joel is alive and well - He is never seen or heard in the game -
Would you like it?
Re: The Lost Legacy Isn't the End for Uncharted, Says Naughty Dog
Either Sam&Sully or Charlie Cutter as protagonists. I'd prefer Cutter.
Personally, I couldn't care less about the you-know-who shown in the epilogue of UC4. Mostly because I don't see any reasonable way of having you-know-who as a protagonist without having Nathan involved in some way... short of killing him, which I don't think would fly with most fans
Re: Uncharted: The Lost Legacy Dazzles in Extended PS4 Gameplay Demo
@JoeBlogs
I agree with you about liking complex, gray characters and I think I could have liked Nadine. Hell, I wanted to like her. When Sully introduced her at the beginning of the game I thought "Uh, she seems like an interesting character".
But I think they exaggerated with the "strong female character" stuff. I really hate "damsel in distress" characters, but with Nadine they went too far in the opposite direction. She's not just strong, she's like a Terminator/Bruce Lee/Captain America hybrid. If not for that (and her behaviour at the end of the game), as I said, I wouldn't have minded her all that much, maybe even liked her, but her "invincibility" was a little too much for me