
CD Projekt Red has confirmed that its upcoming open world role-playing title, Cyberpunk 2077, will have similar difficulty settings to its previous game, The Witcher 3. The information comes from an interview with YouTuber and streamer Angry Joe, who asks whether difficulty options will be included.
The Polish developer replies: "Yeah, of course, we'll have the same kind of difficult options that we had in previous games we've made."
This is probably good news for players who are looking to enjoy the story and the game's world without having to worry about overly challenging combat. Likewise, those eager for a challenge will likely get one from the title's harder settings.
For reference, The Witcher 3 included several different difficulty options, ranging from a more casual setting that made combat a lot less punishing to a hardcore mode that made each fight incredibly deadly. It sounds like the difficulty of Cyberpunk 2077 will cater to all, then.
[source youtube.com]
Comments 18
I REALLY need to start TW3 (on easy). Maybe it's a good thing I found E3 lackluster. I still need to play TR 2 as well.
@rjejr You really, really need to. One of my favourite games ever (as you may surmise by my avatar) What I used to do with games like this (now I don't really have the time) was to do a first playthrough on easy or normal to get familiar with the game, and then do a second one on the hardest difficulty.
(Only if there's a trophy for it though: if there isn't, I usually play on normal difficulty. I'm a completionist, not a masochist).
Oh great,cuz I'm playing The Witcher 3 on Easy after struggling on normal.So this has to have a Remedial Mode.
@rjejr DO IT!
Thank you so much for the easy mode!
I hops more game include it for people like me who just wanns experience the game without pulling my hair off...
@Octane I KNOW! I KNOW!
@DanM I used to always play on normal, I've never been a masochist or a completionist, but as I've gotten older I've gone easy when the option presents itself. Wish I hadn't on Bayonetta 3, half the fights were over before the cut scene dialog had finished. Still need to go back and replay that on normal. (On Wii U, still nto ou ton Switch in case there was any confusion.)
Glad I played Horizon:ZD on easy. I never would have gotten halfway on normal, I hate arrows, I kill most things w/ the staff in sneak mode. Though it's possible that game also had a "story mode" and easy is 1 above that. Unless that was "U: Lost Legacy"? I wont' play on "Story" if "Easy" is an option, I still want to play.
So since you guys are here, "Easy mode" for TW3 yes? @Wazeddie2 has me thinking that's best.
@rjejr You can change the difficulty in-game. I'd say start with normal and dial it down to easy if you think it's too hard. Or the other way around, start on easy, and increase it to normal if it's too easy. I don't think the game if very difficult though. The DLC has a few tough boss battles, but the main game isn't too hard.
@rjejr
I agree with @Octane, I would go on normal and then easy if you struggle with it. But I don't think you will, the game gets really difficult only on the two hardest modes (Which names are "Blood and Broken Bones" and "Death March" respectively, and boy, are they accurate!)
I think we've reached a point where Push Square could name a news piece just Cyberpunk 2077 and nothing else and I would click on it.
I just hope the looting system is better. The worst thing about Witcher 3 for me was having to align the character at the perfect position to get the loot prompt to appear, only for you to move slightly then it disappear again. Drove me bananas!
Like most other games, If there's a trophy for a playthrough on the hardest difficulty then I'll do it. It seems that games are dropping that specific trophy requirement a lot these days, though.
@DanM "Blood and Broken Bones" and "Death March"
Yeah, I think I'll know not to pick those.
And now that you mention it I did boot up the game a few weeks ago and remember being a bit confused by the names. Story and Sword had a nice ring to it though.

@Octane "I don't think the game if very difficult though"
One of the reasons I never played this game is I have absolutely no idea how it plays. I mean I know it's 3rd person, but I don't know if ti's turn based JRPG or fast paced DmC or shooting based or melee. QTE or mosou. No idea. Haven't played any games in the series, always looked like a point & click ugly brown PC game to me, which I avoid.
So I think my concern is more learning curve based as I have no idea what I'm getting into. If it's Uncharted, DmC, GoW, Bayonetta I'll be fine. Turn based JRPG I can do. Timing or QTE stuff I'm doomed. I can't play Batman or 2D fighting games. Point and click and mix and match rock-paper-scissor stuff I'm lost.
Guess I'll need to come back here and tell you all how it goes once I get started. Maybe July.
@BearsEatBeets
PS TITLE:CyberPunk 2077 CAN BE PLAYED WITH CONTROLLER-
Me-OMG thats amazing! TELL ME MORE!!!
@rjejr Third person action game. Not turn-based, no QTEs. Think Zelda I guess. I would say that the combat is rather basic, people often cite it as the game's worst part, but thinking about it, it's more in-depth than Zelda's combat, and I've never heard anyone complain about that being shallow. The game shines in other areas though, story, meaningful content, proper side-quests, deep lore. And it's an RPG, so stats and leveling are a thing. It's one of those games that can overwhelm you at first (a bit like Horizon I guess), loads of tabs on the main menu, with smaller sub-tabs, hundreds of items, there's different play styles for combat. But my advice is to just play the game and not to worry if it all seems a bit too much in the first hour or so. Just stick with what works, I never got into potion making and all that stuff, it's not mandatory.
@Octane
Yeah, I never understood the complaints about the combat in the game. I really like it: being able to use magic and swords at the same time, switch spells on the fly... it always felt simple to grasp, yet deep enough to always give you different options and combinations of spells and moves to try out.
And lopping off a couple dozen bandit's arms, legs and heads one after another never gets old... and let's not even mention the bombs...
@Octane "people often cite it as the game's worst part"
That I did know. I've read that a lot. Wasn't helping.
Zelda I can do. And crazy JRPG stat pages I can do. I do recall them revamping the menu system awhile back about a year after release, I was happy to read that knowing I'd probably play it some day. It's why I always wait. Well that and I'm cheap.
https://www.pushsquare.com/news/2016/05/the_witcher_3s_user_interface_is_being_completely_redesigned
@rjejr It isn't bad, it just pales in comparison to the rest of the game. Many people call it bad, but when you objectively compare it to other action games, you would have to call their combat systems bad too. My only complaint would be the crossbow, that one is a bit silly in TW3
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