Comments 557

Re: PSVR2 Launches 22nd February 2023, Costs $550

Cikajovazmaj

I expected this price to be honest. It's a high-end product, and I'm sure even with such a steep price tag they will lose money on it.
Compared to PSVR1, I don't think it's actually that much more expensive? For the usable setup that is (with controllers and camera)

Re: Poll: What Review Score Would You Give A Plague Tale: Requiem?

Cikajovazmaj

7/10 for me. Art and design are great, but gameplay is lacking and framerate is just too distracting. Not sure what it is, but this game feels like it's 20 FPS when it's 30, and 30 when it's 40. And as with any new release, there is a healthy dose of bugs and roughness around the edges.
With that all said, still decent, joy to watch in static, and with a performance patch could be very good.

Re: Hands On: God of War Ragnarok on PS5, PS4 Is PlayStation At Its Pomp

Cikajovazmaj

Preordered it because I wanted to save a few bucks. There was never any doubt in my mind this wasn't going to be Sony at its best. Polished like a hood of a supercar. Or a certain God's axe.
Anyway, as long as they keep making these perfect single-player games I'm gonna keep buying them. And no, there is really no valid alternative to PS when it comes to that.

Re: Sony Studio Haven Wants to Change Game Development Forever

Cikajovazmaj

It's well known that game development has some of the smartest people in software development, but also some of the worst practices and working patterns in any industry.
One can only imagine what could be produced with such brains and structure most already enjoy. Not surprised though, there was a reason Sony and Cerny specifically wanted to acquire Haven Studios people.

Re: Poll: Are You Playing Stray?

Cikajovazmaj

Tried it for a couple of hours yesterday.. a better game than I expected (gameplay is exactly as I wanted it to be, and there are fewer technical issues than I encounter with typical indie releases).
That said, I do live with a little stray so I'm biased.

Re: New Horizon Forbidden West Update Adds 40fps Mode, VRR Support

Cikajovazmaj

@rjejr 40 fps mode is literally the middle ground between 30 and 60, not based on number of frames per second (fps), but by time a single frame is presented to your eye (which is a more important metric in this case).
It translates into responsiveness being also exactly in the middle, if that makes sense.
So, although it seems like a small step up, it's truly balanced between two other modes.