Comments 534

Re: HBO's The Last of Us Sees a Dramatic Decline in Season 2 Finale Viewers

Cikajovazmaj

Second series was just plain bad, no way around that. And I understand there are many challenges adapting a story like TLOU2 (which by the way is amazing game, better of the 2), but man, they basically butchered central characters journey and development - along with many support characters ofc.
To conclude, I don't expect it to recover

Re: Hellblade 2 Announced for PS5, Out This Summer

Cikajovazmaj

As predictable as PS5 release was, I'd also predict this to be first Xbox studios PS release dud.
Sequel was a way worse "game" compared to the original, literally a tech demo that can be "played" with same level of interactivity through YouTube in 4K.

Re: DOOM: The Dark Ages Attracts 3 Million Players, Over 2 Million Estimated on Xbox

Cikajovazmaj

No idea why people are laser focusing on Doom performance last couple of days.
I loved Eternal and I'll probably like this. Unfortunately, based on reviews and reviews alone, gameplay might speak to me a little bit less and I'll be picking it up later down the line when on sale.
If I still had GP sub, I'd prioritize Expedition 33 over it, so yeah, it might just be slightly worse accepted compared to last one and that's fine. It's a different type of game, it was always going to be an expectation reset.

Re: Sony to Focus on PS5 Engagement, First-Party Showing Greater Financial Discipline

Cikajovazmaj

Sure, awesome. I shall be switching my focus to Switch 2 I guess.
Maybe try acknowledging that your core audience does not want to be engaged with a single game for a long period of time, and instead wants to purchase one off licences, stay engage for month/s, and move on. Then adapt budgets according to that goal.
Instead of trying to forcefully re-educate your audience and move them into an unwanted model (and fail miserably if latest news are to be trusted).
This doesn't seem to be that hard, just build stuff people tell you they need and you'll be fine.

Re: After Gobbling Two Publishers, Now Xbox Has Been Sniffing Around Ubisoft's IP

Cikajovazmaj

@Fiendish-Beaver well, what you propose is just one possible reality
Maybe MS doesn't buy or make games in Ubis less popular IPs, like the ones you mentioned. Maybe they take PoP and make a live service game out of it. Them making another good metroidvania from the IP is realistically not a most probable outcome (mentioning that as I rather liked how PoP got reinvented).
So, if the question then becomes would I rather have old IP stay dormant and untarnished while making space for new IP, vs. have a giant exploit it for easy cash grab, I'd choose option one.

Re: After Gobbling Two Publishers, Now Xbox Has Been Sniffing Around Ubisoft's IP

Cikajovazmaj

@Fiendish-Beaver I wouldn't necessarily agree, as I'm not worried about MS not putting games on PS (if there are enough interesting exclusives I'll just buy the platform, which I tried with XSS but opted out), I'm worried about market getting monopolized by extremely large corporations with different priorities vs. fun gaming.
I'd say the same thing (and I did when they acquired Bungie) for Sony.
I would rather have AAA market with ultra safe, boring releases crash; and for second coming of indie gaming to happen, than to have one of these giants take whole space for itself.

Re: Sony Seemingly Issuing Isolated Refunds for Civilization 7 on PS5

Cikajovazmaj

I got refunded a few times, for either buying the wrong version or actually getting a DLC from incorrect region. Assuming you get to a human being, didn't run the game/DLC, they are pretty understandable.
However, if you ran the product, they used to have zero tolerance policy in place (well, maybe only Nintendo really has zero tolerance policy).

Re: Acclaimed Castlevania, Metroid Dev Reveals Blades of Fire for PS5

Cikajovazmaj

I really hoped they would do a Metroid Dread sequel, that game was best 2D Metroid in a looooong time (as since Super Metroid).
But I'm willing and looking forward to checking out what they can offer in GoW alternatives world. Looks right up my alley!

EDIT: While it undeniably takes inspiration from GoW, I also felt some Immortals: Fenyx Rising, and BotW vibes. Am I crazy?

Re: Xbox Plots a Catalogue of AI Games, And It'll Probably Use Tech on PS5

Cikajovazmaj

What this technology is gonna do in relatively immediate future (and it has been worded carefully to be able to be used for this without lying to the "fans"), is fire a whole bunch of artists and turn a senior artist into a "senior AI prompter". Instead of manually creating beautiful levels and biomes, AI will be prompted to generate decent/mediocre ones for a fraction of the cost.
Looking at the GP model and offerings over last 4-5 years (they did have good last few months though) that outcome is very much on brand. I'll be skipping, thank you very much. I have limited gaming time and I'll be using only for the best experiences.

Re: Classic Indiana Jones Scavenges a PS5, PS4 Platinum Trophy

Cikajovazmaj

Yesterday I tried this game and learned a couple of things. Firstly, game is buggy, glitchy, and all types of bad. Secondly, in it's essence game elements are the same as in the latest Indiana Jones, just done poorly. As I never played it before, I believed everything in Great Circle was completely original take, when it ends up being quite similar to a core of a really old game. It's a far better take though

Re: PS Plus Loses These 8 PS5, PS4 Games Next Month

Cikajovazmaj

Most of these games aren't really for me, so I'm OK with the list. Arise I've tried and it didn't quite click, Outriders is just plain bad in my opinion. Outer World is a good game, but it has been handed out for free before on other available platforms (arguably more fitting for an FPS), so not a huge deal.

Re: Horizon's MMO Appears to Have Been Cancelled

Cikajovazmaj

Hear me out, there is a world in which AAA games don't mean "state of the art" graphics but instead, mean awesome gameplay. Which is cheaper to produce if you hire creative and experienced people, and invest in them to polish ideas and evolve game design concepts. Instead of throwing money at a gazillion contractors (you'll abandon immediately post-completion) to produce stunning assets.
Note:
Look under Nintendo to see more.

Re: Actress Tati Gabrielle Grateful to Work with 'Video Game God' Neil Druckmann on Intergalactic PS5

Cikajovazmaj

@Northern_munkey I can respect that
But yeah, to further explain my stand, it's based on the setting being overdone: 80s throwbacks mixed with futuristic visuals, bad jokes, overly familiar character dynamic (for the first 2 characters introduced in the game world), Escaping from New York coms and visual filter.. It just looked uninspired and rehash of existing ideas. Doesn't have to be bad, Uncharted looked like an unlicensed Indiana Jones game on paper, but ended up being one of the best series ever. Just not what I would present the new original IP with.
Some of the visuals reminded me of Kung Fury and Far Cry: Blood Dragon, and it would probably be better off if it tapped into that sort of silliness instead of trying to be semi-serious.