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Rumour: Sony Shipping Updated PlayStation 4 Development Kits

Posted by Sammy Barker

The future

Developers around the world are apparently receiving updated PlayStation 4 development kits as we type, according to a report on VG247. The super secret devices are supposedly housed inside standard PC cases, but are heavily updated from previous units which were essentially just graphics cards. A fourth, “almost final” kit is set to be delivered to developers in January.

The website continues that the next-generation system – which is currently being described as ‘Orbis’ – will boast a Blu-ray drive, but is not being designed in the company’s native Japan. Apparently, a group of North American developers attended a meeting with Sony earlier this week in order to discuss the specifics of the device, as well as to sign non-disclosure agreements. If this is all true, then it seems like someone already broke theirs.

The console is apparently being designed around a derivative of AMD’s A10 APU. The “ultimate goal” for the hardware is to run software in 1080p at 60 frames-per-second in 3D with little effort, though Sony is apparently cautious of setting the price too high. According to VG247’s source, the platform holder is aiming to create a console that is “very affordable” but “isn’t a slouch”. Current development kits apparently have 8GB to 16GB of RAM – which is a colossal jump from the PS3’s current 512MB. It’s worth noting that development kits tend to have more RAM than standard retail units, though.

The console will apparently include a 256GB hard-drive as standard, but it’s not yet clear if it will be a normal HDD or a solid state drive. The system will also feature Wi-Fi and Ethernet connectivity, in addition to HDMI out.

Alongside technological improvements, Sony is also putting a lot of emphasis on the user experience. The console will apparently allow players to access any part of the system at any time by pressing the primary PlayStation button. An example would include purchasing DLC while in-game without ever needing to quit the software. “They’re trying to make it as fluid as possible,” noted VG247’s source.

The console will also boast a constant standby state, where it will be able to accept system and product updates in the background without ever needing to be switched on. You can whisper goodbye to lengthy firmware updates, then.

The pad has yet to be confirmed, but details will apparently be revealed to developers later this month. The console is set to be announced at an event prior to E3 next year. Exciting stuff, huh? Let us know your thoughts in the comments section.

[via vg247.com]

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User Comments (27)

JavierYHL

#1

JavierYHL said:

hmm...will be getting one just for naughty dog and GOW series...so come on sony my money is ready :)

ShogunRokAdmin

#4

ShogunRok said:

8-16GB of RAM is pretty stellar. Could be amazing if true. As for a price... I think anything under $400 would be acceptable. Anything over and people will start overreacting.

Paranoimia

#5

Paranoimia said:

Price? Don't really care, I'll still get one.

Doesn't matter what it is, people will still complain that it's "too expensive, especially in the current financial climate." People are still whining about the price of Vita being too high, yet it's being sold at a loss.

get2sammybAdmin

#6

get2sammyb said:

I think they'll definitely do different models again. $399.99 for standard, $499.99 for premium. The latter could include a bigger hard-drive and subscription to PlayStation Plus.

Kayoss

#7

Kayoss said:

Ill pay $1 million dollars for it. J/k
The PS3 is worth its initial launch asking price but most consumers cant afford that, same goes for the PS Vita. If PS4 is released with the rumored specs then I say its easily worth $499 - 599. But the problem is do consumers want to spend all that money or can they spend that money?
Sony will have to sell it at a lost of maybe $359- 399 and rely on software sales to make up for it. Anything above that will just not be attractive to consumers.
We also have to consider that Sony is in financial trouble, can they afford to sell the console at a lost??

AVahne

#8

AVahne said:

So Sony finally puts a standby mode on their home consoles, welcome to the standby party Sony!

3Above

#9

3Above said:

Sounds awesome! I hope the 3D part was just to give an idea of the processing power and not the actual direction Sony is taking with games. Still i think $350 to $50 would be a decent price range. Cant wait to play FF Versus 13 on it.... wait.

Kayoss

#10

Kayoss said:

@3Above
I hope you meant $350-$500 and not $50 LOL
I just hope they put a better fan in their new system because that overheating issue we see in the PS3 is a no no for the PS4.

Mandoble

#12

Mandoble said:

8-16GB RAM means little about price, RAM is quite cheap. If the 256GB HD is solid, then that will be expensive. 1080 60FPS 3D is a weird target, it would all depend on the game detail level, lower it and FPS will raise, increase it and FPS will go down, this is not something that the console provides. It reminds me the ridiculous claim of WiiU being "native" 1080p 60FPS.

Ginkgo

#13

Ginkgo said:

Interesting. Last time I remember an article about the PS4 the comments were filled with cries of "Don't need it yet. Love my PS3". It appears there is a change in the air.
The most important thing for Sony with the PS4 is to source a cheap SSD (rather than HDD). It could realistically represent 50% of the unit's cost. The difference in speed means it is essential to future proof the platform. but they need to balance that with keeping costs down.

XCWarrior

#14

XCWarrior said:

A bit short of 10 years, but PS3 is at least 7 now, 8 probably by the time PS4 comes out. Question will be if this ends up being $700 or $800. I can't see them going below $600. Heck the Vita is $350 for no good reason.

Savino

#15

Savino said:

There's no way they will use more than 2 or 4 gb of ram memory!
For a console is a huge number! HUGE! My stationwork has 16gbs and I still wanna see any game that uses one quarter of it.

hamispink

#16

hamispink said:

@XCWarrior The 10 year cycle is intended for software support, not being the main console.

Also, I hope they can release a version of the console with descent memory(or continue to use easily exchangeable drives) for $400. I'd bet that Sammy is probably right with them releasing tiers of the console at 400 and 500 dollars, though I wouldn't be surprised if the low-end model would be $450.

ThreadShadow

#17

ThreadShadow said:

I think it will eventually clock in at 8gigs, 4gigs for the "constant UI/XMB" thingie, with the remaining 4gigs for developer use.

Squiggle55

#18

Squiggle55 said:

I don't need a new playstation yet, but here are my thoughts. I think it will be at least $450. I hope they announce full compatibility with all PSN games so we can just redownload everything for a seamless transition. And I personally hope their main focus is incredible connectivity and interactivity with the vita - like an almost required inclusion of remote play/cross play and a powerful enough console to make remote play on the vita work flawlessly for any game.

Mandoble

#19

Mandoble said:

4GB is not that much if you allocate 2 or 3 for a game and the rest for other apps running in background: Skype, Navigator, Updates/downloads, Music player and the system itself. These saying that a PC game rarely exceeds 2GB are forgetting the other GB that they probably have in the video card, if you want to use hi res textures and if you want to avoid frequent loads from disk, you will need that.

get2sammybAdmin

#20

get2sammyb said:

I'm not hardware person, but I'd imagine they're going to need a lot of RAM if you're going to be able to hit the PlayStation button and access any part of the system at any time. I imagine they'll be reserving a large chunk of the included memory purely for the OS. I think it'll probably end up being around 4GB too, though.

KALofKRYPTON

#21

KALofKRYPTON said:

I think you're all missing the most important part of that report:

"The pad has yet to be confirmed, but details will apparently be revealed to developers later this month"

I do hope that they don't mess around with the DualShock design too much. it's the perfect controller for me, and has been for many years. We'll likely see some of the more recently patented ideas like biometrics and stuff surface, but I'd rather not lose the shape and size of the DualShock.

Magi

#22

Magi said:

It would take a VERY special game for me to purchase this on Day 1. I purchased my Xbox 360 and PS3 over a year after they were out. Here's my reasoning:
1. The initial reliability of both of the current gen of consoles was really questionable. I strongly believe that waiting to purchase them saved me from bizarre hardware issues. It's hard not to think about the same issues as the next generation hits store shelves.
2. By the time I get around to making my purchase, there will be a sizeable library of games. A similiar example would be the upcoming WiiU. The only game that appeals to me at this point is ZombieU. I suspect after a year or so, there will be quite a few more games that catch my interest.
3. The most important reason: BACKLOG. There is a GIGANTIC amount of games that I still want on the current gen consoles that I have never had the opportunity to play. I suspect they will keep me busy for a significant amount of time before I have to start worrying about the next latest and greatest.

Will I own a "PS4"? Absolutely. Just not at launch.

Savino

#26

Savino said:

I am not forgeting the extra gig that every game uses on my videocard, neither do I am forgeting the ps4 videocard.

You don´t need a lot of ram to run programs in the background, you need a good code that do it for you without too much hardware involved, like linux do.
I bet 6gigs max this gen. 4 for the games and 2 for use in background aplication.

craigun

#27

craigun said:

Hope we can change out the HDD/SSD with ease! My 500 gig is already full! Backwards compatibility is also important to me.

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