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Male, United Kingdom

Thu 16th September, 2010

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Paranoimia commented on Talking Point: Would You Pay for an EA Access ...:

It's not something I personally would have signed up for, but I have to pull them up on this:

"Gamers are looking for memberships that offer a multitude of services, across various devices, for one low price"

If that's the case, why doesn't a PS+ subscription include at least some form of limited access to Sony's Music and Video Unlimited services?



Paranoimia commented on EA Access Exclusive to Xbox One as It Doesn't ...:

It's going to go the same way as Premiership football, with subscriptions required to both Sky and BT Sport if you want to get access to every game.

It will bite them all in the arse, because - as with the football - I no longer subscribe to either. I'm sure others are the same.

The problem is that as a customer, you really want all this in one convenient subscription and all in one place. But then any company that tries to provide that is accused of monopolising the market.



Paranoimia commented on Soapbox: Why Destiny Still Has a Lot to Prove ...:

@banacheck If you read Sammy's previous article, it seems the beta was actually quite a hefty chunk of the game...

...and if you consider it didn't take that much time to get through, it seems that this "first version" of the game is actually going to be a lot smaller than we were perhaps led to believe. Which again leads me to believe that there's going to be a ton of DLC to build this into the game we thought it was going to be from the start.



Paranoimia commented on Soapbox: Why Destiny Still Has a Lot to Prove ...:

Enjoyed both alpha and beta. Even uploaded some mission videos to YouTube. But still not convinced enough to pre-order.

As I said elsewhere, given the press for the game so far, I was expecting something... more. Bungie's revelations about this being a big chunk of the 'first version of the game' makes it sound like there's going to be a lot of DLC milking going on, and I'm not sure I want any part of that.



Paranoimia commented on Destiny Will Keep Your PS4 Occupied for Months...:

"We've revealed everything that you'll explore in the first version of the game"

Sounds like a limited release with a stack of paid DLC to come. :-/

I enjoyed the Alpha and the Beta, but I agree with others, missions etc. just seemed like endless waves of enemies to shoot, with little story or expansion on the characters.

Granted, it was just an alpha/beta, but from the way it had been promoted, it was made to appear that there would be a massive universe to explore. Hearing news like this only makes me happier that I decided not to pre-order, and wait for reviews - not for the scores, but for more detailed information on the full game.



Paranoimia commented on 'Really Awesome' PS4 Sequel Uncharted 4: A Thi...:

"...and it really does feel like we have something special that’ll evolve the series."

Well, that's an interesting choice of words, isn't it?

With the game's title leading to widespread speculation that this could be the last Uncharted game, that brief sentence very much suggests otherwise.



Paranoimia commented on Feature: Until Dawn's PS4 Re-Reveal Looms, Her...:

I don't mind if it uses Move, though I would have to buy the PS4 camera. But I hope it doesn't require Morpheus... I really don't want one of those, but I do want to play this game... I have ever since it was announced.



Paranoimia commented on Rumour: Google Gets Twitchy and Acquires Strea...:

@Sutorcen I don't see that PS4 will lose Twitch. PS4 streams apparently make up quite a chunk of their content now, so they'd be mad to lose it.

Also - and I'm not being funny, this is a genuine question - do you have anything to back up the 'Google greed' claim? I'm not saying you're wrong, only that I haven't seen anything concrete.



Paranoimia commented on Rumour: Google Gets Twitchy and Acquires Strea...:

If this results in archived PS4 streams going directly to your YouTube channel, I'll be happy.

Oh and Sammy... thanks for using correct English and putting 'of' between 'couple' and 'months'. Drives me nuts when people don't. ;-)



Paranoimia commented on EA Cuffs Battlefield Hardline and Throws Away ...:

Of course, the Hardline delay had nothing at all to do with the fact that a huge number of people were saying they weren't going to buy a BF4 reskin at full game price.

I was dubious about it, and when I played the beta it made up my mind... I won't be buying. Apart from the whole 'reskin' issue, the whole premise of the game is just ludicrous.



Paranoimia commented on June NPD: PS4 Brushes Aside Xbox One Price Dro...:

@get2sammyb Do you envisage them lowering the price even further, by perhaps removing extraneous hardware on a future 'slim' model? I'm thinking back to when Sony removed 2 USB ports and the various card readers.

Perhaps the HDMI pass-through can go, and maybe even the Kinect connector, since it seems they've practically abandoned it. Or do you think that's too integral to the design, and would be too large a revision?



Paranoimia commented on June NPD: PS4 Brushes Aside Xbox One Price Dro...:

What's their next step... paying you to take one?

There will come a point where they do win a month - for example, when everyone and his dog already owns a PS4 - and they'll be like "hell yeah, we finally did it - told you it would happen!"

I see they're closing the entertainment division too, which was supposed to make their own TV shows for Xbox, and focusing on games. Do we count that as yet another U-turn?

I mean, kudos to Phil Spencer & Co. for basically doing what should have been done in the first place - making it a game console first and foremost. But how did they come up with a system which fell so wide of the mark in the first place? I bet whoever came up with the original ideas/research has had a rocket. I know Don Mattrick has been the scapegoat, but he almost certainly didn't come up with all that crap himself.



Paranoimia commented on Feature: The Making Of The Sony PlayStation:

I'm glad things turned out the way they did. I've nothing against Nintendo, but having never been a fan of their games, I feel Sony's hardware would be wasted on them. Better for them to have pushed ahead on their own and redefine gaming as they did.



Paranoimia commented on Feature: The Making Of The Sony PlayStation:

I'm glad things turned out the way they did. I've nothing against Nintendo, but having never been a fan of their games, I feel Sony's hardware would be wasted on them. Better for them to have pushed ahead on their own and redefine gaming as they did.



Paranoimia commented on Microsoft's Messaging Mishaps Prompted PS4 Bos...:

As has been said, it would've been impossible for Sony to U-turn years of XBone style policies in the mere hours between last year's Microsoft event and their own, so I don't think it was ever an issue. Microsoft themselves took weeks to do so.

Besides, Sony are infamous for their inability to keep anything secret. If they had ever considered anything like the original XBone policies, we'd know about it.



Paranoimia commented on Not Excited for Destiny's PS4 Beta? This Trail...:

I'm currently marveling at the sheer greed of GAME, adding almost 50% to the US price of the Ghost Edition.

Presumably the US price of $150 is the MSRP, which excludes tax but includes a worthwhile retailer profit margin. $150 is roughly £87. Add VAT to that and you get a little over £104. So £105 to £110 might be a reasonable price. But GAME are charging £150. So they're asking for almost 50% more in pure profit.

Personally, I never intended getting anything other than the basic game anyway, so this doesn't affect me, and therefore maybe I should just shut up. But this kind of blatant price gouging really p*sses me off.

It's like they forgot why they went bankrupt in the first place. Or maybe getting bailed out has made them arrogant.



Paranoimia commented on Don't Panic, Sony Hasn't Forgotten About Its V...:

I'm with @get2sammyb - it's a cool technology, but for gaming I think it's a fad/niche product, like 3D. I certainly don't want to be sat there for hours with that hanging off the front of my face, so I hope whatever they release for it is also playable on a standard 2D screen.

I've used one of these things before, and although this will no doubt be much lighter, I suspect it's still going to be a noticeable weight, and become irritating after a relatively short time.



Paranoimia commented on Review: Air Conflicts: Vietnam Ultimate Editio...:

Huh. The trailer had me interested because it gave the impression you could fly helicopters. Oh well.

How does crap like this pass certification? When games perform this badly on the technical side, they should surely be refused.



Paranoimia commented on PS4's Custom Competitive Controller Will Conne...:

With people generally complaining about the price of an official controller, I'd guess the only people interested in these will be those who are into professional competitive gaming.

Your everyday PS4 gamer isn't going to need anything like this; it's not like it's some magic device that's going to prevent your average gamer like me from sucking at online FPS! :-)



Paranoimia commented on Sony Apologises for Powers E3 2014 Press Confe...:

They just need to briefly mention these things to make people aware of them, then say something like, "for those who want more detailed information, see our blog over the coming days."

Then for all the artwork they showed that we couldn't really see on the footage anyway, stick high resolution versions on the site.



Paranoimia commented on Talking Point: Should Sony Ditch E3 Stage Show...:

They should mix the two.

1. Start with an opening montage showing recent and upcoming games.

2. A suit - or someone globally identifiable to PS fans, like Nolan North - giving a brief (5 minutes) talk about figures and/or upcoming services. Just enough to whet appetites of those interested, but leave details for show floor interviews. (I actually like hearing these things, but stick to the highlights - they do go on too long, and there's no need to blurt everything out on stage).

3. Show the games. Stick to video clips unless you're certain of a flawless live play through. Absolutely no CGI trailers unless immediately followed by actual gameplay. Don't show anything that won't be available to buy within 12 months; if that decreases the number of games you can show, just show more of those games, or shorten the show - it doesn't have to be 2 hours long.

4. The suit reappears to thank people for coming, say that questions will be answered on the show floor (or in a specific press-only briefing later on), and says goodnight.



Paranoimia commented on Nintendo Thumps PlayStation in E3 2014 Twitter...:

Only thing is, such stats mean nothing without context. 47% of E3 related tweets might have mentioned Nintendo, and that sounds great.

But if 95% of those tweets were basically saying "pfft, who cares about Wii-U?" (which was pretty much the case among those I follow on Twitter), then it's a completely different story.

Personally, E3 ended for me with the Sony show. I didn't bother with Nintendo's as their output has never interested me.



Paranoimia commented on Rumour: Is Titanfall 2 Stomping onto PS4 in th...:

"With publisher EA Games and Microsoft’s close relationship seemingly on the rocks at this year’s Los Angeles-based event"

Ooh, did I miss something? How is it 'on the rocks'?

Titanfall was an odd one... it seemed to gain hype more for who Respawn are, rather than the game being itself being anything special. Indeed, from what I read about it, it was actually a very average title, technically speaking.



Paranoimia commented on Talking Point: Why Is Sony Saving Its PS4 Reve...:

They're announcing games earlier and earlier, and one way or another, it usually leads to disappointment. Either the game isn't ready and they push it back, which annoys people... or - as in the case of BF4 - they release anyway, giving us an unfinished, buggy product, which annoys people even more.

Just get the game to a stage where it's practically finished, then announce it, and spend another 6 months tidying it up and polishing it.

There should never be more than 12 months between announcement and release, in my personal opinion. Too long and you lose the hype - other games come along offering everything bigger and better, and people's attention spans seem to be getting shorter and shorter.

I'm still hoping to see TLG at some point, but at this point I'm nowhere near as hyped as I was. It looked to be technically impressive 5 years ago, but we've seen a lot of very impressive stuff since then, technically and in terms of emotional impact, and I'm not sure it will have the impact it once would have.



Paranoimia commented on Review: Watch Dogs (PlayStation 4):

I pre-ordered this after the initial E3 reveal. Cancelled it in Jan/Feb this year after some disappointing videos.

A mate bought it last week, and brought it round. Played for about an hour, and it's okay, but I don't think I'll be buying it at full price. Maybe when it comes down a bit, or if I can get a used but as-new copy... maybe buy it off my mate when he's done.