User Profile

Paranoimia

Paranoimia

Male, United Kingdom

Joined:
Thu 16th September, 2010
Website:
http://paranoimia.co.uk

Recent Comments

Paranoimia

#4

Paranoimia commented on June NPD: PS4 Brushes Aside Xbox One Price Dro...:

@get2sammyb Do you envisage them lowering the price even further, by perhaps removing extraneous hardware on a future 'slim' model? I'm thinking back to when Sony removed 2 USB ports and the various card readers.

Perhaps the HDMI pass-through can go, and maybe even the Kinect connector, since it seems they've practically abandoned it. Or do you think that's too integral to the design, and would be too large a revision?

Paranoimia

#5

Paranoimia commented on June NPD: PS4 Brushes Aside Xbox One Price Dro...:

What's their next step... paying you to take one?

There will come a point where they do win a month - for example, when everyone and his dog already owns a PS4 - and they'll be like "hell yeah, we finally did it - told you it would happen!"

I see they're closing the entertainment division too, which was supposed to make their own TV shows for Xbox, and focusing on games. Do we count that as yet another U-turn?

I mean, kudos to Phil Spencer & Co. for basically doing what should have been done in the first place - making it a game console first and foremost. But how did they come up with a system which fell so wide of the mark in the first place? I bet whoever came up with the original ideas/research has had a rocket. I know Don Mattrick has been the scapegoat, but he almost certainly didn't come up with all that crap himself.

Paranoimia

#9

Paranoimia commented on Feature: The Making Of The Sony PlayStation:

I'm glad things turned out the way they did. I've nothing against Nintendo, but having never been a fan of their games, I feel Sony's hardware would be wasted on them. Better for them to have pushed ahead on their own and redefine gaming as they did.

Paranoimia

#10

Paranoimia commented on Feature: The Making Of The Sony PlayStation:

I'm glad things turned out the way they did. I've nothing against Nintendo, but having never been a fan of their games, I feel Sony's hardware would be wasted on them. Better for them to have pushed ahead on their own and redefine gaming as they did.

Paranoimia

#11

Paranoimia commented on Microsoft's Messaging Mishaps Prompted PS4 Bos...:

As has been said, it would've been impossible for Sony to U-turn years of XBone style policies in the mere hours between last year's Microsoft event and their own, so I don't think it was ever an issue. Microsoft themselves took weeks to do so.

Besides, Sony are infamous for their inability to keep anything secret. If they had ever considered anything like the original XBone policies, we'd know about it.

Paranoimia

#13

Paranoimia commented on Not Excited for Destiny's PS4 Beta? This Trail...:

I'm currently marveling at the sheer greed of GAME, adding almost 50% to the US price of the Ghost Edition.

Presumably the US price of $150 is the MSRP, which excludes tax but includes a worthwhile retailer profit margin. $150 is roughly £87. Add VAT to that and you get a little over £104. So £105 to £110 might be a reasonable price. But GAME are charging £150. So they're asking for almost 50% more in pure profit.

Personally, I never intended getting anything other than the basic game anyway, so this doesn't affect me, and therefore maybe I should just shut up. But this kind of blatant price gouging really p*sses me off.

It's like they forgot why they went bankrupt in the first place. Or maybe getting bailed out has made them arrogant.

Paranoimia

#15

Paranoimia commented on Don't Panic, Sony Hasn't Forgotten About Its V...:

I'm with @get2sammyb - it's a cool technology, but for gaming I think it's a fad/niche product, like 3D. I certainly don't want to be sat there for hours with that hanging off the front of my face, so I hope whatever they release for it is also playable on a standard 2D screen.

I've used one of these things before, and although this will no doubt be much lighter, I suspect it's still going to be a noticeable weight, and become irritating after a relatively short time.

Paranoimia

#17

Paranoimia commented on Review: Air Conflicts: Vietnam Ultimate Editio...:

Huh. The trailer had me interested because it gave the impression you could fly helicopters. Oh well.

How does crap like this pass certification? When games perform this badly on the technical side, they should surely be refused.

Paranoimia

#19

Paranoimia commented on PS4's Custom Competitive Controller Will Conne...:

With people generally complaining about the price of an official controller, I'd guess the only people interested in these will be those who are into professional competitive gaming.

Your everyday PS4 gamer isn't going to need anything like this; it's not like it's some magic device that's going to prevent your average gamer like me from sucking at online FPS! :-)

Paranoimia

#21

Paranoimia commented on Sony Apologises for Powers E3 2014 Press Confe...:

They just need to briefly mention these things to make people aware of them, then say something like, "for those who want more detailed information, see our blog over the coming days."

Then for all the artwork they showed that we couldn't really see on the footage anyway, stick high resolution versions on the site.

Paranoimia

#24

Paranoimia commented on Talking Point: Should Sony Ditch E3 Stage Show...:

They should mix the two.

1. Start with an opening montage showing recent and upcoming games.

2. A suit - or someone globally identifiable to PS fans, like Nolan North - giving a brief (5 minutes) talk about figures and/or upcoming services. Just enough to whet appetites of those interested, but leave details for show floor interviews. (I actually like hearing these things, but stick to the highlights - they do go on too long, and there's no need to blurt everything out on stage).

3. Show the games. Stick to video clips unless you're certain of a flawless live play through. Absolutely no CGI trailers unless immediately followed by actual gameplay. Don't show anything that won't be available to buy within 12 months; if that decreases the number of games you can show, just show more of those games, or shorten the show - it doesn't have to be 2 hours long.

4. The suit reappears to thank people for coming, say that questions will be answered on the show floor (or in a specific press-only briefing later on), and says goodnight.

Paranoimia

#25

Paranoimia commented on Nintendo Thumps PlayStation in E3 2014 Twitter...:

Only thing is, such stats mean nothing without context. 47% of E3 related tweets might have mentioned Nintendo, and that sounds great.

But if 95% of those tweets were basically saying "pfft, who cares about Wii-U?" (which was pretty much the case among those I follow on Twitter), then it's a completely different story.

Personally, E3 ended for me with the Sony show. I didn't bother with Nintendo's as their output has never interested me.

Paranoimia

#26

Paranoimia commented on Rumour: Is Titanfall 2 Stomping onto PS4 in th...:

"With publisher EA Games and Microsoft’s close relationship seemingly on the rocks at this year’s Los Angeles-based event"

Ooh, did I miss something? How is it 'on the rocks'?

Titanfall was an odd one... it seemed to gain hype more for who Respawn are, rather than the game being itself being anything special. Indeed, from what I read about it, it was actually a very average title, technically speaking.

Paranoimia

#34

Paranoimia commented on Talking Point: Why Is Sony Saving Its PS4 Reve...:

They're announcing games earlier and earlier, and one way or another, it usually leads to disappointment. Either the game isn't ready and they push it back, which annoys people... or - as in the case of BF4 - they release anyway, giving us an unfinished, buggy product, which annoys people even more.

Just get the game to a stage where it's practically finished, then announce it, and spend another 6 months tidying it up and polishing it.

There should never be more than 12 months between announcement and release, in my personal opinion. Too long and you lose the hype - other games come along offering everything bigger and better, and people's attention spans seem to be getting shorter and shorter.

I'm still hoping to see TLG at some point, but at this point I'm nowhere near as hyped as I was. It looked to be technically impressive 5 years ago, but we've seen a lot of very impressive stuff since then, technically and in terms of emotional impact, and I'm not sure it will have the impact it once would have.

Paranoimia

#37

Paranoimia commented on Review: Watch Dogs (PlayStation 4):

I pre-ordered this after the initial E3 reveal. Cancelled it in Jan/Feb this year after some disappointing videos.

A mate bought it last week, and brought it round. Played for about an hour, and it's okay, but I don't think I'll be buying it at full price. Maybe when it comes down a bit, or if I can get a used but as-new copy... maybe buy it off my mate when he's done.

Paranoimia

#41

Paranoimia commented on Microsoft: PS4 Is Outperforming Xbox One Becau...:

If the guy was any more full of crap, he'd have sunflowers sprouting from every orifice.

You only have to look at forums and social media to know that a lot of PS3 owners don't currently see any reason to upgrade, while a lot of 360 owners are switching to PS4 because the XBone is a bit of a farce - a running joke that's only gathering pace with the latest announcements.

Paranoimia

#42

Paranoimia commented on Actually, Watch Dogs PS4 Won't Run at 60FPS in...:

Disappointing, but not the end of the world. I'm sure Sony put up the 1080 info having obtained it from Ubi, who then changed things.

I don't go into the resolution thing as much as some, but it's irritating as I did spend a significant amount of money on a new TV prior to the launch of PS4, specifically for the promised 1080p games. I won't refuse to buy these games though, as BF4 still looks gorgeous at 900p despite the other issues it's had.

What I do get sick of is developers coming out with this line about resolution/framerate being "just a number". That may be true, but some of them are quick enough to shout about it when they achieve it, including Ubi when they patched AC - so it obviously means something to them as well; they can't have it both ways.

That said, I won't be buying Watch Dogs until I've seen some reviews. This game seemed great, but various things since the reveal have made me stop and think, not least of which was one decidedly ropey looking trailer from Ubi themselves.

Paranoimia

#43

Paranoimia commented on Reaction: Xbox One's PS4 Impersonation Improve...:

Even for the same price, it's still a weaker system - nothing is going to change that.

I owned both previous Xbox systems, but I've still got zero interest in this. The 'extra' media features hold no interest for me, nor do any of their exclusives - and for multiplatform titles, the PS4 is on top regarding quality. So for me, zero reason to buy.

Paranoimia

#44

Paranoimia commented on Sony: The Economics Don't Work for Blockbuster...:

"Any COD (uncharted etc) released on Vita was going to look and play inferior and therefore not appeal to graphics lovers."

Absolutely wrong. Both Uncharted Golden Abyss and Killzone Mercenary are visually stunning games which do both series justice.

Paranoimia

#45

Paranoimia commented on If You Want to Get Angry, Know That DriveClub ...:

@ToOGoodOfAPlaya No-one knows at the moment. It all depends on how the game is structured.

Personally, I'm not committing to this game until much more is known about it. It looks and sounds great, but handling is of vital importance, and now, so is the exact implementation of microtransactions. If you need 2 million 'fame' to unlock a car and get 100k 'fame' for winning a race, that's fine; but if a win only gets you 5 or 10 'fame', that essentially becomes an epic grind/pay to win scenario and they can shove it up their exhaust.

Unless many more, clearer details emerge before launch, it's going to be a game that pretty much requires trialing the free Plus version before deciding.

It's all about balance at the end of the day. As a long time gamer, I have no objection to sitting down and earning things, but it has to be doable in a realistic time frame. If it's not, I'll just give up on the game - I won't buy unlocks because it removes any sense of achievement from the game, and then what's the point of playing?

Paranoimia

#46

Paranoimia commented on Sony: The Economics Don't Work for Blockbuster...:

Looks like I'll need to finish up what I've got and sell it, then. Indie games (particularly the 'retro' style ones) and ports of old PS2 games are not what I bought it for, but it seems that's all it will be getting from this point on. A great system, wasted.

I bought it for the likes of Golden Abyss and Killzone Mercenary - proper games on a portable system.

He also mentioned getting PlayStation Now on the system, which to me makes no sense - if you're out and about, network coverage is too unreliable for it to be worthwhile.

Looks like I'll need to pick up Tearaway, play it, then sell the lot. Very disappointed.

Paranoimia

#47

Paranoimia commented on Sony Wasn't Allowed to Tell You What the PS4's...:

Still doesn't really make sense, and I say this as someone who hasn't been at all bothered by the light being on all the time.

They've said the light can be turned off by developers in software, so surely the logical thing to do would be to have it switched off unless a camera and/or Morpheus headset is connected and active? If neither are being used, it's just pointless, as it adds nothing to standard gameplay.

Paranoimia

#48

Paranoimia commented on Does Dimming the PS4 Controller's Light Bar In...:

Which basically disproves everyone who said that the lightbar significantly shortened the battery life.

That said, it apparently can be turned off by developers at the software level. So if they're not going to let you turn it off manually, why not patch the firmware to detect if you've got a camera connected, and if not, disable the light?

Paranoimia

#49

Paranoimia commented on Gaikai? No, PlayStation Now Is Powered by Blac...:

Not really sure why they talk about the internet not being up to scratch in parts of Europe. While it is undoubtedly true, as far as I can tell from people I speak to in the US on social media, parts of America have the exact same issues.

More likely is that it's down to pure logistics and getting enough servers in place to power the service. If that's the case, just say so. It makes more sense than the whole "your internet isn't ready" line, which just seems to be an excuse, when the same issue - some get better broadband than others - is known to exist on both sides of the pond.

Paranoimia

#50

Paranoimia commented on Feature: Everything You Need to Know About PS4...:

Drifter is a possible purchase, but they can keep the rest.

As if we don't have enough pixellated eyesores infesting the Vita library, now they're going to start bringing them to PS4. Someone needs to slap some of these indies.