Comments 39

Re: EA's Game Development Is Very Quickly Becoming an AI-Driven Hellscape, Report Claims

ryan_nil

@nessisonett I 100% endorse this.

@CielloArc I understand the "garbage in, garbage out" sentiment. I use the phrase all the time at work as it is pertinent to my particular area of expertise. But given how AI works, there's not a 1:1 ratio of input to output and as I alluded before, a lot of what comes out of these things is, at best, hallucinatory. Before I gave up on AI coding assistants, I had tried numerous times to use them to help me craft a solution to a problem only to find that they spit out trash code that won't actually execute (i.e. completely making up syntax or suggesting functions that don't exist) or fails to even remotely solve the problem that I posed.

Re: EA's Game Development Is Very Quickly Becoming an AI-Driven Hellscape, Report Claims

ryan_nil

I'm a software engineer and the pressure to incorporate AI into our process is getting stronger and stronger. I can vouch for the complaints the EA developers have. These AI coding assistants can be useful for writing boilerplate code (sometimes), but giving them a problem to solve and expecting a well-thought-out, well-written solution is quite simply a joke. I'd guess that 90% of my effort (not time) goes into thinking about and solving the problem. I'm not about to outsource that only to find that I have to rewrite the majority of the hallucinatory garbage an AI coding assistant can come up with. Much faster and safer to do it myself.

Re: Rumour: PS6 Will Have a Detachable Disc Drive, Much Simpler Design

ryan_nil

I wonder what "detachable" means? Does it mean an external drive or will it be installed, as with the PS5 today?

Either way, if this simplifies their manufacturing process for the PS6, that's better. I ended up with the disc version of the original PS5 because that's all that was available. I wanted the digital only, but those were very hard to come by in the early days.

Re: Action RPG Lords of the Fallen 2 Reveal Confirmed for Next Week

ryan_nil

Here's hoping all the lessons they learned from fixing the remake will continue to be learned when this ultimately releases. I skipped out on the first one until V2 was released and started receiving a lot of praise for the improvements.

I'd love to be able to get this one at release and not experience a similar level of frustration around bugs and poor performance that I guess happened with the first one.

Re: Poll: 15 Years of PS Plus - What Do You Think of Sony's Subscription Service?

ryan_nil

I was between Okay and Good and picked Good since they do give away some decent games on the Essential tier every now and then. I was a Premium subscriber, but almost never played the free games because I do also purchase games and opt for those 100% of the time because I specifically paid for them and don't have nearly enough time to delve into the "free" ones. That and the price increase made it a no-brainer to drop to Essential.

If they ever came out with a "Basic" tier that gave me access to online (backups and play) without the monthly games, I'd drop to that level instantly. I really just want my cloud backups and to summon/provide help in the Souls/Soulslikes that I play.

Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes

ryan_nil

@Deadlyblack This is exactly my experience. I think when I first played Dark Souls (1), the closest I'd come to that kind of game were the 3d Zelda games, where there's no real "dance" to the bosses. Only, hit a few times until the weak spot is exposed, wail on that for a few hits and repeat. Souls (and Soulslike) combat is so much deeper and satisfying, even if I still get infuriated at a particularly difficult boss (like the ones in the recent Lies of P DLC).

Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes

ryan_nil

I think it's funny how so many people are interpreting this as him saying that he'd rather make something that sucks than have it be liked. The discussion isn't "good game vs. bad game", it's "conventional vs. creative". It sounds like he'd rather it be an acquired taste rather than the equivalent of McDonald's. God forbid he doesn't want to tread the same ground that the masses have already trampled to death.

Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes

ryan_nil

I love this line, "I want people to end up liking things they didn’t like when they first encountered it, because that’s where you really end up loving something.". It's so true. I've encountered games and especially works of art that I didn't like at first but later came to love through curiosity and repeated exposure. Dark Souls is a prime example. I played the network test version on Switch and really didn't like it, but something kept me intrigued. I bought it when it came out and grew to love it by the time I felled Gwyn. I liked it so much, I bought a PS4 so I could play the sequels and the other Fromsoft games that were never coming to a Nintendo system (at that point, anyway) and have been playing Souls and Soulslikes almost exclusively since then.

Re: Round Up: Lies of P: Overture Previews Reveal Difficulty Options, Boss Rush Mode, and More

ryan_nil

@themightyant I can understand if a developer doesn't want to include difficulty modes. It's their game; they can do what they want. If fans complain about difficulty modes, that's entirely different. If you want the harder experience, by all means, go for it. If someone else wants it easier (for whatever reason they choose), then it doesn't affect you in any way. Them completing the game on "easy" mode has (or should have) nothing to do with your enjoyment of the game or your sense of accomplishment. If anything, the 'git gud' brigade should be happy if a developer includes difficulty modes because then they can brag about how they completed the game on hard mode while naked and using an unupgraded broken sword.

Re: Elden Ring Will Get Its A24 Movie Adaptation, with Alex Garland in the Director's Seat

ryan_nil

@Apollo2212 Agreed! I'd rather see a 10-12 episode series than a 2-3 hour film. There's plenty of material to draw from in the game. The lore that's laid out in all the item descriptions could be flashbacks to those events happening. They could concentrate on a couple of NPC quests. Ranni or Millicent would be my top picks, though Alexander would be interesting.

I'm not too hopeful on the quality of this as video game movie adaptations don't tend to be that good but would love to be surprised. As a series though, I think it could be great. The Witcher series was pretty well received, if I remember correctly.

Re: Video: DOOM Gameplay Comparison Shows Decades of Evolution

ryan_nil

I actually really liked the horror survival aspect of Doom 3. I know it's considered the odd man out, but I personally reserve that for Eternal, which feels like Doom crossed over with Mario. I like Eternal's combat the most, but I got stuck on a platforming section and quit playing because I couldn't figure out how to progress, which feels so silly for a Doom game.

Re: Two New Classes in Bonus Elden Ring DLC, Out with Switch 2 Port

ryan_nil

I'm not ready to furrow my brow at From for this yet. If this DLC is more than $5-10, I'll be hesitant. The thing that has me intrigued the most is the new "combat techniques". However, if they add more scythes or katanas, I'd probably bump up the price I'd be willing to pay because I am a sucker for a good scythe.

Re: Poll: Are You Playing Oblivion Remastered?

ryan_nil

@Rich33 Thank you for the gameplay details! The trailer was light on the actual gameplay so it's good to hear how it differs from the Soulslikes. This sounds like something to stick in the wishlist and wait for the inevitable sale while I try to thin out my bloated backlog.

Re: Poll: Are You Playing Oblivion Remastered?

ryan_nil

@Hyena_socks Thank you for the info! I do like the challenge of Soulslikes, but am a fan of the world, exploring, lore, etc too, so hearing it's a more chill game sounds pretty nice actually (especially the dungeons). I do have Dragon's Dogma 2 sitting on my system. Maybe I'll hit that up after I finish Lords of the Fallen (which I'm loving!).

Re: Poll: Are You Playing Oblivion Remastered?

ryan_nil

Ok, so I'm one of the three gamers who never played Skyrim (despite owning a copy for years). However, I'm a big fan of Soulslikes. Would anyone recommend this for that reason? I don't know much about this game and would want to go in as blind as possible (something I've been doing lately). I watched the remaster/remake trailer, but that's it. I don't think anyone would consider this a Soulslike, but might I find enjoyment from this game if I like those?

Re: Elden Ring Expands with New Armor, Weapons, More in Tarnished Edition

ryan_nil

I'm a little annoyed about this but a little relieved. I spent several months 100%ing this game (collect all items, beat all bosses, see all endings) and just finished a few days ago. I'm a little annoyed because now there are more things to collect but relieved because I don't see anywhere about this being available in the current version as DLC and I'm not buying a new edition just for this.

Re: Poll: Did the PSN Outage Ruin Your Gaming Plans Over the Weekend?

ryan_nil

@SSaunders1122 Exactly the same for me, including the game. It didn't really affect me beyond not having other players' messages warning me about the imps hiding around the corners in the various catacombs I visited. After getting surprised a few times, I realized I had been relying on those messages and started being more careful.