Comments 10,149

Re: After a Year of Silence, the Final Fantasy 9 Remake Rumours Have Re-Emerged

kyleforrester87

@bkeswick fair enough, I can see it being a different perspective in Japan at the time. I still think it was always a bit of a novelty though as attention had shifted to PS2 mostly by that point.

I also can’t imagine FF going turn based again, not without a massive budget cut. Of course, if enough people asked for it they would as this would translate to sales, but the demand isn’t there in my opinion.

I’d be up for it though!

Re: After a Year of Silence, the Final Fantasy 9 Remake Rumours Have Re-Emerged

kyleforrester87

@bkeswick I’m not sure they were under a lot of pressure really. Actually, a lot of fans who started with 7 on PlayStation would not really have been asking for what they got with 9 at all.

Then, it didn’t sell as well as FF7 and 8, so you could argue they made the wrong choice going in the direction they did. Of course, releasing during the PS1/2 transitional period is highly relevant to that issue, and personally I feel people who started with 7 could have been put off a bit by 8 and could have been hesitant about 9. I can’t back that one up, it’s just the way I personally felt.

Fortunately, I did get 9 at launch, loved it and it’s one of my favourite games of all time!

Re: Final Fantasy 7 Rebirth PS5 Has 'New Comrades' You Can 'Cooperate With'

kyleforrester87

I think it means there could be some kind of chain attack system, like in Xenoblade Chronicles. Or maybe something like in FF9, where Vivi could supercharge Steiner's attacks with magic. Quite a weird inclusion in that game, if you think about it - a cool concept but not fleshed out at all, kind of like the synthesis system, too, but I digress. It also kind of suggests you can hire people you meet along the way to help out in combat.

Re: Talking Point: What Are You Playing This Weekend? - Issue 479

kyleforrester87

50 hours into Zelda and I’m really into it now, it’s so good! I haven’t made a lot of progress really as I keep dic*ing about. I think I have done 30-40 shrines, 1 temple, opened half the map. Just got the final rune so I’ll be playing with those features later. Exploring the depths is awesome. Playing without a head covering so I can see Links flowing locks.

What an absolute banger.

Re: Well Actually, Metal Gear Delta: Snake Eater PS5 Will Reuse the Original Voice Lines

kyleforrester87

@JustPlainLoco Hm, I can't see that being true, given he does stuff like this optionally:

https://www.youtube.com/watch?v=1jujZUruiy8

As I understand he always wanted to play Snake but maybe Kojima wanted a bigger name/someone with more acting ability.

Hayter explained Snake's voice change in an interview with Game Informer. According to Hayter, Kojima had been trying to recast the English voice of Solid Snake for years, even offering the role in Snake Eater to Kurt Russell, who turned it down. Hayter had to re-audition for the role of both Snakes on several occasions. The Kurt Russel comment suggests that Kojima wanted a big-name celebrity to play the role of Solid/Naked Snake, and he finally managed to nab one in Kiefer Sutherland. Hayter clarified that he bears no ill will towards Sutherland, but he has no love for Kojima.

Re: Well Actually, Metal Gear Delta: Snake Eater PS5 Will Reuse the Original Voice Lines

kyleforrester87

@FuzzieGinge88 Gamespot reference the same Verge article, but conclude the voice acting will not be newly recorded.

https://www.gamespot.com/articles/metal-gear-solid-3-remake-will-not-feature-newly-recorded-voice-acting/1100-6514686/

I think your interpretation is likely to be wrong, I think they will be reusing all existing voice acting instead of re-recording everything exactly the same, with the same cast (via a spirit medium in some cases, apparently), 20 years later, at what I assume would be significantly more time and cost.

Re: Talking Point: What Are You Playing This Weekend? - Issue 478

kyleforrester87

Another bank holiday huh 👍🏻

I’ve been up since 5, bike ride done and dusted and now I am a bit knackered. Probably go back to bed for a bit and hopefully play some Zelda later on. Enjoying it but not exactly “into it” as struggling to find time for extended sessions. Would like to grab a beer outside at some point since the sun in shining. Have a good one!

Re: Rumour: Naughty Dog's Troubled The Last of Us Multiplayer PS5 Project Was Sniped by Bungie

kyleforrester87

@practicein2021 “Naughty Dog released a small multiplayer game as expansion to their popular single player game. It seemed like an afterthought, just a bonus - but people were playing it for 10 years! Without any patches, updates, skins - just because of gameplay. And when new multiplayer game was announced, everyone got excited, even though the studio showed us nothing.”

Without being too cynical, that’s probably the issue - they need to be able to effectively monetise it, not just have a dedicated pool play it for years for free. And there are so many competing alternatives these days, not so when Factions was a thing.