Comments 305

Re: Oh FFS, Bungie's Screwed Up with Destiny 2 Yet Again

MrZurkonKeelYou

@AFCC completely disagree. Do you not understand the concept of a demo? A demo is merely a sampling of a game. It shouldn’t provide a player with every in game experience. If Bungie has given more then the complaints would have been that “too much was shown in the demo.” Youre coming off as entitled. Bungie doesn’t have to give a demo or beta, they choose to.

Re: Destiny 2 Game Director Promises to Disclose Game's Future on Thursday

MrZurkonKeelYou

@arnoldlayne83 I agree to a certain extent but you were also left behind if you didn’t have the season pass when the first DLC’s dropped. The launch issues with The Division have some parallels with Destiny’s. I remember The Division promising some missions in the first DLC that were not there. That said, The Division as it is today is vastly better that what is was when launched.

Re: Destiny 2 Players Continue Large Scale Campaign Against Microtransactions

MrZurkonKeelYou

Personally I still play Destiny 2 and still enjoy it, but that’s probably due to the solid clan I run with always being active. As far as micro-transactions, has it ever crossed anyone’s mind that Bungie may be contractually obligated to keep Eververse in there? Anything associated with Activision seems to have the micro-transactions. Bungie is the developer, but they answer to Activision on the business side. Maybe the hate is slightly misguided....

Re: Vacation Simulator Takes a Trip to PSVR Next Year

MrZurkonKeelYou

@JLPick can’t honestly assess that. To me it is. But, what’s worth $20 to me may not be worth $20 to you. Even though I’ve completed it and gotten all the trophies, I still pop in and play it now and then. That being said, I think I caught it in a sale for $14.99

Re: PGW 2017: Destiny 2: Curse of Osiris Has a PS4 Exclusive Map at Launch

MrZurkonKeelYou

@BAMozzy going a bit overboard on @themcnoisy aren’t you? I took his comment with the sarcastic, hunerous tone that I believe was intended. I expect a gamer not to be so judgmental. Exclusivity drives console sales, if you were on Sony’s board of directors, you’d be wanting all the exclusives you could pay for. Nature of the business at this point and all sides do it.

Re: Bungie Is Looking Into Improving Destiny 2's Endgame

MrZurkonKeelYou

@TomDobo really after the first week? The raid wasn’t even available when you “quit”. I can agree that doing the milestones each Tuesday is the lure, but I had completed a dozen raids and still have a blast with it. It’s not a game to play solo, and once you find a solid group you’ll find yourself playing it more.

Re: Feature: The 10 Best PlayStation VR Games So Far

MrZurkonKeelYou

@Rob_230 the lineup as a whole is solid for sure, but when you list the “10 best games”(which I understand is subject to opinion) but omit some of the games I listed, i have to question it. Maybe it’s better to have the 10 top rated games for PSVR and see how that list shapes up.

Re: Revised PlayStation VR Model Adds HDR Passthrough

MrZurkonKeelYou

These improvements are pretty nice, the one I like the most is the rear headphone jack. That is my biggest annoyance with PSVR. That cable always gets tangled with the fat PSVR cable. I’d prefer Bluetooth headphone support for the original PSVR since I have the Platinum headset.

Re: Rumour: Destiny 2 Has Fewer Main Story Missions than the First Game

MrZurkonKeelYou

I thought one of the rumors was 50+ hours to grind to the level cap in Destiny 2. Also heard 25 story missions, but also 20+ side quests, 15+ world mission 6 strikes at launch and 10 before the first DLC. None of those stats supposedly include the hidden missions. Hopefully the realize how that lacked in variety in D1....though I still played 3500+ hours. It was always the gameplay that kept me coming back anyway, that and the raids.

Re: Push Rewind: Did Destiny Deliver in the End?

MrZurkonKeelYou

@leucocyte the 30 million sold is probably accurate. At the time Destiny originally launched, there were millions more PS3's and Xbox 360's out there being played. I would have expected more copies to land on those systems originally. As one would suspect, most of those adopters have probably moved on to a PS4/X1 which, in theory, would continue to push some sales. I saw they have over 40 million active users...though I'm not sure what active means lol

Re: Push Rewind: Did Destiny Deliver in the End?

MrZurkonKeelYou

@LiamCroft I'm not sure that "scrapped" is the right word. It seems their vision has evolved, but they still want the Destiny universe to last 10 years and beyond. It's not hard to picture a Destiny 3 in a few years to complete a trilogy and bring the franchise to a 10 year span.