Comments 1,566

Re: Hands On: MindsEye Is a Boring Mess

ChrisDeku

It sounds very much like the game was always intended to be an open world game and they simply couldn’t get the engine to co-operate on a technical level and edited it down into this mess to try to recoup some money.

Re: Yep, PlayStation's PC Games Will Be Playable on Xbox's New Handheld System

ChrisDeku

@ElectricWizard The ASUS Rog Ally with Windows, Xbox Store and Steam already exists though, you can buy it right now. You can also buy a Microsoft Surface Laptop Studio and play all those Sony games on Microsoft hardware if you really want, that will also have access to the Xbox store, Gamepass and Steam. Oh, and you can also install GOG Galaxy in it and put all your games from different stores together into one place.

Re: 'Good Luck with That' - The Outer Worlds 2 $80 Price Has Gone Down Horribly with PS5 Players

ChrisDeku

@REALAIS PS4 gen was £50 - £55. No Sony first party games were over £55 that I can recall. Some third party games made it to £60 before the end of the gen.

Edit: It looks like Death Stranding was actually £59.99, so it was probably around that time that prices had started to adjust for currency conversion and edged towards the $60/£60 price, and the the increase to $70/£70 happened very shortly afterwards making it feel like a double increase in one go.

Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?

ChrisDeku

@darylb24 The quarter Concord released their net profit was up something like 290%. The PlayStation Division just registered a profit of 414, 819m Yen($2.9b) and are estimating an increase of around 20% for the current year.

What are you talking about with Marathon? the game is not even released yet.

Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?

ChrisDeku

@Godot25 They showed a bunch of games people have seen before, the yearly CoD update and like 2 new AA games. All the Xbox fans are too busy game counting and getting excited by seeing the same games show after show. That’s why they announce the games 5 years before release, so they can show them in at least 5 major shows and game count them over and over again.

Sony showed Astro bot in one show(may 2024), gave it a release date, actually released it on time and then won GoTy. They didn’t need to stretch their games out for 5 shows so they can say how many games they have every time. Helldivers 2 was revealed in the May 2023 show and released in February 2024, and won Best ongoing and Best Multiplayer at the Game Awards.

Clockwork Revolution looked really good, it also looked pretty good when they showed it 2 years ago, and it will maybe even look great when they show it in the 2027 show. What’s the point of that? You want to count it as an amazing reveal 3 times? Ok, you do you.

Let’s see who winning game awards at the end of the year again.

Edit: Almost forgot, they also showed the remaster of the remaster, which is apparently not an embarrassment when MS does it. Even though it’s basically worthless to actual Xbox owners who already have access to basically the same game,

Re: Sounds Like Switch 2 May Have Obliterated PS5's Launch Record in France

ChrisDeku

@Haruki_NLI

Dev cost is whatever 9 years of dev time is.

I think this is one of the points people really struggle to understand with video games. The cost of a game is not a direct consequence to how “Good” the game looks or how technically accomplished it is, it is simply how many people worked on it for how many years.

A lot of Nintendo games are likely very expensive to make due to the amount of creatives working on them, the amount of playtesting and prototyping to get the highest level of gameplay possible. That’s just as expensive of having dozens of people doing nothing but creating art assets for a 500km open world.

Super Mario Wonder took just under 5 years, ToTK took around 6 years. Those games are just not cheap to make.

Re: PS5's Brilliant New State of Play Breaks Records for Sony

ChrisDeku

@Godot25 How many of the 70m PS5 owners voted in that poll? Twitter polls don’t represent random samples and only represent the opinion of a very specific group. If you did a poll on this website you’d find that no one likes CoD, LoL, Counter-Strike 2, Fortnite etc.

How many of those 8 MS games were actually high quality games? Does it include the yearly CoD update and a bunch of really niche and/or low budget games like Flight Sim, Ara: history retold, South of Midnight etc.?

Game counting is only the new favourite pastime of the Xbox fanboy because MS bought lots of games and release a lot of games. There are mobile game companies that release 20 games a year. Game counting says nothing of quality.

Re: PS5's Brilliant New State of Play Breaks Records for Sony

ChrisDeku

@Godot25

That's why last year's Xbox Showcase was praised. You can say it's "dumb," but it's just true.

This is why the narrative is meaningless. Last year’s June show Sony revealed the game that would be the GOTY and MS showed 4 first party games that likely won’t make it out within 2 years of the show.

Sony released the GOTY last year(and 2 more that made the top 10 for most individual GOTY wins) and have 2 serious GOTY potential contenders coming in the next few months. MS released one minor GOTY contender level game(finished 6th place overall with 12 wins) last year and this year Doom probably just fell under the cut for top 10.

The shows are a meaningless representation of the actual quality being released.

Re: PS5's Brilliant New State of Play Breaks Records for Sony

ChrisDeku

@Godot25

Basically, people are primarily watching PlayStation presentations for new first-party content.

Fake narrative, Sony have always marketed themselves as having the best third party support, and being the best console to play third party games—All the way back to the inception of the brand with the PS1. The big first party AAA games is very much a recent development started by Naughty Dog and kicked into top gear in the second half of the PS4 generation. The people that buy those games still represent a minority of game owners though.

Sony do it this way because they cultivate strong relationships with third parties above all else. That’s why they had a 50 minute show in which they completely eschewed advertising their own games, 4 of which have release dates in the next 4 months.

Those games still exist, and you’ll still get to play them in the same timeframe. Showing games 5 years before a release date might excite you but it doesn’t fundamentally alter how you will(and when you will) consume that product.

Re: PS5's Brilliant New State of Play Breaks Records for Sony

ChrisDeku

The whole first party narrative is so old. It’s been established for years how Sony is going to do these events, it’s not going to suddenly change. Sony are publishing 4 games in the next 4 months, and have 2 games with 2026 release dates(on top of Marvel Tokon) and they chose not to show any of them. I’m not saying it’s right or wrong, but that’s just how it is, and there was no reason to expect anything different.

Yeah, I get it, it was really exciting when Xbox had that show in 2023 where they showed Fable, Clockwork Revolution and Perfect Dark etc. But what is the actual point of that in the long run? If you were expecting some kind of long term roadmap then you were just setting yourself up for dissapointment.

Re: 'Why Isn't PlayStation in This Space?' Sony Pondered Before Greenlighting Marvel Fighter

ChrisDeku

Getting ARC System Works + the Marvel License seems like the absolute dream for them. I’m not a massive Marvel fan or anything but it’s a great license for any kind of live service/ongoing game with a big roster of characters and a focus on skins/variant arts. Marvel Snap and Marvel Rivals both just have amazing rosters of characters and variant skins, with brilliant art styles.

Re: Round Up: What Was Announced During Sony's State of Play Livestream for June 2025?

ChrisDeku

@Fiendish-Beaver Stop pushing this fake narrative about first party games, it’s complete rubbish. How many games do you think Sony released in the first 4 years of the PS4 and PS3? Go back and list them and it will be a lot smaller than you think.

How many games does a big publisher release these days? How many games a year does Ubisoft released? Rockstar releases a game every 6-7 years.

Sony has release dates for 4 games in the next 4 months(2 GOTY contender level games) and next year there is confirmed already to be Saros, the Marvel Fighting Game and Wolverine.

Imagine trying to push the idea that’s a weak effort. Last year they released the GOTY and the biggest new multiplayer/ongoing game.

We already know Sony are not going to just drop info on every single game they’re working on, even if they’re 5 years away. Microsoft tried that approach and there’s still games from their Xbox Series X/S reveal show that aren’t even released yet.

Re: 60+ PS5, PS4 Games You Should Buy in PS Store's Summer Game Fest Sale

ChrisDeku

A white-knuckle fusion of Overwatch 2 and Gears of War, the excellent Exoprimal is one of the best co-op shooters in quite some time.

Did Capcom write this synopsis?

Also, the game is basically dead, and no longer supported. There’s currently 5 people on Steam playing this game, no idea about PS5, but I feel it would be grossly irresponsible to recommend this game purchase to anyone.

Re: Rumour: New Cyberpunk 2077 DLC Is Incoming, Developer Leak Suggests

ChrisDeku

I’m not surprised they might be doing more content, I was just thinking the other day that they’d probably made a mistake cancelling the second big Expansion so early. Currently the base game still sells 5m copies every 13 months roughly, and that’s at only 50% max sales price(the Witcher 3 is like $2 sometimes) and the expansion has done 10m copies. The game also still has really high player numbers all year long. They probably could never have envisioned they could have turned it around so successfully.

I’d guess it makes revenue in line with a medium sized Live service success with little evidence it is slowing down particularly quickly.