It sounds very much like the game was always intended to be an open world game and they simply couldn’t get the engine to co-operate on a technical level and edited it down into this mess to try to recoup some money.
@ElectricWizard The ASUS Rog Ally with Windows, Xbox Store and Steam already exists though, you can buy it right now. You can also buy a Microsoft Surface Laptop Studio and play all those Sony games on Microsoft hardware if you really want, that will also have access to the Xbox store, Gamepass and Steam. Oh, and you can also install GOG Galaxy in it and put all your games from different stores together into one place.
@Fangirl99 Imagine defending a company that published the game that won the most GOTY awards in 6 of the last 12 years. Appreciating quality games is really just bizarre.
You still need to buy the games from Steam though, meaning 70-80% of your revenue goes to Sony, and 20-30% will go to Valve. So, it’s not really the win for MS it might appear to be.
@darylb24 That’s baseless speculation, and I’ve played Marathon and it’s very good. It wasn’t looking good for Assassin’s Creed: Shadows before launch either apparently.
@AverageGamer This will be $80 on Steam so I’m pretty sure you won’t be getting a key for $60. Also, physical copies on console will have basically the same discount through retail discount.
@REALAIS PS4 gen was £50 - £55. No Sony first party games were over £55 that I can recall. Some third party games made it to £60 before the end of the gen.
Edit: It looks like Death Stranding was actually £59.99, so it was probably around that time that prices had started to adjust for currency conversion and edged towards the $60/£60 price, and the the increase to $70/£70 happened very shortly afterwards making it feel like a double increase in one go.
@Ooccoo_Jr Currency exchange moved back into the UK’s favour recently so last time we got the double price increase from £50 to £70 and this time we get zero.
@darylb24 The quarter Concord released their net profit was up something like 290%. The PlayStation Division just registered a profit of 414, 819m Yen($2.9b) and are estimating an increase of around 20% for the current year.
What are you talking about with Marathon? the game is not even released yet.
@darylb24 Profit margins are not thin if your games are successful.
Ghost of Yotei will do 3-4m in its first 3 days. That's more than Doom:TDA, Indy, Oblivion and Forza combined have done on PS5 all year despite "dominating" the charts.
@Godot25 They showed a bunch of games people have seen before, the yearly CoD update and like 2 new AA games. All the Xbox fans are too busy game counting and getting excited by seeing the same games show after show. That’s why they announce the games 5 years before release, so they can show them in at least 5 major shows and game count them over and over again.
Sony showed Astro bot in one show(may 2024), gave it a release date, actually released it on time and then won GoTy. They didn’t need to stretch their games out for 5 shows so they can say how many games they have every time. Helldivers 2 was revealed in the May 2023 show and released in February 2024, and won Best ongoing and Best Multiplayer at the Game Awards.
Clockwork Revolution looked really good, it also looked pretty good when they showed it 2 years ago, and it will maybe even look great when they show it in the 2027 show. What’s the point of that? You want to count it as an amazing reveal 3 times? Ok, you do you.
Let’s see who winning game awards at the end of the year again.
Edit: Almost forgot, they also showed the remaster of the remaster, which is apparently not an embarrassment when MS does it. Even though it’s basically worthless to actual Xbox owners who already have access to basically the same game,
I think this is one of the points people really struggle to understand with video games. The cost of a game is not a direct consequence to how “Good” the game looks or how technically accomplished it is, it is simply how many people worked on it for how many years.
A lot of Nintendo games are likely very expensive to make due to the amount of creatives working on them, the amount of playtesting and prototyping to get the highest level of gameplay possible. That’s just as expensive of having dozens of people doing nothing but creating art assets for a 500km open world.
Super Mario Wonder took just under 5 years, ToTK took around 6 years. Those games are just not cheap to make.
I mean, it was the first console in a long time that actually had enough stock to meet demand.
Interestingly, Nintendo only forecast 15m shipped(which would be about 13m sold-through with 2m in the retail chain) upto March 31st 2026. So either they are lowballing their targets or they expect sales to massively drop-off.
I played literally thousands of hours in the first game, but almost entirely online in Persistent World and Arena PVP servers. The game had one of the best toolsets ever, and the online community was great, if small.
The base game is pretty mediocre but the Mask of the Betrayer Expansion is considered an absolute stone cold classic and many people believe it to be one of the greatest CRPG experience ever created.
Godot25 and Toot1st eagerly logging in here to declare the Xbox showcase the best is absolutely shocking and couldn’t have been predicted in any way. Just missing Rog-X for the full house.
Thats kinda a lot for a company that doesn't have any valuable IP, but I assume they still make decent money from Helldivers 2 even with Sony getting the Lions share
@Godot25 How many of the 70m PS5 owners voted in that poll? Twitter polls don’t represent random samples and only represent the opinion of a very specific group. If you did a poll on this website you’d find that no one likes CoD, LoL, Counter-Strike 2, Fortnite etc.
How many of those 8 MS games were actually high quality games? Does it include the yearly CoD update and a bunch of really niche and/or low budget games like Flight Sim, Ara: history retold, South of Midnight etc.?
Game counting is only the new favourite pastime of the Xbox fanboy because MS bought lots of games and release a lot of games. There are mobile game companies that release 20 games a year. Game counting says nothing of quality.
That's why last year's Xbox Showcase was praised. You can say it's "dumb," but it's just true.
This is why the narrative is meaningless. Last year’s June show Sony revealed the game that would be the GOTY and MS showed 4 first party games that likely won’t make it out within 2 years of the show.
Sony released the GOTY last year(and 2 more that made the top 10 for most individual GOTY wins) and have 2 serious GOTY potential contenders coming in the next few months. MS released one minor GOTY contender level game(finished 6th place overall with 12 wins) last year and this year Doom probably just fell under the cut for top 10.
The shows are a meaningless representation of the actual quality being released.
Basically, people are primarily watching PlayStation presentations for new first-party content.
Fake narrative, Sony have always marketed themselves as having the best third party support, and being the best console to play third party games—All the way back to the inception of the brand with the PS1. The big first party AAA games is very much a recent development started by Naughty Dog and kicked into top gear in the second half of the PS4 generation. The people that buy those games still represent a minority of game owners though.
Sony do it this way because they cultivate strong relationships with third parties above all else. That’s why they had a 50 minute show in which they completely eschewed advertising their own games, 4 of which have release dates in the next 4 months.
Those games still exist, and you’ll still get to play them in the same timeframe. Showing games 5 years before a release date might excite you but it doesn’t fundamentally alter how you will(and when you will) consume that product.
The whole first party narrative is so old. It’s been established for years how Sony is going to do these events, it’s not going to suddenly change. Sony are publishing 4 games in the next 4 months, and have 2 games with 2026 release dates(on top of Marvel Tokon) and they chose not to show any of them. I’m not saying it’s right or wrong, but that’s just how it is, and there was no reason to expect anything different.
Yeah, I get it, it was really exciting when Xbox had that show in 2023 where they showed Fable, Clockwork Revolution and Perfect Dark etc. But what is the actual point of that in the long run? If you were expecting some kind of long term roadmap then you were just setting yourself up for dissapointment.
@Godot25 This discourse is complete nonsense because you are acting like it’s normal for a game to release the day a timed exclusivity period is up but that basically never happens.
Name a single timed exclusive game that released the exact day the period ended?
Getting ARC System Works + the Marvel License seems like the absolute dream for them. I’m not a massive Marvel fan or anything but it’s a great license for any kind of live service/ongoing game with a big roster of characters and a focus on skins/variant arts. Marvel Snap and Marvel Rivals both just have amazing rosters of characters and variant skins, with brilliant art styles.
The same people that don't understand fighting games are now a live service genre, almost exclusively, are the same people playing Monster Hunter Wilds while stating they'll never play a live service game ever.
@Fiendish-Beaver List those PS3 games then, I'm sure only about 15-20 real games got released over the whole gen when you're not including 10 Songstar games and games Sony co-published in a single territory which was a large number of games because the publishing landscape was very different when it was 100% physical.
@Fiendish-Beaver Stop pushing this fake narrative about first party games, it’s complete rubbish. How many games do you think Sony released in the first 4 years of the PS4 and PS3? Go back and list them and it will be a lot smaller than you think.
How many games does a big publisher release these days? How many games a year does Ubisoft released? Rockstar releases a game every 6-7 years.
Sony has release dates for 4 games in the next 4 months(2 GOTY contender level games) and next year there is confirmed already to be Saros, the Marvel Fighting Game and Wolverine.
Imagine trying to push the idea that’s a weak effort. Last year they released the GOTY and the biggest new multiplayer/ongoing game.
We already know Sony are not going to just drop info on every single game they’re working on, even if they’re 5 years away. Microsoft tried that approach and there’s still games from their Xbox Series X/S reveal show that aren’t even released yet.
A white-knuckle fusion of Overwatch 2 and Gears of War, the excellent Exoprimal is one of the best co-op shooters in quite some time.
Did Capcom write this synopsis?
Also, the game is basically dead, and no longer supported. There’s currently 5 people on Steam playing this game, no idea about PS5, but I feel it would be grossly irresponsible to recommend this game purchase to anyone.
I’m not surprised they might be doing more content, I was just thinking the other day that they’d probably made a mistake cancelling the second big Expansion so early. Currently the base game still sells 5m copies every 13 months roughly, and that’s at only 50% max sales price(the Witcher 3 is like $2 sometimes) and the expansion has done 10m copies. The game also still has really high player numbers all year long. They probably could never have envisioned they could have turned it around so successfully.
I’d guess it makes revenue in line with a medium sized Live service success with little evidence it is slowing down particularly quickly.
Comments 1,566
Re: Hands On: MindsEye Is a Boring Mess
It sounds very much like the game was always intended to be an open world game and they simply couldn’t get the engine to co-operate on a technical level and edited it down into this mess to try to recoup some money.
Re: Days Gone Dev Hit with Layoffs, Loses 30% of Staff
Removed
Re: Rumour: Data Miner Claims to Have Found Evidence of Halo on PS Store
Halo: Combat Evolved would be in my top 10 games of all time list. I’d be very curious to see how a fully remastered version holds up now.
Re: Rumour: Data Miner Claims to Have Found Evidence of Halo on PS Store
It will be the Master Chief Collection but using a different name
Re: Yep, PlayStation's PC Games Will Be Playable on Xbox's New Handheld System
@ElectricWizard The ASUS Rog Ally with Windows, Xbox Store and Steam already exists though, you can buy it right now. You can also buy a Microsoft Surface Laptop Studio and play all those Sony games on Microsoft hardware if you really want, that will also have access to the Xbox store, Gamepass and Steam. Oh, and you can also install GOG Galaxy in it and put all your games from different stores together into one place.
Re: Days Gone Dev Hit with Layoffs, Loses 30% of Staff
Removed
Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff
@Fangirl99 Imagine defending a company that published the game that won the most GOTY awards in 6 of the last 12 years. Appreciating quality games is really just bizarre.
Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff
Removed
Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff
Removed
Re: Yep, PlayStation's PC Games Will Be Playable on Xbox's New Handheld System
Yes, PC games are playable on PC devices.
You still need to buy the games from Steam though, meaning 70-80% of your revenue goes to Sony, and 20-30% will go to Valve. So, it’s not really the win for MS it might appear to be.
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
@darylb24 That’s baseless speculation, and I’ve played Marathon and it’s very good. It wasn’t looking good for Assassin’s Creed: Shadows before launch either apparently.
Re: 'Good Luck with That' - The Outer Worlds 2 $80 Price Has Gone Down Horribly with PS5 Players
@AverageGamer This will be $80 on Steam so I’m pretty sure you won’t be getting a key for $60. Also, physical copies on console will have basically the same discount through retail discount.
Re: 'Good Luck with That' - The Outer Worlds 2 $80 Price Has Gone Down Horribly with PS5 Players
@REALAIS PS4 gen was £50 - £55. No Sony first party games were over £55 that I can recall. Some third party games made it to £60 before the end of the gen.
Edit: It looks like Death Stranding was actually £59.99, so it was probably around that time that prices had started to adjust for currency conversion and edged towards the $60/£60 price, and the the increase to $70/£70 happened very shortly afterwards making it feel like a double increase in one go.
Re: 'Good Luck with That' - The Outer Worlds 2 $80 Price Has Gone Down Horribly with PS5 Players
@Ooccoo_Jr Currency exchange moved back into the UK’s favour recently so last time we got the double price increase from £50 to £70 and this time we get zero.
Re: 'Good Luck with That' - The Outer Worlds 2 $80 Price Has Gone Down Horribly with PS5 Players
I feel like they’re throwing Obsidian under the bus with this one.
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
@darylb24 The quarter Concord released their net profit was up something like 290%. The PlayStation Division just registered a profit of 414, 819m Yen($2.9b) and are estimating an increase of around 20% for the current year.
What are you talking about with Marathon? the game is not even released yet.
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
@Godot25 Indy was shown with a trailer in 2021
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
@darylb24 Profit margins are not thin if your games are successful.
Ghost of Yotei will do 3-4m in its first 3 days. That's more than Doom:TDA, Indy, Oblivion and Forza combined have done on PS5 all year despite "dominating" the charts.
Re: Sounds Like Switch 2 May Have Obliterated PS5's Launch Record in France
@Steeleye50 The year ending March 31st 2025 Nintendo has an operating profit of ¥282,553m, which is just under $2b at current exchange rates
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
@Godot25 They showed a bunch of games people have seen before, the yearly CoD update and like 2 new AA games. All the Xbox fans are too busy game counting and getting excited by seeing the same games show after show. That’s why they announce the games 5 years before release, so they can show them in at least 5 major shows and game count them over and over again.
Sony showed Astro bot in one show(may 2024), gave it a release date, actually released it on time and then won GoTy. They didn’t need to stretch their games out for 5 shows so they can say how many games they have every time. Helldivers 2 was revealed in the May 2023 show and released in February 2024, and won Best ongoing and Best Multiplayer at the Game Awards.
Clockwork Revolution looked really good, it also looked pretty good when they showed it 2 years ago, and it will maybe even look great when they show it in the 2027 show. What’s the point of that? You want to count it as an amazing reveal 3 times? Ok, you do you.
Let’s see who winning game awards at the end of the year again.
Edit: Almost forgot, they also showed the remaster of the remaster, which is apparently not an embarrassment when MS does it. Even though it’s basically worthless to actual Xbox owners who already have access to basically the same game,
Re: Sounds Like Switch 2 May Have Obliterated PS5's Launch Record in France
@Haruki_NLI
I think this is one of the points people really struggle to understand with video games. The cost of a game is not a direct consequence to how “Good” the game looks or how technically accomplished it is, it is simply how many people worked on it for how many years.
A lot of Nintendo games are likely very expensive to make due to the amount of creatives working on them, the amount of playtesting and prototyping to get the highest level of gameplay possible. That’s just as expensive of having dozens of people doing nothing but creating art assets for a 500km open world.
Super Mario Wonder took just under 5 years, ToTK took around 6 years. Those games are just not cheap to make.
Re: Sounds Like Switch 2 May Have Obliterated PS5's Launch Record in France
I mean, it was the first console in a long time that actually had enough stock to meet demand.
Interestingly, Nintendo only forecast 15m shipped(which would be about 13m sold-through with 2m in the retail chain) upto March 31st 2026. So either they are lowballing their targets or they expect sales to massively drop-off.
Re: Classic D&D RPG Neverwinter Nights 2 Is Being Revived on PS5 Next Month
I played literally thousands of hours in the first game, but almost entirely online in Persistent World and Arena PVP servers. The game had one of the best toolsets ever, and the online community was great, if small.
Re: Classic D&D RPG Neverwinter Nights 2 Is Being Revived on PS5 Next Month
The base game is pretty mediocre but the Mask of the Betrayer Expansion is considered an absolute stone cold classic and many people believe it to be one of the greatest CRPG experience ever created.
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
Godot25 and Toot1st eagerly logging in here to declare the Xbox showcase the best is absolutely shocking and couldn’t have been predicted in any way. Just missing Rog-X for the full house.
Re: Kick Back with More Mind Blowing Death Stranding 2 PS5 Gameplay
Art Direction looks great and still seems as whacky as previously.
Re: Round Up: What Was Announced for PS5 at Xbox Games Showcase?
I don’t think there was a single game revealed this week that I’d buy day one. Still plenty of games to play eventually though.
RE9 looked very good, way above the RE baseline for me. Marvel Tokon was the most Wow moment but I don’t really enjoy Fighting Games.
Re: MUDANG: Two Hearts Brings Call of Duty, Splinter Cell, and Blackpink Energy to PS5
A Korean or Chinese game that doesn’t look like Devil May Cry via Dark Souls is a bit of a turn up for the books
Re: The Outer Worlds 2 Is an $80 Game on PS5, as Xbox Continues to Push Game Pass
Microsoft games go on sale faster than Ubisoft games though, Oblivion Remastered already had 20% off sales. Indy and Forza Horizon on PS5 too.
Re: Action Adventure PS5 Game Echoes of the End Shows Real Promise in Debut Trailer
God of War if you order from Temu, but God of War is so brilliant that even Temu GoW could be good
Re: Tencent Buys 15% Stake in Helldivers 2 Dev Arrowhead for $80 Million
Thats kinda a lot for a company that doesn't have any valuable IP, but I assume they still make decent money from Helldivers 2 even with Sony getting the Lions share
Re: PS5's Brilliant New State of Play Breaks Records for Sony
@Godot25 How many of the 70m PS5 owners voted in that poll? Twitter polls don’t represent random samples and only represent the opinion of a very specific group. If you did a poll on this website you’d find that no one likes CoD, LoL, Counter-Strike 2, Fortnite etc.
How many of those 8 MS games were actually high quality games? Does it include the yearly CoD update and a bunch of really niche and/or low budget games like Flight Sim, Ara: history retold, South of Midnight etc.?
Game counting is only the new favourite pastime of the Xbox fanboy because MS bought lots of games and release a lot of games. There are mobile game companies that release 20 games a year. Game counting says nothing of quality.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
@Godot25
This is why the narrative is meaningless. Last year’s June show Sony revealed the game that would be the GOTY and MS showed 4 first party games that likely won’t make it out within 2 years of the show.
Sony released the GOTY last year(and 2 more that made the top 10 for most individual GOTY wins) and have 2 serious GOTY potential contenders coming in the next few months. MS released one minor GOTY contender level game(finished 6th place overall with 12 wins) last year and this year Doom probably just fell under the cut for top 10.
The shows are a meaningless representation of the actual quality being released.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
@Godot25
Fake narrative, Sony have always marketed themselves as having the best third party support, and being the best console to play third party games—All the way back to the inception of the brand with the PS1. The big first party AAA games is very much a recent development started by Naughty Dog and kicked into top gear in the second half of the PS4 generation. The people that buy those games still represent a minority of game owners though.
Sony do it this way because they cultivate strong relationships with third parties above all else. That’s why they had a 50 minute show in which they completely eschewed advertising their own games, 4 of which have release dates in the next 4 months.
Those games still exist, and you’ll still get to play them in the same timeframe. Showing games 5 years before a release date might excite you but it doesn’t fundamentally alter how you will(and when you will) consume that product.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
The whole first party narrative is so old. It’s been established for years how Sony is going to do these events, it’s not going to suddenly change. Sony are publishing 4 games in the next 4 months, and have 2 games with 2026 release dates(on top of Marvel Tokon) and they chose not to show any of them. I’m not saying it’s right or wrong, but that’s just how it is, and there was no reason to expect anything different.
Yeah, I get it, it was really exciting when Xbox had that show in 2023 where they showed Fable, Clockwork Revolution and Perfect Dark etc. But what is the actual point of that in the long run? If you were expecting some kind of long term roadmap then you were just setting yourself up for dissapointment.
Re: Black Myth: Wukong's Secret PS5 Exclusivity Saga Rages Again
@Godot25 This discourse is complete nonsense because you are acting like it’s normal for a game to release the day a timed exclusivity period is up but that basically never happens.
Name a single timed exclusive game that released the exact day the period ended?
Re: Black Myth: Wukong's Secret PS5 Exclusivity Saga Rages Again
Just a reminder, this fake story was originally started by Paul Tassi and his “sources”(imaginary friends).
Re: No, Nioh 3 Isn't Open World, Despite Team Ninja's Rise of the Ronin Experiment
@LogicStrikesAgain The last two nioh games were published by Sony in the West, so there's definitely some kind of longstanding deal
Re: 'Why Isn't PlayStation in This Space?' Sony Pondered Before Greenlighting Marvel Fighter
@Ashina
An Everybody’s Golf character vs. Joel
Re: 'Why Isn't PlayStation in This Space?' Sony Pondered Before Greenlighting Marvel Fighter
Getting ARC System Works + the Marvel License seems like the absolute dream for them. I’m not a massive Marvel fan or anything but it’s a great license for any kind of live service/ongoing game with a big roster of characters and a focus on skins/variant arts. Marvel Snap and Marvel Rivals both just have amazing rosters of characters and variant skins, with brilliant art styles.
Re: James Bond, Silent Hill Among the Most Viewed Trailers at State of Play
@themightyant Marvel had first dibs on the Video it seems. It has 1.5m views on the Marvel channel.
Re: James Bond, Silent Hill Among the Most Viewed Trailers at State of Play
I think Marvel Tokon is going to be huge. They're going after the hardcore fighting game players and the casual MK players.
Re: Marvel Tokon: Fighting Souls: All Confirmed Characters and Stages
@Americansamurai1 all Marvel characters would be ambitious. According to Wikipedia there been over 130 different characters just in the Avengers.
Re: Marvel Tokon: Fighting Souls: All Confirmed Characters and Stages
The same people that don't understand fighting games are now a live service genre, almost exclusively, are the same people playing Monster Hunter Wilds while stating they'll never play a live service game ever.
Re: Round Up: What Was Announced During Sony's State of Play Livestream for June 2025?
@Fiendish-Beaver List those PS3 games then, I'm sure only about 15-20 real games got released over the whole gen when you're not including 10 Songstar games and games Sony co-published in a single territory which was a large number of games because the publishing landscape was very different when it was 100% physical.
Re: Round Up: What Was Announced During Sony's State of Play Livestream for June 2025?
@Fiendish-Beaver Stop pushing this fake narrative about first party games, it’s complete rubbish. How many games do you think Sony released in the first 4 years of the PS4 and PS3? Go back and list them and it will be a lot smaller than you think.
How many games does a big publisher release these days? How many games a year does Ubisoft released? Rockstar releases a game every 6-7 years.
Sony has release dates for 4 games in the next 4 months(2 GOTY contender level games) and next year there is confirmed already to be Saros, the Marvel Fighting Game and Wolverine.
Imagine trying to push the idea that’s a weak effort. Last year they released the GOTY and the biggest new multiplayer/ongoing game.
We already know Sony are not going to just drop info on every single game they’re working on, even if they’re 5 years away. Microsoft tried that approach and there’s still games from their Xbox Series X/S reveal show that aren’t even released yet.
Re: Just What Is Going on in Capcom's Long-Delayed PS5 Game Pragmata, Then?
Who is the voice actor for Hugh? He’s vey familiar sounding.
Re: Here's Fighting Game Fan Maximilian Dood's Viral Reaction to PS5, PC's New Marvel Fighter
Looks like Sonys next big live service game 😉
Re: 60+ PS5, PS4 Games You Should Buy in PS Store's Summer Game Fest Sale
Did Capcom write this synopsis?
Also, the game is basically dead, and no longer supported. There’s currently 5 people on Steam playing this game, no idea about PS5, but I feel it would be grossly irresponsible to recommend this game purchase to anyone.
Re: Rumour: New Cyberpunk 2077 DLC Is Incoming, Developer Leak Suggests
I’m not surprised they might be doing more content, I was just thinking the other day that they’d probably made a mistake cancelling the second big Expansion so early. Currently the base game still sells 5m copies every 13 months roughly, and that’s at only 50% max sales price(the Witcher 3 is like $2 sometimes) and the expansion has done 10m copies. The game also still has really high player numbers all year long. They probably could never have envisioned they could have turned it around so successfully.
I’d guess it makes revenue in line with a medium sized Live service success with little evidence it is slowing down particularly quickly.