@Skorge1091 Literally every single one of those games would exist independently of Microsoft. They weren’t going to stop making doom games etc. The licensing deal for Indiana Jones was made before the MS acquisition, that’s why they had to renegotiate it with Disney, this is openly stated by MS.
This is a zero sum game for consumers. MS haven’t actually added anything to the overall system, just moved around the numbers from one column to another column. It’s like Sony buying Bungie, they just released the best expansion last year, and it would have been developed 100% post acquisition but no one’s claiming that Sony is responsible for that. That would exist independently of Sony, it’s the same product with a different company cashing the cheques.
Are they actually though? Most of the games they’re releasing are games that already existed, that they purchased and changed the name of the publisher on the box. That’s good for them as a business, sure, for shareholders etc. From a consumer perspective it’s a strict Zero Sum Game though.
When games like Fable, Perfect Dark and Everwild get released then we can say they’re making games. The games they’re making from scratch are still the games most likely to take forever unfortunately.
It's all about honesty and transparency, now that they're not competing on the hardware front. When they were competing on hardware they used to embargo games revealed on their shows for 48-72 hours before they could even mention the PS or Switch version existing 🤣
I'm still stoked for a game that's from Microsoft though Expedition 33
That game is developed by Sandfall Interactive, and published by Kepler Interactive. Microsoft has nothing to do with it. Also, people should really temper their expectations when it comes to that game I feel…
I think you meant to say "Will it get a Fair$hot?"
The answer is no, but it mostly wont matter. It only need to appeal to the people that play heist games, and games like Payday are struggling right now. So it has a $hot.
Xbox doesn't have the remasters of remasters, no wonder ps5 attracted the most sheep I mean players
The last Xbox showcase shadow dropped Ninja Gaiden 2 Black, a remaster of Ninja Gaiden 2 Sigma, which was an enhanced remastered version of Ninja Gaiden 2. So get back in your clown car and go play Skyrim the Enhanced Anniversary edition remaster.
I think they ran out of time for this in the SoP, I noticed it went about 45 minutes. That really just reinforces the fact Sony doesn’t care about them and is just keeping their commitments to third parties up as a marketing device, and that’s their priority(finding time for the people they have marketing commitments with)
I'd rather 4 or 5 top titles than a load of whatever they can get their hands on
One of the games was a remaster of a Xbox 360 game and one was South of Midnight, a game made by a studio whose 2 previous games are rated in the 15th and 20th percentile on OpenCritic I.e. they’ve only ever made utter dreck(both had nice art styles though)
@Dimey They've reined it in a bit but their showcase event last July still included State of Decay 3, Fable, Perfect Dark and Gears of War: E day. None of those have release dates except Fables “2025” which I’d take with a few bags of salt.
I’d bet a few of those won’t be released 2 years later in July 2026.
I wonder what Sony’s plan is now with SoP’s and Showcases, it really seems their view of them is diverging massively from the enthusiast gamer you’ll find on sites like this. It kind of feels like they’re just going through the motions with them, putting in some effort to meet the advertising needs primarily of third parties that benefit greatly from being in one of these high viewership shows, but I suspect Sony has a lot of data that implies they have almost no effect on hardware sales or on sales of the specific games.
Not putting in games scheduled for this year would have seemed unthinkable a few years ago, then there’s the games that are still likely targeting a 2025(or maybe into 2026 now) releases like Marathon and Venom that haven’t been revealed at all or never had an update past a single teaser trailer with no gameplay(same for Wolverine).
It’s certainly a very different method from Xbox are doing in which they just chuck out anything they have in production into their shows as soon as they have something. I did a google of the Xbox 2020 July show for Xbox Series X big reveal to see what games were in it and how long they took to get out and the results were quite startling. In that show they had Avowed, Fable, Forza Motorsport, State of Decay 3 as reveals and an update on Everwild. Then there’s the other games like Hellblade 2(had already been revealed by that point), Perfect Dark(would be revealed the same year) and games like that Steampunk BioShock game that’s not been seen for years. The weird thing is, I very much get the impression that this is what the majority of people here want Sony to do with its upcoming schedule. Just chuck everything out, no expectations, no structure.
Granted, not showing games that are confirmed to be targeting this year still seems like a big departure, even from it’s previous reticence.
@Zeke68 The game creates a world seed on install that never changes? What in the world is this nonsense? There’s no way that’s true.
How every roguelike works is a worldseed is created when you start a new run and the worldseed defines that run only. I find it impossible to believe that the game works the way you say it does. Please find me a link to that blogpost.
They'd have probably sold even more if they stopped releasing cross gen games alot sooner There will be plenty of people who think to themselves "why bother buying a PS5 when I can still play most of the games I want to on my PS4"
There’s a fundamental flaw in this analysis. It’s that Sony doesn’t actually care about people not upgrading to PS5 if they’re still buying the PS4 games. Hardware is sold at a loss or break-even in order to capture people into their ecosystem, PS4 users are already in their ecosystem. PS4 softwares sales are already the high margin items that they want their users to be purchasing.
Sony also released a slide during this presentation that showed 42% of the PS5 registered during the Holiday Quarter were new users(defined as creating a new PSN account when they set-up their PS5). That’s a massive deal.
@Nepp67 in 6 of the last of the 12 years a Sony Published game has won the most amount of Goty awards. Only other company with more than one in that time is EA.
Wilds is going to be completely huge, I think there is absolutely no doubt about that. I suspect it will break 1m concurrent players on Steam. Who knows how high it can go? When things take of these days they really take off, the hype becomes a self-sustaining cycle.
Death Stranding 2, I don’t get the hype. The first game was a weird hiking simulator with an even weirder story. If this very game were not directed from Kojima and published by SIE, thr attention would be on a similar level as Baby Steps.
That’s what you actually said. You didn’t like the game, that’s fine. Saying it would have no attention if it were made by someone else is categorically untrue. There is an insane quality to the entire production that shines through every single second of those cutscenes that the game has shown so far.
@Max_the_German This isn’t true at all. Even if you hate the story of Death Stranding(and I certainly don’t think it’s any kind of masterpiece) a lot of the scenes are just incredible, in how they are shot and presented. You can watch a lot of the scenes as short vignettes with no context and they are quite arresting. The cinematography is exceptional.
If a lot of those scenes were released as previews from a random developer for a new game then people would be losing their mind over it, it would be a big deal on video game websites. Regardless of the final quality of the product there is something quite captivating about a lot of things Kojima makes.
@LogicStrikesAgain It’s highly unlikely Marathon will be a flop. I think most people have no idea how big a deal a new Bungie game actually is, and people who play these kinds of games will almost certainly be jumping on board to give it a try. Bungie still makes absolutely incredible core gameplay.
For all the Destiny 2 hate and how much its player base has decreased it was still in the Steam Platinum game list for 2024, I.e. one of the 12 highest grossing games on Steam for the entire year. It has never not been a Steam Platinum title for a single year, despite being a late port to Steam in 2019.
Who’s it’s aimed at? Oh, I dunno maybe the tens of millions of people that primarily play multiplayer focused, brightly coloured kids games on their Nintendo Switch.
Being aimed at younger people doesn’t mean it’s going to be some super boring kids only game that everyone else will hate. It means it’s more in line with things like Mario Kart, Super Smash Brothers, Splatoon, Minecraft etc.
A battle royale/Looter Shooter Multiplayer focused game reusing assets from the base game from a studio known primarily for single player games. You know if this was a Sony game it would be getting absolutely pilloried all over the internet. This comment section would have at least 100 comments, most snarky, none amusing(Concord Lolz)! and almost all hateful.
I feel like if there is an audience for this game anywhere then it is probably on PS5. I hope it can sell well and add significantly to it’s 15 or so copies sold so far, and the studio does enough to survive the next cull.
I'd love to see Marathon, I'm not a huge extraction shooter player but I could see myself giving that one a go. The first reveal trailer was very good, the aesthetic was really nice and the whole trailer was dripping in style. The original Maratathon games had interesting lore also.
Give gamers what they want, games like Stellar Blade and Nikke, have modest budgets, and as a result, make profits and not have to lay off employees. (whilst giving them a bonus of a free PS5).
Companies could learn from ShiftUp
There's plenty of games with modest budgets that did terribly. Even games by big developers recently(Kunitsi Gami, Prince of Persia Metroidvania).
This comment is the equivalent of me pointing to GTA6 and going "look guys it's easy, make a $1b game and people will be queuing up to give you their cash".
PS5 is my preferred platform generally but I actually let my PS Plus lapse in December and used my MS Bucks to sub to Gamepass for the next few months to catch up on games there, so I was completely unaffected. I was playing Diablo IV season 7(guilty pleasure)
I doubt i’d have been particularly bothered either way though.
Err…is it just me or is that video kinda lame? It felt like it was about to veer into full-on parody at any moment but never quite did. I think it was actually taking itself seriously that whole time, though I’m not 100% certain…
7.5 years from their last game btw, absolutely wild. Whenever anyone talks about how PlayStation Studios are profligate with their time recently my go to thought is always this studio and Warner Bros. Studios in general. 8.5 years in between Arkham Knight and Suicide Squad. 9 years in between Arkham Origins and Gotham Knights. But, yeah, Naughty Dog hasn’t made a new game in 4.5 years…
Everytime Xbox games are mentioned these comment sections turn into the exact same disingenuous mess as the previous one. Xbox super fans talking about how the PS lineup is bad by using a bizarre method of discounting any game that also appears on PS4(while Xbox and PC have basically zero exclusives under said criteria) and normally a few people talking about how much money Xbox are making, as a deflection technique for the hurt they feel at losing exclusives(as preposterous as that sounds).
1. Games being available everywhere is good.
2. PlayStation Lineup of games during the PS5 era has been stellar, and the coming year is a very strong one potentially.
3. A Sony published game has won the most GOTY awards in 6 of the last 12 years(EA being the other Publisher which has more than one win ironically). This is a fact. You can have your opinions on what you like etc. but Sony makes some of the best games in the world and has done so for more than a decade.
@SMJ They released the overall GOTY of last year and the best multiplayer game of the year. This year they have already announced games like Ghost of Yotei and Death Stranding 2, which are mammoth games. What more should they do, release a game every month?
@Toot1st PC gamepass has every game that Ultimate has except it's cheaper, Multiplayer is free and you can also buy games from Steam. So no, Xbox is not really the best place to play gamepass.
not a single person from the original creative team is left.
A "core team" that includes veterans from the original Mass Effect trilogy is currently making the next game, including "Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others
Mike Gamble was a Project Manager and producer on Mass Effect 2 and 3. Preston Watamaiuk was lead designer on Mass Effect, ME2 and ME3. Derek Watts was Art lead on ME1, ME2 and ME3. Parish Ley was a cinematics animator on ME, and Lead Cinematics animator on ME2 and ME3.
@Max_the_German the majority of sales will be digital where they will be netting around $40 a unit I'd imagine, hard to say exactly with regional pricing, and different tax systems, also steam scales down to 20% over a certain level of sales
@Max_the_German The Medium cost Bloober team around €7M, so you can probably extrapolate a budget out from that based on how much more ambitious this game is(not actually that much more, and the Medium actually looks really good). Pay in Poland is a world away from the big California studios.
Another good comparison is Alan Wake II which seems to be of a similar size and quality(but made in a country with a higher average wage and by a company with a larger staff count) and that cost 50m for development.
So I’d guess that Silent Hill 2 cost in the region of 30m euros to make. Generally people massively overstate how much an average game costs to make. Also, it would just be ludicrous to give a $100m budget to game series that averages around 1M units per mainline game.
While this is sure to come as a disappointment to the 2,000ish people still playing at the time of writing (on PC)
For clarification that’s the number on Steam, not PC. The Division 2 only launched on Steam in 2023, 4 years after its release. The majority of people on PC would be on the Ubisoft launcher.
Comments 1,566
Re: Those Classic Final Fantasy Remakes Are Reputedly Still in Development
@PushSquareUser
You need to leave your mum’s basement every once in a while, interact with real people, breath some fresh air. It will do you good.
Re: Xbox to Put PS5 Logos in Future Showcases, Says Phil Spencer
@Skorge1091 Literally every single one of those games would exist independently of Microsoft. They weren’t going to stop making doom games etc. The licensing deal for Indiana Jones was made before the MS acquisition, that’s why they had to renegotiate it with Disney, this is openly stated by MS.
This is a zero sum game for consumers. MS haven’t actually added anything to the overall system, just moved around the numbers from one column to another column. It’s like Sony buying Bungie, they just released the best expansion last year, and it would have been developed 100% post acquisition but no one’s claiming that Sony is responsible for that. That would exist independently of Sony, it’s the same product with a different company cashing the cheques.
Re: Xbox to Put PS5 Logos in Future Showcases, Says Phil Spencer
@somnambulance
Are they actually though? Most of the games they’re releasing are games that already existed, that they purchased and changed the name of the publisher on the box. That’s good for them as a business, sure, for shareholders etc. From a consumer perspective it’s a strict Zero Sum Game though.
When games like Fable, Perfect Dark and Everwild get released then we can say they’re making games. The games they’re making from scratch are still the games most likely to take forever unfortunately.
Re: Xbox to Put PS5 Logos in Future Showcases, Says Phil Spencer
It's all about honesty and transparency, now that they're not competing on the hardware front. When they were competing on hardware they used to embargo games revealed on their shows for 48-72 hours before they could even mention the PS or Switch version existing 🤣
Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026
@Lavishturtle
Let me go check Steam and see what are the top 10 most played games right now. Oh yeah, so we have:
1. Counterstrike 2
2. DOTA 2
3. PUBG: Battlegrounds: Battleground Edition
4. Marvel Rivals
5. Kingdom Come: Deliverance II
6. Rust
7. GTAV/GT Online
8. Apex Legends
9. Naraka Bladepoint
10. Path of Exile II
PS Timetracker most played PS games last 30 days:
1. Fortnite
2. Marvel Rivals
3. CoD
4. GTAV
5. Roblox
6. EA Sports 25
7. Minecraft
8. Rainbow Six: Siege
9. Rocket League
10. NBA 2K25
Re: Tides of Annihilation Looks Like PS5's Next Big Thing in Outrageous Extended Gameplay
@Nakatomi_Uk
That game is developed by Sandfall Interactive, and published by Kepler Interactive. Microsoft has nothing to do with it. Also, people should really temper their expectations when it comes to that game I feel…
Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026
I think you meant to say "Will it get a Fair$hot?"
The answer is no, but it mostly wont matter. It only need to appeal to the people that play heist games, and games like Payday are struggling right now. So it has a $hot.
Re: PlayStation First-Party Cleans Up at the DICE Awards 2025
@breakneck Interestingly both GTAV and Read Dead Redemption 2 lost the overall GOTY Race to Sony games. The Last of Us and God of War(2018)
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
@opo02 No, it belonged to Sony and they sold it to Kojima recently, right before it got released on Xbox.
Re: PS5, PS4 Attracted the Most Players in PlayStation History in December
@Skynet04
The last Xbox showcase shadow dropped Ninja Gaiden 2 Black, a remaster of Ninja Gaiden 2 Sigma, which was an enhanced remastered version of Ninja Gaiden 2. So get back in your clown car and go play Skyrim the Enhanced Anniversary edition remaster.
Re: 5 More Astro Bot PS5 Levels Coming for Free, First Is Out Today
I think they ran out of time for this in the SoP, I noticed it went about 45 minutes. That really just reinforces the fact Sony doesn’t care about them and is just keeping their commitments to third parties up as a marketing device, and that’s their priority(finding time for the people they have marketing commitments with)
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
One of the games was a remaster of a Xbox 360 game and one was South of Midnight, a game made by a studio whose 2 previous games are rated in the 15th and 20th percentile on OpenCritic I.e. they’ve only ever made utter dreck(both had nice art styles though)
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
@Dimey They've reined it in a bit but their showcase event last July still included State of Decay 3, Fable, Perfect Dark and Gears of War: E day. None of those have release dates except Fables “2025” which I’d take with a few bags of salt.
I’d bet a few of those won’t be released 2 years later in July 2026.
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
I wonder what Sony’s plan is now with SoP’s and Showcases, it really seems their view of them is diverging massively from the enthusiast gamer you’ll find on sites like this. It kind of feels like they’re just going through the motions with them, putting in some effort to meet the advertising needs primarily of third parties that benefit greatly from being in one of these high viewership shows, but I suspect Sony has a lot of data that implies they have almost no effect on hardware sales or on sales of the specific games.
Not putting in games scheduled for this year would have seemed unthinkable a few years ago, then there’s the games that are still likely targeting a 2025(or maybe into 2026 now) releases like Marathon and Venom that haven’t been revealed at all or never had an update past a single teaser trailer with no gameplay(same for Wolverine).
It’s certainly a very different method from Xbox are doing in which they just chuck out anything they have in production into their shows as soon as they have something. I did a google of the Xbox 2020 July show for Xbox Series X big reveal to see what games were in it and how long they took to get out and the results were quite startling. In that show they had Avowed, Fable, Forza Motorsport, State of Decay 3 as reveals and an update on Everwild. Then there’s the other games like Hellblade 2(had already been revealed by that point), Perfect Dark(would be revealed the same year) and games like that Steampunk BioShock game that’s not been seen for years. The weird thing is, I very much get the impression that this is what the majority of people here want Sony to do with its upcoming schedule. Just chuck everything out, no expectations, no structure.
Granted, not showing games that are confirmed to be targeting this year still seems like a big departure, even from it’s previous reticence.
Re: Housemarque's New PS5 Game Will Be a Little Less Punishing Than Returnal
@Zeke68 The game creates a world seed on install that never changes? What in the world is this nonsense? There’s no way that’s true.
How every roguelike works is a worldseed is created when you start a new run and the worldseed defines that run only. I find it impossible to believe that the game works the way you say it does. Please find me a link to that blogpost.
Re: Consoles Are Alive and Well As PS5 Hits Over 75 Million Units Shipped Worldwide
@Member_the_game
There’s a fundamental flaw in this analysis. It’s that Sony doesn’t actually care about people not upgrading to PS5 if they’re still buying the PS4 games. Hardware is sold at a loss or break-even in order to capture people into their ecosystem, PS4 users are already in their ecosystem. PS4 softwares sales are already the high margin items that they want their users to be purchasing.
Sony also released a slide during this presentation that showed 42% of the PS5 registered during the Holiday Quarter were new users(defined as creating a new PSN account when they set-up their PS5). That’s a massive deal.
Re: Housemarque's New PS5 Game Will Be a Little Less Punishing Than Returnal
“Carcosa”
Isn’t that the lost ancient city appearing in lovecraft mythology? I’m guessing lovecraft overtones in this one.
Re: Preview: Elden Ring Nightreign Is the Most Interesting PS5, PS4 Multiplayer Game of 2025
@Nepp67 They released the game that won best ongoing game and best Multiplayer game at The Game Awards last year.
Re: Preview: Elden Ring Nightreign Is the Most Interesting PS5, PS4 Multiplayer Game of 2025
@Nepp67 in 6 of the last of the 12 years a Sony Published game has won the most amount of Goty awards. Only other company with more than one in that time is EA.
So you’re talking complete tosh.
Re: The Hype for Monster Hunter Wilds Is Real as World Sales Erupt Seven Years After Release
Wilds is going to be completely huge, I think there is absolutely no doubt about that. I suspect it will break 1m concurrent players on Steam. Who knows how high it can go? When things take of these days they really take off, the hype becomes a self-sustaining cycle.
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
@Max_the_German
That’s what you actually said. You didn’t like the game, that’s fine. Saying it would have no attention if it were made by someone else is categorically untrue. There is an insane quality to the entire production that shines through every single second of those cutscenes that the game has shown so far.
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
@Max_the_German This isn’t true at all. Even if you hate the story of Death Stranding(and I certainly don’t think it’s any kind of masterpiece) a lot of the scenes are just incredible, in how they are shot and presented. You can watch a lot of the scenes as short vignettes with no context and they are quite arresting. The cinematography is exceptional.
If a lot of those scenes were released as previews from a random developer for a new game then people would be losing their mind over it, it would be a big deal on video game websites. Regardless of the final quality of the product there is something quite captivating about a lot of things Kojima makes.
Re: Rumour: New Bungie Game Targets State of Play Reveal, Out on PS5, PC, and Nintendo Switch
@LogicStrikesAgain It’s highly unlikely Marathon will be a flop. I think most people have no idea how big a deal a new Bungie game actually is, and people who play these kinds of games will almost certainly be jumping on board to give it a try. Bungie still makes absolutely incredible core gameplay.
For all the Destiny 2 hate and how much its player base has decreased it was still in the Steam Platinum game list for 2024, I.e. one of the 12 highest grossing games on Steam for the entire year. It has never not been a Steam Platinum title for a single year, despite being a late port to Steam in 2019.
Re: Rumour: New Bungie Game Targets State of Play Reveal, Out on PS5, PC, and Nintendo Switch
@Oram77 Destiny 2 is getting 2 new expansions this year, it’s not done.
Re: Rumour: New Bungie Game Targets State of Play Reveal, Out on PS5, PC, and Nintendo Switch
Who’s it’s aimed at? Oh, I dunno maybe the tens of millions of people that primarily play multiplayer focused, brightly coloured kids games on their Nintendo Switch.
Being aimed at younger people doesn’t mean it’s going to be some super boring kids only game that everyone else will hate. It means it’s more in line with things like Mario Kart, Super Smash Brothers, Splatoon, Minecraft etc.
Re: Preview: Elden Ring Nightreign Is the Most Interesting PS5, PS4 Multiplayer Game of 2025
A battle royale/Looter Shooter Multiplayer focused game reusing assets from the base game from a studio known primarily for single player games. You know if this was a Sony game it would be getting absolutely pilloried all over the internet. This comment section would have at least 100 comments, most snarky, none amusing(Concord Lolz)! and almost all hateful.
Re: Xbox Game Hellblade 2 Might Be Out for PS5 'Very Soon'
I feel like if there is an audience for this game anywhere then it is probably on PS5. I hope it can sell well and add significantly to it’s 15 or so copies sold so far, and the studio does enough to survive the next cull.
Re: A Slow Month Sees PS5, PS4 Evergreens Dominate the PS Store Sales Charts in January
@Rob3008 I always just click on the link at the bottom of the article
Re: A Slow Month Sees PS5, PS4 Evergreens Dominate the PS Store Sales Charts in January
Astro Bot 13th and 14th in its 5th month is now officially into strong legs territory.
Re: State of Play Confirmed for Wednesday, 40+ Minutes of PS5 News and Updates
I'd love to see Marathon, I'm not a huge extraction shooter player but I could see myself giving that one a go. The first reveal trailer was very good, the aesthetic was really nice and the whole trailer was dripping in style. The original Maratathon games had interesting lore also.
Re: Korean Dev Shift Up Had a Record Breaking 2024, Powered by Stellar Blade
@AndyKazama
There's plenty of games with modest budgets that did terribly. Even games by big developers recently(Kunitsi Gami, Prince of Persia Metroidvania).
This comment is the equivalent of me pointing to GTA6 and going "look guys it's easy, make a $1b game and people will be queuing up to give you their cash".
Re: Poll: Did the PSN Outage Ruin Your Gaming Plans Over the Weekend?
PS5 is my preferred platform generally but I actually let my PS Plus lapse in December and used my MS Bucks to sub to Gamepass for the next few months to catch up on games there, so I was completely unaffected. I was playing Diablo IV season 7(guilty pleasure)
I doubt i’d have been particularly bothered either way though.
Re: SEGA Revenue Declines 8%, Despite a Seemingly Strong Year
@Toot1st it’s $2b in revenue, not profit.
Re: SEGA Revenue Declines 8%, Despite a Seemingly Strong Year
@Oram77 Isn’t the best selling Yakuza game around 2m units?
Re: WUCHANG: Fallen Feathers Lore Trailer Has Birds on the Brain
Err…is it just me or is that video kinda lame? It felt like it was about to veer into full-on parody at any moment but never quite did. I think it was actually taking itself seriously that whole time, though I’m not 100% certain…
Re: Wonder Woman Game in Turmoil, Is Still 'Years Away from Release', New Report Claims
@Apollo2212 That’s a separate studio. Arkham knight->Suicide Squad is Rocksteady. Arkham Origins -> Gotham Knights is WB Games Montreal.
Hogwarts Legacy was made by Avalanche, whose previous game was in 2017. Positively Speedy by WB Games standards though.
Re: Wonder Woman Game in Turmoil, Is Still 'Years Away from Release', New Report Claims
7.5 years from their last game btw, absolutely wild. Whenever anyone talks about how PlayStation Studios are profligate with their time recently my go to thought is always this studio and Warner Bros. Studios in general. 8.5 years in between Arkham Knight and Suicide Squad. 9 years in between Arkham Origins and Gotham Knights. But, yeah, Naughty Dog hasn’t made a new game in 4.5 years…
Re: Some Fans Think This Smile Is Proof Avowed Is Coming to PS5
Everytime Xbox games are mentioned these comment sections turn into the exact same disingenuous mess as the previous one. Xbox super fans talking about how the PS lineup is bad by using a bizarre method of discounting any game that also appears on PS4(while Xbox and PC have basically zero exclusives under said criteria) and normally a few people talking about how much money Xbox are making, as a deflection technique for the hurt they feel at losing exclusives(as preposterous as that sounds).
1. Games being available everywhere is good.
2. PlayStation Lineup of games during the PS5 era has been stellar, and the coming year is a very strong one potentially.
3. A Sony published game has won the most GOTY awards in 6 of the last 12 years(EA being the other Publisher which has more than one win ironically). This is a fact. You can have your opinions on what you like etc. but Sony makes some of the best games in the world and has done so for more than a decade.
Re: Some Fans Think This Smile Is Proof Avowed Is Coming to PS5
@SMJ They released the overall GOTY of last year and the best multiplayer game of the year. This year they have already announced games like Ghost of Yotei and Death Stranding 2, which are mammoth games. What more should they do, release a game every month?
Re: Kingdom Come: Deliverance 2 Immediately Sells 1 Million Copies
Wait, the chuds even hate this game? I might have to move up my buying of the game then.
Re: Become Servants of Freedom in New Helldivers 2 Warbond
@Dimey It’s the one year anniversary on Saturday and Helldivers 1 always had something to mark the occasions
Re: Final Fantasy 7 Rebirth Enjoying a 'Fantastic' Launch on Steam
Chart positions are meaningless without any real context.
FF7 Rebirth sold around 380k(PlayTracker estimate) on Steam so far(10 days) and it was 30% off at launch and pre-order.
So not bad at all, but a fraction of what a FF game sells week one on console, and at a reduced price.
Re: Ex-Sony Boss Says Xbox Can Find Multiplatform Software Success, Just Like SEGA
@Toot1st PC gamepass has every game that Ultimate has except it's cheaper, Multiplayer is free and you can also buy games from Steam. So no, Xbox is not really the best place to play gamepass.
Re: Space Marine 2 Publisher Attempts to Placate Fans Hungry for Content
There’s a substantial crossover in the PC player base of Space Marine 2 and Helldivers 2. Just saying.
Re: Xbox Was December's Biggest Publisher, and 64% of Its Sales Were on PS5, PS4
(465 x 0.64) x0.3 = 89.28
That’s how much of that revenue was kept by Sony for doing practically nothing. 89.28m. That’s why hardware still matters.
Re: BioWare Downsizing as It Focuses on Next Mass Effect, Some Staff Moved to Other EA Teams
@LifeGirl
A "core team" that includes veterans from the original Mass Effect trilogy is currently making the next game, including "Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others
Mike Gamble was a Project Manager and producer on Mass Effect 2 and 3. Preston Watamaiuk was lead designer on Mass Effect, ME2 and ME3. Derek Watts was Art lead on ME1, ME2 and ME3. Parish Ley was a cinematics animator on ME, and Lead Cinematics animator on ME2 and ME3.
Re: Silent Hill 2 Has Been Massively Successful on PS5, PC
@Max_the_German the majority of sales will be digital where they will be netting around $40 a unit I'd imagine, hard to say exactly with regional pricing, and different tax systems, also steam scales down to 20% over a certain level of sales
Re: Silent Hill 2 Has Been Massively Successful on PS5, PC
@Max_the_German The Medium cost Bloober team around €7M, so you can probably extrapolate a budget out from that based on how much more ambitious this game is(not actually that much more, and the Medium actually looks really good). Pay in Poland is a world away from the big California studios.
Another good comparison is Alan Wake II which seems to be of a similar size and quality(but made in a country with a higher average wage and by a company with a larger staff count) and that cost 50m for development.
So I’d guess that Silent Hill 2 cost in the region of 30m euros to make. Generally people massively overstate how much an average game costs to make. Also, it would just be ludicrous to give a $100m budget to game series that averages around 1M units per mainline game.
Re: Ubisoft Indefinitely Delays Planned Story DLC for The Division 2
For clarification that’s the number on Steam, not PC. The Division 2 only launched on Steam in 2023, 4 years after its release. The majority of people on PC would be on the Ubisoft launcher.
Re: Silent Hill 2 Has Been Massively Successful on PS5, PC
PlayTracker has it at 449k on Steam, so likely around 75% sales on PS5.
I believe this is also the best selling Silent Hill game ever. I know the entire franchise had sold 8.4m by 2013.