Comments 1,566

Re: Xbox to Put PS5 Logos in Future Showcases, Says Phil Spencer

ChrisDeku

@Skorge1091 Literally every single one of those games would exist independently of Microsoft. They weren’t going to stop making doom games etc. The licensing deal for Indiana Jones was made before the MS acquisition, that’s why they had to renegotiate it with Disney, this is openly stated by MS.

This is a zero sum game for consumers. MS haven’t actually added anything to the overall system, just moved around the numbers from one column to another column. It’s like Sony buying Bungie, they just released the best expansion last year, and it would have been developed 100% post acquisition but no one’s claiming that Sony is responsible for that. That would exist independently of Sony, it’s the same product with a different company cashing the cheques.

Re: Xbox to Put PS5 Logos in Future Showcases, Says Phil Spencer

ChrisDeku

@somnambulance

and they’re finally making games

Are they actually though? Most of the games they’re releasing are games that already existed, that they purchased and changed the name of the publisher on the box. That’s good for them as a business, sure, for shareholders etc. From a consumer perspective it’s a strict Zero Sum Game though.

When games like Fable, Perfect Dark and Everwild get released then we can say they’re making games. The games they’re making from scratch are still the games most likely to take forever unfortunately.

Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026

ChrisDeku

@Lavishturtle

People just don't want them anymore

Let me go check Steam and see what are the top 10 most played games right now. Oh yeah, so we have:

1. Counterstrike 2
2. DOTA 2
3. PUBG: Battlegrounds: Battleground Edition
4. Marvel Rivals
5. Kingdom Come: Deliverance II
6. Rust
7. GTAV/GT Online
8. Apex Legends
9. Naraka Bladepoint
10. Path of Exile II

PS Timetracker most played PS games last 30 days:

1. Fortnite
2. Marvel Rivals
3. CoD
4. GTAV
5. Roblox
6. EA Sports 25
7. Minecraft
8. Rainbow Six: Siege
9. Rocket League
10. NBA 2K25

Re: PS5, PS4 Attracted the Most Players in PlayStation History in December

ChrisDeku

@Skynet04

Xbox doesn't have the remasters of remasters, no wonder ps5 attracted the most sheep I mean players

The last Xbox showcase shadow dropped Ninja Gaiden 2 Black, a remaster of Ninja Gaiden 2 Sigma, which was an enhanced remastered version of Ninja Gaiden 2. So get back in your clown car and go play Skyrim the Enhanced Anniversary edition remaster.

Re: 5 More Astro Bot PS5 Levels Coming for Free, First Is Out Today

ChrisDeku

I think they ran out of time for this in the SoP, I noticed it went about 45 minutes. That really just reinforces the fact Sony doesn’t care about them and is just keeping their commitments to third parties up as a marketing device, and that’s their priority(finding time for the people they have marketing commitments with)

Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance

ChrisDeku

I wonder what Sony’s plan is now with SoP’s and Showcases, it really seems their view of them is diverging massively from the enthusiast gamer you’ll find on sites like this. It kind of feels like they’re just going through the motions with them, putting in some effort to meet the advertising needs primarily of third parties that benefit greatly from being in one of these high viewership shows, but I suspect Sony has a lot of data that implies they have almost no effect on hardware sales or on sales of the specific games.

Not putting in games scheduled for this year would have seemed unthinkable a few years ago, then there’s the games that are still likely targeting a 2025(or maybe into 2026 now) releases like Marathon and Venom that haven’t been revealed at all or never had an update past a single teaser trailer with no gameplay(same for Wolverine).

It’s certainly a very different method from Xbox are doing in which they just chuck out anything they have in production into their shows as soon as they have something. I did a google of the Xbox 2020 July show for Xbox Series X big reveal to see what games were in it and how long they took to get out and the results were quite startling. In that show they had Avowed, Fable, Forza Motorsport, State of Decay 3 as reveals and an update on Everwild. Then there’s the other games like Hellblade 2(had already been revealed by that point), Perfect Dark(would be revealed the same year) and games like that Steampunk BioShock game that’s not been seen for years. The weird thing is, I very much get the impression that this is what the majority of people here want Sony to do with its upcoming schedule. Just chuck everything out, no expectations, no structure.

Granted, not showing games that are confirmed to be targeting this year still seems like a big departure, even from it’s previous reticence.

Re: Housemarque's New PS5 Game Will Be a Little Less Punishing Than Returnal

ChrisDeku

@Zeke68 The game creates a world seed on install that never changes? What in the world is this nonsense? There’s no way that’s true.

How every roguelike works is a worldseed is created when you start a new run and the worldseed defines that run only. I find it impossible to believe that the game works the way you say it does. Please find me a link to that blogpost.

Re: Consoles Are Alive and Well As PS5 Hits Over 75 Million Units Shipped Worldwide

ChrisDeku

@Member_the_game

They'd have probably sold even more if they stopped releasing cross gen games alot sooner
There will be plenty of people who think to themselves "why bother buying a PS5 when I can still play most of the games I want to on my PS4"

There’s a fundamental flaw in this analysis. It’s that Sony doesn’t actually care about people not upgrading to PS5 if they’re still buying the PS4 games. Hardware is sold at a loss or break-even in order to capture people into their ecosystem, PS4 users are already in their ecosystem. PS4 softwares sales are already the high margin items that they want their users to be purchasing.

Sony also released a slide during this presentation that showed 42% of the PS5 registered during the Holiday Quarter were new users(defined as creating a new PSN account when they set-up their PS5). That’s a massive deal.

Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream

ChrisDeku

@Max_the_German

Death Stranding 2, I don’t get the hype. The first game was a weird hiking simulator with an even weirder story. If this very game were not directed from Kojima and published by SIE, thr attention would be on a similar level as Baby Steps.

That’s what you actually said. You didn’t like the game, that’s fine. Saying it would have no attention if it were made by someone else is categorically untrue. There is an insane quality to the entire production that shines through every single second of those cutscenes that the game has shown so far.

Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream

ChrisDeku

@Max_the_German This isn’t true at all. Even if you hate the story of Death Stranding(and I certainly don’t think it’s any kind of masterpiece) a lot of the scenes are just incredible, in how they are shot and presented. You can watch a lot of the scenes as short vignettes with no context and they are quite arresting. The cinematography is exceptional.

If a lot of those scenes were released as previews from a random developer for a new game then people would be losing their mind over it, it would be a big deal on video game websites. Regardless of the final quality of the product there is something quite captivating about a lot of things Kojima makes.

Re: Rumour: New Bungie Game Targets State of Play Reveal, Out on PS5, PC, and Nintendo Switch

ChrisDeku

@LogicStrikesAgain It’s highly unlikely Marathon will be a flop. I think most people have no idea how big a deal a new Bungie game actually is, and people who play these kinds of games will almost certainly be jumping on board to give it a try. Bungie still makes absolutely incredible core gameplay.

For all the Destiny 2 hate and how much its player base has decreased it was still in the Steam Platinum game list for 2024, I.e. one of the 12 highest grossing games on Steam for the entire year. It has never not been a Steam Platinum title for a single year, despite being a late port to Steam in 2019.

Re: Rumour: New Bungie Game Targets State of Play Reveal, Out on PS5, PC, and Nintendo Switch

ChrisDeku

Who’s it’s aimed at? Oh, I dunno maybe the tens of millions of people that primarily play multiplayer focused, brightly coloured kids games on their Nintendo Switch.

Being aimed at younger people doesn’t mean it’s going to be some super boring kids only game that everyone else will hate. It means it’s more in line with things like Mario Kart, Super Smash Brothers, Splatoon, Minecraft etc.

Re: Korean Dev Shift Up Had a Record Breaking 2024, Powered by Stellar Blade

ChrisDeku

@AndyKazama

Give gamers what they want, games like Stellar Blade and Nikke, have modest budgets, and as a result, make profits and not have to lay off employees. (whilst giving them a bonus of a free PS5).

Companies could learn from ShiftUp

There's plenty of games with modest budgets that did terribly. Even games by big developers recently(Kunitsi Gami, Prince of Persia Metroidvania).

This comment is the equivalent of me pointing to GTA6 and going "look guys it's easy, make a $1b game and people will be queuing up to give you their cash".

Re: Poll: Did the PSN Outage Ruin Your Gaming Plans Over the Weekend?

ChrisDeku

PS5 is my preferred platform generally but I actually let my PS Plus lapse in December and used my MS Bucks to sub to Gamepass for the next few months to catch up on games there, so I was completely unaffected. I was playing Diablo IV season 7(guilty pleasure)

I doubt i’d have been particularly bothered either way though.

Re: Wonder Woman Game in Turmoil, Is Still 'Years Away from Release', New Report Claims

ChrisDeku

7.5 years from their last game btw, absolutely wild. Whenever anyone talks about how PlayStation Studios are profligate with their time recently my go to thought is always this studio and Warner Bros. Studios in general. 8.5 years in between Arkham Knight and Suicide Squad. 9 years in between Arkham Origins and Gotham Knights. But, yeah, Naughty Dog hasn’t made a new game in 4.5 years…

Re: Some Fans Think This Smile Is Proof Avowed Is Coming to PS5

ChrisDeku

Everytime Xbox games are mentioned these comment sections turn into the exact same disingenuous mess as the previous one. Xbox super fans talking about how the PS lineup is bad by using a bizarre method of discounting any game that also appears on PS4(while Xbox and PC have basically zero exclusives under said criteria) and normally a few people talking about how much money Xbox are making, as a deflection technique for the hurt they feel at losing exclusives(as preposterous as that sounds).

1. Games being available everywhere is good.

2. PlayStation Lineup of games during the PS5 era has been stellar, and the coming year is a very strong one potentially.

3. A Sony published game has won the most GOTY awards in 6 of the last 12 years(EA being the other Publisher which has more than one win ironically). This is a fact. You can have your opinions on what you like etc. but Sony makes some of the best games in the world and has done so for more than a decade.

Re: BioWare Downsizing as It Focuses on Next Mass Effect, Some Staff Moved to Other EA Teams

ChrisDeku

@LifeGirl

not a single person from the original creative team is left.

A "core team" that includes veterans from the original Mass Effect trilogy is currently making the next game, including "Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others

Mike Gamble was a Project Manager and producer on Mass Effect 2 and 3. Preston Watamaiuk was lead designer on Mass Effect, ME2 and ME3. Derek Watts was Art lead on ME1, ME2 and ME3. Parish Ley was a cinematics animator on ME, and Lead Cinematics animator on ME2 and ME3.

Re: Silent Hill 2 Has Been Massively Successful on PS5, PC

ChrisDeku

@Max_the_German The Medium cost Bloober team around €7M, so you can probably extrapolate a budget out from that based on how much more ambitious this game is(not actually that much more, and the Medium actually looks really good). Pay in Poland is a world away from the big California studios.

Another good comparison is Alan Wake II which seems to be of a similar size and quality(but made in a country with a higher average wage and by a company with a larger staff count) and that cost 50m for development.

So I’d guess that Silent Hill 2 cost in the region of 30m euros to make. Generally people massively overstate how much an average game costs to make. Also, it would just be ludicrous to give a $100m budget to game series that averages around 1M units per mainline game.

Re: Ubisoft Indefinitely Delays Planned Story DLC for The Division 2

ChrisDeku

While this is sure to come as a disappointment to the 2,000ish people still playing at the time of writing (on PC)

For clarification that’s the number on Steam, not PC. The Division 2 only launched on Steam in 2023, 4 years after its release. The majority of people on PC would be on the Ubisoft launcher.