Comments 1,574

Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore

theheadofabroom

It feels like there's a couple of things here, I mean for a start nobody needs 64GB of RAM, my machine is perfectly fine with 32, and it also doesn't need to be that fast, mine runs at 6000MT/s and if I was buying now I'd probably have gone for 6400MT/s, but beyond that you're really talking diminishing returns. All of that said, PC building is not cheap right now, I just shelled out £540 for a 9070XT and that's a midrange option, the ROG 5090 Astral edition is £2800.

Consoles are, and will always be, the cheapest way to buy hardware that'll play a large catalogue of games for about a decade from release. The cost of the games is a different story, but the vast majority of people aren't buying enough games over that period to close the gap.

PC only really makes financial sense if you're buying a midrange system about as often as consoles come out, and you're playing an absolute boatload of different titles. The real appeal of PC is a) for people who like to tinker and create (that would be me) and b) for people who absolutely must have the best hardware available to get the best graphics at the highest framerates.

The Steam Machine, for example, makes sense for (a) but not for (b). It's also likely to not be a terrible price for buying to use for about the length of a console generation, but if you're (b), you'll hate it

Re: Leaked Cross-Buy Icon on PS5 Hints at Mysterious Pro-Consumer Move from Sony

theheadofabroom

As someone who plays on PS5 and PC this would drive me towards buying more through the PlayStation store, which is obviously what Sony are going for. When a new game I want to play comes out I have to decide where I want to play it and depending on the game it can be an easy decision or very complicated:

  • If it's bundled with anti cheat spyware on PC, I'm not playing it there
  • For most FPS I'll buy on PC because I want to use a mouse to aim on
  • If a game is likely to have an active modding community that also makes PC a no-brainer
  • If it's going to be included with PS+ at either Essential or Extra tier I'll play it there
  • Once all that's out of the way I have to decide whether it's a game I want to play from the sofa, or at a desk, which is about how relaxing/engaging I'm expecting it to be

Honestly there's games I haven't bought because I just couldn't decide, as well as ones I've put off because I want to play on PC but don't have a good enough GPU (hoping for some Black Friday deals) but if I could just buy on the PlayStation store and know I could play on PC too, that's worth a lot.

As for whether playing on PC is viable for the masses, I think that depends on what you want. Hardware can be expensive, and that's going to vary based on where you live and when you're buying. It cost me £500 to upgrade my pc to AM5 including a new PSU and 32GB of RAM but I'm still using my old GPU and it's likely to cost me another £500 to upgrade that, which is way more than the US$700 someone was talking about above. As for plug and play, that's better than it was, but it's still slightly more complicated than on PlayStation, even for new games, but especially for older titles - I don't mind that, I'll happily spend hours tinkering to get old games running with a mountain of mods. I did that for New Vegas a couple of months ago, and then again this month for VtMB, but the flexibility comes at a cost. A lot of these games which came out in the days of WinXP, Vista, Win7 just don't work on Windows 11 unless you install community patches etc, while anything you can install on your PS5 should just work without needing any prodding.

Re: Talking Point: What Are You Playing This Weekend? - Issue 580

theheadofabroom

Still plugging away at Blue Prince, but I've switched to PC after hitting the save bug at the end of day 88, meaning nothing I do after that gets saved. I will probably switch back over if they patch it before I do the stuff I've already done on PS5, although I spent a chunk of time yesterday organising my collection of 943 screenshots

Re: Vampire: The Masquerade - Bloodlines 2 Bites an ESRB Rating

theheadofabroom

Honestly the original is possibly my favourite game of all time, and this doesn't look like it's shaping up to be anything like what I'd want from a sequel, but it is looking to be a pretty solid VtM videogame, so my only real complaint is that it should have got a new name when it moved studio given how it's essentially a completely different project.

Re: Atomfall (PS5) - British Charm Elevates Riveting Mystery

theheadofabroom

@NoCode23 "Lacking" ≠ "Lacks". Something is found to be lacking if there is either not enough of it or it's of insufficient quality, i.e something is lacking because you want more.

Not entirely seriously one could say that much of the comment section is found to be lacking in reading comprehension 😂

Re: Poll: Would You Buy a PS5 Mouse Accessory?

theheadofabroom

I'd love more games on PlayStation to have mouse support, especially ports from PC where the gamepad implementation is kinda clunky (a lot of sims). I can see there being a market for a PlayStation branded mouse with the build quality of the DualSense, especially if it was also easy to use with other devices (so Bluetooth, maybe a 5 GHz dongle or able to be used with a standard USB cable), but I already have a £120 mouse (Logitech MX Master) so I'm hoping not to be in the market for a while.

Re: Sony to Mostly Drop PS4 Games from PS Plus Starting January 2026

theheadofabroom

Seems pretty clear to me

As we shift to PS5, PS4 games will no longer be a key benefit and will only be occasionally offered for PlayStation Plus Monthly Games and Game Catalog starting January 2026. We may still provide titles that can be playable on both PS4 and PS5 consoles after this date.

There's still going to be games you can play on PS4, it's just that they're not adding anything that's not on PS5, and you're not guaranteed any particular number of PS4 titles in any given month.

Re: Game of the Year: Push Square Readers' 20 Most Anticipated PS5 Games of 2025

theheadofabroom

2 of my most anticipated are in the top 5, big I'm also quite looking forward to VtMB2, which is slated for the first half of the year. It's not the same game I was looking forward to in 2018, but it still looks interesting, if more of a 7/10 rather than the 9/10 I wanted (i.e if it's your jam you'll love it, but it's unlikely to be a mass market hit). I'm also hoping that STALKER 2 will come to PS5 in 2025, but I might end up getting it on PC anyway.

Re: PS5 Handheld Device in the Works at Sony, New Report Claims

theheadofabroom

@Fishnpeas the Steam Deck as a product isn't that old, but the Aerith APU it runs on is a Zen 2 chip, which is a 5 year old architecture. Zen 3 had been out for 2 years when it released and Zen 4 released before the Steam Deck had reached most of the world. There's certainly a lot of new games people consider "unplayable" on the Deck. The PS5 is also Zen 2 but is much larger with a vastly largest power budget etc, meaning it can perform much better through brute force. This is evident when you contrast the Deck's 1-1.6TF of GPU throughput to the PS5's 10TF - it's not apples to apples but it certainly shows the order of magnitude difference in performance, despite the smaller console releasing 2 years more recently.

Re: PS5 Handheld Device in the Works at Sony, New Report Claims

theheadofabroom

@ChimpMasta half of all PlayStation players are still on the PS4. The Steam Deck is really old hardware as is the Nintendo Switch. People still want to play games that aren't on the cutting edge and a lot of people are happy to pay a premium to play them on the move without needing a connection to their home console or a cloud gaming service.

I could see it being fairly popular if you have one device that plays all the games from the past two generations, as well as emulated PS1&2 games, as well as being a great way to remote play games from the new generation. It's likely that the PS5 will have an even longer tail than the PS4, so I can't see there being many games you can play on the the PS6 that aren't also playable on the PS5, and of those I can't see them being games you'd want to play on a handheld anyway.

Re: PS5 Handheld Device in the Works at Sony, New Report Claims

theheadofabroom

@ChimpMasta not with current chips, but as processor nodes shrink you get more operations per second for less power, although concentrated into a smaller area, which is why newer handhelds are starting to have more complicated cooling systems. I would be unsurprised if by the time the PS6 rolls around you can get a handheld PS5.

Re: GOTY Nominee Black Myth: Wukong Bags PS Plus Premium Demo

theheadofabroom

@Nowings @UltimateOtaku91 it feels like an acknowledgement that the Chinese games industry sure have made a AAA game that's on par with a lot of what the western industry puts out. That's certainly an accomplishment, and deserves to be celebrated, but it doesn't feel like the same thing as being Game of the Year, and I think there'd be more controversy if it won than Shadow of the Erdtree which doesn't really belong there either.

Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade

theheadofabroom

Honestly the launch model seems fine still to me. It may no longer be the best place to play AAA titles, but it certainly runs them reliably. I've recently built a new PC though, in preparation for Windows 10 End of Life next year, and I'd get prefer to put £700 towards a graphics card than marginal gains on a console that works fine. I anticipate holding onto the launch PS5 until it either dies, or the PS 6 Pro comes out.

I don't think the value proposition is anywhere near as bad though for people who only have the PS4 or PS4 Pro

Re: Reaction: The Problem with PlayStation Right Now

theheadofabroom

I feel like a good strategy would probably be to release one tentpole AAA per year, accepting that it may be a loss leader, and release the PC port 2-3 years later, and maybe 3 live service games per generation, forever exclusive, hoping that one of them becomes a must-play. The rest should be smaller titles that are developed at a price point they can sell for £30 day one, drop to £20 6 months in, and add to PS+ after a year, and on the same day release on PC for £30.

That gives people a push to play on PlayStation, it gives players on PC a taste of what they're missing, and it vastly reduces overall development costs from what you see now. The lower budget games should be a reasonable constant trickle so people aren't complaining about there being no games, and if the first party stuff brings players to PlayStation the third party sales should stay up, which is basically free money for Sony

Re: Upgraded PS5 Pro Planning to Be the Best Place to Play GTA 6

theheadofabroom

For those going on about cost, I'm pretty sure the smart move nowadays is going to be to upgrade every 1½ console generations, unless you have money to burn. PS4 Pro owners can probably get away with waiting another 3 years for the PS6, and then wait for the PS7 Pro after, and there'll only be a handful of games you have to wait for the new hardware on. As someone who bought the PS5 at launch rather than upgrading my PC, and who's now about to finally upgrade my rig, I'll probably hold out for the PS6 Pro before buying a new console as the PS5 is still great.

Re: Upgraded PS5 Pro Planning to Be the Best Place to Play GTA 6

theheadofabroom

I for one am still very happy with my launch model PS5. Given I'm about to spend £1000 on bringing my desktop up to date, I can't see wanting to replace the PS5 until part way into the PS6's lifecycle so long as it will still play recent releases at 4k/30-60 FPS. If it weren't for Windows 10 approaching end of life, and wanting to install mods, I would be quite happy playing everything on PS5, but seeing as I need to upgrade to be able to keep using my PC for productivity tasks and retrogaming, I may as well give it the grunt to play some more modern games too.

Re: Rumour: PC, PS5 Versions of Media Molecule's Dreams Were Allegedly Real, Cancelled

theheadofabroom

Maybe it's just me (although given how many tutorials called for the move controllers, I suspect it's not) but it seemed pretty much impossible to control in creation mode with the dualsense, because it needed the extra axis provided by the gyro, but the gyro drifts like crazy (which is a common issue with the technology in general, and I tend to see it as more of an addition to stick assuming, rather than another 2-3 axes) on both my controllers making it impossible to be precise. A PC release would have been great, and could have just used similar controls to Unity/Unreal/Godot, while I wonder what they could have done for PS5, other than giving it psvr2 support

Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices

theheadofabroom

I mean if you compare multiplatform stuff to how it's priced on Steam, especially more than 6 months after release, PlayStation is generally more expensive, especially when stuff is on sale.

I don't know whether there's anything illegal about it though. There's also the fact that you can buy discounted PSN credit, which muddies the waters for me, because it suggests that they could sell credit with less of a retailer profit margin, and reduce prices, and things would work out about the same for Sony while being less complicated for the consumer.

Re: Video: PS Portal Unboxing Gives Us Our First Look at Sony's PS5 Handheld

theheadofabroom

@Member_the_game eh, the further away you are, the greater the latency, so you'd have a pretty bad experience playing from the other side of the world if the software allows you (⅒ of a second minimum, for a signal to travel 20,000km, ⅕ of a second for a round trip)

(Imagine trying to play a game with a maximum frame rate of 10fps but with frequent drops and hitches)

Re: Vampire: The Masquerade: Bloodlines 2 Reveals Its Protagonist

theheadofabroom

Apparently the name is traditional in Greece and Armenia. I don't know the Armenian pronunciation, but in Greek it's like Fee-ruh.

The more I find out about this game, the less it feels like a sequel to 2004's VtMB and the more it sounds like a decent but wholly unrelated game based on the modern iteration of the same franchise. If I can convince myself not to compare it then I think it'll be great, but if I try to consider it a sequel I expect to be disappointed.