Comments 256

Re: Review: Until Dawn (PS4)

chiptoon

@get2sammyb Hey - I'm wondering what the gore level is. I love a good frightfest, but horror that turns to excessive gore for its thrills turns me off. I heard it sometimes goes towards Saw type violence. Is this the case?

Re: E3 2015: Sony's Done Making Big Games for PS Vita

chiptoon

On one hand I think thats fine- I don't really have any interest in AAA titles on handheld. I love my Vita and am still very satisfied with indies and especially PS+.

But on the other I would love to see some non indie trashy B grade games

Re: Review: Shovel Knight (PlayStation 4)

chiptoon

For some reason I just could not get into Shovel Knight. Which is strange becasue its just the sort of thing I normally like, and its reviewed universally well as far as I know. Yet after a couple of sessions I just never went back.

Re: Soapbox: You Should Stop Pre-Ordering Games

chiptoon

I only ever preorder Nintendo games and that's only because I live in South Africa and the local distributor is so incredibly unreliable that I have sometimes been unable to get games only a couple of months after release.

Re: Guide: How to Use Suspend and Resume on PS4

chiptoon

Yeah - Rad Gravity blew me away! It had so many new ideas in each area. It really changed the way I thought about gaming, since up til then I'd only really played games with a very obvious level progression. I got lost for ages going from planet to planet trying to figure out what I could do next.

Re: Review: Resident Evil: Revelations 2 - Episode One: Penal Colony (PlayStation 4)

chiptoon

every review I have read comments on the 'weird' distribution mode.
Why is it so weird? And for "no reason at all"? Although not common, episodic distribution is now fairly widely accepted. Perhaps not in the 3rd person shooter genre, but it was only a matter of time.

I allows players to try for a low price, without entering into the widely despised Free to play model. Capcom should be congratulated for this. Its very player friendly.

It also has the benefit of keeping the game in the news, fantastic marketing for Capcom.

And at the end you can just buy the 'DVD release' if you like it physical.

I really think this is the best distribution model I've yet seen.

Re: Sony Admits that It Could Have Done Better with Move

chiptoon

"When Move was released for the PS3, it offered an experience similar to the Wii Remote and Nunchuk, but ultimately with superior and more accurate technology."

I think its funny how statements like this are still made, cleverly leaving out any mention of Motion +.

two things I really hate about Move: no IR pointer, which I find more accurate, and straightforward for navigation and light gun games and that horrid glowing ball that reflects in my TV. yuck.

Re: Quantic Dream Debuts Incredible Kara Technology

chiptoon

I always find myself at odds with David Cage. I always get the impression that he spends a great deal of time considering how to make his material appear like its dealing with "mature content". In other words it feels to me like his creative process is very caught up in appearances, rather than actual originality or content.

Re: Talking Point: What Has Sony Learnt for Vita's Launch?

chiptoon

I have a lot of excuses for not buying a Vita, especially price and the memory card situation, but really I think I'm not buying one because the device is aimed at console-like experience on the go. I still have a huge list of console games I need to get, from Uncharted 3 to Donkey Kong Country Returns. What I love about my 3DS is the exact opposite approach. Quirky, interesting games.

Gravity Rush ahs me all tingly though.

Re: First Shiny Sonic 4: Episode 2 Screens Leak Out

chiptoon

I sort of see your point James, but for me the Sonic 2 special stages are pretty different to how that's been done in later 3d sonic games. Mainly I suppose the lack of platforming, dead stops and death drops. They were so straight forward and trippy.

Re: First Shiny Sonic 4: Episode 2 Screens Leak Out

chiptoon

It amazes me that Sega took so long to go back to the Sonic 2 special stages. They were ground breaking at the time, and are still fun to play. Sonic 2 remains the high point of Sonic for me largely because of these stages. The only gaming experience I've found that captures that mad fun was the special stages in Rayman 3.

@Mr Reese. Sonic 4 Episode 1 played nothing like the first 3 Sonics. That was the biggest problem with the game. release d-pad to stop dead is just wrong in a game based on momentum. Generations old Sonic nailed it tho.