@Flaming_Kaiser Okay? So how did they get slack of they were dropped from the PS store and sued? A lot of this comment seems a little unreasonable to me, and I'm by no means taking their side here.
One can both criticize a product's launch for not delivering what was advertised while at the same time acknowledge the lengths the makers have gone to in order to correct their mistakes and improve on the product's flaws. It's far from an either/or situation. The game released in a bad state, though not completely unplayable, but is now at a point where it's a good game, if not very good. You can be both harsh on the launch and comment the fixes that have come since, doing so won't give away your moral high ground as a consumer. That doesn't mean you are fine with bad launches and that the entire industry is as well because I guarantee the bigger takeaway from this is the poor launch rather than the improvements since, but that still shouldn't take away from the improvements.
No one accepted this game and the state it came out in as normal. That's a bit of an exaggeration given that many people still treat this game as a fully broken mess in 2022 even though it's far from that.
@TheArt People can be mad at them if they want. Personally I feel they've done a nice job fixing up the game even if their rep never recovers despite this fix. But to say they got slack at the time of the release is just outright incorrect given that they still get hammered for it as if they've never updated and fixed the game.
@Flaming_Kaiser Slack? They got hammered mercilessly left and right for the product they put out. They've done a decent job improving on it, but we don't have to exaggerate and say they got some kind of free pass at launch.
@ferrarijared19 The first chapter is a bit of a slog but once the world opens up you can ramp up the pace to your own liking. It's never going to fully go at a thousand miles a minute but it definitely picks up if you want it to starting in the second chapter.
@Gamer_Guy Yeah encountering some of these problems and reading what other players have dug up in the files makes me wonder if the devs even have a fundamental understanding of F1 and how these cars and teams work. It's such a surface-level attempt at an F1 management game that it's hard to even give it much credit as a starting point for this series. I know they've already released a patch and said they're working on some of the complaints but some of these red flags are really, really big.
This is an exceedingly generous review given just how many severe faults players have found with this game within days of launch and the number of refunds that have been issued for this game.
Tyre degradation and temperature is pretty much irrelevant, dirty air isn't really a thing at all, a one-stop strategy is OP, AI is badly scripted, DRS and the defend feature is OP, pushing the developmental sliders to the right means you'll have an absurd rocket by season's end, the AI isn't aggressive in its own car development at all because it only uses one engineer per project, senior drivers keep developing instead of regressing, experience for drivers and staff appears arbitrary and goes against reason, the player has way too much money to spend, cars just bug out on the track, the list goes on and on if you take a quick peek at the game's subreddit.
Players have looked into the actual game files and this shown what an incredibly basic, shallow, bare bones effort this game is. It's just the same routine of racing a clueless AI, randomly select which parts to develop in between races and hit "next" on the calendar with virtually nothing else to do.
I would say it's a fine first effort but it doesn't take more than 5-10 hours to see that there are definite aspects of this game where that effort was at a minimum level, if that. What a shame because the idea of closely managing an F1 team sounds so fun and they sold this game as just that in the months leading up to launch.
Eh, my opinion on SI has soured a ton in the last few years despite regularly getting the PC version. It feels like they're at a point where they're printing money so they put in the bare minimum effort to improve the product.
Stinks but that's not too bad. If you remove the time we sleep and work, those extra two months are what, just like three weeks or something. It's fine!
@ShogunRok Exactly, there's a weird disconnect between what the game presents itself as and what it seems to be. The character stills are so wildly different from the mission and environmental exploration models, I don't understand why this is the way it is but it's kind of a bummer. Like a cross between Octopath and Bravely.
I think the little vignettes (is that the word?) during moments of narration look pretty nice since they remind me of the Octopath visual style, but I found the character models and some of the environments between battles to be straight up ugly.
Bland voice acting, hilariously silly names and quite a few typos dampened my enthusiasm as well. Still looking forward to the full release but I'm not sure I'll be getting it at launch now.
@djlard Why are those three total crap? They're competently made with some nice looking areas. They're not my favorite and I don't think they're above criticism but they're far from total crap the way something like Balan Wonderworld is. They're perfectly fine games, even above average in a couple aspects.
Ah, thanks for the reminder of Empire of Sin being my biggest disappointment the year when it came out despite it being my most wanted game at the time.
Glad people are looking forward to this but as games become more realistic it's getting harder and harder for me to stomach such brutality. It's why I can't play Mortal Kombat anymore, it's too lifelike.
@nookie_egg This is exactly how I feel, along with Hollow Knight. Both are tough but I find them to be extremely fair in their difficulty as opposed to the Soulsborne games which I find difficult mostly for the sake of it.
Cuphead, TMNT and Humankind for me. Maybe Midnight Suns. Otherwise a great deal of the games looked really samey. I guess space survival horror is having a moment.
This looks so much better than I thought it would, day one buy for sure despite the slightly disappointing late summer release date. Very, very excited for this.
@kpenders Okay? Are you looking for applause or something for listing off Microsoft's success and predicting Sony's demise? Great, we're all happy for Microsoft and the pinnacle of the videogame artform that is COD. Maybe we can now move on to the point of this post.
To each their own, but I genuinely cannot muster the energy to worry about Sony's strategic direction when it comes to all the things in life to worry about. They're just videogames.
Comments 284
Re: Three Marvel Games to Be Developed by EA After Striking Deal
@trev666 GOTG was a nice surprise but doing better than that game is far from impossible.
Re: Evil West Still Shows Promise in New Overview Trailer
Anything in a weird west setting works for me. I like the look of this.
Re: Give Crypto a Try with Destroy All Humans 2 Reprobed Demo on PS5
Loved the original, very excited for this.
Re: Mini Review: Let's Build A Zoo (PS5) - An Absorbing and Quirky Tycoon
Playing it on the Switch and aside from the teensy text, it's really fun. Looks great and pretty clever humor.
Re: Cyberpunk 2077 Tops 20 Million Copies Sold
@Flaming_Kaiser Okay? So how did they get slack of they were dropped from the PS store and sued? A lot of this comment seems a little unreasonable to me, and I'm by no means taking their side here.
One can both criticize a product's launch for not delivering what was advertised while at the same time acknowledge the lengths the makers have gone to in order to correct their mistakes and improve on the product's flaws. It's far from an either/or situation. The game released in a bad state, though not completely unplayable, but is now at a point where it's a good game, if not very good. You can be both harsh on the launch and comment the fixes that have come since, doing so won't give away your moral high ground as a consumer. That doesn't mean you are fine with bad launches and that the entire industry is as well because I guarantee the bigger takeaway from this is the poor launch rather than the improvements since, but that still shouldn't take away from the improvements.
No one accepted this game and the state it came out in as normal. That's a bit of an exaggeration given that many people still treat this game as a fully broken mess in 2022 even though it's far from that.
Re: Cyberpunk 2077 Tops 20 Million Copies Sold
@TheArt People can be mad at them if they want. Personally I feel they've done a nice job fixing up the game even if their rep never recovers despite this fix. But to say they got slack at the time of the release is just outright incorrect given that they still get hammered for it as if they've never updated and fixed the game.
Re: Cyberpunk 2077 Tops 20 Million Copies Sold
@Flaming_Kaiser Slack? They got hammered mercilessly left and right for the product they put out. They've done a decent job improving on it, but we don't have to exaggerate and say they got some kind of free pass at launch.
Re: Hardware Review: Sony INZONE H9 - Taking Your Audio Experience to the Next Level
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Re: Hardware Review: Sony INZONE H9 - Taking Your Audio Experience to the Next Level
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Re: Hardware Review: Sony INZONE H9 - Taking Your Audio Experience to the Next Level
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Re: Resident Evil Village's Extraordinary Third-Person Mode Equivalent to Making a New Game
As someone who gets terrible motion sickness from FPS, this is a really welcome addition.
Re: Reminder: Red Dead Redemption 2 Is Removed From PS Plus Extra Tomorrow
@ferrarijared19 The first chapter is a bit of a slog but once the world opens up you can ramp up the pace to your own liking. It's never going to fully go at a thousand miles a minute but it definitely picks up if you want it to starting in the second chapter.
Re: Octopath Traveler 2 Revealed for PS5, PS4, Out February 2023
My favorite Switch game, tough decision what console to get it on.
Re: F1 Manager 2022 (PS5) – Frontier's Management Sim Takes Pole Position
@Gamer_Guy Yeah encountering some of these problems and reading what other players have dug up in the files makes me wonder if the devs even have a fundamental understanding of F1 and how these cars and teams work. It's such a surface-level attempt at an F1 management game that it's hard to even give it much credit as a starting point for this series. I know they've already released a patch and said they're working on some of the complaints but some of these red flags are really, really big.
Re: F1 Manager 2022 (PS5) – Frontier's Management Sim Takes Pole Position
This is an exceedingly generous review given just how many severe faults players have found with this game within days of launch and the number of refunds that have been issued for this game.
Tyre degradation and temperature is pretty much irrelevant, dirty air isn't really a thing at all, a one-stop strategy is OP, AI is badly scripted, DRS and the defend feature is OP, pushing the developmental sliders to the right means you'll have an absurd rocket by season's end, the AI isn't aggressive in its own car development at all because it only uses one engineer per project, senior drivers keep developing instead of regressing, experience for drivers and staff appears arbitrary and goes against reason, the player has way too much money to spend, cars just bug out on the track, the list goes on and on if you take a quick peek at the game's subreddit.
Players have looked into the actual game files and this shown what an incredibly basic, shallow, bare bones effort this game is. It's just the same routine of racing a clueless AI, randomly select which parts to develop in between races and hit "next" on the calendar with virtually nothing else to do.
I would say it's a fine first effort but it doesn't take more than 5-10 hours to see that there are definite aspects of this game where that effort was at a minimum level, if that. What a shame because the idea of closely managing an F1 team sounds so fun and they sold this game as just that in the months leading up to launch.
Re: Football Manager Gets a PlayStation Console Port for the First Time Ever
Eh, my opinion on SI has soured a ton in the last few years despite regularly getting the PC version. It feels like they're at a point where they're printing money so they put in the bare minimum effort to improve the product.
Re: The Callisto Protocol's Boss Underfire for Appearing to Glorify 15 Hour Shifts
So he accidentally tweeted out a very specific number that goes pretty well beyond a hard day's amount of hours?
Re: Tour the Hogwarts Legacy Common Rooms, New Gameplay Clips Shared
Ravenclaw looks the best by far imo.
Re: Sinister Fishing Adventure Game Dredge Sets Sail for 2023 Release on PS5, PS4
Anything even remotely resembling Sunless Seas is something I'll give a good look. I'm in.
Re: PS5 Action RPG Lies of P Still Looks Killer in New Gameplay Trailer
Looks interesting. Also looks a lot like Steelrising.
Re: Dune Awakening Is an Open World MMO Worming Its Way to PS5
Sure, excited because it's Dune, but not at all a fan of the MMO bit.
Re: Disco Elysium Fans Should Keep an Eye on New PS5, PS4 Game Broken Roads
This looks absolutely fantastic.
Re: Promising Shooter Evil West Delayed by Two Months
For season reason my brain understood that as Hard West 2 and I got real excited that there was a console announcement. Alas.
Re: Hogwarts Legacy Delayed, Launches in February 2023
Stinks but that's not too bad. If you remove the time we sleep and work, those extra two months are what, just like three weeks or something. It's fine!
Re: Hands On: The DioField Chronicle Is a Bit Dull, But It Could Still Be a Special Strategy RPG
@ShogunRok Exactly, there's a weird disconnect between what the game presents itself as and what it seems to be. The character stills are so wildly different from the mission and environmental exploration models, I don't understand why this is the way it is but it's kind of a bummer. Like a cross between Octopath and Bravely.
Re: Hands On: The DioField Chronicle Is a Bit Dull, But It Could Still Be a Special Strategy RPG
I think the little vignettes (is that the word?) during moments of narration look pretty nice since they remind me of the Octopath visual style, but I found the character models and some of the environments between battles to be straight up ugly.
Bland voice acting, hilariously silly names and quite a few typos dampened my enthusiasm as well. Still looking forward to the full release but I'm not sure I'll be getting it at launch now.
Re: Tactics Ogre: Reborn Is Finally Official, Watch the Reveal Trailer Now
Day one buy, looks beautiful.
Re: Hands On: Rollerdrome Feels Utterly Phenomenal to Play
Gameplay isn't my jam but anything that resembles Moebius' art style is worth giving a shot imo.
Re: Next Assassin's Creed Game Delayed, Is Reportedly 'Far Behind Schedule'
@djlard Why are those three total crap? They're competently made with some nice looking areas. They're not my favorite and I don't think they're above criticism but they're far from total crap the way something like Balan Wonderworld is. They're perfectly fine games, even above average in a couple aspects.
Re: EA Sports Says Two World Cups, Crossplay Will Make FIFA 23 the Best Ever
Good luck to all the folks who fall for this.
Re: John Romero Developing New FPS IP on Unreal Engine 5
Ah, thanks for the reminder of Empire of Sin being my biggest disappointment the year when it came out despite it being my most wanted game at the time.
Re: The Callisto Protocol Is Looking Like a Must Play on PS5, PS4
Glad folks are hyped for it and it certainly looks like it's being made by a good team, but the hyper realistic gore is just too much for me.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for July 2022?
Very much so, hard not to be.
Re: Retro RPG Sea of Stars Officially Confirmed for PS5, PS4
I'm unreasonably hyped for this.
Re: The Messenger Dev's Retro RPG Sea of Stars Pushed Back to 2023
Damn, really excited for this one. Ah well, as long as it comes out in a good state.
Re: Soapbox: I Tried So Hard to Like Elden Ring, But I Just Couldn’t Do It
I'm glad people enjoy it, it seems to be something that a lot of work into and it certainly makes a lot of people happy.
I think it looks like muddled gray and brown vomit and is difficult only for the sake of it, but to each his/her/their own.
Re: F1 22 (PS5) - Another Solid Sim Racer, But Room for Improvement
I know I probably shouldn't, but I can't help and pick this up on launch. Between this and the manager game, it's hundreds of hours of playtime.
Re: Best PS Plus Games
RDR2 and Spidey are at the top for me but it's splitting hairs among a number of unbelievable titles.
Re: Shadowrun Trilogy (PS5) - Great Value RPG Collection Is Rough and Ready
These are fantastic games, can't wait to replay them.
Re: The Callisto Protocol's Horrifying Gore Spent Years in the Making
Glad people are looking forward to this but as games become more realistic it's getting harder and harder for me to stomach such brutality. It's why I can't play Mortal Kombat anymore, it's too lifelike.
Re: PS5 Will Notify You When Games in Your Wishlist Are Added to PS Plus Extra, Premium
Nothing really tops Deku Deals imo but still a very welcome feature. Nicely done.
Re: PS Plus Extra, PS Plus Premium Now Live Across the USA
I'm not sure I'll need to buy another game for the next two years.
Re: First Impressions: More Cuphead May Well Be a Tasty Final Dish
@nookie_egg This is exactly how I feel, along with Hollow Knight. Both are tough but I find them to be extremely fair in their difficulty as opposed to the Soulsborne games which I find difficult mostly for the sake of it.
Re: Poll: Was Summer Game Fest Live a Show to Remember?
Cuphead, TMNT and Humankind for me. Maybe Midnight Suns. Otherwise a great deal of the games looked really samey. I guess space survival horror is having a moment.
Re: Command Your Squad in Aliens: Dark Descent, a Tactical Action Game Coming to PS5, PS4
Count me as one of the minority that's glad this isn't just another first person survival shooter.
Re: Saudia Arabia's Public Investment Fund Purchases a $1 Billion Stake in Embracer Group
Yuck. That's all.
Re: Hands On: Assassin's Creed Origins PS5 Patch Reminds Us That It's One of the Series' Best Games
I thought Odyssey was incredibly beautiful but I tapped out at around 20 hours, it just got too repetitive and the world was too overwhelmingly big.
Should I give Origins a shot instead?
Re: F1 Manager 2022 Gameplay Revealed, Plots a Course to PS5, PS4 This August
This looks so much better than I thought it would, day one buy for sure despite the slightly disappointing late summer release date. Very, very excited for this.
Re: When Is Summer Game Fest 2022?
@kpenders Okay? Are you looking for applause or something for listing off Microsoft's success and predicting Sony's demise? Great, we're all happy for Microsoft and the pinnacle of the videogame artform that is COD. Maybe we can now move on to the point of this post.
Re: Reaction: Why You Shouldn't Worry About Sony's New Strategy
To each their own, but I genuinely cannot muster the energy to worry about Sony's strategic direction when it comes to all the things in life to worry about. They're just videogames.