Comments 284

Re: Cyberpunk 2077 Tops 20 Million Copies Sold

bozz

@Flaming_Kaiser Okay? So how did they get slack of they were dropped from the PS store and sued? A lot of this comment seems a little unreasonable to me, and I'm by no means taking their side here.

One can both criticize a product's launch for not delivering what was advertised while at the same time acknowledge the lengths the makers have gone to in order to correct their mistakes and improve on the product's flaws. It's far from an either/or situation. The game released in a bad state, though not completely unplayable, but is now at a point where it's a good game, if not very good. You can be both harsh on the launch and comment the fixes that have come since, doing so won't give away your moral high ground as a consumer. That doesn't mean you are fine with bad launches and that the entire industry is as well because I guarantee the bigger takeaway from this is the poor launch rather than the improvements since, but that still shouldn't take away from the improvements.

No one accepted this game and the state it came out in as normal. That's a bit of an exaggeration given that many people still treat this game as a fully broken mess in 2022 even though it's far from that.

Re: Cyberpunk 2077 Tops 20 Million Copies Sold

bozz

@TheArt People can be mad at them if they want. Personally I feel they've done a nice job fixing up the game even if their rep never recovers despite this fix. But to say they got slack at the time of the release is just outright incorrect given that they still get hammered for it as if they've never updated and fixed the game.

Re: Cyberpunk 2077 Tops 20 Million Copies Sold

bozz

@Flaming_Kaiser Slack? They got hammered mercilessly left and right for the product they put out. They've done a decent job improving on it, but we don't have to exaggerate and say they got some kind of free pass at launch.

Re: F1 Manager 2022 (PS5) – Frontier's Management Sim Takes Pole Position

bozz

@Gamer_Guy Yeah encountering some of these problems and reading what other players have dug up in the files makes me wonder if the devs even have a fundamental understanding of F1 and how these cars and teams work. It's such a surface-level attempt at an F1 management game that it's hard to even give it much credit as a starting point for this series. I know they've already released a patch and said they're working on some of the complaints but some of these red flags are really, really big.

Re: F1 Manager 2022 (PS5) – Frontier's Management Sim Takes Pole Position

bozz

This is an exceedingly generous review given just how many severe faults players have found with this game within days of launch and the number of refunds that have been issued for this game.

Tyre degradation and temperature is pretty much irrelevant, dirty air isn't really a thing at all, a one-stop strategy is OP, AI is badly scripted, DRS and the defend feature is OP, pushing the developmental sliders to the right means you'll have an absurd rocket by season's end, the AI isn't aggressive in its own car development at all because it only uses one engineer per project, senior drivers keep developing instead of regressing, experience for drivers and staff appears arbitrary and goes against reason, the player has way too much money to spend, cars just bug out on the track, the list goes on and on if you take a quick peek at the game's subreddit.

Players have looked into the actual game files and this shown what an incredibly basic, shallow, bare bones effort this game is. It's just the same routine of racing a clueless AI, randomly select which parts to develop in between races and hit "next" on the calendar with virtually nothing else to do.

I would say it's a fine first effort but it doesn't take more than 5-10 hours to see that there are definite aspects of this game where that effort was at a minimum level, if that. What a shame because the idea of closely managing an F1 team sounds so fun and they sold this game as just that in the months leading up to launch.

Re: Hands On: The DioField Chronicle Is a Bit Dull, But It Could Still Be a Special Strategy RPG

bozz

I think the little vignettes (is that the word?) during moments of narration look pretty nice since they remind me of the Octopath visual style, but I found the character models and some of the environments between battles to be straight up ugly.

Bland voice acting, hilariously silly names and quite a few typos dampened my enthusiasm as well. Still looking forward to the full release but I'm not sure I'll be getting it at launch now.

Re: Best PS Plus Games

bozz

RDR2 and Spidey are at the top for me but it's splitting hairs among a number of unbelievable titles.

Re: When Is Summer Game Fest 2022?

bozz

@kpenders Okay? Are you looking for applause or something for listing off Microsoft's success and predicting Sony's demise? Great, we're all happy for Microsoft and the pinnacle of the videogame artform that is COD. Maybe we can now move on to the point of this post.