We’re not quite sure how industry veteran Glen Schofield has pulled this off, but The Callisto Protocol has come out of nowhere and collectively dropped our jaws. Yes, it’s ultimately derivative of the Dead Space concept that he helped cook up at Visceral Games, but it’s seriously impressive how new studio Striking Distance has managed to execute an outing this compelling on its first attempt.

Of course, you’ll already be familiar with the gameplay from various summer livestreams, but here’s a little more to sink your teeth into. It comes by way of a Game Informer interview, in which Schofield digs a little deeper into his creative process and how the project came about. In short, he went to the desert to draw some pictures, and this is what he came up with.

Remember, the release is due out on 2nd December, so the year looks set to end with a pretty big bang. Where does this rank on your most wanted radar?

[source youtube.com]