Comments 4,176

Re: Larian CEO Swen Vincke Sticks His Foot in It Again, Thinks Game Reviewers Should Also Be Reviewed

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I mean, he’s not wrong. But you have to read the room, Mr. Vincke. Games journalism is like any other media and you don’t want to give them more ammunition to attack you. But yeah, a minority of games reviewers seem to approach their job with an agenda against certain people, companies, or franchises. A minority. I simply avoid those sites, myself.

I think Google reviews and Yelp and other review sites have a reviewer ranking system. I guess the argument could be made though that game critics are ranked just based on number of clicks and community feedback and engagement. Bad reviewer should die off with no audience to support them.

That said, I do think some reviews (and this applies to Google reviews, film critics, etc) do publish hyperbole in order to get their own clicks and views. Stephen A. Smith the sports commentator has made millions doing that for years. He’s a knucklehead but he exaggerates all his opinions so people just lap it up.

The real issue are the user scores on Metacritic with review bombing, imho. I know we need an avenue to criticize a game or a developer or publisher, but review bombing is such an illogical way to do it. Giving a fully functioning well-made AAA game a 1 out of 10 is preposterous. A 1 would suggest the game crashed repeatedly and was unplayable, in my opinion. 😄

Re: All Signs Point to Resident Evil: Code Veronica PS5 Remake in 2027

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Man, I’ve got to give Capcom its flowers. I think it’s been the most consistent developer/publisher this generation. And it’s not all remakes, remasters, and sequels either (although there’s plenty of those - several RE games, Monster Hunter, Onimusha, Street Fighter…), but new IP also like Kunitsu Gami and Pragmata. It feels like they’ve had big games lined up and coming at a steady stream for the last 5 years.

Re: Fable Announced for PS5, Releases in Autumn 2026

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@Ravix I don’t have any experience with this series, as I haven’t ever played on the Xbox or PC, but it’s one of the few Xbox exclusives that has always interested me. The fantasy setting is one reason but as you say, the way I’ve heard it described as having an evolving world which changes based on choices and with sim elements all sounds very interesting, indeed. It looks great too and I can see what you mean with the Hogwarts Legacy vibes in the presentation. Definitely on my radar.

Re: Make Your Code Vein 2 Character on PS5 Now, So You Can Get Straight to the Action Next Week

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I spend a lot of time with character creators in games that have them. It’s part of the fun for me. I know a lot of people want to just jump into the action and will choose a pre-made random character, but I like to feel connected to my creation.

That said, I didn’t get along with the first game very well. Outside of the character creator, which was pretty good, I quickly became frustrated with the mechanics, the level design, and the unusual storyline. I am a big fan of FromSoft’s Souls games, but the first CV did not feel intuitive to me. I doubt I’ll try this sequel anytime soon

Re: Despite Its Price, PS5 Pro Enjoyed a Very Respectable 2025 in USA

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I’ve had my PS5 Pro for several months now. When they announced it was going to have a price hike, I grabbed one before the new price went live and I’m happy I did so. Not that I’ve noticed an enormous change in my experience from my base PS5, but I like that I’m a little more future-proof for a while.

These sales numbers are a bit higher than I was expecting. The online discourse, both here and elsewhere, has been fairly negative about the Pro. The price, the lack of noticeable improvements, the enhancements actually worsening the experience in some games, … etc. So 13% is quite a good chunk considering those obstacles.

Re: PS Portal Peaks in USA with Highest PS5 Console Attach Rate Yet

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@LogicStrikesAgain Do it! Join us and become a Portal disciple! Especially if you have PS+ Premium.

I’ve had a PSP and a Vita back in the past and I think I’ve played my Portal more than either of those. And I loved both the PSP and Vita, don’t get me wrong, but it was always just a supplementary portable to play separate games when traveling or when the mood struck. In the case of the Portal, I always feel like I’m working on my PS5 backlog when I use it.

Re: Assassin's Creed: Black Flag Remake Reportedly Delayed by Up to a Year

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@wildcat_kickz Lol, oh yeah true, there was that. 😂 Although for a studio to put out a dud, but at least stay on track with their vision and plans without getting too far off base and have to constantly cancel or delay is still worth something. Firebreak at least launched and is still playable several months later. Remedy took their shot at the live service arena like other studios, but it didn’t seem to affect their main game pipeline. (We’ll see if Control Resonant ends up with bad delays)

But that does remind me — Not sure why I forgot FromSoft. They have definitely kept on schedule and don’t seem to be having missteps.

Re: Assassin's Creed: Black Flag Remake Reportedly Delayed by Up to a Year

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@Zeke68 Yeah, even though Insomniac seems to have been Sony’s most productive studio for the last several years, they have also stumbled with Wolverine delays and it looks like SM Venom (heavily rumored) is probably cancelled. Since it was never announced it doesn’t have to be publicly cancelled but it sure seems like vaporware at this point. And their leaked strategic plan which included multiple Marvel games in the pipeline (I forget what all besides SM3, Venom, and some X-men games) is probably going to get a major overhaul and many of those I suspect will be cancelled due to Marvel’s golden touch fading already.

Re: Assassin's Creed: Black Flag Remake Reportedly Delayed by Up to a Year

Th3solution

Seems a strange one to require such a significant delay, but okay.

Not sure what they’re doing over there at Ubisoft, but seem to be a ship without a rudder lately (no Black Flag pun intended 😅) Although in their defense, they’re hardly alone in that. Sony and Microsoft aren’t immune to cancelled projects and delays. In fact, is there a major AAA studio or publisher that has the stuff together with a solid strategic plan they’re sticking to without significant delays and/or cancellations? Maybe Remedy, Capcom… I don’t know.

Re: You'll Never Guess the Most Played PS5, PS4 Games of 2025 in the US

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@Dalamar “In my entire life I never played even a minute of Fortnite, Roblox and Minecraft”

I’ll do you one better and include GT5 and CoD on that list!

Actually though, I did play about and hour of Fortnite once and a few minutes of a CoD game about five years ago at the behest of a friend, and I think I played a couple hours of Minecraft on an iPad back in the day. Probably a total of 4 hours on all these games in the last 10 years.

Re: Sony Patents AI Assistant That Can Help You Beat Games, or Just Beat Them For You

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Some games have a version of this, in effect, like Gran Turismo with the ghost car that’s based on other players or on your best lap which you try to follow for better lines and improvement of your times.

A rudimentary version is also present in things like the ghost images at blood stains in the Dark Souls games showing you how other players died, the pawns in Dragon’s Dogma giving you advice based on playing the game with other players while you’re gone, etc. Of course none of these actually perform the game input or play the game for you, and this sounds like a much more advanced form of these pre-existing mechanics, but it’s still not that far from what’s been available for years through YouTube walkthroughs and game guides.

I’ve barely used PS5 already existing “Game Help” feature, but I appreciate that it’s there for the few times I have used it. So this could be ok, despite the whole excessive indulgence in AI tech and all that implies.

Re: Talking Point: What Are Your PS5 New Year's Resolutions?

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I’ll copy and paste from the forum discussion also. There’s more details about why these goals were chosen over there but here’s the basics:

1) Play 6 Pro-enhanced games

2) Play at least 1 game from each of the following categories: JRPG, WRPG, Crime Drama, Horror/Thriller, Souls/Souls-like, Shooter

3) Play 5 sequels (or games from a series that has sequels) and 5 games that don’t have sequels

4) Mainline one open-world game (i.e., take the golden path)

5) Play 3 games from series I’ve never played or from series I’ve not touched in over 5 years

These goals probably don’t make much sense on their own, but they make sense to me and are all about encouraging a diverse experience this year and avoiding getting stuck in a rut.

Re: 40+ PS5 Games to Play in 2026

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Platinum Tier Hype
Saros
Phantom Blade 0
Wolverine
Control 2
Tides of Annihilation

Gold Tier Hype
Tomb Raider
Crimson Desert
007
Pragmata

Silver Tier Hype
RE9
Marvel 1943

Bronze Tier Hype
PoP
Code Vein 2

”Believe it or not I couldn’t care less” Hype
GTA6

Re: PS6 Could Be Delayed Due to RAM Price Chaos

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I think a lot of us saw this coming, after the information came out about the RAM shortages. I was surprised when the prevailing theories put PS6 at 2027. I was thinking 2028 even before.

Personally I’m not fussed if there’s a delay since I just got a Pro a few months ago, partly on the hunch that the next generation was going to be delayed.

Re: Your PS Plus Essential Sub Netted You $1,500+ in PS5, PS4 Games This Year

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I don’t play nearly as many games as most of the enthusiasts on here, but I still find PS+ a great value.

I’m locked into Premium, but I still play over the subscription fee’s worth of games each year. I roughly factor my break-even point for my money at 6 games from the service played; that’s assuming an average price of the games around $20-30. This year I played exactly 6 PS+ library games, so I got my money’s worth. Most years I do more than 6.

There’s also value in playing something from the service that you wouldn’t otherwise try, and so it opens new avenues to diversify my playtime. Some examples from this year that I played which I probably never would have otherwise were It Takes Two and Sword of the Sea. Both were really quite good and I’m glad I played them.

Then, the other perks are all just icing on the cake: cloud saves, online play, the occasional extra sale discount, and my favorite — cloud streaming.

Re: 'Deeply Concerning': GTA Dev's Alleged Union Busting Has Now Reached the UK Prime Minister

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@Leetware1 Yes, definitely sarcasm. GTA5 is among the best selling games of all time. According to Wikipedia it’s #2 behind Minecraft and RDR2 is #4. And then that’s not counting who knows how many billions GTA Online has created with microtransaction income. So yeah, it was my attempt at a joke. If there’s a developer who can afford fighting a lawsuit, it’s Rockstar. 😄

Re: Poll: How Would You Rate Cyberpunk 2077, 5 Years Later?

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Couldn’t really get into it even after trying twice. Once on base PS5 and then more recently on my Pro. No performance issues, but it just didn’t quite click with me. It has some nice ideas, but I never connected with the characters or world and didn’t care for the gameplay either. 🤷🏻‍♂️

Re: Key Square Enix Shareholder Publicly Criticises Weak Game Sales, Company Management

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As some have stated, I think Square-Enix has not really managed their output well. Their strategy has been rather scattered. I don’t think there’s a single game or series that has caused the apathy for their products, rather the inconsistent nature of where games are released, the poor messaging of if or when they will go to other platforms, and then the poor management in general of the game quality. For every good game they release there’s at least one stinker. And sometimes that good game is locked on another console (usually either PS or Nintendo) and we don’t know if it’s ever going elsewhere. They’ve tried to do a little of everything and play in every sandbox they can, but in the end it’s resulted in losing some of their core identity

Re: Mystery Game Awards Reveal Is a New Divinity RPG, as Riddle Is Finally Solved

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I’ve never played the Divinity games, but actually picked up DOS2 on a whim a couple years ago, just haven’t played it yet. Hopefully there’s an upgrade path (free would be awesome) for those of us who have the PS4 version already. That would be fabulous.

As for Divinity 3, it could be really awesome, especially if they do some of the tweaks that were used with BG3 to make it feel more like a third person rpg hybrid for the exploration and character interactions with the isometric view for battle. Being able to pull the camera in and be closer to the characters really helps get attached and enhances the storytelling and fun of exploring the world. But at the end of the day, it’s all about the writing and the gameplay, so here’s hoping that holds up too.

Re: Netflix Says Warner Bros Games Doesn't Hold 'Any Value' in $82 Billion Acquisition

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Although I understand his perspective coming from someone who simply is looking at numbers in a spreadsheet through the lens of a TV distributor, as a gamer I’m really really disappointed with this response. The WB games have brought very fond memories over the years for me. To cast off the entire division like some unwanted stepchild is really a slap in the face, and in my opinion, shortsighted.

It’s an expected opinion from suits in a boardroom however. But this is the kind of thinking that shuts down innovation, creativity, and forward exploration. It will probably follow a similar path of what happened to Marvel and Star Wars when a large company took over and tried to squeeze every penny out of the movies and TV. At least Disney had the foresight to not completely ignore the gaming potential of their IP however.

Re: Someone Made Banjo-Kazooie in Dreams on PS5, PS4, and You've Got to See It

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@Haggis555 Lol, Well hold onto your hat because the answer is actually NO, it does not!
The concept of Sound is created in the inner ear through a series of vibrations of the ear drum and tiny bones leading to signals interpreted by the brain. So if there is no one there to hear it, the tree truly makes no sound! The tree creates changes in the air around it when it falls (maybe what we’d call “sound waves”) but not actual “sound”. There is no sound without a hearer. 😄
It’s why I love that riddle! You can now tell your friends how wrong they are! 😜

Re: You May Have a License to Kill, But You Can Finish 007 First Light on PS5 without Murdering Anyone

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Non-lethal take downs in games are rather funny when you think about it. It’s one thing to tranquillize someone like Snake in MGS, but to “virtuously” do non-lethal incapacitation of enemies like Batman or Spider-Man does isn’t exactly humane in how they are leaving behind a trail of people maimed and brain damaged from being violently beaten down into submission. I guess Bond will leave behind a bunch of criminals permanently disabled with one foot. 😅

Re: Gran Turismo 7's Biggest Update Yet Available to Pre-Load on PS5, PS4 Now

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This might be enough to lure me back into this game. I thoroughly enjoyed it when I played it back at launch, but I’ve lost since moved on. I’m fairly certain my driving skills are quite rusty, so I don’t know if I will go back to it or not.

I’m not sure the strategy here by Sony though. I appreciate it as a consumer, but not sure why they would release a large free update alongside paid DLC on the same day. Seems that most players will just play with the new free content rather that buy anything additional. Why not spread these two packages out and get two separate bumps in attention to your game?

Re: Talking Point: What Are You Playing This Weekend? - Issue 609

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@graymamba Welcome to team Pro! For some reason I thought you already had one. I hope you end up enjoying the extra oomph that the Pro brings. Did you opt for getting a disc drive also?

Edit: Ah, I just now checked and saw your post on the Pro thread in the forums. I am behind on the forums so hadn’t seen it yet.