Comments 4,243

Re: The Last of Us Boss Answers Its Most Profound Question: Was Joel Right?

Th3solution

I’ve vacillated on my thoughts about it, but have usually leaned toward justification for Joel’s decision, but part 2 changed my mind. Not only because of Abby’s story, but also because of Ellie’s opinion on it.

Although, like others have said, if we’re being realistic, I suspect had he let them go through with it, Ellie would have been sacrificed in vain. I don’t think the group of scientists were likely to have the means to do much with whatever information they thought they were going to get out of her sacrifice. I mean, we just went through an actual pandemic which was a lot less severe and with infinitely more scientific minds and resources working on it and it was obviously not as simple as an isolated group of people doing one procedure and magically coming up with a cure.

It’s always been a suspension of disbelief that has to occur when I play games or watch shows. The global solutions are often oversimplified because that’s what makes the other parts of the drama work.

Re: Tiny New Ghost of Yotei Details Have PS5 Owners Hyped

Th3solution

Pretty excited for this. I loved the first game. I do hope they advance the gameplay and mechanics and deepen the customization of the play options. A good story at the core is a must.
My only disappointment is it taking place in a snowy region. First of all I’m not a fan of snowy settings in general. They feel less interesting to me artistically with the overly white landscape. Furthermore, I don’t like the slowing down of movement whilst trudging through snow that some game settings have. I suspect Sucker Punch has the movement feeling kinetic and satisfying though. And although the spring and autumn feeling of Tsushima was the main draw in the beauty of the world — wind blowing the leaves, grass, flowers, etc — maybe they can make snow the same way. I assume the mechanic of using the wind to guide you to objectives is still going to be it’s essential hook.

Re: Kids Aren't Dreaming of Owning a PS6, Says Netflix Games Boss

Th3solution

I would love to know what percentage of the total market share comes from 8-14 year olds.
My guess is they don’t contribute nearly as much as we think they do. Their parents buy microtransactions for their Fortnite and Roblox stuff but does the average 10 yr old gamer spend more than $200 a year? $300 a year? As an adult, I contribute many times that number in hardware alone, much less subscriptions and game purchases. I just spent $40 this week on a whim buying a game. Because I have a job and money. I didn’t have to ask my Daddy to buy it for me. If I had a son who was 10, you’d better believe I wouldn’t have given him $40 to just spend on an impulse like that. 😂 He’d have to wait until Christmas.

Re: PS Plus Essential Is Quietly Having a Great Year on PS5, PS4

Th3solution

It’s an incredible value, but as the article alludes to, the value of each title is in the eye of the beholder, so a game can be worth $60 but if it sits in my library unplayed it’s worth $0 to me.
However, I think Essential (and the higher tiers) are still great values for me. The better judge has always been looking back at the prior year and counting how many games I played from the service. Usually it’s about 6-8. I think it was closer to 10 last year. I figure an average cost of these games are about $20 (that’s being conservative). If I play 8 games, at $20 value each, then that equals $160, which is the break even point for the cost of my year sub of PS+ Premium. Then all the other perks are basically free on top of that — cloud saves, online play (yuck! 😜), PSN sales, and my new favorite, cloud streaming.

Re: Druckmann 'Excited and Curious' to See How The Last of Us HBO Audience Will React to Season 2

Th3solution

@glennthefrog I think you’re right to a large degree. But observationally (I don’t have the ability or the patience to do an empiric analysis) the commenters on Push Square also seems to have done a 180. Most were quite enthused with the show, people all sharing stories about their non-gaming parents and their wives sitting down and enjoying the show with them and how well it all turned out it general. Then to see so many of our very own users come back and say the show was trash is giving me whiplash. Perhaps I’m misremembering things from 2 years ago. Or perhaps it is more related to your point in that people were just glowing about the show in some kind of weird digital peer pressure type of influence, or that I didn’t see comments from the 20 people who didn’t like the show because 100 people who liked it drown them out. Either way though, I’ve seen a revisionist history like this happen a lot with other products around here. And it’s nothing against people having the right to an opinion, but I do think there’s a weird human nature to over-react in a negative way to a products success, after the initial hype of the product calms down. That’s why I felt there was a psycho-social aspect to the about-face we are seeing.

Re: Animus Hub to Bridge Assassin's Creed Shadows to Modern Day Story

Th3solution

As maligned as the modern storyline has been among fans, I did find it to be a good central foundation for the series. The idea of experiencing one’s ancestors life through a pseudoscientific DNA extrapolation is actually a really cool concept. The way the modern story and characters were treated was the issue.

I haven’t played most of the post Black Flag content, only Origins (which I liked) and the modern day bits after Desmond seemed to become so trite. I do think that revamping the way the animus and the modern angle intersects with the historical parts can be a great way to differentiate the series from the large number of AC-inspired action games that are now competing with it (like the Ghost of Tsushima/Yotei, HZD/HFW, etc) and frankly do many things better than AC has done.

Re: RPG Fans 'Very Sensitive to Feeling Like They Wasted Time,' Says Atlus Battle Designer

Th3solution

In my estimation, there’s a few factors involved with the current trend of gamers wanting to feel that their time is respected. First, I do think people in general, no matter the age, have shorter attention spans than we did in the past.

Second, video gaming has been a hobby that has exploded in the last 20-30 years, and the core audience is older with many competing adult responsibilities

And third, the explosion of the hobby has brought exponentially more new releases to the table, and so where the entire library of available games 20 years ago pales in comparison to the number of new releases in just one year nowadays. So the competition is so much steeper for our game time.

And as a related fourth issue, the current situation with entertainment media is flush with other segments vying for our time and attention like TV, social media, and other distractions which were not present 20-30 years ago.

These are some of the factors involved and I definitely feel it as a gamer with limited time, limited attention, and so many options constantly tempting me to abandon what I’m doing to go to something new. But the truly great games find a way to keep me engaged.

More specifically to the article, I will say that I felt Persona 4 and Persona 5 were too time consuming. Although I ended up enjoying each of them, they went too long and there were times that I did feel them dragging and I had to take long breaks away. I haven’t played Metaphor yet and I don’t think I will anytime soon, for that very reason — I was exhausted of the loop by the time I finished P5.

Re: Druckmann 'Excited and Curious' to See How The Last of Us HBO Audience Will React to Season 2

Th3solution

It’s always strange to see the pendulum swing after time passes. The TV show was universally praised when it released, and it was an absolute phenomenon. Now there’s a growing narrative out there that it stunk. The human psyche is so weird.

On the subject of season 2 and how it and its plot will be received, I think some of the impact may be lost because of the time that has transpired between seasons. Are casual viewers really all that connected to the characters like the gamers are? I wonder.

Re: New Batman Game Appears to Be Targeting PS6

Th3solution

We’re coming upon the 5 year anniversary for PS5 later this year, but it really doesn’t feel like it’s been that long. The pandemic really messed with time perception in general, but beyond that it really protracted the roll out of the generation. It actually feels like it’s just hitting its stride now. I’d prefer to get 3-4 more years out of ol’ console.

Re: PS Plus Essential Games for April 2025 Announced

Th3solution

Not much for me here. I hear good things about Robocop, but eh, not really something I’m champing at the bit to play.
The other two are even of less interest to me.
But I’m not complaining. I’m still flush with games to play, both owned and through PS+.

Re: Naughty Dog's Intergalactic Unlikely to Release on PS5 Until 2027

Th3solution

@themightyant Although I do agree that the first party output is oft underestimated by the fandom, and I thank you for putting together the list, but Forbidden West is listed twice. And MLB is listed five times. 😜

(I’m mostly joking, by the way. I know all five are different games… kind of.)

Oh, and Concord… I mean, basically vaporware, right? It released, technically speaking, but barely. 😂

Still, there’s some good games on there.

Re: Days Gone PS5 Will Tempt You Back to the Broken Road with All-New Trophies

Th3solution

I’m another who is disappointed that my PS+ copy doesn’t make me eligible for the discounted upgrade. I never got around to playing it and I reckon I’ll just play the original PS4 version which has a PS5 patch that reportedly makes the game quite a looker anyway and plays smoothly at 60 fps. Perhaps the reviews of the Remaster will convince me to part with $50 but I doubt it.

Re: Rumour: New God of War PS5 Game Returns to Greece This Year

Th3solution

I liked the idea of somehow taking Kratos to a third mythological setting like Egyptian or Japanese mythology rather than returning to a game set in Greek culture.

Fortunately we are past the over-saturation of the Greek setting that we were in for a while. I reckon it won’t be as tired as it was getting several years ago, but give us some new ancient gods for him to take on. Black Myth Wu Kong beat them to the punch on Chinese myth, but surely there’s other legends to explore

Re: Life Is Strange: Double Exposure Wins GDC Social Impact Award, But Everyone Got Laid Off

Th3solution

Man, so many underachieving games that have resulted in layoffs, closures, or the threat of them.

I don’t know what the answer is for all these failures. It’s a dog-eat-dog industry right now, and it feels like all producers are operating on razor thin margins. It’s more competitive than ever before, and only becoming more so with emerging markets pumping out quality products on top of the traditional studios.

Although gamers/consumers do benefit from having so many options, I wonder if the long term effects of multiple failed projects and layoffs do end up hurting our options in the long run. I can’t speak to Double Exposure’s social impact since I’ve not yet played it, but I’ve played the rest of the series and one of the things I found refreshing about the games has been the non-traditional social settings and character studies. We have plenty of ‘stab-stab, pew-pew, jump-jump’ games out there, and I want to have games that explore human emotion, social trials, and systemic conflict. The indie space should keep some of this alive, but we are going to continue to see fewer and fewer big budget games that take on alternative themes and gameplay options.

Re: Iconic Game Maker Says Japanese Devs Should Stop Trying to Appeal to Westerners

Th3solution

At the end of the day, he’s right about developers needing to make the kind of games they want to make. Usually it will work out if they follow their creative passion.

But segregation of Japanese studios from the rest of the world isn’t necessarily the best approach, in my opinion. I know he’s not advocating for that in these comments though. But sometimes the fandom does seem to push for a weird delineation of Japanese games staying purely ‘Japanese’, as if the West is tainting the sanctity of their creative products.

I think gaming is best with a fusion of cultural influences present, rather than silos of self-contained sociocultural products. That said, if a developer has a vision that is heavily culturally isolationist then they should feel empowered to pursue that, knowing that the reach of the product is likely to be limited. But that’s ok. Art isn’t always about commercial success. It’s ok to make something that only a select few will enjoy. There’s plenty of room in the industry for all types of games.

Re: Tifa's Eternal Appeal Down to More than Just Appearance, Says Tetsuya Nomura

Th3solution

We could put it to a Push Square poll to settle it. We had a ‘Best Final Fantasy Protagonist’ poll and Cloud won that easily back in 2023 but Clive had a good showing for second place. I suspect if we did a ‘Best Supporting Character’ that Tifa could take the crown.

In fact, I would venture to say she would probably do well in an ‘Ultimate PlayStation Character Tournament’ like we did back in 2018 (the old Push Square regulars will all remember). Looking back, Tifa was not included in that original field of 128 characters in the tournament, even though there were characters like Knack, Delsin Rowe, Faith, Sub-Zero, and Johnny Gat.

I know that tournament was back in the good ol’ days when internet discourse was much less toxic, but another tournament like that might be fun. We should get it done before Master Chief and Marcus Fenix are officially considered “PlayStation Characters” because that will really stir things up 😅.

Re: PS Plus Members Can Now Use Their PS Portal Like a Legit Retro Handheld

Th3solution

I wrote a large comment on the other article, so I won’t repeat my fondness for the Portal…, but as it relates to this subject of retro cloud streaming, it’s certainly some nice additions for those into revisiting older titles. I’m not too interested in retro gaming, personally.

What I’m hoping for is a better way to view the cloud gaming library. Presently there’s no way to filter the titles, they’re not in alphabetical order, and it’s just a weird smorgasbord of games that is now quite large to dig through to find what you want. It’s still a beta so I suspect filtering and searching features will come eventually.

The other request I’d have is including our digital purchases into the Portal cloud library and not staying limited to PS+ games. If and when this happens, it will change my game purchasing habits and shift me even further from physical game purchases.

Re: Sony Confirms PS Portal's Status as 'DadStation' in Accurate Ad

Th3solution

I’m a big fan of the Portal, and have been vocal from the beginning about its usefulness, now even better with cloud streaming.

When I bought mine I did consider the Steam Deck, even at its 3X price tag. But as @themightyant alludes to, that would also require that I spend hundreds (if not thousands) of dollars more to build a Steam game library to actually play, while I already have an enormous PS5 back catalogue already. I know the remote play app Chiaki on it works well, I’ve heard, but requires a little tinkering. And I guess it’s even more convoluted to get the cloud streaming working on it. I’m just not tech savvy and therefore not interested in the whole PC thing at this point. The ease of the Portal is much more console like in that you turn it on and just play games without any meddling. And the form factor of a DualSense in my hands is awesome. As much as I loved my Vita, it just never feels all that comfortable to hold and play these standard handhelds.

One issue I’ve yet to tackle is the portability of the Portal to pack up and take on a trip is less than ideal. The comfortable controller form doesn’t make for ease of packing in a bag or suitcase. But for me, that’s only 1% of my usage and around the house it’s fantastic.

I will say, that even as smooth as it works, I still prefer certain games on the TV. There’s a lot of games that don’t quite feel right on a portable device. (And there’s actually some that I prefer on the Portal over my big OLED TV!)

Re: April Could Be a Colossal Month from Xbox on PS5

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@GamingFan4Lyf Yeah, I was imagining an alternate hypothetical universe in which Indiana Jones was a PlayStation studios game and there’s no doubt that we would have seen it hyped and advertised extensively. It would be the pop-up on the PS Store front page for weeks promoting pre-orders before release and also thrown in front of our faces at every opportunity for many weeks afterward. On my storefront on the PlayStation app the highlighted game is still FF7 Rebirth even though that released over a year ago! (I’m not sure it this is curated based on my purchase history of browsing history though.)

Re: April Could Be a Colossal Month from Xbox on PS5

Th3solution

It does feel like the Microsoft game releases are just being dropped without much strategic thought. The four games listed here are different genres at least, but if they really drop four games in a month without any marketing or promotion that seems to be a missed opportunity to let each game be spotlighted. Although I don’t know how these things work and so maybe Sony has control over how much promotion these games get and so that affects things. I’m sure Sony wants them to be successful so they can lap up the free 30% commission on each game’s sales. But I also think it’s poor PR to have Indiana Jones or Forza to supplant the attention that they are trying to draw to Rebirth, Death Stranding 2, Lost Soul Aside, Astrobot, or even the console exclusives F2P stuff like ZZZ and Honkai.

Of course, the lack of hype build and teases for these games might feel scrawny to me because it’s in contrast to Sony’s own exclusives which seem to have multi-year build ups and rumors for ages before they finally hit the store. Each release gets two or three trailers and has to be highlighted at some kind of event before it actually gets released. We’ve been drip-fed information about these Sony projects for years and so to have 4 games from a publisher drop in a month without much fanfare feels strange.

Re: Exclusive: It Takes Two's Infamous Elephant Scene Explained by Josef Fares

Th3solution

I enjoyed reading this interview. I missed (or skipped) this article the first time it was published since I didn’t play the game at launch, but coming late to the party I appreciate being able to go back and share in some of the discussion four years later.

It’s a good idea to bring back some of these articles for those of us that didn’t play a particular game at release.

Re: Hitman PSVR2 Could Very Well Be Some of the Most Fun You'll Find on PS5 This Year

Th3solution

It’s been over 4 years since Hitman 3 was released, so this is a surprise update. Also considering VR2 isn’t exactly setting the world on fire right now. I’m glad to see content being released for those who have a VR2 though; the best VR experiences seem to be add-in modes to existing games.

By the way, I wonder how that James Bond game is doing. If it’s been in development for around four years then we might have some solid progress by now.

Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game

Th3solution

I really enjoyed FF13. It came at a time when online discourse was much less prevalent, so compared to today the amount of criticism, or rather the ubiquitous access to criticism, didn’t taint my experience. It also released at a time when there were a lot fewer games coming out and so I was more prone to stick with a game longer because I didn’t have a hundred games in my backlog like I do now. And FF13 is a game that benefits from pushing through the opening 20 hours.

So if the game came out in current circumstances, I’m not sure I would have played it and enjoyed it like I did. To an extent that’s what happened to me with FF15 — I never got around to playing it because the collective opinion online was fairly negative and I had a growing backlog by then and so it just never made it to the top of the list to play.

Re: Don't Sleep on Promising PS5 Dark Fantasy Hell Is Us

Th3solution

There’s some intriguing elements to this game and it has piqued my interest. However, although parts of the game look lovely, some of the animations are stilted and rough. The idea of “no HUD, no compass, no map, no menus” sounds good on paper, but will it work in execution, that’s the question. Also, I notice that they expressly wished to avoid open world checklists and menus, and yet the protagonist has a handheld PDA that he pulls up which appears to function just like a menu would. And in this section he finds a handheld map which has a rather obvious pathway marked with red ink in the clear and artificial video game type of way, so is it really all that different? We’ll have to see. Might be smoke and mirrors in the end. Cautiously optimistic.

Re: Poll: Are You Playing Split Fiction?

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I’m a solo player almost exclusively. However, I did play It Takes Two with a friend on a whim and it’s excellent. It’s not my usual jam and I was skeptical of it being worthy of GOTY status but I absolutely was sold on it and definitely want to see if I can find a friend to play Split Fiction also.

Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann

Th3solution

I feel sorry for Naughty Dog / Druckmann. There’s so many mixed messages they are getting from the fandom. Each camp of those who want more Last of Us and those that don’t are quite vocal. People want a new IP from them so they announce Intergalactic, and then people scream for more Last of Us… people don’t want a multiplayer Factions and then they do. The studio is probably dizzy with all the flip-flopping.

In the end, the right answer should be for them to make the games they want to make, and just the games they feel passionate about, creatively speaking. Then it will likely be a good game that sells well.

Re: Horizon Online Snaffles Bungie's Design Lead As Guerrilla Builds All-Star Team Around Live Service PS5 Game

Th3solution

If I’m not mistaken, recent follow up interviews about the shutting down of TLoU Factions 2 was less about it not being a good game or a projected commercial success, rather the studio realized that to do it right would commit them to pouring massive resources into it and would sacrifice their ability to focus on their passion for their single player projects. I can only assume this Horizon MMO will demand the same reallocation of creative and development energies…

I don’t doubt we’ll get a single player Horizon 3, but I can’t help but think that this game will hamper Horizon 3’s development (or any other potential single player projects). Unless Guerrilla Games is somehow better equipped to juggle it than Naughty Dog, who have admitted now that trying to do both live service and new SP games well was not possible.

Either way, I don’t know that I’m interested in the MMO style but I like the IP. I’m trying to keep an open mind.

Re: Sony Makes Push for Cloud Gaming Crown with Almost 400 More Games Whitelisted for PS Plus Premium

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@CamPatUK Yeah, streaming to the PS5 console is way ahead of the Portal cloud streaming. I think the majority of PS5 games can be cloud streamed to PS5, but a very select few can cloud stream to Portal. Here’s hoping they add more! I would love to have the flexibility to not have to depend on connecting to the PS5.

I’ve not tried connecting the Portal via remote play to PS5 and then streaming through the PS5 whilst playing via remote play on the Portal. The ‘double stream’ would seem to magnify the lag and irregularities of connection, so I’m not sure if that works. I’ve personally never tried.

Re: Sony Makes Push for Cloud Gaming Crown with Almost 400 More Games Whitelisted for PS Plus Premium

Th3solution

@CamPatUK Sorry, I should have clarified — I left out the key word “cloud” stream. You can always still stream any game to the Portal through a PS5 connection (remote play), including BG3, as long as it’s downloaded to your PS5 console, but no direct Portal cloud streaming of games you own (such as BG3) unless they are on PS+ Premium… yet.

I’m not very tech savvy, so I don’t know the in’s and out’s of this stuff, but I assume the larger a game is, the more complex it is to cloud stream. I suspect that’s why this initial group of games they are adding for direct Portal cloud streaming are mostly smaller indie titles. If game size is an obstacle, games like BG3 and Rebirth are probably going to be added much later. Perhaps not until after the program is out of beta.