Comments 4,243

Re: Sony Makes Push for Cloud Gaming Crown with Almost 400 More Games Whitelisted for PS Plus Premium

Th3solution

This is great news! Unfortunately there’s nothing on that list of 371 games that I own or have plans to play, but this is a start. Most of the list is games I’ve never heard of and many of them look like they’re those small filler games on PSN (The Jumping Pizza, Brotato, etc). Still, some AAA and big releases like the new Yakuza and Silent Hill 2 give me hope that we’ll be able to stream games like Baldur’s Gate 3 or FF7 Rebirth before too long. I’ll admit that if/when it gets to the point that all digital purchases are available on the device, that will be enough for me to shift over to buying digital instead of physical on select games.

Edit: After looking over the list again, there’s some strange inclusions, like the Jackbox Party games…? I guess those can be played online with others maybe? I’ve always considered those to be couch multiplayer experiences with friends in person.

Also some of the games listed were already on the Premium service and were streamable that way, so the 371 number is a little inflated.

Re: PS Plus Essential PS5, PS4 Games for March 2025 Announced

Th3solution

@ecurb7 “…don't let some meaningless average dictate your opinions for you” Of course. There’s absolutely going to be personal preferences with anything. There’s probably a few people who loved Lord of the Rings: Gollum and Skull Island: Rise of Kong. In fact, I think it goes both ways. As in, don’t let a 6 /10 review score dissuade you if the game appeals to you. And also, if you really don’t have interest to play a highly rated 10/10 low budget indie darling, you shouldn’t feel guilted into playing it.

The mixed reception (although I would say it’s still leans positive rather than negative, Metacritic notwithstanding) of DA:V shouldn’t be enough to push someone away from trying it if it’s a game that interests them. There’s been similar online backlash, bordering on bullying, against other large AAA games where for some reason people have a weird crusade against the game (of course The Last of Us 2 comes to mind but certainly others). So I would propose just like people shouldn’t think a high metacritic score is the end-all of gospel truth on a game’s quality, one also shouldn’t let a vocal minority’s campaign to sully a game deter them. Either approach concedes independent thought and “dictates your opinions for you”.

In the case of DA:V, other than the Push Square review, the first impressions I heard were from a couple mates of mine who played it at launch and were very complimentary. To be fair, one of them dampened in his praise toward the mid-game, but the other who made it to completion was quite adulatory as apparently the game has a strong third act.

But I agree with you that there’s often a preconception of fans (on these polls anyway, which I predict will be heavily positive this month) that the measure of the PS+ offerings is proportional to the cost of the games on offer. And so I do agree with you that a $70 game that you’ll never play is worth less than a $20 game that you’ll play and enjoy. Sometimes people fail to recognize that. I just think for a lot of people this month that’s not necessarily the case and DA:V is not only an expensive AAA new game, but it’s also one they had their eye on.

Re: PS Plus Essential PS5, PS4 Games for March 2025 Announced

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@ecurb7 I might be easily shocked, certainly, but I don’t remember a commercially released AAA game coming onto the Essential service this quickly, critical failures or not. Callisto Protocol, Saints Row, Immortals of Aveum, Suicide Squad… it’s taken at least a year for high profile big budget games that flop commercially or critically to drop onto the service. Even the much maligned Forspoken only recently came to Extra. Older “commercial failures” like Banishers, SW Outlaws, Avatar, or Alan Wake 2 would have surprised me less.

And by “roundly criticized all over the internet” you mean a Metacritic of 82 and Open Critic of 80, then I admire the high standard. Personally, I do actually play “rubbish” games sometimes that aren’t 9’s and 10’s. 😂 There are only so many Baldur’s Gates and Elden Rings out there.

Re: Xbox's Fable, Expected on PS5, Has Been Delayed to 2026

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One of the few Xbox properties that I am curious about. ‘Sword and Magic fantasy RPGs’ are among my favorite types of games, especially when they are third-person. However there is plenty of competition for my game time, particularly when most of these games are quite lengthy. I can’t get to them all so I’m not sure if this will do something to push it near the top when there’s games like Witcher 3, DA Veilguard, Dragon’s Dogma 2, both KCD games (although they are more realistic sim and less fantasy, from what I understand) that I still need to get to. I guess maybe this series fills a niche where the storytelling and character development is more open and customizable but the gameplay is more action based…? It looks good but just wondering if it can marry the deep storytelling and character development with top-notch action gameplay. It seems like games usually can only do one of those two aspects really well.

Re: Talking Point: Has the Market for AA Games on PS5 Really Disappeared?

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In reading the comments and also thinking on the subject myself, I think there’s a vagueness of what constitutes a AA game vs a AAA and vs an A game or indie game.

I know it all boils down to budget, developer team size and scale, and production time. But I don’t know if there’s a consensus cut-off point. I think I saw somewhere that a game will graduate into AAA territory around the $50 million production cost point…? It was several years ago but I think Witcher 3 was originally made on a budget around that neighborhood, which blows my mind.

Unfortunately, a lot of game budgets are just not made public, so there’s guesstimates and inferring that has to occur.

So depending on the definition, some of my favorite games like Control, the A Plague Tale games, Hellblade, Returnal, are likely considered AA even though they look AAA on the screen.

However it’s defined, I really think the mid-tier gaming budget space (call it AA if you’d like) is critically important. It’s really where creativity and innovation meets fidelity and polish. Games like Disco Elysium, Nier Automata, Inscryption, and the games from medium sized teams like Remedy, Housemarque, Team Ico/GenDesign, etc are really essential for keeping gaming fresh and progressive.

Re: Must Own PS5, PS4 Games Discounted in Smaller PS Store Sale

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@Oz_Who_Dat_Dare It is perplexing that Returnal (and other first party games) have not been discounted, even years after release. I’m not sure, but there’s likely a few things contributing to their logic — 1) the inclusion of these onto PS+ game libraries, 2) the slow death of physical games sales and the move toward digital gaming with its resultant monopoly of the PS Store, 3) a conscious decision to follow the Nintendo strategy of maintenance of game pricing, 4) the shift toward PC ports after a year or two of console exclusivity and the need to keep pricing consistent across platforms, and 5) the general lack of understanding Sony has of the affinities of its core PS player base.

One of the things Sony used to do that I lament is gone now is the “Greatest Hits” collection that would re-release games at a lower cost a year or two after they launched. Usually they would be $20-30 for the Greatest Hits version and I think it would give games a second wind after their sales had dropped off. They had a Greatest Hits collection from PS1 all the way through PS4, but for some reason they have abandoned the practice this gen. Criteria to be a GH wasn’t all that strict, I think it had to sell 500K copies and be at least 10 months since release. Returnal sold that in the first two months and I think is around 1 million copies sold, and the game is about to be 4 years old. It would certainly have fit the mold for a GH discount long ago. The same would apply to most of the games released in the first two years of PS5’s existence (Rift Apart, Demon’s Souls, etc) which all still sell for $70 right now.

Also, as you say, practice has usually been to put games on sale when trying to pump up interest and Sony have been inconsistent with that this generation. I suspect maybe Returnal will go on sale as we get closer to the release date of Saros. That would make sense (but as we established, Sony hasn’t always made the sensible move)

Alas, in your situation an alternative if you have a disc drive you might be able to find a second hand disc out there of Returnal for around $30.

As far as your Returnal experience though, I do think you aren’t alone in how you fell off on the opening sections of the game. Many struggled to make progress and got frustrated. I think I spent 12 hours repeatedly going through the first biome until I finally got past the first boss, after which things started clicking a lot better. Like the Souls games, there are some essential little tips and strategies the game doesn’t necessarily tell you which help make it more approachable, but require one to dive online to research those. Also, they patched the game to supposedly nerf the difficulty and actually added a save option which you could use once during your run. It also added co-op which also apparently makes the game much easier, if that’s in your bag.

Although, it’s perfectly okay if the game just doesn’t click. There are certainly many fan favorites that I can’t quite grasp. 😄

Re: Reaction: Xbox Publishing More Games on PS5 Than Sony Is Not a Gotcha, It's Just a Sign of the Times

Th3solution

Quality over quantity. 😜

But seriously, of all those Xbox games, I only have interest in Hellblade II and Indiana Jones. Maybe Gears of War.
Compared to Ghost of Yotei, Death Stranding 2, I think it’s not really a comparison. Throw in Lost Soul Aside, Where Winds Meet, and some of the other third party console exclusives and I really don’t have time for Xbox games outside of those two (Indy and Hellblade 2, which apparently isn’t even very good but I loved the first one so much I feel like I have to play the sequel)

Re: Tides of Annihilation Proving Popular After State of Play Reveal

Th3solution

This did catch my eye, and not just because of the protagonist. I liked the setting and the overall feel of the game. Very FFXVI with the summons of the Knights. Although I didn’t play it I can see the Forspoken comparisons. I’ll have to see though, because I liked the Stellar Blade promos and then when I played the demo I didn’t like how it felt to play.

Re: Talking Point: What Are You Playing This Weekend? - Issue 568

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I think I’m getting closer to seeing the end of Resident Evil 4 Remake. I’ve been savoring this game, enjoying every minute. It’s been a remarkable contrast from my experience with the original version, which I didn’t care for much and couldn’t even finish because I found it rather frustrating to play. The Remake has been wholeheartedly a better time for me. I rarely if ever engage in DLC and I’m pondering getting Separate Ways because I don’t want it to end.

Then for Portal time it will be making my way though Gris, and then trying to get back into FF7 Crisis Core, provided the PSN holds together this weekend. 😄

Re: PS Plus Members Are Upgrading to Higher Tiers on PS5, PS4

Th3solution

I’m set for another year on Premium which I upgraded to on a sale. I will most likely continue at the Premium tier but I’m not sure. The main attraction, in addition to the large Extra catalogue, is the streaming to my Portal.

The regular annual renewal price is rather steep, so I’ll have to consider when the renewal comes around. I still get my money’s worth though, since I’ll usually play minimum of six PS+ titles per year, and usually more. At an average of $20 per game, it doesn’t take long before you hit a break even point. Even for me, who is a less productive gamer than most enthusiasts, with my last year only having played about 15 games total.

The service has also exposed me to games I’d usually have never played before. Playing Gris right now and played The Gardens Between last month, for example — Lovely indie games which really help me from getting too stuck in the bitter AAA gaming rut. 😄 (Not to worry though, I’m playing Resident Evil 4 and Final Fantasy as well)

Re: Housemarque's New PS5 Game Will Be a Little Less Punishing Than Returnal

Th3solution

@tgt Good tips. I would also add that — remapping the dash from the circle to a shoulder button really helped. The game is so kinetic and dodging is key to success and that millisecond that you have your thumb off of the right analog stick can make the difference between life and death. Being able to hit R1 to dash while also rotating the camera and moving with then two sticks simultaneously was very helpful.

But yes, those other tips you mention were key. The games most valuable resource is indeed the health, and increasing your health supply is vital to survival, so strategizing around that was important.

Overall, Returnal was a sublime experience. But like you and many others, I spent many hours (I think my count was 12 hrs) in just repeatedly banging my head trying to get past the first boss. I was at the edge of my sanity at one point and wanted to quit, but once I got past that boss it really got much ‘easier’, in the sense I understood the game better and the small perks added to that. The next major obstacle was getting past the third biome; that last tower climb to the boss was absolutely brutal. But then you get a soft check point and it was such bliss to feel the tangible progress.

Returnal was just so fantastic. I loved it! 😄

Re: PS Plus Copies of Days Gone Won't Offer Cheap $10 Upgrade to New PS5 Version

Th3solution

I’ve never played Days Gone, and have my PS+ copy ready to go, was planning to get to it this year.
Count me as one who was ready to plop down $10, but isn’t going to $50. Especially based on what I saw in the trailer yesterday. It didn’t look as impressive as the Horizon Remake. Unless the reviews come out with some surprise enhancements that blow our minds, I’ll just stick with the patched PS4 version, which I hear is quite nice already at 60 fps.

Re: Days Gone Remastered Is Real, Out for PS5 This April

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As luck would have it, this was on my list to try and get to this year. Honestly I can’t tell that it looks all that much better than the PS4 version, unlike Horizon Zero Dawn. But I think $10 is a low enough price to just go for the best version for my initial playthrough.

Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream

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@PuppetMaster Ditto. To reduce Death Stranding to a “hiking sim” is being reductive. It’s less of a hiking sim than COD is a “gun shooting sim”, or FIFA is a “running and kicking sim”, or Stellar Blade a “sword slashing sim”, etc. It’s like people forget Death Stranding has gun and third person shooting, crafting, vehicles and driving, an online multiplayer aspect, deep strategy and puzzle solving, and so forth.

I’m not saying people have to like it (or any game for that matter — we all have our preferences), it’s perfectly fine not to, but it’s honestly has one of the most varied and unique sets of gameplay in recent times.

Re: PlayStation Users Miffed with Sony's Lack of PSN Outage Transparency

Th3solution

I’ll say it again, but although I don’t need personal compensation or professional therapy, I was annoyed at the outage. I mean, yeah, I went on with life and worked outside, got some chores done, and watched a little TV during the outage, and now I’m back in the weekly grind. My weekend gaming sessions are usually therapeutic for me to get through the stress of life, alas it will have to wait. Looking forward to next weekend, hoping that this time I’ll have the opportunity to make some of the progress through the backlog that I planned for last weekend. A missed weekend isn’t the end of the world, I agree but I’ll admit that I was pretty disappointed.

I’m the kind of person who never throws a tantrum when I’m at a place of business and received poor service. But I usually appreciate it when the business owner acknowledges when they, for example, get my order wrong, or take too long, or give me a defective product, or just generally do a bad job. It’s basic customer service.

Sony has offered the 5 d compensation, which is fine, and I guess is their version of comp’ing a meal that was bad, but in today’s world with the hacking, the data breaches, the stealing of personal information, and the general expectations of disclosure, you would think they would get out in front of this from a PR perspective. The fact they haven’t makes me think there is still some investigating going on.

Sony generally provides great service and they have a built a lot of good will with me, so I’m not losing sleep over this, but to say I’m not a little annoyed would be disingenuous. Life goes on and I’ll proceed with all the non-gaming things that everyone keeps saying I should be doing. 🙄 I appreciate the advice.

Re: Random: Kendrick Lamar's Super Bowl LIX Performance Referenced PlayStation

Th3solution

I know it may not be as obvious what a good piece of marketing this is to those outside the U.S., but to have the PS brand placement in front of the largest TV audience of the year is a nice perk. It may not mean much to our friends in the UK and Europe, but a lot of eyes were on the Super Bowl, many of which were only watching to see Lamar.

As a related aside for our British audience, shout-out to David Beckham’s commercial. I can’t remember what the product was (some kind of beer I think?) but he and his ‘lost American twin’ Matt Damon were hilarious. 😄

Re: Balatro's Breakout Success Hasn't Changed Creator's Lifestyle Much

Th3solution

I’m a big fan of the game. I have it downloaded on my PS5 and expect to leave it on there perpetually to jump in and have a few runs from time to time.

I love it when I see people have massive success and yet they don’t let it go to their heads. If I suddenly became a multi-millionaire, I would hope that I wouldn’t change that much. Maybe I’d buy Push Square and rule with an iron fist over the comment sections, but otherwise I’d be the same humble simple man. 😜

Re: PSN Downtime Raises Fresh Questions About PS5's Future Functionality

Th3solution

Wow, there’s an awful lot of pendulum swinging backlash criticizing anyone who voiced annoyance at the outage. “Go outside and touch some grass”, etc. I mean, yeah, I get it — it’s 24 hours of lost time gaming, not the end of the world, nobody died, no one was physically injured… but I think it’s reasonable to feel a bit annoyed. It’s like when you go out to get in your car and you have a flat tire — your day is basically ruined and you’re allowed to be a bit grumpy for a couple days. Or a closer comparison, when your internet goes down for a couple hours. It’s pretty maddening and inconvenient. Also, it’s not worth getting an ulcer over either.

For me, I’ll put my schedule up against anyone’s as far as time spent in tons of other non-gaming activities. Been “touching grass” all week. I game a fraction of most of the enthusiasts here. Was I annoyed that my Saturday plans got crippled? Yes. Do I feel bummed that I had a nice 3-4 hours set aside to make some progress on my backlog and I couldn’t? Yes. I don’t think it’s groundless to be a little disgruntled.
At the same time, I wouldn’t blow a gasket or lose sleep over it either.

Re: PSN Slowly Coming Back Online After 20-Hour, Worldwide Outage on PS5, PS4

Th3solution

Well… I thought I was in the clear and working but while cloud streaming a game I got kicked off and it’s now telling me no streaming is available. But I can log in on my PS5 and my trophy list works… kinda. I can see it on that new little hub thing, but if I go to pull up my trophy list from my account icon then it goes into a perpetual loading screen. So weird.
I had really wanted to cloud stream to my Portal today, but oh well. Why couldn’t this have happened when I was at work all week? My Saturday is my main game time!

Re: Talking Point: What Are You Playing This Weekend? - Issue 567

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After a period of limited free time, I hope to finally get back to Leon and Las Plagas. I left off at chapter 10 last week, and so I’m anxious to see how this unfolds.

Then I need to return to FF7 Crisis Core which I have enjoyed but have spent less time with because of RE4.

And finally, I’m planning to mix in some Gris which is the forum Game Club game this month. Looks like a wonderful diversion when I want a break.

Of course if PSN doesn’t come back on then all bets are off.

Re: Hogwarts Legacy 2, Expanded First Game Both Reportedly in the Works

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@JuiceboxMeister Yes, that’s another great idea to visit other schools. It would be a huge undertaking to create those spaces from scratch and much more risky. There’s also the issue of getting the endorsement from Rowling if they were to build a new wizard school from the ground up and I suspect it would be a nightmare to navigate the quagmire of getting the creator’s approval and input.

Re: Hogwarts Legacy 2, Expanded First Game Both Reportedly in the Works

Th3solution

@Ravix That’s a good thought — as detailed and rich of a HP world that Avalanche created, they did leave some meat on the bone, so to speak, with shallow RPG mechanics. The side content can absolutely be improved as so much of it was filler (after the first dozen Merlin trials they get to be a chore) and the side quests and NPC companions can be improved as well.

I think making it a game with a new custom protagonist in a new era, perhaps just a few years later, with some teachers and instructors carrying over but totally new student body to get maybe better storylines going and then, as you say, adding in the more intricate RPG choices for a varied story outcome would be the icing on the cake. It taking place in a school with an IP that depends upon attracting a younger audience means you couldn’t get too crazy with the evil choices and dark options but it could be done.

Re: Hogwarts Legacy 2, Expanded First Game Both Reportedly in the Works

Th3solution

As an HP fan, I really enjoyed Hogwarts Legacy. I don’t think the game needs added content, but I think a sequel might work. It’s hard to say, since the first game was so expansive and detailed, it leaves less room for further exploration of that universe.

It’s good to see the developers realize the limitation: “Questions linger about whether the success of the first game can even be replicated, let alone surpassed — or if the pent-up demand has already been satiated”
It’s rare to see a company have restraint and not want to immediately squeeze an IP dry and expect ever increasing returns.

Nevertheless, there’s room for a little creativity I believe, and having a spin-off HP game that perhaps has different settings (Having quests at the Ministry of Magic, competing in a Tri-Wizard tournament, etc.)

Re: Death Stranding 2 Edges Closer to PS5 Release with New Age Rating

Th3solution

I’ll be very curious to see what this game really turns out to be. By all descriptions it sounds like the exact blueprint of the first game, but with Kojima, I seriously doubt it will just be a retread of DS1. Obviously his focus is on narrative eccentricities but I think he’ll make gameplay mechanical adjustments and evolve the IP somehow.

I’d really enjoy a continuation of the package delivery game design with the open world, stealth and no-kill strategies of enemies, and the shared online world building. Presumably with new structures to build, new transportation options and vehicles, and new maps with different environmental hazards. Honestly, I’m not all the fussed about having new or more combat encounters, but we’ll probably see new weapons (although how many more possibilities are there to weaponize your own biological waste 😂) and enemies. Shooters are a dime a dozen out there, that’s not what’s going to make this game special. It’s the unique strategizing of loading up your back or vehicles with packages, traversing gorgeous vistas, and puzzling out the risk vs. benefit of taking a short cut or over-stacking your backpack whilst avoiding combat encounters — and doing all that whilst watching an outlandish narrative unfold.

Re: Almost 2,000 PS5, PS4 Games Discounted in Behemoth Sale

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@Intr1n5ic Thanks for posting that. I have been using psprices but lately their website seems less user-friendly, less reliable, and just generally less useful. I knew there was another site like it but couldn’t remember what it was. Dekudeals is the one. It seems to have better filtering features and I like how it has comparison prices to retail outlets like Walmart and GameStop physical prices also, which psprices previously did but appears not to now.

Re: Former Rockstar Animator Doubtful GTA 6 Will Run at 60fps on PS5

Th3solution

This is where we find that the stats about gamers and their need for 60 fps is hyperbole. Just like Tears of the Kingdom and the other critical and commercial darlings out there, we’ll see that 30 fps is still good enough to sell millions and win tons of critical awards.

I suppose there will be a select few who refuse to play it at 30 fps, but its always an eyeroll for me when the performance elitists say they’ll never touch or support a game under 60, and then they always make an exception.

Re: No Man's Sky Gets Another Huge, Game-Changing Update with Worlds Part II

Th3solution

Man, I keep wanting to go back to this. Haven’t played since launch. It’s funny because after it’s lackluster reception at release, I went to sell the game on the second hand market and it was going for pennies, so I kept it, and now it’s worth a lot more. Similar to Cyberpunk 2077 where you could have bought a used copy a week after launch for next to nothing and then the value of the game has gone up subsequently.